1 /* 2 * Copyright 2006, Haiku. 3 * Distributed under the terms of the MIT License. 4 * 5 * Authors: 6 * Stephan Aßmus <superstippi@gmx.de> 7 */ 8 9 #ifndef CHANGE_POINT_COMMAND_H 10 #define CHANGE_POINT_COMMAND_H 11 12 #include <Point.h> 13 14 #include "PathCommand.h" 15 16 class ChangePointCommand : public PathCommand { 17 public: 18 ChangePointCommand(VectorPath* path, 19 int32 index, 20 const int32* selected, 21 int32 count); 22 virtual ~ChangePointCommand(); 23 24 virtual status_t InitCheck(); 25 26 virtual status_t Perform(); 27 virtual status_t Undo(); 28 virtual status_t Redo(); 29 30 virtual void GetName(BString& name); 31 32 private: 33 int32 fIndex; 34 35 BPoint fPoint; 36 BPoint fPointIn; 37 BPoint fPointOut; 38 bool fConnected; 39 40 int32* fOldSelection; 41 int32 fOldSelectionCount; 42 }; 43 44 #endif // CHANGE_POINT_COMMAND_H 45