xref: /haiku/src/apps/glteapot/FPS.h (revision ca48070032a39e3e084fda40c8c110874bd61e1f)
1c8c44fa0SJérôme Duval /*
2c8c44fa0SJérôme Duval 	Copyright 1999, Be Incorporated.   All Rights Reserved.
3c8c44fa0SJérôme Duval 	This file may be used under the terms of the Be Sample Code License.
4c8c44fa0SJérôme Duval */
5c8c44fa0SJérôme Duval 
6c8c44fa0SJérôme Duval #include <GL/gl.h>
7c8c44fa0SJérôme Duval 
8c8c44fa0SJérôme Duval class FPS
9c8c44fa0SJérôme Duval {
10c8c44fa0SJérôme Duval public:
11c8c44fa0SJérôme Duval 	FPS();
12c8c44fa0SJérôme Duval 	~FPS();
13c8c44fa0SJérôme Duval 
14c8c44fa0SJérôme Duval 	static void drawCounter( GLfloat frameRate );
15c8c44fa0SJérôme Duval 
16c8c44fa0SJérôme Duval private:
17c8c44fa0SJérôme Duval 	static void drawChar( GLfloat x, GLfloat y, GLint number );
18c8c44fa0SJérôme Duval 
19c8c44fa0SJérôme Duval };
20*ca480700SJérôme Duval 
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