xref: /haiku/src/kits/locale/Country.cpp (revision a7dde370f552f5376edbf25046ec9cf2ba8bbd1a)
1 /*
2  * Copyright 2003-2009, Axel Dörfler, axeld@pinc-software.de.
3  * Copyright 2009-2010, Adrien Destugues, pulkomandy@gmail.com.
4  * Distributed under the terms of the MIT License.
5  */
6 
7 
8 #include <Country.h>
9 
10 #include <AutoDeleter.h>
11 #include <IconUtils.h>
12 #include <List.h>
13 #include <Language.h>
14 #include <LocaleRoster.h>
15 #include <Resources.h>
16 #include <String.h>
17 
18 #include <unicode/locid.h>
19 #include <unicode/ulocdata.h>
20 #include <ICUWrapper.h>
21 
22 #include <iostream>
23 #include <map>
24 #include <monetary.h>
25 #include <new>
26 #include <stdarg.h>
27 #include <stdlib.h>
28 
29 
30 #define ICU_VERSION icu_44
31 
32 
33 BCountry::BCountry(const char* countryCode)
34 	:
35 	fICULocale(new ICU_VERSION::Locale("", countryCode))
36 {
37 }
38 
39 
40 BCountry::BCountry(const BCountry& other)
41 	:
42 	fICULocale(new ICU_VERSION::Locale(*other.fICULocale))
43 {
44 }
45 
46 
47 BCountry&
48 BCountry::operator=(const BCountry& other)
49 {
50 	if (this == &other)
51 		return *this;
52 
53 	*fICULocale = *other.fICULocale;
54 
55 	return *this;
56 }
57 
58 
59 BCountry::~BCountry()
60 {
61 	delete fICULocale;
62 }
63 
64 
65 status_t
66 BCountry::GetNativeName(BString& name) const
67 {
68 	UnicodeString string;
69 	fICULocale->getDisplayName(*fICULocale, string);
70 	string.toTitle(NULL, *fICULocale);
71 
72 	name.Truncate(0);
73 	BStringByteSink converter(&name);
74 	string.toUTF8(converter);
75 
76 	return B_OK;
77 }
78 
79 
80 status_t
81 BCountry::GetName(BString& name, const BLanguage* displayLanguage) const
82 {
83 	BString appLanguage;
84 	if (displayLanguage == NULL) {
85 		BMessage preferredLanguage;
86 		be_locale_roster->GetPreferredLanguages(&preferredLanguage);
87 		preferredLanguage.FindString("language", 0, &appLanguage);
88 	} else {
89 		appLanguage = displayLanguage->Code();
90 	}
91 
92 	UnicodeString uString;
93 	fICULocale->getDisplayName(Locale(appLanguage), uString);
94 	name.Truncate(0);
95 	BStringByteSink stringConverter(&name);
96 	uString.toUTF8(stringConverter);
97 
98 	return B_OK;
99 }
100 
101 
102 const char*
103 BCountry::Code() const
104 {
105 	return fICULocale->getCountry();
106 }
107 
108 
109 status_t
110 BCountry::GetIcon(BBitmap* result) const
111 {
112 	const char* code = fICULocale->getCountry();
113 	if (code == NULL)
114 		return  B_ERROR;
115 	return be_locale_roster->GetFlagIconForCountry(result, code);
116 }
117 
118 
119 status_t
120 BCountry::GetAvailableTimeZones(BMessage* timeZones) const
121 {
122 	return be_locale_roster->GetAvailableTimeZonesForCountry(timeZones, Code());
123 }
124 
125