xref: /haiku/src/kits/interface/Font.cpp (revision 9f739dd2e868114ce19ae73afcff07caf2ddb8b6)
1 /*
2  * Copyright 2001-2015, Haiku, Inc.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		DarkWyrm <bpmagic@columbus.rr.com>
7  *		Jérôme Duval, jerome.duval@free.fr
8  *		Axel Dörfler, axeld@pinc-software.de
9  *		Stephan Aßmus <superstippi@gmx.de>
10  *		Andrej Spielmann, <andrej.spielmann@seh.ox.ac.uk>
11  */
12 
13 
14 #include <AppServerLink.h>
15 #include <FontPrivate.h>
16 #include <ObjectList.h>
17 #include <ServerProtocol.h>
18 #include <truncate_string.h>
19 #include <utf8_functions.h>
20 
21 #include <Autolock.h>
22 #include <Font.h>
23 #include <Locker.h>
24 #include <Message.h>
25 #include <PortLink.h>
26 #include <Rect.h>
27 #include <Shape.h>
28 #include <String.h>
29 
30 #include <new>
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <pthread.h>
34 
35 
36 using namespace std;
37 
38 const float kUninitializedAscent = INFINITY;
39 const uint32 kUninitializedExtraFlags = 0xffffffff;
40 
41 // The actual objects which the globals point to
42 static BFont sPlainFont;
43 static BFont sBoldFont;
44 static BFont sFixedFont;
45 
46 const BFont* be_plain_font = &sPlainFont;
47 const BFont* be_bold_font = &sBoldFont;
48 const BFont* be_fixed_font = &sFixedFont;
49 
50 
51 struct style {
52 	BString	name;
53 	uint16	face;
54 	uint32	flags;
55 };
56 
57 struct family {
58 	BString	name;
59 	uint32	flags;
60 	BObjectList<style> styles;
61 };
62 
63 namespace {
64 
65 class FontList : public BLocker {
66 public:
67 								FontList();
68 	virtual						~FontList();
69 
70 	static	FontList*			Default();
71 
72 			bool				UpdatedOnServer();
73 
74 			status_t			FamilyAt(int32 index, font_family* _family,
75 									uint32* _flags);
76 			status_t			StyleAt(font_family family, int32 index,
77 									font_style* _style, uint16* _face,
78 									uint32* _flags);
79 
80 			int32				CountFamilies();
81 			int32				CountStyles(font_family family);
82 
83 private:
84 			status_t			_UpdateIfNecessary();
85 			status_t			_Update();
86 			int32				_RevisionOnServer();
87 			family*				_FindFamily(font_family name);
88 	static	void				_InitSingleton();
89 
90 private:
91 			BObjectList<family>	fFamilies;
92 			family*				fLastFamily;
93 			bigtime_t			fLastUpdate;
94 			int32				fRevision;
95 
96 	static	pthread_once_t		sDefaultInitOnce;
97 	static	FontList*			sDefaultInstance;
98 };
99 
100 pthread_once_t FontList::sDefaultInitOnce = PTHREAD_ONCE_INIT;
101 FontList* FontList::sDefaultInstance = NULL;
102 
103 }	// unnamed namespace
104 
105 
106 //	#pragma mark -
107 
108 
109 static int
110 compare_families(const family* a, const family* b)
111 {
112 	// TODO: compare font names according to the user's locale settings
113 	return strcmp(a->name.String(), b->name.String());
114 }
115 
116 
117 namespace {
118 
119 FontList::FontList()
120 	: BLocker("font list"),
121 	fLastFamily(NULL),
122 	fLastUpdate(0),
123 	fRevision(0)
124 {
125 }
126 
127 
128 FontList::~FontList()
129 {
130 }
131 
132 
133 /*static*/ FontList*
134 FontList::Default()
135 {
136 	if (sDefaultInstance == NULL)
137 		pthread_once(&sDefaultInitOnce, &_InitSingleton);
138 
139 	return sDefaultInstance;
140 }
141 
142 
143 bool
144 FontList::UpdatedOnServer()
145 {
146 	return _RevisionOnServer() != fRevision;
147 }
148 
149 
150 status_t
151 FontList::FamilyAt(int32 index, font_family* _family, uint32* _flags)
152 {
153 	BAutolock locker(this);
154 
155 	status_t status = _UpdateIfNecessary();
156 	if (status < B_OK)
157 		return status;
158 
159 	::family* family = fFamilies.ItemAt(index);
160 	if (family == NULL)
161 		return B_BAD_VALUE;
162 
163 	memcpy(*_family, family->name.String(), family->name.Length() + 1);
164 	if (_flags)
165 		*_flags = family->flags;
166 	return B_OK;
167 }
168 
169 
170 status_t
171 FontList::StyleAt(font_family familyName, int32 index, font_style* _style,
172 	uint16* _face, uint32* _flags)
173 {
174 	BAutolock locker(this);
175 
176 	status_t status = _UpdateIfNecessary();
177 	if (status < B_OK)
178 		return status;
179 
180 	::family* family = _FindFamily(familyName);
181 	if (family == NULL)
182 		return B_BAD_VALUE;
183 
184 	::style* style = family->styles.ItemAt(index);
185 	if (style == NULL)
186 		return B_BAD_VALUE;
187 
188 	memcpy(*_style, style->name.String(), style->name.Length() + 1);
189 	if (_face)
190 		*_face = style->face;
191 	if (_flags)
192 		*_flags = style->flags;
193 	return B_OK;
194 }
195 
196 
197 int32
198 FontList::CountFamilies()
199 {
200 	BAutolock locker(this);
201 
202 	_UpdateIfNecessary();
203 	return fFamilies.CountItems();
204 }
205 
206 
207 int32
208 FontList::CountStyles(font_family familyName)
209 {
210 	BAutolock locker(this);
211 
212 	_UpdateIfNecessary();
213 
214 	::family* family = _FindFamily(familyName);
215 	if (family == NULL)
216 		return 0;
217 
218 	return family->styles.CountItems();
219 }
220 
221 
222 status_t
223 FontList::_Update()
224 {
225 	// check version
226 
227 	int32 revision = _RevisionOnServer();
228 	fLastUpdate = system_time();
229 
230 	// are we up-to-date already?
231 	if (revision == fRevision)
232 		return B_OK;
233 
234 	fFamilies.MakeEmpty();
235 	fLastFamily = NULL;
236 
237 	BPrivate::AppServerLink link;
238 
239 	for (int32 index = 0;; index++) {
240 		link.StartMessage(AS_GET_FAMILY_AND_STYLES);
241 		link.Attach<int32>(index);
242 
243 		int32 status;
244 		if (link.FlushWithReply(status) != B_OK
245 			|| status != B_OK)
246 			break;
247 
248 		::family* family = new (nothrow) ::family;
249 		if (family == NULL)
250 			return B_NO_MEMORY;
251 
252 		link.ReadString(family->name);
253 		link.Read<uint32>(&family->flags);
254 
255 		int32 styleCount;
256 		link.Read<int32>(&styleCount);
257 
258 		for (int32 i = 0; i < styleCount; i++) {
259 			::style* style = new (nothrow) ::style;
260 			if (style == NULL) {
261 				delete family;
262 				return B_NO_MEMORY;
263 			}
264 
265 			link.ReadString(style->name);
266 			link.Read<uint16>(&style->face);
267 			link.Read<uint32>(&style->flags);
268 
269 			family->styles.AddItem(style);
270 		}
271 
272 		fFamilies.BinaryInsert(family, compare_families);
273 	}
274 
275 	fRevision = revision;
276 
277 	// if the font list has been changed in the mean time, just update again
278 	if (UpdatedOnServer())
279 		_Update();
280 
281 	return B_OK;
282 }
283 
284 
285 status_t
286 FontList::_UpdateIfNecessary()
287 {
288 	// an updated font list is at least valid for 1 second
289 	if (fLastUpdate > system_time() - 1000000)
290 		return B_OK;
291 
292 	return _Update();
293 }
294 
295 
296 int32
297 FontList::_RevisionOnServer()
298 {
299 	BPrivate::AppServerLink link;
300 	link.StartMessage(AS_GET_FONT_LIST_REVISION);
301 
302 	int32 code;
303 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
304 		return B_ERROR;
305 
306 	int32 revision;
307 	link.Read<int32>(&revision);
308 
309 	return revision;
310 }
311 
312 
313 family*
314 FontList::_FindFamily(font_family name)
315 {
316 	if (fLastFamily != NULL && fLastFamily->name == name)
317 		return fLastFamily;
318 
319 	::family family;
320 	family.name = name;
321 	fLastFamily = const_cast< ::family*>(fFamilies.BinarySearch(family,
322 		compare_families));
323 	return fLastFamily;
324 }
325 
326 
327 /*static*/ void
328 FontList::_InitSingleton()
329 {
330 	sDefaultInstance = new FontList;
331 }
332 
333 }	// unnamed namespace
334 
335 
336 //	#pragma mark -
337 
338 
339 void
340 _init_global_fonts_()
341 {
342 	BPrivate::AppServerLink link;
343 	link.StartMessage(AS_GET_SYSTEM_FONTS);
344 
345 	int32 code;
346 	if (link.FlushWithReply(code) != B_OK
347 		|| code != B_OK) {
348 		printf("DEBUG: Couldn't initialize global fonts!\n");
349 		return;
350 	}
351 
352 	char type[B_OS_NAME_LENGTH];
353 
354 	while (link.ReadString(type, sizeof(type)) >= B_OK && type[0]) {
355 		BFont dummy;
356 		BFont* font = &dummy;
357 
358 		if (!strcmp(type, "plain"))
359 			font = &sPlainFont;
360 		else if (!strcmp(type, "bold"))
361 			font = &sBoldFont;
362 		else if (!strcmp(type, "fixed"))
363 			font = &sFixedFont;
364 
365 		link.Read<uint16>(&font->fFamilyID);
366 		link.Read<uint16>(&font->fStyleID);
367 		link.Read<float>(&font->fSize);
368 		link.Read<uint16>(&font->fFace);
369 		link.Read<uint32>(&font->fFlags);
370 
371 		font->fHeight.ascent = kUninitializedAscent;
372 		font->fExtraFlags = kUninitializedExtraFlags;
373 	}
374 }
375 
376 
377 void
378 _font_control_(BFont* font, int32 cmd, void* data)
379 {
380 }
381 
382 
383 status_t
384 get_font_cache_info(uint32 id, void* set)
385 {
386 	return B_ERROR;
387 }
388 
389 
390 status_t
391 set_font_cache_info(uint32 id, void* set)
392 {
393 	return B_ERROR;
394 }
395 
396 
397 // Private function used to replace the R5 hack which sets a system font
398 void
399 _set_system_font_(const char* which, font_family family, font_style style,
400 	float size)
401 {
402 	// R5 used a global area offset table to set the system fonts in the Font
403 	// preferences panel. Bleah.
404 	BPrivate::AppServerLink link;
405 
406 	link.StartMessage(AS_SET_SYSTEM_FONT);
407 	link.AttachString(which, B_OS_NAME_LENGTH);
408 	link.AttachString(family, sizeof(font_family));
409 	link.AttachString(style, sizeof(font_style));
410 	link.Attach<float>(size);
411 	link.Flush();
412 }
413 
414 
415 status_t
416 _get_system_default_font_(const char* which, font_family family,
417 	font_style style, float* _size)
418 {
419 	BPrivate::AppServerLink link;
420 
421 	link.StartMessage(AS_GET_SYSTEM_DEFAULT_FONT);
422 	link.AttachString(which, B_OS_NAME_LENGTH);
423 
424 	int32 status = B_ERROR;
425 	if (link.FlushWithReply(status) != B_OK
426 		|| status < B_OK)
427 		return status;
428 
429 	link.ReadString(family, sizeof(font_family));
430 	link.ReadString(style, sizeof(font_style));
431 	link.Read<float>(_size);
432 	return B_OK;
433 }
434 
435 
436 // Returns the number of installed font families
437 int32
438 count_font_families()
439 {
440 	return FontList::Default()->CountFamilies();
441 }
442 
443 
444 // Returns the number of styles available for a font family
445 int32
446 count_font_styles(font_family family)
447 {
448 	return FontList::Default()->CountStyles(family);
449 }
450 
451 
452 // Retrieves the family name at the specified index
453 status_t
454 get_font_family(int32 index, font_family* _name, uint32* _flags)
455 {
456 	if (_name == NULL)
457 		return B_BAD_VALUE;
458 
459 	return FontList::Default()->FamilyAt(index, _name, _flags);
460 }
461 
462 
463 // Retrieves the family name at the specified index
464 status_t
465 get_font_style(font_family family, int32 index, font_style* _name,
466 	uint32* _flags)
467 {
468 	return get_font_style(family, index, _name, NULL, _flags);
469 }
470 
471 
472 // Retrieves the family name at the specified index
473 status_t
474 get_font_style(font_family family, int32 index, font_style* _name,
475 	uint16* _face, uint32* _flags)
476 {
477 	// The face value returned by this function is not very reliable. At the
478 	// same time, the value returned should be fairly reliable, returning the
479 	// proper flag for 90%-99% of font names.
480 
481 	if (_name == NULL)
482 		return B_BAD_VALUE;
483 
484 	return FontList::Default()->StyleAt(family, index, _name, _face, _flags);
485 }
486 
487 
488 // Updates the font family list
489 bool
490 update_font_families(bool /*checkOnly*/)
491 {
492 	return FontList::Default()->UpdatedOnServer();
493 }
494 
495 
496 //	#pragma mark -
497 
498 
499 BFont::BFont()
500 	:
501 	// initialise for be_plain_font (avoid circular definition)
502 	fFamilyID(0),
503 	fStyleID(0),
504 	fSize(10.0),
505 	fShear(90.0),
506 	fRotation(0.0),
507 	fFalseBoldWidth(0.0),
508 	fSpacing(B_BITMAP_SPACING),
509 	fEncoding(B_UNICODE_UTF8),
510 	fFace(0),
511 	fFlags(0),
512 	fExtraFlags(kUninitializedExtraFlags)
513 {
514 	if (be_plain_font != NULL && this != &sPlainFont)
515 		*this = *be_plain_font;
516 	else {
517 		fHeight.ascent = 7.0;
518 		fHeight.descent = 2.0;
519 		fHeight.leading = 13.0;
520 	}
521 }
522 
523 
524 BFont::BFont(const BFont& font)
525 {
526 	*this = font;
527 }
528 
529 
530 BFont::BFont(const BFont* font)
531 {
532 	if (font != NULL)
533 		*this = *font;
534 	else
535 		*this = *be_plain_font;
536 }
537 
538 
539 // Sets the font's family and style all at once
540 status_t
541 BFont::SetFamilyAndStyle(const font_family family, const font_style style)
542 {
543 	if (family == NULL && style == NULL)
544 		return B_BAD_VALUE;
545 
546 	BPrivate::AppServerLink link;
547 
548 	link.StartMessage(AS_GET_FAMILY_AND_STYLE_IDS);
549 	link.AttachString(family, sizeof(font_family));
550 	link.AttachString(style, sizeof(font_style));
551 	link.Attach<uint16>(fFamilyID);
552 	link.Attach<uint16>(0xffff);
553 	link.Attach<uint16>(fFace);
554 
555 	int32 status = B_ERROR;
556 	if (link.FlushWithReply(status) != B_OK || status != B_OK)
557 		return status;
558 
559 	link.Read<uint16>(&fFamilyID);
560 	link.Read<uint16>(&fStyleID);
561 	link.Read<uint16>(&fFace);
562 	fHeight.ascent = kUninitializedAscent;
563 	fExtraFlags = kUninitializedExtraFlags;
564 
565 	return B_OK;
566 }
567 
568 
569 // Sets the font's family and style all at once
570 void
571 BFont::SetFamilyAndStyle(uint32 code)
572 {
573 	// R5 has a bug here: the face is not updated even though the IDs are set.
574 	// This is a problem because the face flag includes Regular/Bold/Italic
575 	// information in addition to stuff like underlining and strikethrough.
576 	// As a result, this will need a trip to the server and, thus, be slower
577 	// than R5's in order to be correct
578 
579 	uint16 family, style;
580 	style = code & 0xFFFF;
581 	family = (code & 0xFFFF0000) >> 16;
582 
583 	BPrivate::AppServerLink link;
584 	link.StartMessage(AS_GET_FAMILY_AND_STYLE_IDS);
585 	link.AttachString(NULL);	// no family and style name
586 	link.AttachString(NULL);
587 	link.Attach<uint16>(family);
588 	link.Attach<uint16>(style);
589 	link.Attach<uint16>(fFace);
590 
591 	int32 fontcode;
592 	if (link.FlushWithReply(fontcode) != B_OK || fontcode != B_OK)
593 		return;
594 
595 	link.Read<uint16>(&fFamilyID);
596 	link.Read<uint16>(&fStyleID);
597 	link.Read<uint16>(&fFace);
598 	fHeight.ascent = kUninitializedAscent;
599 	fExtraFlags = kUninitializedExtraFlags;
600 }
601 
602 
603 // Sets the font's family and face all at once
604 status_t
605 BFont::SetFamilyAndFace(const font_family family, uint16 face)
606 {
607 	// To comply with the BeBook, this function will only set valid values
608 	// i.e. passing a nonexistent family will cause only the face to be set.
609 	// Additionally, if a particular  face does not exist in a family, the
610 	// closest match will be chosen.
611 
612 	BPrivate::AppServerLink link;
613 	link.StartMessage(AS_GET_FAMILY_AND_STYLE_IDS);
614 	link.AttachString(family, sizeof(font_family));
615 	link.AttachString(NULL);	// no style given
616 	link.Attach<uint16>(fFamilyID);
617 	link.Attach<uint16>(0xffff);
618 	link.Attach<uint16>(face);
619 
620 	int32 status = B_ERROR;
621 	if (link.FlushWithReply(status) != B_OK || status != B_OK)
622 		return status;
623 
624 	link.Read<uint16>(&fFamilyID);
625 	link.Read<uint16>(&fStyleID);
626 	link.Read<uint16>(&fFace);
627 	fHeight.ascent = kUninitializedAscent;
628 	fExtraFlags = kUninitializedExtraFlags;
629 
630 	return B_OK;
631 }
632 
633 
634 void
635 BFont::SetSize(float size)
636 {
637 	fSize = size;
638 	fHeight.ascent = kUninitializedAscent;
639 }
640 
641 
642 void
643 BFont::SetShear(float shear)
644 {
645 	fShear = shear;
646 	fHeight.ascent = kUninitializedAscent;
647 }
648 
649 
650 void
651 BFont::SetRotation(float rotation)
652 {
653 	fRotation = rotation;
654 	fHeight.ascent = kUninitializedAscent;
655 }
656 
657 
658 void
659 BFont::SetFalseBoldWidth(float width)
660 {
661 	fFalseBoldWidth = width;
662 }
663 
664 
665 void
666 BFont::SetSpacing(uint8 spacing)
667 {
668 	fSpacing = spacing;
669 }
670 
671 
672 void
673 BFont::SetEncoding(uint8 encoding)
674 {
675 	fEncoding = encoding;
676 }
677 
678 
679 void
680 BFont::SetFace(uint16 face)
681 {
682 	if (face == fFace)
683 		return;
684 
685 	SetFamilyAndFace(NULL, face);
686 }
687 
688 
689 void
690 BFont::SetFlags(uint32 flags)
691 {
692 	fFlags = flags;
693 }
694 
695 
696 void
697 BFont::GetFamilyAndStyle(font_family* family, font_style* style) const
698 {
699 	if (family == NULL && style == NULL)
700 		return;
701 
702 	// it's okay to call this function with either family or style set to NULL
703 
704 	font_family familyBuffer;
705 	font_style styleBuffer;
706 
707 	if (family == NULL)
708 		family = &familyBuffer;
709 	if (style == NULL)
710 		style = &styleBuffer;
711 
712 	BPrivate::AppServerLink link;
713 	link.StartMessage(AS_GET_FAMILY_AND_STYLE);
714 	link.Attach<uint16>(fFamilyID);
715 	link.Attach<uint16>(fStyleID);
716 
717 	int32 code;
718 	if (link.FlushWithReply(code) != B_OK || code != B_OK) {
719 		// the least we can do is to clear the buffers
720 		memset(*family, 0, sizeof(font_family));
721 		memset(*style, 0, sizeof(font_style));
722 		return;
723 	}
724 
725 	link.ReadString(*family, sizeof(font_family));
726 	link.ReadString(*style, sizeof(font_style));
727 }
728 
729 
730 uint32
731 BFont::FamilyAndStyle() const
732 {
733 	return (fFamilyID << 16UL) | fStyleID;
734 }
735 
736 
737 float
738 BFont::Size() const
739 {
740 	return fSize;
741 }
742 
743 
744 float
745 BFont::Shear() const
746 {
747 	return fShear;
748 }
749 
750 
751 float
752 BFont::Rotation() const
753 {
754 	return fRotation;
755 }
756 
757 
758 float
759 BFont::FalseBoldWidth() const
760 {
761 	return fFalseBoldWidth;
762 }
763 
764 
765 uint8
766 BFont::Spacing() const
767 {
768 	return fSpacing;
769 }
770 
771 
772 uint8
773 BFont::Encoding() const
774 {
775 	return fEncoding;
776 }
777 
778 
779 uint16
780 BFont::Face() const
781 {
782 	return fFace;
783 }
784 
785 
786 uint32
787 BFont::Flags() const
788 {
789 	return fFlags;
790 }
791 
792 
793 font_direction
794 BFont::Direction() const
795 {
796 	_GetExtraFlags();
797 	return (font_direction)(fExtraFlags >> B_PRIVATE_FONT_DIRECTION_SHIFT);
798 }
799 
800 
801 bool
802 BFont::IsFixed() const
803 {
804 	_GetExtraFlags();
805 	return (fExtraFlags & B_IS_FIXED) != 0;
806 }
807 
808 
809 // Returns whether or not the font is fixed-width and contains both
810 // full and half-width characters.
811 bool
812 BFont::IsFullAndHalfFixed() const
813 {
814 	// This was left unimplemented as of R5. It is a way to work with both
815 	// Kanji and Roman characters in the same fixed-width font.
816 
817 	_GetExtraFlags();
818 	return (fExtraFlags & B_PRIVATE_FONT_IS_FULL_AND_HALF_FIXED) != 0;
819 }
820 
821 
822 BRect
823 BFont::BoundingBox() const
824 {
825 	BPrivate::AppServerLink link;
826 	link.StartMessage(AS_GET_FONT_BOUNDING_BOX);
827 	link.Attach<uint16>(fFamilyID);
828 	link.Attach<uint16>(fStyleID);
829 
830 	int32 code;
831 	if (link.FlushWithReply(code) != B_OK
832 		|| code != B_OK)
833 		return BRect(0, 0, 0 ,0);
834 
835 	BRect box;
836 	link.Read<BRect>(&box);
837 	return box;
838 }
839 
840 
841 unicode_block
842 BFont::Blocks() const
843 {
844 	BPrivate::AppServerLink link;
845 	link.StartMessage(AS_GET_UNICODE_BLOCKS);
846 	link.Attach<uint16>(fFamilyID);
847 	link.Attach<uint16>(fStyleID);
848 
849 	int32 status;
850 	if (link.FlushWithReply(status) != B_OK
851 		|| status != B_OK) {
852 		return unicode_block(~0LL, ~0LL);
853 	}
854 
855 	unicode_block blocksForFont;
856 	link.Read<unicode_block>(&blocksForFont);
857 
858 	return blocksForFont;
859 }
860 
861 bool
862 BFont::IncludesBlock(uint32 start, uint32 end) const
863 {
864 	BPrivate::AppServerLink link;
865 	link.StartMessage(AS_GET_HAS_UNICODE_BLOCK);
866 	link.Attach<uint16>(fFamilyID);
867 	link.Attach<uint16>(fStyleID);
868 	link.Attach<uint32>(start);
869 	link.Attach<uint32>(end);
870 
871 	int32 status;
872 	if (link.FlushWithReply(status) != B_OK
873 		|| status != B_OK) {
874 		return false;
875 	}
876 
877 	bool hasBlock;
878 	link.Read<bool>(&hasBlock);
879 
880 	return hasBlock;
881 }
882 
883 
884 font_file_format
885 BFont::FileFormat() const
886 {
887 	BPrivate::AppServerLink link;
888 	link.StartMessage(AS_GET_FONT_FILE_FORMAT);
889 	link.Attach<uint16>(fFamilyID);
890 	link.Attach<uint16>(fStyleID);
891 
892 	int32 status;
893 	if (link.FlushWithReply(status) != B_OK
894 		|| status != B_OK) {
895 		// just take a safe bet...
896 		return B_TRUETYPE_WINDOWS;
897 	}
898 
899 	uint16 format;
900 	link.Read<uint16>(&format);
901 
902 	return (font_file_format)format;
903 }
904 
905 
906 int32
907 BFont::CountTuned() const
908 {
909 	BPrivate::AppServerLink link;
910 	link.StartMessage(AS_GET_TUNED_COUNT);
911 	link.Attach<uint16>(fFamilyID);
912 	link.Attach<uint16>(fStyleID);
913 
914 	int32 code;
915 	if (link.FlushWithReply(code) != B_OK
916 		|| code != B_OK)
917 		return -1;
918 
919 	int32 count;
920 	link.Read<int32>(&count);
921 	return count;
922 }
923 
924 
925 void
926 BFont::GetTunedInfo(int32 index, tuned_font_info* info) const
927 {
928 	if (info == NULL)
929 		return;
930 
931 	BPrivate::AppServerLink link;
932 	link.StartMessage(AS_GET_TUNED_INFO);
933 	link.Attach<uint16>(fFamilyID);
934 	link.Attach<uint16>(fStyleID);
935 	link.Attach<uint32>(index);
936 
937 	int32 code;
938 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
939 		return;
940 
941 	link.Read<tuned_font_info>(info);
942 }
943 
944 
945 void
946 BFont::TruncateString(BString* inOut, uint32 mode, float width) const
947 {
948 	if (mode == B_NO_TRUNCATION)
949 		return;
950 
951 	// NOTE: Careful, we cannot directly use "inOut->String()" as result
952 	// array, because the string length increases by 3 bytes in the worst
953 	// case scenario.
954 	const char* string = inOut->String();
955 	GetTruncatedStrings(&string, 1, mode, width, inOut);
956 }
957 
958 
959 void
960 BFont::GetTruncatedStrings(const char* stringArray[], int32 numStrings,
961 	uint32 mode, float width, BString resultArray[]) const
962 {
963 	if (stringArray != NULL && numStrings > 0) {
964 		// the width of the "…" glyph
965 		float ellipsisWidth = StringWidth(B_UTF8_ELLIPSIS);
966 
967 		for (int32 i = 0; i < numStrings; i++) {
968 			resultArray[i] = stringArray[i];
969 			int32 numChars = resultArray[i].CountChars();
970 
971 			// get the escapement of each glyph in font units
972 			float* escapementArray = new float[numChars];
973 			GetEscapements(stringArray[i], numChars, NULL, escapementArray);
974 
975 			truncate_string(resultArray[i], mode, width, escapementArray,
976 				fSize, ellipsisWidth, numChars);
977 
978 			delete[] escapementArray;
979 		}
980 	}
981 }
982 
983 
984 void
985 BFont::GetTruncatedStrings(const char* stringArray[], int32 numStrings,
986 	uint32 mode, float width, char* resultArray[]) const
987 {
988 	if (stringArray != NULL && numStrings > 0) {
989 		for (int32 i = 0; i < numStrings; i++) {
990 			BString* strings = new BString[numStrings];
991 			GetTruncatedStrings(stringArray, numStrings, mode, width, strings);
992 
993 			for (int32 i = 0; i < numStrings; i++)
994 				strcpy(resultArray[i], strings[i].String());
995 
996 			delete[] strings;
997 		}
998 	}
999 }
1000 
1001 
1002 float
1003 BFont::StringWidth(const char* string) const
1004 {
1005 	if (string == NULL)
1006 		return 0.0;
1007 
1008 	int32 length = strlen(string);
1009 	float width;
1010 	GetStringWidths(&string, &length, 1, &width);
1011 
1012 	return width;
1013 }
1014 
1015 
1016 float
1017 BFont::StringWidth(const char* string, int32 length) const
1018 {
1019 	if (!string || length < 1)
1020 		return 0.0f;
1021 
1022 	float width = 0.0f;
1023 	GetStringWidths(&string, &length, 1, &width);
1024 
1025 	return width;
1026 }
1027 
1028 
1029 void
1030 BFont::GetStringWidths(const char* stringArray[], const int32 lengthArray[],
1031 	int32 numStrings, float widthArray[]) const
1032 {
1033 	if (stringArray == NULL || lengthArray == NULL || numStrings < 1
1034 		|| widthArray == NULL) {
1035 		return;
1036 	}
1037 
1038 	BPrivate::AppServerLink link;
1039 	link.StartMessage(AS_GET_STRING_WIDTHS);
1040 	link.Attach<uint16>(fFamilyID);
1041 	link.Attach<uint16>(fStyleID);
1042 	link.Attach<float>(fSize);
1043 	link.Attach<uint8>(fSpacing);
1044 	link.Attach<int32>(numStrings);
1045 
1046 	// TODO: all strings into a single array???
1047 	// we do have a maximum message length, and it could be easily touched
1048 	// here...
1049 	for (int32 i = 0; i < numStrings; i++)
1050 		link.AttachString(stringArray[i], lengthArray[i]);
1051 
1052 	status_t status;
1053 	if (link.FlushWithReply(status) != B_OK || status != B_OK)
1054 		return;
1055 
1056 	link.Read(widthArray, sizeof(float) * numStrings);
1057 }
1058 
1059 
1060 void
1061 BFont::GetEscapements(const char charArray[], int32 numChars,
1062 	float escapementArray[]) const
1063 {
1064 	GetEscapements(charArray, numChars, NULL, escapementArray);
1065 }
1066 
1067 
1068 void
1069 BFont::GetEscapements(const char charArray[], int32 numChars,
1070 	escapement_delta* delta, float escapementArray[]) const
1071 {
1072 	if (charArray == NULL || numChars < 1 || escapementArray == NULL)
1073 		return;
1074 
1075 	BPrivate::AppServerLink link;
1076 	link.StartMessage(AS_GET_ESCAPEMENTS_AS_FLOATS);
1077 	link.Attach<uint16>(fFamilyID);
1078 	link.Attach<uint16>(fStyleID);
1079 	link.Attach<float>(fSize);
1080 	link.Attach<uint8>(fSpacing);
1081 	link.Attach<float>(fRotation);
1082 	link.Attach<uint32>(fFlags);
1083 
1084 	link.Attach<float>(delta ? delta->nonspace : 0.0f);
1085 	link.Attach<float>(delta ? delta->space : 0.0f);
1086 	link.Attach<int32>(numChars);
1087 
1088 	// TODO: Should we not worry about the port capacity here?!?
1089 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1090 	link.Attach<int32>(bytesInBuffer);
1091 	link.Attach(charArray, bytesInBuffer);
1092 
1093 	int32 code;
1094 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1095 		return;
1096 
1097 	link.Read(escapementArray, numChars * sizeof(float));
1098 }
1099 
1100 
1101 void
1102 BFont::GetEscapements(const char charArray[], int32 numChars,
1103 	escapement_delta* delta, BPoint escapementArray[]) const
1104 {
1105 	GetEscapements(charArray, numChars, delta, escapementArray, NULL);
1106 }
1107 
1108 
1109 void
1110 BFont::GetEscapements(const char charArray[], int32 numChars,
1111 	escapement_delta* delta, BPoint escapementArray[],
1112 	BPoint offsetArray[]) const
1113 {
1114 	if (charArray == NULL || numChars < 1 || escapementArray == NULL)
1115 		return;
1116 
1117 	BPrivate::AppServerLink link;
1118 	link.StartMessage(AS_GET_ESCAPEMENTS);
1119 	link.Attach<uint16>(fFamilyID);
1120 	link.Attach<uint16>(fStyleID);
1121 	link.Attach<float>(fSize);
1122 	link.Attach<uint8>(fSpacing);
1123 	link.Attach<float>(fRotation);
1124 	link.Attach<uint32>(fFlags);
1125 
1126 	link.Attach<float>(delta ? delta->nonspace : 0.0);
1127 	link.Attach<float>(delta ? delta->space : 0.0);
1128 	link.Attach<bool>(offsetArray != NULL);
1129 	link.Attach<int32>(numChars);
1130 
1131 	// TODO: Should we not worry about the port capacity here?!?
1132 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1133 	link.Attach<int32>(bytesInBuffer);
1134 	link.Attach(charArray, bytesInBuffer);
1135 
1136 	int32 code;
1137 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1138 		return;
1139 
1140 	link.Read(escapementArray, sizeof(BPoint) * numChars);
1141 	if (offsetArray)
1142 		link.Read(offsetArray, sizeof(BPoint) * numChars);
1143 }
1144 
1145 
1146 void
1147 BFont::GetEdges(const char charArray[], int32 numChars,
1148 	edge_info edgeArray[]) const
1149 {
1150 	if (!charArray || numChars < 1 || !edgeArray)
1151 		return;
1152 
1153 	int32 code;
1154 	BPrivate::AppServerLink link;
1155 
1156 	link.StartMessage(AS_GET_EDGES);
1157 	link.Attach<uint16>(fFamilyID);
1158 	link.Attach<uint16>(fStyleID);
1159 	link.Attach<int32>(numChars);
1160 
1161 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1162 	link.Attach<int32>(bytesInBuffer);
1163 	link.Attach(charArray, bytesInBuffer);
1164 
1165 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1166 		return;
1167 
1168 	link.Read(edgeArray, sizeof(edge_info) * numChars);
1169 }
1170 
1171 
1172 void
1173 BFont::GetHeight(font_height* _height) const
1174 {
1175 	if (_height == NULL)
1176 		return;
1177 
1178 	if (fHeight.ascent == kUninitializedAscent) {
1179 		// we don't have the font height cached yet
1180 		BPrivate::AppServerLink link;
1181 
1182 		link.StartMessage(AS_GET_FONT_HEIGHT);
1183 		link.Attach<uint16>(fFamilyID);
1184 		link.Attach<uint16>(fStyleID);
1185 		link.Attach<float>(fSize);
1186 
1187 		int32 code;
1188 		if (link.FlushWithReply(code) != B_OK || code != B_OK)
1189 			return;
1190 
1191 		// Who put that "const" to this method? :-)
1192 		// We made fHeight mutable for this, but we should drop the "const"
1193 		// when we can
1194 		link.Read<font_height>(&fHeight);
1195 	}
1196 
1197 	*_height = fHeight;
1198 }
1199 
1200 
1201 void
1202 BFont::GetBoundingBoxesAsGlyphs(const char charArray[], int32 numChars,
1203 	font_metric_mode mode, BRect boundingBoxArray[]) const
1204 {
1205 	_GetBoundingBoxes(charArray, numChars, mode, false, NULL,
1206 		boundingBoxArray, false);
1207 }
1208 
1209 
1210 void
1211 BFont::GetBoundingBoxesAsString(const char charArray[], int32 numChars,
1212 	font_metric_mode mode, escapement_delta* delta,
1213 	BRect boundingBoxArray[]) const
1214 {
1215 	_GetBoundingBoxes(charArray, numChars, mode, true, delta,
1216 		boundingBoxArray, true);
1217 }
1218 
1219 
1220 void
1221 BFont::_GetBoundingBoxes(const char charArray[], int32 numChars,
1222 	font_metric_mode mode, bool string_escapement, escapement_delta* delta,
1223 	BRect boundingBoxArray[], bool asString) const
1224 {
1225 	if (charArray == NULL || numChars < 1 || boundingBoxArray == NULL)
1226 		return;
1227 
1228 	int32 code;
1229 	BPrivate::AppServerLink link;
1230 
1231 	link.StartMessage(asString
1232 		? AS_GET_BOUNDINGBOXES_STRING : AS_GET_BOUNDINGBOXES_CHARS);
1233 	link.Attach<uint16>(fFamilyID);
1234 	link.Attach<uint16>(fStyleID);
1235 	link.Attach<float>(fSize);
1236 	link.Attach<float>(fRotation);
1237 	link.Attach<float>(fShear);
1238 	link.Attach<float>(fFalseBoldWidth);
1239 	link.Attach<uint8>(fSpacing);
1240 
1241 	link.Attach<uint32>(fFlags);
1242 	link.Attach<font_metric_mode>(mode);
1243 	link.Attach<bool>(string_escapement);
1244 
1245 	if (delta != NULL) {
1246 		link.Attach<escapement_delta>(*delta);
1247 	} else {
1248 		escapement_delta emptyDelta = {0, 0};
1249 		link.Attach<escapement_delta>(emptyDelta);
1250 	}
1251 
1252 	link.Attach<int32>(numChars);
1253 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1254 	link.Attach<int32>(bytesInBuffer);
1255 	link.Attach(charArray, bytesInBuffer);
1256 
1257 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1258 		return;
1259 
1260 	link.Read(boundingBoxArray, sizeof(BRect) * numChars);
1261 }
1262 
1263 
1264 void
1265 BFont::GetBoundingBoxesForStrings(const char* stringArray[], int32 numStrings,
1266 	font_metric_mode mode, escapement_delta deltas[],
1267 	BRect boundingBoxArray[]) const
1268 {
1269 	if (!stringArray || numStrings < 1 || !boundingBoxArray)
1270 		return;
1271 
1272 	int32 code;
1273 	BPrivate::AppServerLink link;
1274 
1275 	link.StartMessage(AS_GET_BOUNDINGBOXES_STRINGS);
1276 	link.Attach<uint16>(fFamilyID);
1277 	link.Attach<uint16>(fStyleID);
1278 	link.Attach<float>(fSize);
1279 	link.Attach<float>(fRotation);
1280 	link.Attach<float>(fShear);
1281 	link.Attach<float>(fFalseBoldWidth);
1282 	link.Attach<uint8>(fSpacing);
1283 	link.Attach<uint32>(fFlags);
1284 	link.Attach<font_metric_mode>(mode);
1285 	link.Attach<int32>(numStrings);
1286 
1287 	if (deltas) {
1288 		for (int32 i = 0; i < numStrings; i++) {
1289 			link.AttachString(stringArray[i]);
1290 			link.Attach<escapement_delta>(deltas[i]);
1291 		}
1292 	} else {
1293 		escapement_delta emptyDelta = {0, 0};
1294 
1295 		for (int32 i = 0; i < numStrings; i++) {
1296 			link.AttachString(stringArray[i]);
1297 			link.Attach<escapement_delta>(emptyDelta);
1298 		}
1299 	}
1300 
1301 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1302 		return;
1303 
1304 	link.Read(boundingBoxArray, sizeof(BRect) * numStrings);
1305 }
1306 
1307 
1308 void
1309 BFont::GetGlyphShapes(const char charArray[], int32 numChars,
1310 	BShape* glyphShapeArray[]) const
1311 {
1312 	// TODO: implement code specifically for passing BShapes to and
1313 	// from the server
1314 	if (!charArray || numChars < 1 || !glyphShapeArray)
1315 		return;
1316 
1317 	int32 code;
1318 	BPrivate::AppServerLink link;
1319 
1320 	link.StartMessage(AS_GET_GLYPH_SHAPES);
1321 	link.Attach<uint16>(fFamilyID);
1322 	link.Attach<uint16>(fStyleID);
1323 	link.Attach<float>(fSize);
1324 	link.Attach<float>(fShear);
1325 	link.Attach<float>(fRotation);
1326 	link.Attach<float>(fFalseBoldWidth);
1327 	link.Attach<uint32>(fFlags);
1328 	link.Attach<int32>(numChars);
1329 
1330 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1331 	link.Attach<int32>(bytesInBuffer);
1332 	link.Attach(charArray, bytesInBuffer);
1333 
1334 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1335 		return;
1336 
1337 	for (int32 i = 0; i < numChars; i++)
1338 		link.ReadShape(glyphShapeArray[i]);
1339 }
1340 
1341 
1342 void
1343 BFont::GetHasGlyphs(const char charArray[], int32 numChars,
1344 	bool hasArray[]) const
1345 {
1346 	if (!charArray || numChars < 1 || !hasArray)
1347 		return;
1348 
1349 	int32 code;
1350 	BPrivate::AppServerLink link;
1351 
1352 	link.StartMessage(AS_GET_HAS_GLYPHS);
1353 	link.Attach<uint16>(fFamilyID);
1354 	link.Attach<uint16>(fStyleID);
1355 	link.Attach<int32>(numChars);
1356 
1357 	uint32 bytesInBuffer = UTF8CountBytes(charArray, numChars);
1358 	link.Attach<int32>(bytesInBuffer);
1359 	link.Attach(charArray, bytesInBuffer);
1360 
1361 	if (link.FlushWithReply(code) != B_OK || code != B_OK)
1362 		return;
1363 
1364 	link.Read(hasArray, sizeof(bool) * numChars);
1365 }
1366 
1367 
1368 BFont&
1369 BFont::operator=(const BFont& font)
1370 {
1371 	fFamilyID = font.fFamilyID;
1372 	fStyleID = font.fStyleID;
1373 	fSize = font.fSize;
1374 	fShear = font.fShear;
1375 	fRotation = font.fRotation;
1376 	fFalseBoldWidth = font.fFalseBoldWidth;
1377 	fSpacing = font.fSpacing;
1378 	fEncoding = font.fEncoding;
1379 	fFace = font.fFace;
1380 	fHeight = font.fHeight;
1381 	fFlags = font.fFlags;
1382 	fExtraFlags = font.fExtraFlags;
1383 
1384 	return *this;
1385 }
1386 
1387 
1388 bool
1389 BFont::operator==(const BFont& font) const
1390 {
1391 	return fFamilyID == font.fFamilyID
1392 		&& fStyleID == font.fStyleID
1393 		&& fSize == font.fSize
1394 		&& fShear == font.fShear
1395 		&& fRotation == font.fRotation
1396 		&& fFalseBoldWidth == font.fFalseBoldWidth
1397 		&& fSpacing == font.fSpacing
1398 		&& fEncoding == font.fEncoding
1399 		&& fFace == font.fFace;
1400 }
1401 
1402 
1403 bool
1404 BFont::operator!=(const BFont& font) const
1405 {
1406 	return fFamilyID != font.fFamilyID
1407 		|| fStyleID != font.fStyleID
1408 		|| fSize != font.fSize
1409 		|| fShear != font.fShear
1410 		|| fRotation != font.fRotation
1411 		|| fFalseBoldWidth != font.fFalseBoldWidth
1412 		|| fSpacing != font.fSpacing
1413 		|| fEncoding != font.fEncoding
1414 		|| fFace != font.fFace;
1415 }
1416 
1417 
1418 void
1419 BFont::PrintToStream() const
1420 {
1421 	font_family family;
1422 	font_style style;
1423 	GetFamilyAndStyle(&family, &style);
1424 
1425 	printf("BFont { %s (%d), %s (%d) 0x%x %f/%f %fpt (%f %f %f), %d }\n",
1426 		family, fFamilyID, style, fStyleID, fFace, fShear, fRotation, fSize,
1427 		fHeight.ascent, fHeight.descent, fHeight.leading, fEncoding);
1428 }
1429 
1430 
1431 void
1432 BFont::_GetExtraFlags() const
1433 {
1434 	// TODO: this has to be const in order to allow other font getters to
1435 	// stay const as well
1436 	if (fExtraFlags != kUninitializedExtraFlags)
1437 		return;
1438 
1439 	BPrivate::AppServerLink link;
1440 	link.StartMessage(AS_GET_EXTRA_FONT_FLAGS);
1441 	link.Attach<uint16>(fFamilyID);
1442 	link.Attach<uint16>(fStyleID);
1443 
1444 	status_t status = B_ERROR;
1445 	if (link.FlushWithReply(status) != B_OK || status != B_OK) {
1446 		// use defaut values for the flags
1447 		fExtraFlags = (uint32)B_FONT_LEFT_TO_RIGHT
1448 			<< B_PRIVATE_FONT_DIRECTION_SHIFT;
1449 		return;
1450 	}
1451 
1452 	link.Read<uint32>(&fExtraFlags);
1453 }
1454