1 /* 2 Open Tracker License 3 4 Terms and Conditions 5 6 Copyright (c) 1991-2000, Be Incorporated. All rights reserved. 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy of 9 this software and associated documentation files (the "Software"), to deal in 10 the Software without restriction, including without limitation the rights to 11 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 12 of the Software, and to permit persons to whom the Software is furnished to do 13 so, subject to the following conditions: 14 15 The above copyright notice and this permission notice applies to all licensees 16 and shall be included in all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION 23 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 25 Except as contained in this notice, the name of Be Incorporated shall not be 26 used in advertising or otherwise to promote the sale, use or other dealings in 27 this Software without prior written authorization from Be Incorporated. 28 29 Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered 30 trademarks of Be Incorporated in the United States and other countries. Other 31 brand product names are registered trademarks or trademarks of their respective 32 holders. 33 All rights reserved. 34 */ 35 36 37 #include "BarMenuBar.h" 38 39 #include <algorithm> 40 41 #include <Bitmap.h> 42 #include <ControlLook.h> 43 #include <Debug.h> 44 #include <IconUtils.h> 45 #include <NodeInfo.h> 46 47 #include "icons.h" 48 49 #include "BarMenuTitle.h" 50 #include "BarView.h" 51 #include "BarWindow.h" 52 #include "DeskbarMenu.h" 53 #include "DeskbarUtils.h" 54 #include "ResourceSet.h" 55 #include "StatusView.h" 56 #include "TeamMenu.h" 57 58 59 const float kSepItemWidth = 5.0f; 60 61 const float kTeamIconBitmapHeight = 19.f; 62 63 64 // #pragma mark - TSeparatorItem 65 66 67 TSeparatorItem::TSeparatorItem() 68 : 69 BSeparatorItem() 70 { 71 } 72 73 74 void 75 TSeparatorItem::Draw() 76 { 77 BMenu* menu = Menu(); 78 if (menu == NULL) 79 return; 80 81 BRect frame(Frame()); 82 frame.right = frame.left + kSepItemWidth; 83 rgb_color base = ui_color(B_MENU_BACKGROUND_COLOR); 84 85 menu->PushState(); 86 87 menu->SetHighColor(tint_color(base, 1.22)); 88 frame.top--; 89 // need to expand the frame for some reason 90 91 // stroke a darker line on the left edge 92 menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); 93 frame.left++; 94 95 // fill in background 96 be_control_look->DrawButtonBackground(menu, frame, frame, base); 97 98 menu->PopState(); 99 } 100 101 102 // #pragma mark - TBarMenuBar 103 104 105 TBarMenuBar::TBarMenuBar(BRect frame, const char* name, TBarView* barView) 106 : 107 BMenuBar(frame, name, B_FOLLOW_NONE, B_ITEMS_IN_ROW, false), 108 fBarView(barView), 109 fAppListMenuItem(NULL), 110 fSeparatorItem(NULL), 111 fTeamIconData(NULL), 112 fTeamIconSize(0) 113 { 114 SetItemMargins(0.0f, 0.0f, 0.0f, 0.0f); 115 SetFont(be_bold_font); 116 117 TDeskbarMenu* beMenu = new TDeskbarMenu(barView); 118 TBarWindow::SetDeskbarMenu(beMenu); 119 120 BBitmap* icon = NULL; 121 size_t dataSize; 122 const void* data = AppResSet()->FindResource(B_VECTOR_ICON_TYPE, 123 R_LeafLogoBitmap, &dataSize); 124 if (data != NULL) { 125 // seems valid, scale bitmap according to be_bold_font size 126 float width = std::max(63.f, ceilf(63 * be_bold_font->Size() / 12.f)); 127 float height = std::max(22.f, ceilf(22 * be_bold_font->Size() / 12.f)); 128 icon = new BBitmap(BRect(0, 0, width - 1, height - 1), B_RGBA32); 129 if (icon->InitCheck() != B_OK 130 || BIconUtils::GetVectorIcon((const uint8*)data, dataSize, icon) 131 != B_OK) { 132 delete icon; 133 icon = NULL; 134 } 135 } 136 137 fDeskbarMenuItem = new TBarMenuTitle(0.0f, 0.0f, icon, beMenu, fBarView); 138 AddItem(fDeskbarMenuItem); 139 } 140 141 142 TBarMenuBar::~TBarMenuBar() 143 { 144 } 145 146 147 void 148 TBarMenuBar::SmartResize(float width, float height) 149 { 150 if (width == -1.0f && height == -1.0f) { 151 BRect frame = Frame(); 152 width = frame.Width(); 153 height = frame.Height(); 154 } else 155 ResizeTo(width, height); 156 157 if (fSeparatorItem != NULL) 158 fDeskbarMenuItem->SetContentSize(width - kSepItemWidth, height); 159 else { 160 int32 count = CountItems(); 161 if (fDeskbarMenuItem != NULL) 162 fDeskbarMenuItem->SetContentSize(floorf(width / count), height); 163 if (fAppListMenuItem != NULL) 164 fAppListMenuItem->SetContentSize(floorf(width / count), height); 165 } 166 167 InvalidateLayout(); 168 } 169 170 171 bool 172 TBarMenuBar::AddTeamMenu() 173 { 174 if (CountItems() > 1) 175 return false; 176 177 BRect frame(Frame()); 178 179 delete fAppListMenuItem; 180 fAppListMenuItem = new TBarMenuTitle(0.0f, 0.0f, FetchTeamIcon(), 181 new TTeamMenu(fBarView), fBarView); 182 183 bool added = AddItem(fAppListMenuItem, fBarView->Left() ? 0 : 1); 184 185 if (added) 186 SmartResize(frame.Width() - 1.0f, frame.Height()); 187 else 188 SmartResize(frame.Width(), frame.Height()); 189 190 return added; 191 } 192 193 194 bool 195 TBarMenuBar::RemoveTeamMenu() 196 { 197 if (CountItems() < 2) 198 return false; 199 200 bool removed = false; 201 202 if (fAppListMenuItem != NULL && RemoveItem(fAppListMenuItem)) { 203 delete fAppListMenuItem; 204 fAppListMenuItem = NULL; 205 SmartResize(-1, -1); 206 removed = true; 207 } 208 209 return removed; 210 } 211 212 213 bool 214 TBarMenuBar::AddSeparatorItem() 215 { 216 if (CountItems() > 1) 217 return false; 218 219 BRect frame(Frame()); 220 221 delete fSeparatorItem; 222 fSeparatorItem = new TSeparatorItem(); 223 224 bool added = AddItem(fSeparatorItem); 225 226 if (added) 227 SmartResize(frame.Width() - 1.0f, frame.Height()); 228 else 229 SmartResize(frame.Width(), frame.Height()); 230 231 return added; 232 } 233 234 235 bool 236 TBarMenuBar::RemoveSeperatorItem() 237 { 238 if (CountItems() < 2) 239 return false; 240 241 bool removed = false; 242 243 if (fSeparatorItem != NULL && RemoveItem(fSeparatorItem)) { 244 delete fSeparatorItem; 245 fSeparatorItem = NULL; 246 SmartResize(-1, -1); 247 removed = true; 248 } 249 250 return removed; 251 } 252 253 254 void 255 TBarMenuBar::Draw(BRect updateRect) 256 { 257 // skip the fancy BMenuBar drawing code 258 BMenu::Draw(updateRect); 259 } 260 261 262 void 263 TBarMenuBar::DrawBackground(BRect updateRect) 264 { 265 BMenu::DrawBackground(updateRect); 266 } 267 268 269 void 270 TBarMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message) 271 { 272 // the following code parallels that in ExpandoMenuBar for DnD tracking 273 274 if (!message) { 275 // force a cleanup 276 fBarView->DragStop(true); 277 BMenuBar::MouseMoved(where, code, message); 278 return; 279 } 280 281 switch (code) { 282 case B_ENTERED_VIEW: 283 { 284 BPoint loc; 285 uint32 buttons; 286 GetMouse(&loc, &buttons); 287 if (message != NULL && buttons != 0) { 288 // attempt to start DnD tracking 289 fBarView->CacheDragData(const_cast<BMessage*>(message)); 290 MouseDown(loc); 291 } 292 break; 293 } 294 } 295 296 BMenuBar::MouseMoved(where, code, message); 297 } 298 299 300 static void 301 init_tracking_hook(BMenuItem* item, bool (*hookFunction)(BMenu*, void*), 302 void* state) 303 { 304 if (!item) 305 return; 306 307 BMenu* windowMenu = item->Submenu(); 308 if (windowMenu) { 309 // have a menu, set the tracking hook 310 windowMenu->SetTrackingHook(hookFunction, state); 311 } 312 } 313 314 315 void 316 TBarMenuBar::InitTrackingHook(bool (*hookFunction)(BMenu*, void*), 317 void* state, bool both) 318 { 319 BPoint loc; 320 uint32 buttons; 321 GetMouse(&loc, &buttons); 322 // set the hook functions for the two menus 323 // will always have the deskbar menu 324 // may have the app menu as well (mini mode) 325 if (fDeskbarMenuItem->Frame().Contains(loc) || both) 326 init_tracking_hook(fDeskbarMenuItem, hookFunction, state); 327 328 if (fAppListMenuItem && (fAppListMenuItem->Frame().Contains(loc) || both)) 329 init_tracking_hook(fAppListMenuItem, hookFunction, state); 330 } 331 332 333 const BBitmap* 334 TBarMenuBar::FetchTeamIcon() 335 { 336 const BBitmap* teamIcon = NULL; 337 338 if (fTeamIconData == NULL || fTeamIconSize == 0) { 339 // we haven't fetched vector icon data yet, fetch it 340 fTeamIconData = (const uint8*)AppResSet()->FindResource( 341 B_VECTOR_ICON_TYPE, R_TeamIcon, &fTeamIconSize); 342 } 343 344 if (fTeamIconData != NULL && fTeamIconSize > 0) { 345 // seems valid, scale bitmap according to be_bold_font size 346 float iconHeight = std::max(kTeamIconBitmapHeight, 347 ceilf(kTeamIconBitmapHeight * be_bold_font->Size() / 12.f)); 348 BRect iconRect = BRect(0, 0, iconHeight, iconHeight); 349 iconRect.InsetBy(-1, -1); 350 // grow icon by 1px so that it renders nicely at 12pt font size 351 BBitmap* icon = new(std::nothrow) BBitmap(iconRect, B_RGBA32); 352 if (icon != NULL && icon->InitCheck() == B_OK 353 && BIconUtils::GetVectorIcon(fTeamIconData, fTeamIconSize, icon) 354 == B_OK) { 355 // rasterize vector icon into a bitmap at the scaled size 356 teamIcon = icon; 357 } else if (icon != NULL) 358 delete icon; 359 } 360 361 return teamIcon; 362 } 363