xref: /haiku/src/kits/locale/LocaleRoster.cpp (revision 991dadd6324f7b7a68e94743a39ebae789823228)
1 /*
2  * Copyright 2003-2012, Haiku. All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Axel Dörfler, axeld@pinc-software.de
7  *		Oliver Tappe, zooey@hirschkaefer.de
8  */
9 
10 
11 #include <LocaleRoster.h>
12 
13 #include <assert.h>
14 #include <ctype.h>
15 
16 #include <new>
17 
18 #include <Autolock.h>
19 #include <Bitmap.h>
20 #include <Catalog.h>
21 #include <Entry.h>
22 #include <FormattingConventions.h>
23 #include <fs_attr.h>
24 #include <IconUtils.h>
25 #include <Language.h>
26 #include <Locale.h>
27 #include <LocaleRosterData.h>
28 #include <MutableLocaleRoster.h>
29 #include <Node.h>
30 #include <Roster.h>
31 #include <String.h>
32 #include <TimeZone.h>
33 
34 #include <ICUWrapper.h>
35 #include <locks.h>
36 
37 // ICU includes
38 #include <unicode/locdspnm.h>
39 #include <unicode/locid.h>
40 #include <unicode/timezone.h>
41 
42 
43 using BPrivate::CatalogAddOnInfo;
44 using BPrivate::MutableLocaleRoster;
45 
46 
47 /*
48  * several attributes/resource-IDs used within the Locale Kit:
49  */
50 const char* BLocaleRoster::kCatLangAttr = "BEOS:LOCALE_LANGUAGE";
51 	// name of catalog language, lives in every catalog file
52 const char* BLocaleRoster::kCatSigAttr = "BEOS:LOCALE_SIGNATURE";
53 	// catalog signature, lives in every catalog file
54 const char* BLocaleRoster::kCatFingerprintAttr = "BEOS:LOCALE_FINGERPRINT";
55 	// catalog fingerprint, may live in catalog file
56 
57 const char* BLocaleRoster::kEmbeddedCatAttr = "BEOS:LOCALE_EMBEDDED_CATALOG";
58 	// attribute which contains flattened data of embedded catalog
59 	// this may live in an app- or add-on-file
60 int32 BLocaleRoster::kEmbeddedCatResId = 0xCADA;
61 	// a unique value used to identify the resource (=> embedded CAtalog DAta)
62 	// which contains flattened data of embedded catalog.
63 	// this may live in an app- or add-on-file
64 
65 
66 static const char*
67 country_code_for_language(const BLanguage& language)
68 {
69 	if (language.IsCountrySpecific())
70 		return language.CountryCode();
71 
72 	// TODO: implement for real! For now, we just map some well known
73 	// languages to countries to make FirstBootPrompt happy.
74 	switch ((tolower(language.Code()[0]) << 8) | tolower(language.Code()[1])) {
75 		case 'be':	// Belarus
76 			return "BY";
77 		case 'cs':	// Czech Republic
78 			return "CZ";
79 		case 'da':	// Denmark
80 			return "DK";
81 		case 'el':	// Greece
82 			return "GR";
83 		case 'en':	// United Kingdom
84 			return "GB";
85 		case 'hi':	// India
86 			return "IN";
87 		case 'ja':	// Japan
88 			return "JP";
89 		case 'ko':	// South Korea
90 			return "KR";
91 		case 'nb':	// Norway
92 			return "NO";
93 		case 'pa':	// Pakistan
94 			return "PK";
95 		case 'sv':	// Sweden
96 			return "SE";
97 		case 'uk':	// Ukraine
98 			return "UA";
99 		case 'zh':	// China
100 			return "CN";
101 
102 		// Languages with a matching country name
103 		case 'de':	// Germany
104 		case 'es':	// Spain
105 		case 'fi':	// Finland
106 		case 'fr':	// France
107 		case 'hr':	// Croatia
108 		case 'hu':	// Hungary
109 		case 'it':	// Italy
110 		case 'lt':	// Lithuania
111 		case 'nl':	// Netherlands
112 		case 'pl':	// Poland
113 		case 'pt':	// Portugal
114 		case 'ro':	// Romania
115 		case 'ru':	// Russia
116 		case 'sk':	// Slovakia
117 			return language.Code();
118 	}
119 
120 	return NULL;
121 }
122 
123 
124 // #pragma mark -
125 
126 
127 BLocaleRoster::BLocaleRoster()
128 	:
129 	fData(new(std::nothrow) BPrivate::LocaleRosterData(BLanguage("en_US"),
130 		BFormattingConventions("en_US")))
131 {
132 }
133 
134 
135 BLocaleRoster::~BLocaleRoster()
136 {
137 	delete fData;
138 }
139 
140 
141 /*static*/ BLocaleRoster*
142 BLocaleRoster::Default()
143 {
144 	return MutableLocaleRoster::Default();
145 }
146 
147 
148 status_t
149 BLocaleRoster::Refresh()
150 {
151 	return fData->Refresh();
152 }
153 
154 
155 status_t
156 BLocaleRoster::GetDefaultTimeZone(BTimeZone* timezone) const
157 {
158 	if (!timezone)
159 		return B_BAD_VALUE;
160 
161 	BAutolock lock(fData->fLock);
162 	if (!lock.IsLocked())
163 		return B_ERROR;
164 
165 	*timezone = fData->fDefaultTimeZone;
166 
167 	return B_OK;
168 }
169 
170 
171 const BLocale*
172 BLocaleRoster::GetDefaultLocale() const
173 {
174 	return &fData->fDefaultLocale;
175 }
176 
177 status_t
178 BLocaleRoster::GetLanguage(const char* languageCode,
179 	BLanguage** _language) const
180 {
181 	if (_language == NULL || languageCode == NULL || languageCode[0] == '\0')
182 		return B_BAD_VALUE;
183 
184 	BLanguage* language = new(std::nothrow) BLanguage(languageCode);
185 	if (language == NULL)
186 		return B_NO_MEMORY;
187 
188 	*_language = language;
189 	return B_OK;
190 }
191 
192 
193 status_t
194 BLocaleRoster::GetPreferredLanguages(BMessage* languages) const
195 {
196 	if (!languages)
197 		return B_BAD_VALUE;
198 
199 	BAutolock lock(fData->fLock);
200 	if (!lock.IsLocked())
201 		return B_ERROR;
202 
203 	*languages = fData->fPreferredLanguages;
204 
205 	return B_OK;
206 }
207 
208 
209 /**
210  * \brief Fills \c message with 'language'-fields containing the language-
211  * ID(s) of all available languages.
212  */
213 status_t
214 BLocaleRoster::GetAvailableLanguages(BMessage* languages) const
215 {
216 	if (!languages)
217 		return B_BAD_VALUE;
218 
219 	int32_t localeCount;
220 	const Locale* icuLocaleList = Locale::getAvailableLocales(localeCount);
221 
222 	for (int i = 0; i < localeCount; i++)
223 		languages->AddString("language", icuLocaleList[i].getName());
224 
225 	return B_OK;
226 }
227 
228 
229 status_t
230 BLocaleRoster::GetAvailableCountries(BMessage* countries) const
231 {
232 	if (!countries)
233 		return B_BAD_VALUE;
234 
235 	int32 i;
236 	const char* const* countryList = uloc_getISOCountries();
237 
238 	for (i = 0; countryList[i] != NULL; i++)
239 		countries->AddString("country", countryList[i]);
240 
241 	return B_OK;
242 }
243 
244 
245 status_t
246 BLocaleRoster::GetAvailableTimeZones(BMessage* timeZones) const
247 {
248 	if (!timeZones)
249 		return B_BAD_VALUE;
250 
251 	status_t status = B_OK;
252 
253 	StringEnumeration* zoneList = TimeZone::createEnumeration();
254 
255 	UErrorCode icuStatus = U_ZERO_ERROR;
256 	int32 count = zoneList->count(icuStatus);
257 	if (U_SUCCESS(icuStatus)) {
258 		for (int i = 0; i < count; ++i) {
259 			const char* zoneID = zoneList->next(NULL, icuStatus);
260 			if (zoneID == NULL || !U_SUCCESS(icuStatus)) {
261 				status = B_ERROR;
262 				break;
263 			}
264  			timeZones->AddString("timeZone", zoneID);
265 		}
266 	} else
267 		status = B_ERROR;
268 
269 	delete zoneList;
270 
271 	return status;
272 }
273 
274 
275 status_t
276 BLocaleRoster::GetAvailableTimeZonesWithRegionInfo(BMessage* timeZones) const
277 {
278 	if (!timeZones)
279 		return B_BAD_VALUE;
280 
281 	status_t status = B_OK;
282 
283 	UErrorCode icuStatus = U_ZERO_ERROR;
284 
285 	StringEnumeration* zoneList = TimeZone::createTimeZoneIDEnumeration(
286 		UCAL_ZONE_TYPE_CANONICAL, NULL, NULL, icuStatus);
287 
288 	int32 count = zoneList->count(icuStatus);
289 	if (U_SUCCESS(icuStatus)) {
290 		for (int i = 0; i < count; ++i) {
291 			const char* zoneID = zoneList->next(NULL, icuStatus);
292 			if (zoneID == NULL || !U_SUCCESS(icuStatus)) {
293 				status = B_ERROR;
294 				break;
295 			}
296 			timeZones->AddString("timeZone", zoneID);
297 
298 			char region[5];
299 			icuStatus = U_ZERO_ERROR;
300 			TimeZone::getRegion(zoneID, region, 5, icuStatus);
301 			if (!U_SUCCESS(icuStatus)) {
302 				status = B_ERROR;
303 				break;
304 			}
305 			timeZones->AddString("region", region);
306 		}
307 	} else
308 		status = B_ERROR;
309 
310 	delete zoneList;
311 
312 	return status;
313 }
314 
315 
316 status_t
317 BLocaleRoster::GetAvailableTimeZonesForCountry(BMessage* timeZones,
318 	const char* countryCode) const
319 {
320 	if (!timeZones)
321 		return B_BAD_VALUE;
322 
323 	status_t status = B_OK;
324 
325 	StringEnumeration* zoneList = TimeZone::createEnumeration(countryCode);
326 		// countryCode == NULL will yield all timezones not bound to a country
327 
328 	UErrorCode icuStatus = U_ZERO_ERROR;
329 	int32 count = zoneList->count(icuStatus);
330 	if (U_SUCCESS(icuStatus)) {
331 		for (int i = 0; i < count; ++i) {
332 			const char* zoneID = zoneList->next(NULL, icuStatus);
333 			if (zoneID == NULL || !U_SUCCESS(icuStatus)) {
334 				status = B_ERROR;
335 				break;
336 			}
337 			timeZones->AddString("timeZone", zoneID);
338 		}
339 	} else
340 		status = B_ERROR;
341 
342 	delete zoneList;
343 
344 	return status;
345 }
346 
347 
348 status_t
349 BLocaleRoster::GetFlagIconForCountry(BBitmap* flagIcon, const char* countryCode)
350 {
351 	if (countryCode == NULL)
352 		return B_BAD_VALUE;
353 
354 	BAutolock lock(fData->fLock);
355 	if (!lock.IsLocked())
356 		return B_ERROR;
357 
358 	BResources* resources;
359 	status_t status = fData->GetResources(&resources);
360 	if (status != B_OK)
361 		return status;
362 
363 	// Normalize the country code: 2 letters uppercase
364 	// filter things out so that "pt_BR" gives the flag for brazil
365 
366 	int codeLength = strlen(countryCode);
367 	if (codeLength < 2)
368 		return B_BAD_VALUE;
369 
370 	char normalizedCode[3];
371 	normalizedCode[0] = toupper(countryCode[codeLength - 2]);
372 	normalizedCode[1] = toupper(countryCode[codeLength - 1]);
373 	normalizedCode[2] = '\0';
374 
375 	size_t size;
376 	const void* buffer = resources->LoadResource(B_VECTOR_ICON_TYPE,
377 		normalizedCode, &size);
378 	if (buffer == NULL || size == 0)
379 		return B_NAME_NOT_FOUND;
380 
381 	return BIconUtils::GetVectorIcon(static_cast<const uint8*>(buffer), size,
382 		flagIcon);
383 }
384 
385 
386 status_t
387 BLocaleRoster::GetFlagIconForLanguage(BBitmap* flagIcon,
388 	const char* languageCode)
389 {
390 	if (languageCode == NULL || languageCode[0] == '\0'
391 		|| languageCode[1] == '\0')
392 		return B_BAD_VALUE;
393 
394 	BAutolock lock(fData->fLock);
395 	if (!lock.IsLocked())
396 		return B_ERROR;
397 
398 	BResources* resources;
399 	status_t status = fData->GetResources(&resources);
400 	if (status != B_OK)
401 		return status;
402 
403 	// Normalize the language code: first two letters, lowercase
404 
405 	char normalizedCode[3];
406 	normalizedCode[0] = tolower(languageCode[0]);
407 	normalizedCode[1] = tolower(languageCode[1]);
408 	normalizedCode[2] = '\0';
409 
410 	size_t size;
411 	const void* buffer = resources->LoadResource(B_VECTOR_ICON_TYPE,
412 		normalizedCode, &size);
413 	if (buffer != NULL && size != 0) {
414 		return BIconUtils::GetVectorIcon(static_cast<const uint8*>(buffer),
415 			size, flagIcon);
416 	}
417 
418 	// There is no language flag, try to get the default country's flag for
419 	// the language instead.
420 
421 	BLanguage language(languageCode);
422 	const char* countryCode = country_code_for_language(language);
423 	if (countryCode == NULL)
424 		return B_NAME_NOT_FOUND;
425 
426 	return GetFlagIconForCountry(flagIcon, countryCode);
427 }
428 
429 
430 status_t
431 BLocaleRoster::GetAvailableCatalogs(BMessage*  languageList,
432 	const char* sigPattern,	const char* langPattern, int32 fingerprint) const
433 {
434 	if (languageList == NULL)
435 		return B_BAD_VALUE;
436 
437 	BAutolock lock(fData->fLock);
438 	if (!lock.IsLocked())
439 		return B_ERROR;
440 
441 	int32 count = fData->fCatalogAddOnInfos.CountItems();
442 	for (int32 i = 0; i < count; ++i) {
443 		CatalogAddOnInfo* info
444 			= (CatalogAddOnInfo*)fData->fCatalogAddOnInfos.ItemAt(i);
445 
446 		if (!info->MakeSureItsLoaded() || !info->fLanguagesFunc)
447 			continue;
448 
449 		info->fLanguagesFunc(languageList, sigPattern, langPattern,
450 			fingerprint);
451 	}
452 
453 	return B_OK;
454 }
455 
456 
457 bool
458 BLocaleRoster::IsFilesystemTranslationPreferred() const
459 {
460 	BAutolock lock(fData->fLock);
461 	if (!lock.IsLocked())
462 		return B_ERROR;
463 
464 	return fData->fIsFilesystemTranslationPreferred;
465 }
466 
467 
468 /*!	\brief Looks up a localized filename from a catalog.
469 	\param localizedFileName A pre-allocated BString object for the result
470 		of the lookup.
471 	\param ref An entry_ref with an attribute holding data for catalog lookup.
472 	\param traverse A boolean to decide if symlinks are to be traversed.
473 	\return
474 	- \c B_OK: success
475 	- \c B_ENTRY_NOT_FOUND: failure. Attribute not found, entry not found
476 		in catalog, etc
477 	- other error codes: failure
478 
479 	Attribute format:  "signature:context:string"
480 	(no colon in any of signature, context and string)
481 
482 	Lookup is done for the top preferred language, only.
483 	Lookup fails if a comment is present in the catalog entry.
484 */
485 status_t
486 BLocaleRoster::GetLocalizedFileName(BString& localizedFileName,
487 	const entry_ref& ref, bool traverse)
488 {
489 	BString signature;
490 	BString context;
491 	BString string;
492 
493 	status_t status = _PrepareCatalogEntry(ref, signature, context, string,
494 		traverse);
495 
496 	if (status != B_OK)
497 		return status;
498 
499 	// Try to get entry_ref for signature from above
500 	BRoster roster;
501 	entry_ref catalogRef;
502 	// The signature is missing application/
503 	signature.Prepend("application/");
504 	status = roster.FindApp(signature, &catalogRef);
505 	if (status != B_OK)
506 		return status;
507 
508 	BCatalog catalog(catalogRef);
509 	const char* temp = catalog.GetString(string, context);
510 
511 	if (temp == NULL)
512 		return B_ENTRY_NOT_FOUND;
513 
514 	localizedFileName = temp;
515 	return B_OK;
516 }
517 
518 
519 static status_t
520 _InitializeCatalog(void* param)
521 {
522 	BCatalog* catalog = (BCatalog*)param;
523 
524 	// figure out image (shared object) from catalog address
525 	image_info info;
526 	int32 cookie = 0;
527 	bool found = false;
528 
529 	while (get_next_image_info(0, &cookie, &info) == B_OK) {
530 		if ((char*)info.data < (char*)catalog && (char*)info.data
531 				+ info.data_size > (char*)catalog) {
532 			found = true;
533 			break;
534 		}
535 	}
536 
537 	if (!found)
538 		return B_NAME_NOT_FOUND;
539 
540 	// load the catalog for this mimetype
541 	entry_ref ref;
542 	if (BEntry(info.name).GetRef(&ref) == B_OK && catalog->SetTo(ref) == B_OK);
543 		return B_OK;
544 
545 	return B_ERROR;
546 }
547 
548 
549 BCatalog*
550 BLocaleRoster::_GetCatalog(BCatalog* catalog, int32* catalogInitStatus)
551 {
552 	// This function is used in the translation macros, so it can't return a
553 	// status_t. Maybe it could throw exceptions ?
554 
555 	__init_once(catalogInitStatus, _InitializeCatalog, catalog);
556 	return catalog;
557 }
558 
559 
560 status_t
561 BLocaleRoster::_PrepareCatalogEntry(const entry_ref& ref, BString& signature,
562 	BString& context, BString& string, bool traverse)
563 {
564 	BEntry entry(&ref, traverse);
565 	if (!entry.Exists())
566 		return B_ENTRY_NOT_FOUND;
567 
568 	BNode node(&entry);
569 	status_t status = node.InitCheck();
570 	if (status != B_OK)
571 		return status;
572 
573 	status = node.ReadAttrString("SYS:NAME", &signature);
574 	if (status != B_OK)
575 		return status;
576 
577 	int32 first = signature.FindFirst(':');
578 	int32 last = signature.FindLast(':');
579 	if (first == last)
580 		return B_ENTRY_NOT_FOUND;
581 
582 	context = signature;
583 	string = signature;
584 
585 	signature.Truncate(first);
586 	context.Truncate(last);
587 	context.Remove(0, first + 1);
588 	string.Remove(0, last + 1);
589 
590 	if (signature.Length() == 0 || context.Length() == 0
591 		|| string.Length() == 0)
592 		return B_ENTRY_NOT_FOUND;
593 
594 	return B_OK;
595 }
596