xref: /haiku/src/kits/interface/GraphicsDefs.cpp (revision 5bac5044b7bded427e8686a073428900657da83b)
1 //------------------------------------------------------------------------------
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20 //	DEALINGS IN THE SOFTWARE.
21 //
22 //	File Name:		GraphicsDefs.cpp
23 //	Author:			DarkWyrm <bpmagic@columbus.rr.com>
24 //					Caz <turok2@currantbun.com>
25 //					Axel Dörfler <axeld@pinc-software.de>
26 //	Description:	Graphics functions and variables for the Interface Kit
27 //
28 //------------------------------------------------------------------------------
29 
30 #include <GraphicsDefs.h>
31 
32 // patterns
33 const pattern B_SOLID_HIGH = {{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}};
34 const pattern B_MIXED_COLORS = {{0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55}};
35 const pattern B_SOLID_LOW = {{0, 0, 0, 0, 0, 0, 0, 0}};
36 
37 // colors
38 const rgb_color B_TRANSPARENT_COLOR = {0x77, 0x74, 0x77, 0x00};
39 const rgb_color B_TRANSPARENT_32_BIT = {0x77, 0x74, 0x77, 0x00};
40 const uint8 B_TRANSPARENT_8_BIT = 0xff;
41 
42 const uint8 B_TRANSPARENT_MAGIC_CMAP8 = 0xff;
43 const uint16 B_TRANSPARENT_MAGIC_RGBA15 = 0x39ce;
44 const uint16 B_TRANSPARENT_MAGIC_RGBA15_BIG = 0xce39;
45 const uint32 B_TRANSPARENT_MAGIC_RGBA32 = 0x00777477;
46 const uint32 B_TRANSPARENT_MAGIC_RGBA32_BIG = 0x77747700;
47 
48 // misc.
49 const struct screen_id B_MAIN_SCREEN_ID = {0};
50 
51 // GraphicsDefs.h
52 
53 // Note: one would think that these functions need to query the app server to retrieve
54 // the needed values, since this kind of stuff is kept server side. Well, a quick
55 // examination of the asm dump showed that it's not the case, at least on BeOS R5.
56 // libbe probably keeps some global struct which is updated when the resolution changes.
57 
58 _IMPEXP_BE status_t
59 get_pixel_size_for(color_space space, size_t *pixelChunk, size_t *rowAlignment, size_t *pixelsPerChunk)
60 {
61 	// TODO: Implement
62 	return B_ERROR;
63 }
64 
65 
66 _IMPEXP_BE bool
67 bitmaps_support_space(color_space space, uint32 *supportFlags)
68 {
69 	// TODO: Implement
70 	return false;
71 }
72