1 // ValCtrlLayoutEntry.cpp 2 // e.moon 29jan99 3 4 #include "ValCtrlLayoutEntry.h" 5 #include "ValControlSegment.h" 6 7 #include <Debug.h> 8 #include <View.h> 9 10 __USE_CORTEX_NAMESPACE 11 12 /*static*/ 13 ValCtrlLayoutEntry ValCtrlLayoutEntry::decimalPoint(DECIMAL_POINT_ENTRY, 14 LAYOUT_NO_PADDING); 15 16 /*static*/ 17 void 18 ValCtrlLayoutEntry::InitChildFrame(ValCtrlLayoutEntry& e) 19 { 20 if (e.pView) { 21 // PRINT(( 22 // "### ValCtrlLayoutEntry::InitChildFrame(): (%.1f,%.1f)-(%.1f,%.1f)\n", 23 // e.frame.left, e.frame.top, e.frame.right, e.frame.bottom)); 24 e.pView->MoveTo(e.frame.LeftTop()); 25 e.pView->ResizeTo(e.frame.Width(), e.frame.Height()); 26 } 27 } 28