xref: /haiku/src/add-ons/screen_savers/flurry/Smoke.h (revision 220d04022750f40f8bac8f01fa551211e28d04f2)
1 /*
2 
3 Copyright (c) 2002, Calum Robinson
4 All rights reserved.
5 
6 Redistribution and use in source and binary forms, with or without
7 modification, are permitted provided that the following conditions are met:
8 
9 * Redistributions of source code must retain the above copyright notice, this
10   list of conditions and the following disclaimer.
11 
12 * Redistributions in binary form must reproduce the above copyright notice,
13   this list of conditions and the following disclaimer in the documentation
14   and/or other materials provided with the distribution.
15 
16 * Neither the name of the author nor the names of its contributors may be used
17   to endorse or promote products derived from this software without specific
18   prior written permission.
19 
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
21 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
22 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
24 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
25 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
26 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
27 ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 */
32 #ifndef _SMOKE_H_
33 #define _SMOKE_H_
34 
35 
36 struct flurry_info_t;
37 
38 
39 #define NUMSMOKEPARTICLES 3600
40 
41 
42 typedef union {
43 	float		f[4];
44 } floatToVector;
45 
46 typedef union {
47 	unsigned int	i[4];
48 } intToVector;
49 
50 
51 typedef struct SmokeParticleV
52 {
53 	floatToVector color[4];
54 	floatToVector position[3];
55 	floatToVector oldposition[3];
56 	floatToVector delta[3];
57 	intToVector dead;
58 	floatToVector time;
59 	intToVector animFrame;
60 } SmokeParticleV;
61 
62 typedef struct SmokeV
63 {
64 	SmokeParticleV p[NUMSMOKEPARTICLES/4];
65 	int nextParticle;
66 	int nextSubParticle;
67 	float lastParticleTime;
68 	int firstTime;
69 	long frame;
70 	float old[3];
71 	floatToVector seraphimVertices[NUMSMOKEPARTICLES*2+1];
72 	floatToVector seraphimColors[NUMSMOKEPARTICLES*4+1];
73 	float seraphimTextures[NUMSMOKEPARTICLES*2*4];
74 } SmokeV;
75 
76 
77 void InitSmoke(SmokeV *s);
78 void UpdateSmoke_ScalarBase(flurry_info_t *flurry, SmokeV *s);
79 void DrawSmoke_Scalar(flurry_info_t *flurry, SmokeV *s, float);
80 
81 
82 #endif	// _SMOKE_H_
83