1 /* 2 * Copyright 2006-2007, Haiku. 3 * Distributed under the terms of the MIT License. 4 * 5 * Authors: 6 * Stephan Aßmus <superstippi@gmx.de> 7 */ 8 #ifndef MOVE_SHAPES_COMMAND_H 9 #define MOVE_SHAPES_COMMAND_H 10 11 12 #include "Command.h" 13 #include "IconBuild.h" 14 15 16 // TODO: make a templated "move items" command? 17 18 _BEGIN_ICON_NAMESPACE 19 class Shape; 20 class ShapeContainer; 21 _END_ICON_NAMESPACE 22 23 _USING_ICON_NAMESPACE 24 25 26 class MoveShapesCommand : public Command { 27 public: 28 MoveShapesCommand( 29 ShapeContainer* container, 30 Shape** shapes, 31 int32 count, 32 int32 toIndex); 33 virtual ~MoveShapesCommand(); 34 35 virtual status_t InitCheck(); 36 37 virtual status_t Perform(); 38 virtual status_t Undo(); 39 40 virtual void GetName(BString& name); 41 42 private: 43 ShapeContainer* fContainer; 44 Shape** fShapes; 45 int32* fIndices; 46 int32 fToIndex; 47 int32 fCount; 48 }; 49 50 #endif // MOVE_SHAPES_COMMAND_H 51