xref: /haiku/src/apps/cortex/ValControl/ValCtrlLayoutEntry.cpp (revision 02354704729d38c3b078c696adc1bbbd33cbcf72)
1 /*
2  * Copyright (c) 1999-2000, Eric Moon.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions, and the following disclaimer.
11  *
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions, and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * 3. The name of the author may not be used to endorse or promote products
17  *    derived from this software without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
20  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21  * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
23  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
26  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
27  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 
32 // ValCtrlLayoutEntry.cpp
33 // e.moon 29jan99
34 
35 #include "ValCtrlLayoutEntry.h"
36 #include "ValControlSegment.h"
37 
38 #include <Debug.h>
39 #include <View.h>
40 
41 __USE_CORTEX_NAMESPACE
42 
43 /*static*/
44 ValCtrlLayoutEntry	ValCtrlLayoutEntry::decimalPoint(DECIMAL_POINT_ENTRY,
45 	LAYOUT_NO_PADDING);
46 
47 /*static*/
48 void
49 ValCtrlLayoutEntry::InitChildFrame(ValCtrlLayoutEntry& e)
50 {
51 	if (e.pView) {
52 //		PRINT((
53 //			"### ValCtrlLayoutEntry::InitChildFrame(): (%.1f,%.1f)-(%.1f,%.1f)\n",
54 //			e.frame.left, e.frame.top, e.frame.right, e.frame.bottom));
55 		e.pView->MoveTo(e.frame.LeftTop());
56 		e.pView->ResizeTo(e.frame.Width(), e.frame.Height());
57 	}
58 }
59