1SubDir HAIKU_TOP src apps haiku3d ; 2 3SEARCH_SOURCE += [ FDirName $(SUBDIR) mesh ] ; 4SEARCH_SOURCE += [ FDirName $(SUBDIR) texture ] ; 5 6UsePrivateHeaders shared ; 7 8Application Haiku3d : 9 App.cpp 10 Camera.cpp 11 MainWindow.cpp 12 MathUtils.cpp 13 Mesh.cpp 14 MeshInstance.cpp 15 RenderView.cpp 16 Texture.cpp 17 18 # mesh 19 StaticMesh.cpp 20 21 # texture 22 BitmapTexture.cpp 23 VideoFileTexture.cpp 24 25 : be game GL media translation $(TARGET_LIBSTDC++) 26 : Haiku3d.rdef 27; 28