xref: /haiku/src/apps/cortex/addons/LoggingConsumer/NodeHarnessWin.cpp (revision 22440f4105cafc95cc1d49f9bc65bb395c527d86)
1 /*
2  * Copyright 1991-1999, Be Incorporated.
3  * Copyright (c) 1999-2000, Eric Moon.
4  * All rights reserved.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  *
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions, and the following disclaimer.
12  *
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions, and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * 3. The name of the author may not be used to endorse or promote products
18  *    derived from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
21  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22  * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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28  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30  */
31 
32 
33 // NodeHarnessWin.cpp
34 
35 #include "NodeHarnessWin.h"
36 #include "LoggingConsumer.h"
37 #include <app/Application.h>
38 #include <interface/Button.h>
39 //#include <storage/Entry.h>
40 #include <Entry.h>
41 #include <media/MediaRoster.h>
42 #include <media/MediaAddOn.h>
43 #include <media/TimeSource.h>
44 #include <media/MediaTheme.h>
45 #include <stdio.h>
46 #include <stdlib.h>
47 
48 const int32 BUTTON_CONNECT = 'Cnct';
49 const int32 BUTTON_START = 'Strt';
50 const int32 BUTTON_STOP = 'Stop';
51 
52 #define TEST_WITH_AUDIO 1
53 
54 // --------------------
55 // static utility functions
56 static void ErrorCheck(status_t err, const char* msg)
57 {
58 	if (err)
59 	{
60 		fprintf(stderr, "* FATAL ERROR (%s): %s\n", strerror(err), msg);
61 		exit(1);
62 	}
63 }
64 
65 // --------------------
66 // NodeHarnessWin implementation
67 NodeHarnessWin::NodeHarnessWin(BRect frame, const char *title)
68 	:	BWindow(frame, title, B_TITLED_WINDOW, B_NOT_RESIZABLE | B_ASYNCHRONOUS_CONTROLS),
69 		mLogNode(NULL), mIsConnected(false), mIsRunning(false)
70 {
71 	// build the UI
72 	BRect r(10, 10, 100, 40);
73 	mConnectButton = new BButton(r, "Connect", "Connect", new BMessage(BUTTON_CONNECT));
74 	mConnectButton->SetEnabled(true);
75 	AddChild(mConnectButton);
76 	r.OffsetBy(0, 40);
77 	mStartButton = new BButton(r, "Start", "Start", new BMessage(BUTTON_START));
78 	mStartButton->SetEnabled(false);
79 	AddChild(mStartButton);
80 	r.OffsetBy(0, 40);
81 	mStopButton = new BButton(r, "Stop", "Stop", new BMessage(BUTTON_STOP));
82 	mStopButton->SetEnabled(false);
83 	AddChild(mStopButton);
84 }
85 
86 NodeHarnessWin::~NodeHarnessWin()
87 {
88 	BMediaRoster* r = BMediaRoster::Roster();
89 
90 	// tear down the node network
91 	if (mIsRunning) StopNodes();
92 	if (mIsConnected)
93 	{
94 		printf("Total late buffers: %ld\n", mLogNode->LateBuffers());
95 		r->StopNode(mConnection.consumer, 0, true);
96 		r->Disconnect(mConnection.producer.node, mConnection.source,
97 			mConnection.consumer.node, mConnection.destination);
98 		r->ReleaseNode(mConnection.producer);
99 		r->ReleaseNode(mConnection.consumer);
100 	}
101 }
102 
103 void
104 NodeHarnessWin::Quit()
105 {
106 	be_app->PostMessage(B_QUIT_REQUESTED);
107 	BWindow::Quit();
108 }
109 
110 void
111 NodeHarnessWin::MessageReceived(BMessage *msg)
112 {
113 	status_t err;
114 
115 	switch (msg->what)
116 	{
117 	case BUTTON_CONNECT:
118 		mIsConnected = true;
119 
120 		// set the button states appropriately
121 		mConnectButton->SetEnabled(false);
122 		mStartButton->SetEnabled(true);
123 
124 		// set up the node network
125 		{
126 			BMediaRoster* r = BMediaRoster::Roster();
127 
128 			// find a node that can handle an audio file
129 #if TEST_WITH_AUDIO
130 			entry_ref inRef;
131 			dormant_node_info info;
132 
133 			::get_ref_for_path("/boot/optional/sound/virtual (void)", &inRef);
134 			err = r->SniffRef(inRef, B_BUFFER_PRODUCER | B_FILE_INTERFACE, &info);
135 			ErrorCheck(err, "couldn't find file reader node\n");
136 
137 			err = r->InstantiateDormantNode(info, &mConnection.producer, B_FLAVOR_IS_LOCAL);
138 			ErrorCheck(err, "couldn't instantiate file reader node\n");
139 
140 			bigtime_t dummy_length;			// output = media length; we don't use it
141 			err = r->SetRefFor(mConnection.producer, inRef, false, &dummy_length);
142 			ErrorCheck(err, "unable to SetRefFor() to read that sound file!\n");
143 #else
144 			r->GetVideoInput(&mConnection.producer);
145 #endif
146 
147 			entry_ref logRef;
148 			::get_ref_for_path("/tmp/node_log", &logRef);
149 
150 			mLogNode = new LoggingConsumer(logRef);
151 			err = r->RegisterNode(mLogNode);
152 			ErrorCheck(err, "unable to register LoggingConsumer node!\n");
153 			// make sure the Media Roster knows that we're using the node
154 			r->GetNodeFor(mLogNode->Node().node, &mConnection.consumer);
155 
156 			// trim down the log's verbosity a touch
157 			mLogNode->SetEnabled(LOG_HANDLE_EVENT, false);
158 
159 			// fire off a window with the LoggingConsumer's controls in it
160 			BParameterWeb* web;
161 			r->GetParameterWebFor(mConnection.consumer, &web);
162 			BView* view = BMediaTheme::ViewFor(web);
163 			BWindow* win = new BWindow(BRect(250, 200, 300, 300), "Controls",
164 				B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS);
165 			win->AddChild(view);
166 			win->ResizeTo(view->Bounds().Width(), view->Bounds().Height());
167 			win->Show();
168 
169 			// set the nodes' time sources
170 			r->GetTimeSource(&mTimeSource);
171 			r->SetTimeSourceFor(mConnection.consumer.node, mTimeSource.node);
172 			r->SetTimeSourceFor(mConnection.producer.node, mTimeSource.node);
173 
174 			// got the nodes; now we find the endpoints of the connection
175 			media_input logInput;
176 			media_output soundOutput;
177 			int32 count;
178 			err = r->GetFreeOutputsFor(mConnection.producer, &soundOutput, 1, &count);
179 			ErrorCheck(err, "unable to get a free output from the producer node");
180 			err = r->GetFreeInputsFor(mConnection.consumer, &logInput, 1, &count);
181 			ErrorCheck(err, "unable to get a free input to the LoggingConsumer");
182 
183 			// fill in the rest of the Connection object
184 			mConnection.source = soundOutput.source;
185 			mConnection.destination = logInput.destination;
186 
187 			// got the endpoints; now we connect it!
188 			media_format format;
189 #if TEST_WITH_AUDIO
190 			format.type = B_MEDIA_RAW_AUDIO;			// !!! hmmm.. how to fully wildcard this?
191 			format.u.raw_audio = media_raw_audio_format::wildcard;
192 #else
193 			format.type = B_MEDIA_RAW_VIDEO;			// !!! hmmm.. how to fully wildcard this?
194 			format.u.raw_video = media_raw_video_format::wildcard;
195 #endif
196 			err = r->Connect(mConnection.source, mConnection.destination, &format, &soundOutput, &logInput);
197 			ErrorCheck(err, "unable to connect nodes");
198 			mConnection.format = format;
199 
200 			// for video input, we need to set the downstream latency for record -> playback
201 			bigtime_t latency;
202 			r->GetLatencyFor(mConnection.producer, &latency);
203 			printf("Setting producer run mode latency to %" B_PRIdBIGTIME "\n", latency);
204 			r->SetProducerRunModeDelay(mConnection.producer, latency + 6000);
205 
206 			// preroll first, to be a good citizen
207 			r->PrerollNode(mConnection.consumer);
208 			r->PrerollNode(mConnection.producer);
209 
210 			// start the LoggingConsumer and leave it running
211 			BTimeSource* ts = r->MakeTimeSourceFor(mTimeSource);
212 			r->StartNode(mConnection.consumer, ts->Now());
213 			ts->Release();
214 		}
215 		break;
216 
217 	case BUTTON_START:
218 		mStartButton->SetEnabled(false);
219 		mStopButton->SetEnabled(true);
220 
221 		// start the consumer running
222 		{
223 			bigtime_t latency;
224 			BMediaRoster* r = BMediaRoster::Roster();
225 			BTimeSource* ts = r->MakeTimeSourceFor(mConnection.consumer);
226 			r->GetLatencyFor(mConnection.producer, &latency);
227 			r->StartNode(mConnection.producer, ts->Now() + latency);
228 			ts->Release();
229 			mIsRunning = true;
230 		}
231 		break;
232 
233 	case BUTTON_STOP:
234 		StopNodes();
235 		break;
236 
237 	default:
238 		BWindow::MessageReceived(msg);
239 		break;
240 	}
241 }
242 
243 // Private routines
244 void
245 NodeHarnessWin::StopNodes()
246 {
247 	mStartButton->SetEnabled(true);
248 	mStopButton->SetEnabled(false);
249 
250 	// stop the producer
251 	{
252 		BMediaRoster* r = BMediaRoster::Roster();
253 		r->StopNode(mConnection.producer, 0, true);		// synchronous stop
254 	}
255 }
256 
257