xref: /haiku/src/apps/terminal/Colors.cpp (revision 778611c7e6a61b8ba072212756ce53eda826360a)
1 /*
2  * Copyright 2010-2013, Haiku, Inc. All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Stefano Ceccherini, stefano.ceccherini@gmail.com
7  *		Siarzhuk Zharski, zharik@gmx.li
8  */
9 
10 
11 #include "Colors.h"
12 
13 #include <ctype.h>
14 #include <stdio.h>
15 #include <strings.h>
16 
17 #include <Application.h>
18 #include <Catalog.h>
19 #include <Resources.h>
20 
21 
22 #undef B_TRANSLATION_CONTEXT
23 #define B_TRANSLATION_CONTEXT "Terminal colors scheme"
24 
25 
26 // Standard colors
27 const rgb_color kBlack = { 0, 0, 0, 255 };
28 const rgb_color kGreen = { 0, 255, 0, 255 };
29 const rgb_color kWhite = { 255, 255, 255, 255 };
30 const rgb_color kYellow = { 255, 255, 0, 255 };
31 
32 
33 const struct color_scheme kColorSchemeDefault = {
34 	B_TRANSLATE("Default"),
35 	kBlack,
36 	kWhite,
37 	kWhite,
38 	kBlack,
39 	kWhite,
40 	kBlack
41 };
42 
43 const struct color_scheme kColorSchemeBlue = {
44 	B_TRANSLATE("Blue"),
45 	kYellow,
46 	{ 0, 0, 139, 255 },
47 	kBlack,
48 	kYellow,
49 	kBlack,
50 	{ 0, 139, 139, 255 },
51 };
52 
53 const struct color_scheme kColorSchemeMidnight = {
54 	B_TRANSLATE("Midnight"),
55 	kWhite,
56 	kBlack,
57 	kBlack,
58 	kWhite,
59 	kBlack,
60 	kWhite
61 };
62 
63 const struct color_scheme kColorSchemeProfessional = {
64 	B_TRANSLATE("Professional"),
65 	kWhite,
66 	{ 8, 8, 8, 255 },
67 	{ 50, 50, 50, 255 },
68 	kWhite,
69 	kWhite,
70 	{ 50, 50, 50, 255 },
71 };
72 
73 const struct color_scheme kColorSchemeRetro = {
74 	B_TRANSLATE("Retro"),
75 	kGreen,
76 	kBlack,
77 	kBlack,
78 	kGreen,
79 	kBlack,
80 	kGreen
81 };
82 
83 const struct color_scheme kColorSchemeSlate = {
84 	B_TRANSLATE("Slate"),
85 	kWhite,
86 	{ 20, 20, 28, 255 },
87 	{ 70, 70, 70, 255 },
88 	{ 255, 200, 0, 255 },
89 	kWhite,
90 	{ 70, 70, 70, 255 },
91 };
92 
93 struct color_scheme gCustomColorScheme = {
94 	B_TRANSLATE("Custom")
95 };
96 
97 const color_scheme* gPredefinedColorSchemes[] = {
98 	&kColorSchemeDefault,
99 	&kColorSchemeBlue,
100 	&kColorSchemeMidnight,
101 	&kColorSchemeProfessional,
102 	&kColorSchemeRetro,
103 	&kColorSchemeSlate,
104 	&gCustomColorScheme,
105 	NULL
106 };
107 
108 
109 bool
110 color_scheme::operator==(const color_scheme& scheme)
111 {
112 	return text_fore_color == scheme.text_fore_color
113 		&& text_back_color == scheme.text_back_color
114 		&& cursor_fore_color == scheme.cursor_fore_color
115 		&& cursor_back_color == scheme.cursor_back_color
116 		&& select_fore_color == scheme.select_fore_color
117 		&& select_back_color == scheme.select_back_color;
118 }
119 
120 // #pragma mark XColorsTable implementation
121 
122 XColorsTable gXColorsTable;
123 
124 
125 XColorsTable::XColorsTable()
126 		:
127 		fTable(NULL),
128 		fCount(0)
129 {
130 }
131 
132 
133 XColorsTable::~XColorsTable()
134 {
135 	// fTable as result of LoadResource call and owned
136 	// by BApplication so no need to free it explicitly
137 	fTable = NULL;
138 	fCount = 0;
139 }
140 
141 
142 status_t
143 XColorsTable::LookUpColor(const char* name, rgb_color* color)
144 {
145 	if (name == NULL || color == NULL)
146 		return B_BAD_DATA;
147 
148 	// first check for 'rgb:xxx/xxx/xxx'-encoded color names
149 	const char magic[5] = "rgb:";
150 	if (strncasecmp(name, magic, sizeof(magic) - 1) == 0) {
151 		int r = 0, g = 0, b = 0;
152 		if (sscanf(&name[4], "%x/%x/%x", &r, &g, &b) == 3) {
153 			color->set_to(0xFF & r, 0xFF & g, 0xFF & b);
154 			return B_OK;
155 		}
156 		// else - let the chance lookup in rgb.txt table. Is it reasonable??
157 	}
158 
159 	// for non-'rgb:xxx/xxx/xxx'-encoded - search the X11 rgb table
160 	if (fTable == NULL) {
161 		status_t result = _LoadXColorsTable();
162 		if (result != B_OK)
163 			return result;
164 	}
165 
166 	// use binary search to lookup color name hash in table
167 	int left  = -1;
168 	int right = fCount;
169 	uint32 hash = _HashName(name);
170 	while ((right - left) > 1) {
171 		int i = (left + right) / 2;
172 		((fTable[i].hash < hash) ? left : right) = i;
173 	}
174 
175 	if (fTable[right].hash == hash) {
176 		memcpy(color, &fTable[right].color, sizeof(rgb_color));
177 		return B_OK;
178 	}
179 
180 	return B_NAME_NOT_FOUND;
181 }
182 
183 
184 status_t
185 XColorsTable::_LoadXColorsTable()
186 {
187 	BResources* res = BApplication::AppResources();
188 	if (res == NULL)
189 		return B_ERROR;
190 
191 	size_t size = 0;
192 	fTable = (_XColorEntry*)res->LoadResource(B_RAW_TYPE, "XColorsTable", &size);
193 	if (fTable == NULL || size < sizeof(_XColorEntry)) {
194 		fTable = NULL;
195 		return B_ENTRY_NOT_FOUND;
196 	}
197 
198 	fCount = size / sizeof(_XColorEntry);
199 	return B_OK;
200 }
201 
202 
203 uint32
204 XColorsTable::_HashName(const char* name)
205 {
206 	uint32 hash = 0;
207 	uint32 g = 0;
208 
209 	// Using modified P.J.Weinberger hash algorithm
210 	// Spaces are purged out, characters are upper-cased
211 	// 'E' replaced with 'A' (to join 'grey' and 'gray' variations)
212 	for (const char* p = name; *p; p++) {
213 		int ch = toupper(*p);
214 		switch (ch) {
215 		case ' ':
216 			break;
217 		case 'E':
218 			ch = 'A';
219 		default:
220 			hash = (hash << 4) + (ch & 0xFF);
221 			g = hash & 0xf0000000;
222 			if (g != 0) {
223 				hash ^= g >> 24;
224 				hash ^= g;
225 			}
226 			break;
227 		}
228 	}
229 
230 	return hash;
231 }
232