1 /* 2 ** Copyright 2004, Axel Dörfler, axeld@pinc-software.de. All rights reserved. 3 ** Distributed under the terms of the Haiku License. 4 */ 5 6 7 #include <Beep.h> 8 #include <stdio.h> 9 10 #include "DataExchange.h" 11 12 13 status_t 14 system_beep(const char *eventName) 15 { 16 BMessenger messenger("application/x-vnd.Be.media-server"); 17 if (!messenger.IsValid()) 18 return B_ERROR; 19 BMessage msg(MEDIA_SERVER_SYSTEM_BEEP_EVENT), reply; 20 msg.AddInt32("action", SYSTEM_BEEP_EVENT_INVOKE); 21 msg.AddString("event", eventName); 22 23 status_t err = messenger.SendMessage(&msg, &reply); 24 if ((err != B_OK) 25 || (reply.FindInt32("error", &err) != B_OK)) 26 err = B_BAD_REPLY; 27 return err; 28 } 29 30 31 status_t 32 beep() 33 { 34 return system_beep(NULL); 35 } 36 37 38 status_t 39 add_system_beep_event(const char *eventName, uint32 flags) 40 { 41 BMessenger messenger("application/x-vnd.Be.media-server"); 42 if (!messenger.IsValid()) 43 return B_ERROR; 44 BMessage msg(MEDIA_SERVER_SYSTEM_BEEP_EVENT), reply; 45 msg.AddInt32("action", SYSTEM_BEEP_EVENT_ADD); 46 msg.AddString("event", eventName); 47 msg.AddInt32("flags", flags); 48 49 status_t err = messenger.SendMessage(&msg, &reply); 50 if ((err != B_OK) 51 || (reply.FindInt32("error", &err) != B_OK)) 52 err = B_BAD_REPLY; 53 return err; 54 } 55 56