xref: /haiku/src/add-ons/media/media-add-ons/usb_webcam/CamStreamingDeframer.cpp (revision 97901ec593ec4dd50ac115c1c35a6d72f6e489a5)
1 /*
2  * Copyright 2004-2008, François Revol, <revol@free.fr>.
3  * Distributed under the terms of the MIT License.
4  */
5 
6 /*
7  * stream based deframer
8  * has a state machine and handles each packet separately.
9  * much more complex than the buffering one, and I thought it didn't work,
10  * but since I fixed the rest it seems to be working even better without
11  * taking the cpu over like the other one.
12  */
13 
14 #define CD_COL "31"
15 #include "CamStreamingDeframer.h"
16 #include "CamDevice.h"
17 #include "CamDebug.h"
18 #include <Autolock.h>
19 #define MAX_TAG_LEN CAMDEFRAMER_MAX_TAG_LEN
20 #define MAXFRAMEBUF CAMDEFRAMER_MAX_QUEUED_FRAMES
21 
22 
23 CamStreamingDeframer::CamStreamingDeframer(CamDevice *device)
24 	: CamDeframer(device)
25 {
26 }
27 
28 
29 CamStreamingDeframer::~CamStreamingDeframer()
30 {
31 }
32 
33 
34 ssize_t
35 CamStreamingDeframer::Write(const void *buffer, size_t size)
36 {
37 	int i = -1;
38 	int j;
39 	int end = size;
40 	int which;
41 	const uint8 *buf = (const uint8 *)buffer;
42 	int bufsize = size;
43 	bool detach = false;
44 	bool discard = false;
45 	//PRINT((CH "(%p, %d); state=%s framesz=%u queued=%u" CT, buffer, size, (fState==ST_SYNC)?"sync":"frame", (size_t)(fCurrentFrame?(fCurrentFrame->Position()):-1), (size_t)fInputBuff.Position()));
46 	if (!fCurrentFrame) {
47 		BAutolock l(fLocker);
48 		if (fFrames.CountItems() < MAXFRAMEBUF)
49 			fCurrentFrame = AllocFrame();
50 		else {
51 			PRINT((CH "DROPPED %d bytes! (too many queued frames)" CT, size));
52 			return size; // drop XXX
53 		}
54 	}
55 
56 	// update in case resolution changed
57 	fMinFrameSize = fDevice->MinRawFrameSize();
58 	fMaxFrameSize = fDevice->MaxRawFrameSize();
59 
60 	if (fInputBuff.Position()) {
61 		// residual data ? append to it
62 		fInputBuff.Write(buffer, size);
63 		// and use it as input buf
64 		buf = (uint8 *)fInputBuff.Buffer();
65 		bufsize = fInputBuff.BufferLength();
66 		end = bufsize;
67 	}
68 	// whole buffer belongs to a frame, simple
69 	if ((fState == ST_FRAME) && (fCurrentFrame->Position() + bufsize < fMinFrameSize)) {
70 		// no residual data, and
71 		fCurrentFrame->Write(buf, bufsize);
72 		fInputBuff.Seek(0LL, SEEK_SET);
73 		fInputBuff.SetSize(0);
74 		return size;
75 	}
76 
77 	// waiting for a frame...
78 	if (fState == ST_SYNC) {
79 		i = 0;
80 		while ((j = FindSOF(buf+i, bufsize-i, &which)) > -1) {
81 			i += j;
82 			if (fDevice->ValidateStartOfFrameTag(buf+i, fSkipSOFTags))
83 				break;
84 			i++;
85 		}
86 		// got one
87 		if (j >= 0) {
88 			PRINT((CH ": SOF[%d] at offset %d" CT, which, i));
89 			//PRINT((CH ": SOF: ... %02x %02x %02x %02x %02x %02x" CT, buf[i+6], buf[i+7], buf[i+8], buf[i+9], buf[i+10], buf[i+11]));
90 			int start = i + fSkipSOFTags;
91 			buf += start;
92 			bufsize -= start;
93 			end = bufsize;
94 			fState = ST_FRAME;
95 		}
96 	}
97 
98 	// check for end of frame
99 	if (fState == ST_FRAME) {
100 #if 0
101 		int j, k;
102 		i = -1;
103 		k = 0;
104 		while ((j = FindEOF(buf + k, bufsize - k, &which)) > -1) {
105 			k += j;
106 			//PRINT((CH "| EOF[%d] at offset %d; pos %Ld" CT, which, k, fCurrentFrame->Position()));
107 			if (fCurrentFrame->Position()+k >= fMinFrameSize) {
108 				i = k;
109 				break;
110 			}
111 			k++;
112 			if (k >= bufsize)
113 				break;
114 		}
115 #endif
116 #if 1
117 		i = 0;
118 		if (fCurrentFrame->Position() < fMinFrameSize) {
119 			if (fCurrentFrame->Position() + bufsize >= fMinFrameSize)
120 				i = (fMinFrameSize - (size_t)fCurrentFrame->Position());
121 			else
122 				i = bufsize;
123 		}
124 		PRINT((CH ": checking for EOF; bufsize=%d i=%d" CT, bufsize, i));
125 
126 		if (i + (int)fSkipEOFTags > bufsize) { // not enough room to check for EOF, leave it for next time
127 			end = i;
128 			i = -1; // don't detach yet
129 		} else {
130 			PRINT((CH ": EOF? %02x [%02x %02x %02x %02x] %02x" CT, buf[i-1], buf[i], buf[i+1], buf[i+2], buf[i+3], buf[i+4]));
131 			while ((j = FindEOF(buf + i, bufsize - i, &which)) > -1) {
132 				i += j;
133 				PRINT((CH "| EOF[%d] at offset %d; pos %Ld" CT, which, i, fCurrentFrame->Position()));
134 				if (fCurrentFrame->Position()+i >= fMaxFrameSize) {
135 					// too big: discard
136 					//i = -1;
137 					discard = true;
138 					break;
139 				}
140 				if (fDevice->ValidateEndOfFrameTag(buf+i, fSkipEOFTags, fCurrentFrame->Position()+i))
141 					break;
142 				i++;
143 				if (i >= bufsize) {
144 					i = -1;
145 					break;
146 				}
147 			}
148 			if (j < 0)
149 				i = -1;
150 		}
151 #endif
152 		if (i >= 0) {
153 			PRINT((CH ": EOF[%d] at offset %d" CT, which, i));
154 			end = i;
155 			detach = true;
156 		}
157 		PRINT((CH ": writing %d bytes" CT, end));
158 		if (end <= bufsize)
159 			fCurrentFrame->Write(buf, end);
160 		if (fCurrentFrame->Position() > fMaxFrameSize) {
161 			fCurrentFrame->SetSize(fMaxFrameSize);
162 			detach = true;
163 		}
164 		if (detach) {
165 			BAutolock f(fLocker);
166 			PRINT((CH ": Detaching a frame (%d bytes, end = %d, )" CT, (size_t)fCurrentFrame->Position(), end));
167 			fCurrentFrame->Seek(0LL, SEEK_SET);
168 			if (discard) {
169 				delete fCurrentFrame;
170 			} else {
171 				fFrames.AddItem(fCurrentFrame);
172 				release_sem(fFrameSem);
173 			}
174 			fCurrentFrame = NULL;
175 			if (fFrames.CountItems() < MAXFRAMEBUF) {
176 				fCurrentFrame = AllocFrame();
177 			}
178 			fState = ST_SYNC;
179 		}
180 	}
181 
182 
183 
184 
185 	// put the remainder in input buff, discarding old data
186 #if 0
187 	fInputBuff.Seek(0LL, SEEK_SET);
188 	if (bufsize - end > 0)
189 		fInputBuff.Write(buf+end, bufsize - end);
190 #endif
191 	BMallocIO m;
192 	m.Write(buf+end, bufsize - end);
193 	fInputBuff.Seek(0LL, SEEK_SET);
194 	if (bufsize - end > 0)
195 		fInputBuff.Write(m.Buffer(), bufsize - end);
196 	fInputBuff.SetSize(bufsize - end);
197 	return size;
198 }
199