1*c284bb0fSMatt Madia /* 2*c284bb0fSMatt Madia * Copyright (c) 1999-2000, Eric Moon. 3*c284bb0fSMatt Madia * All rights reserved. 4*c284bb0fSMatt Madia * 5*c284bb0fSMatt Madia * Redistribution and use in source and binary forms, with or without 6*c284bb0fSMatt Madia * modification, are permitted provided that the following conditions 7*c284bb0fSMatt Madia * are met: 8*c284bb0fSMatt Madia * 9*c284bb0fSMatt Madia * 1. Redistributions of source code must retain the above copyright 10*c284bb0fSMatt Madia * notice, this list of conditions, and the following disclaimer. 11*c284bb0fSMatt Madia * 12*c284bb0fSMatt Madia * 2. Redistributions in binary form must reproduce the above copyright 13*c284bb0fSMatt Madia * notice, this list of conditions, and the following disclaimer in the 14*c284bb0fSMatt Madia * documentation and/or other materials provided with the distribution. 15*c284bb0fSMatt Madia * 16*c284bb0fSMatt Madia * 3. The name of the author may not be used to endorse or promote products 17*c284bb0fSMatt Madia * derived from this software without specific prior written permission. 18*c284bb0fSMatt Madia * 19*c284bb0fSMatt Madia * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR 20*c284bb0fSMatt Madia * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 21*c284bb0fSMatt Madia * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR 22*c284bb0fSMatt Madia * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY 23*c284bb0fSMatt Madia * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 24*c284bb0fSMatt Madia * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 25*c284bb0fSMatt Madia * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 26*c284bb0fSMatt Madia * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 27*c284bb0fSMatt Madia * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28*c284bb0fSMatt Madia * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29*c284bb0fSMatt Madia */ 30*c284bb0fSMatt Madia 31*c284bb0fSMatt Madia 32a0795c6fSMarcus Overhagen // TipWindow.h 33a0795c6fSMarcus Overhagen // * PURPOSE 34a0795c6fSMarcus Overhagen // A floating window used to display floating tips 35a0795c6fSMarcus Overhagen // (aka 'ToolTips'.) May be subclassed to provide 36a0795c6fSMarcus Overhagen // a custom tip view or to extend the window's 37a0795c6fSMarcus Overhagen // behavior. 38a0795c6fSMarcus Overhagen // 39a0795c6fSMarcus Overhagen // * HISTORY 40a0795c6fSMarcus Overhagen // e.moon 17oct99 Begun (based on TipFloater.) 41a0795c6fSMarcus Overhagen 42a0795c6fSMarcus Overhagen #ifndef __TipWindow_H__ 43a0795c6fSMarcus Overhagen #define __TipWindow_H__ 44a0795c6fSMarcus Overhagen 45a0795c6fSMarcus Overhagen #include <String.h> 46a0795c6fSMarcus Overhagen #include <Window.h> 47a0795c6fSMarcus Overhagen 48a0795c6fSMarcus Overhagen #include "cortex_defs.h" 49a0795c6fSMarcus Overhagen __BEGIN_CORTEX_NAMESPACE 50a0795c6fSMarcus Overhagen 51a0795c6fSMarcus Overhagen class TipView; 52a0795c6fSMarcus Overhagen 53a0795c6fSMarcus Overhagen class TipWindow : 54a0795c6fSMarcus Overhagen public BWindow { 55a0795c6fSMarcus Overhagen typedef BWindow _inherited; 56a0795c6fSMarcus Overhagen 57a0795c6fSMarcus Overhagen public: // *** dtor/ctors 58a0795c6fSMarcus Overhagen virtual ~TipWindow(); 59a0795c6fSMarcus Overhagen TipWindow( 60a0795c6fSMarcus Overhagen const char* text=0); 61a0795c6fSMarcus Overhagen 62a0795c6fSMarcus Overhagen public: // *** operations (LOCK REQUIRED) 63a0795c6fSMarcus Overhagen 64a0795c6fSMarcus Overhagen const char* text() const; 65a0795c6fSMarcus Overhagen virtual void setText( 66a0795c6fSMarcus Overhagen const char* text); 67a0795c6fSMarcus Overhagen 68a0795c6fSMarcus Overhagen protected: // *** hooks 69a0795c6fSMarcus Overhagen // override to substitute your own view class 70a0795c6fSMarcus Overhagen virtual TipView* createTipView(); 71a0795c6fSMarcus Overhagen 72a0795c6fSMarcus Overhagen public: // *** BWindow 73a0795c6fSMarcus Overhagen 74a0795c6fSMarcus Overhagen // initializes the tip view 75a0795c6fSMarcus Overhagen virtual void Show(); 76a0795c6fSMarcus Overhagen 77a0795c6fSMarcus Overhagen // remove tip view? +++++ 78a0795c6fSMarcus Overhagen virtual void Hide(); 79a0795c6fSMarcus Overhagen 80a0795c6fSMarcus Overhagen // hides the window when the user switches workspaces 81a0795c6fSMarcus Overhagen // +++++ should it be restored when the user switches back? 82a0795c6fSMarcus Overhagen virtual void WorkspaceActivated( 83a0795c6fSMarcus Overhagen int32 workspace, 84a0795c6fSMarcus Overhagen bool active); 85a0795c6fSMarcus Overhagen 86a0795c6fSMarcus Overhagen private: // implementation 87a0795c6fSMarcus Overhagen TipView* m_tipView; 88a0795c6fSMarcus Overhagen BString m_text; 89a0795c6fSMarcus Overhagen 90a0795c6fSMarcus Overhagen void _createTipView(); 91a0795c6fSMarcus Overhagen void _destroyTipView(); 92a0795c6fSMarcus Overhagen }; 93a0795c6fSMarcus Overhagen 94a0795c6fSMarcus Overhagen __END_CORTEX_NAMESPACE 95a0795c6fSMarcus Overhagen #endif /*__TipWindow_H__*/ 96