xref: /haiku/src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp (revision fce4895d1884da5ae6fb299d23c735c598e690b1)
1 /*
2  * Copyright (c) 2002, 2003 Jerome Duval (jerome.duval@free.fr)
3  * Distributed under the terms of the MIT License.
4  */
5 
6 //! Multi-audio replacement media addon for BeOS
7 
8 
9 #include "MultiAudioNode.h"
10 
11 #include <stdio.h>
12 #include <string.h>
13 
14 #include <Autolock.h>
15 #include <Buffer.h>
16 #include <BufferGroup.h>
17 #include <Catalog.h>
18 #include <ParameterWeb.h>
19 #include <String.h>
20 
21 #include <Referenceable.h>
22 
23 #include "MultiAudioUtility.h"
24 #ifdef DEBUG
25 #	define PRINTING
26 #endif
27 #include "debug.h"
28 #include "Resampler.h"
29 
30 #undef B_TRANSLATION_CONTEXT
31 #define B_TRANSLATION_CONTEXT "MultiAudio"
32 
33 #define PARAMETER_ID_INPUT_FREQUENCY	1
34 #define PARAMETER_ID_OUTPUT_FREQUENCY	2
35 
36 
37 //This represent an hardware output
38 class node_input {
39 public:
40 	node_input(media_input& input, media_format format);
41 	~node_input();
42 
43 	int32				fChannelId;
44 	media_input			fInput;
45 	media_format 		fPreferredFormat;
46 	media_format		fFormat;
47 	volatile uint32		fBufferCycle;
48 	multi_buffer_info	fOldBufferInfo;
49 	BBuffer*			fBuffer;
50 	Resampler			*fResampler;
51 };
52 
53 
54 //This represent an hardware input
55 class node_output {
56 public:
57 	node_output(media_output& output, media_format format);
58 	~node_output();
59 
60 	int32				fChannelId;
61 	media_output		fOutput;
62 	media_format 		fPreferredFormat;
63 	media_format		fFormat;
64 
65 	BBufferGroup*		fBufferGroup;
66 	bool 				fOutputEnabled;
67 	uint64 				fSamplesSent;
68 	volatile uint32 	fBufferCycle;
69 	multi_buffer_info	fOldBufferInfo;
70 	Resampler			*fResampler;
71 };
72 
73 
74 struct FrameRateChangeCookie : public BReferenceable {
75 	float	oldFrameRate;
76 	uint32	id;
77 };
78 
79 
80 struct sample_rate_info {
81 	uint32		multiAudioRate;
82 	const char*	name;
83 };
84 
85 
86 static const sample_rate_info kSampleRateInfos[] = {
87 	{B_SR_8000,		"8000"},
88 	{B_SR_11025,	"11025"},
89 	{B_SR_12000,	"12000"},
90 	{B_SR_16000,	"16000"},
91 	{B_SR_22050,	"22050"},
92 	{B_SR_24000,	"24000"},
93 	{B_SR_32000,	"32000"},
94 	{B_SR_44100,	"44100"},
95 	{B_SR_48000,	"48000"},
96 	{B_SR_64000,	"64000"},
97 	{B_SR_88200,	"88200"},
98 	{B_SR_96000,	"96000"},
99 	{B_SR_176400,	"176400"},
100 	{B_SR_192000,	"192000"},
101 	{B_SR_384000,	"384000"},
102 	{B_SR_1536000,	"1536000"},
103 	{}
104 };
105 
106 
107 const char* kMultiControlString[] = {
108 	"NAME IS ATTACHED",
109 	B_TRANSLATE("Output"), B_TRANSLATE("Input"), B_TRANSLATE("Setup"),
110 	B_TRANSLATE("Tone control"), B_TRANSLATE("Extended Setup"),
111 	B_TRANSLATE("Enhanced Setup"), B_TRANSLATE("Master"), B_TRANSLATE("Beep"),
112 	B_TRANSLATE("Phone"), B_TRANSLATE("Mic"), B_TRANSLATE("Line"),
113 	B_TRANSLATE("CD"), B_TRANSLATE("Video"), B_TRANSLATE("Aux"),
114 	B_TRANSLATE("Wave"), B_TRANSLATE("Gain"), B_TRANSLATE("Level"),
115 	B_TRANSLATE("Volume"), B_TRANSLATE("Mute"), B_TRANSLATE("Enable"),
116 	B_TRANSLATE("Stereo mix"), B_TRANSLATE("Mono mix"),
117 	B_TRANSLATE("Output stereo mix"), B_TRANSLATE("Output mono mix"),
118 	B_TRANSLATE("Output bass"), B_TRANSLATE("Output treble"),
119 	B_TRANSLATE("Output 3D center"), B_TRANSLATE("Output 3D depth"),
120 	B_TRANSLATE("Headphones"), B_TRANSLATE("SPDIF")
121 };
122 
123 
124 //	#pragma mark -
125 
126 
127 node_input::node_input(media_input& input, media_format format)
128 {
129 	CALLED();
130 	fInput = input;
131 	fPreferredFormat = format;
132 	fBufferCycle = 1;
133 	fBuffer = NULL;
134 	fResampler = NULL;
135 }
136 
137 
138 node_input::~node_input()
139 {
140 	CALLED();
141 }
142 
143 
144 //	#pragma mark -
145 
146 
147 node_output::node_output(media_output& output, media_format format)
148 	:
149 	fBufferGroup(NULL),
150 	fOutputEnabled(true)
151 {
152 	CALLED();
153 	fOutput = output;
154 	fPreferredFormat = format;
155 	fBufferCycle = 1;
156 	fResampler = NULL;
157 }
158 
159 
160 node_output::~node_output()
161 {
162 	CALLED();
163 }
164 
165 
166 //	#pragma mark -
167 
168 
169 MultiAudioNode::MultiAudioNode(BMediaAddOn* addon, const char* name,
170 		MultiAudioDevice* device, int32 internalID, BMessage* config)
171 	:
172 	BMediaNode(name),
173 	BBufferConsumer(B_MEDIA_RAW_AUDIO),
174 	BBufferProducer(B_MEDIA_RAW_AUDIO),
175 	BMediaEventLooper(),
176 	fBufferLock("multi audio buffers"),
177 	fThread(-1),
178 	fDevice(device),
179 	fTimeSourceStarted(false),
180 	fWeb(NULL),
181 	fConfig()
182 {
183 	CALLED();
184 	fInitStatus = B_NO_INIT;
185 
186 	if (!device)
187 		return;
188 
189 	fAddOn = addon;
190 	fId = internalID;
191 
192 	AddNodeKind(B_PHYSICAL_OUTPUT);
193 	AddNodeKind(B_PHYSICAL_INPUT);
194 
195 	// initialize our preferred format objects
196 	memset(&fOutputPreferredFormat, 0, sizeof(fOutputPreferredFormat)); // set everything to wildcard first
197 	fOutputPreferredFormat.type = B_MEDIA_RAW_AUDIO;
198 	fOutputPreferredFormat.u.raw_audio.format = MultiAudio::convert_to_media_format(fDevice->FormatInfo().output.format);
199 	fOutputPreferredFormat.u.raw_audio.valid_bits = MultiAudio::convert_to_valid_bits(fDevice->FormatInfo().output.format);
200 	fOutputPreferredFormat.u.raw_audio.channel_count = 2;
201 	fOutputPreferredFormat.u.raw_audio.frame_rate = MultiAudio::convert_to_sample_rate(fDevice->FormatInfo().output.rate);		// measured in Hertz
202 	fOutputPreferredFormat.u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
203 
204 	// we'll use the consumer's preferred buffer size, if any
205 	fOutputPreferredFormat.u.raw_audio.buffer_size = fDevice->BufferList().return_playback_buffer_size
206 		* (fOutputPreferredFormat.u.raw_audio.format & media_raw_audio_format::B_AUDIO_SIZE_MASK)
207 		* fOutputPreferredFormat.u.raw_audio.channel_count;
208 
209 	// initialize our preferred format objects
210 	memset(&fInputPreferredFormat, 0, sizeof(fInputPreferredFormat)); // set everything to wildcard first
211 	fInputPreferredFormat.type = B_MEDIA_RAW_AUDIO;
212 	fInputPreferredFormat.u.raw_audio.format = MultiAudio::convert_to_media_format(fDevice->FormatInfo().input.format);
213 	fInputPreferredFormat.u.raw_audio.valid_bits = MultiAudio::convert_to_valid_bits(fDevice->FormatInfo().input.format);
214 	fInputPreferredFormat.u.raw_audio.channel_count = 2;
215 	fInputPreferredFormat.u.raw_audio.frame_rate = MultiAudio::convert_to_sample_rate(fDevice->FormatInfo().input.rate);		// measured in Hertz
216 	fInputPreferredFormat.u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
217 
218 	// we'll use the consumer's preferred buffer size, if any
219 	fInputPreferredFormat.u.raw_audio.buffer_size = fDevice->BufferList().return_record_buffer_size
220 		* (fInputPreferredFormat.u.raw_audio.format & media_raw_audio_format::B_AUDIO_SIZE_MASK)
221 		* fInputPreferredFormat.u.raw_audio.channel_count;
222 
223 
224 	if (config != NULL) {
225 		fConfig = *config;
226 		PRINT_OBJECT(*config);
227 	}
228 
229 	fInitStatus = B_OK;
230 }
231 
232 
233 MultiAudioNode::~MultiAudioNode()
234 {
235 	CALLED();
236 	fAddOn->GetConfigurationFor(this, NULL);
237 
238 	_StopOutputThread();
239 	BMediaEventLooper::Quit();
240 
241 	fWeb = NULL;
242 }
243 
244 
245 status_t
246 MultiAudioNode::InitCheck() const
247 {
248 	CALLED();
249 	return fInitStatus;
250 }
251 
252 
253 void
254 MultiAudioNode::GetFlavor(flavor_info* info, int32 id)
255 {
256 	CALLED();
257 	if (info == NULL)
258 		return;
259 
260 	info->flavor_flags = 0;
261 	info->possible_count = 1;	// one flavor at a time
262 	info->in_format_count = 0; // no inputs
263 	info->in_formats = 0;
264 	info->out_format_count = 0; // no outputs
265 	info->out_formats = 0;
266 	info->internal_id = id;
267 
268 	info->name = (char*)"MultiAudioNode Node";
269 	info->info = (char*)"The MultiAudioNode node outputs to multi_audio "
270 		"drivers.";
271 	info->kinds = B_BUFFER_CONSUMER | B_BUFFER_PRODUCER | B_TIME_SOURCE
272 		| B_PHYSICAL_OUTPUT | B_PHYSICAL_INPUT | B_CONTROLLABLE;
273 	info->in_format_count = 1; // 1 input
274 	media_format* inFormats = new media_format[info->in_format_count];
275 	GetFormat(&inFormats[0]);
276 	info->in_formats = inFormats;
277 
278 	info->out_format_count = 1; // 1 output
279 	media_format* outFormats = new media_format[info->out_format_count];
280 	GetFormat(&outFormats[0]);
281 	info->out_formats = outFormats;
282 }
283 
284 
285 void
286 MultiAudioNode::GetFormat(media_format* format)
287 {
288 	CALLED();
289 	if (format == NULL)
290 		return;
291 
292 	format->type = B_MEDIA_RAW_AUDIO;
293 	format->require_flags = B_MEDIA_MAUI_UNDEFINED_FLAGS;
294 	format->deny_flags = B_MEDIA_MAUI_UNDEFINED_FLAGS;
295 	format->u.raw_audio = media_raw_audio_format::wildcard;
296 }
297 
298 
299 //#pragma mark - BMediaNode
300 
301 
302 BMediaAddOn*
303 MultiAudioNode::AddOn(int32* _internalID) const
304 {
305 	CALLED();
306 	// BeBook says this only gets called if we were in an add-on.
307 	if (fAddOn != 0 && _internalID != NULL)
308 		*_internalID = fId;
309 
310 	return fAddOn;
311 }
312 
313 
314 void
315 MultiAudioNode::Preroll()
316 {
317 	CALLED();
318 	// XXX:Performance opportunity
319 	BMediaNode::Preroll();
320 }
321 
322 
323 status_t
324 MultiAudioNode::HandleMessage(int32 message, const void* data, size_t size)
325 {
326 	CALLED();
327 	return B_ERROR;
328 }
329 
330 
331 void
332 MultiAudioNode::NodeRegistered()
333 {
334 	CALLED();
335 
336 	if (fInitStatus != B_OK) {
337 		ReportError(B_NODE_IN_DISTRESS);
338 		return;
339 	}
340 
341 	node_input *currentInput = NULL;
342 	int32 currentId = 0;
343 
344 	for (int32 i = 0; i < fDevice->Description().output_channel_count; i++) {
345 		if (currentInput == NULL
346 			|| (fDevice->Description().channels[i].designations & B_CHANNEL_MONO_BUS)
347 			|| (fDevice->Description().channels[currentId].designations & B_CHANNEL_STEREO_BUS
348 				&& ( fDevice->Description().channels[i].designations & B_CHANNEL_LEFT ||
349 					!(fDevice->Description().channels[i].designations & B_CHANNEL_STEREO_BUS)))
350 			|| (fDevice->Description().channels[currentId].designations & B_CHANNEL_SURROUND_BUS
351 				&& ( fDevice->Description().channels[i].designations & B_CHANNEL_LEFT ||
352 					!(fDevice->Description().channels[i].designations & B_CHANNEL_SURROUND_BUS)))
353 			) {
354 			PRINT(("NodeRegistered() : creating an input for %" B_PRIi32 "\n",
355 				i));
356 			PRINT(("%" B_PRId32 "\t%d\t0x%" B_PRIx32 "\t0x%" B_PRIx32 "\n",
357 				fDevice->Description().channels[i].channel_id,
358 				fDevice->Description().channels[i].kind,
359 				fDevice->Description().channels[i].designations,
360 				fDevice->Description().channels[i].connectors));
361 
362 			media_input* input = new media_input;
363 
364 			input->format = fOutputPreferredFormat;
365 			input->destination.port = ControlPort();
366 			input->destination.id = fInputs.CountItems();
367 			input->node = Node();
368 			sprintf(input->name, "output %" B_PRId32, input->destination.id);
369 
370 			currentInput = new node_input(*input, fOutputPreferredFormat);
371 			currentInput->fPreferredFormat.u.raw_audio.channel_count = 1;
372 			currentInput->fInput.format = currentInput->fPreferredFormat;
373 			delete currentInput->fResampler;
374 			currentInput->fResampler = new
375 				Resampler(currentInput->fPreferredFormat.AudioFormat(),
376 					fOutputPreferredFormat.AudioFormat());
377 
378 			currentInput->fChannelId = fDevice->Description().channels[i].channel_id;
379 			fInputs.AddItem(currentInput);
380 
381 			currentId = i;
382 		} else {
383 			PRINT(("NodeRegistered() : adding a channel\n"));
384 			currentInput->fPreferredFormat.u.raw_audio.channel_count++;
385 			currentInput->fInput.format = currentInput->fPreferredFormat;
386 		}
387 		currentInput->fInput.format.u.raw_audio.format = media_raw_audio_format::wildcard.format;
388 	}
389 
390 	node_output *currentOutput = NULL;
391 	currentId = 0;
392 
393 	for (int32 i = fDevice->Description().output_channel_count;
394 			i < fDevice->Description().output_channel_count
395 				+ fDevice->Description().input_channel_count; i++) {
396 		if (currentOutput == NULL
397 			|| (fDevice->Description().channels[i].designations & B_CHANNEL_MONO_BUS)
398 			|| (fDevice->Description().channels[currentId].designations & B_CHANNEL_STEREO_BUS
399 				&& ( fDevice->Description().channels[i].designations & B_CHANNEL_LEFT ||
400 					!(fDevice->Description().channels[i].designations & B_CHANNEL_STEREO_BUS)))
401 			|| (fDevice->Description().channels[currentId].designations & B_CHANNEL_SURROUND_BUS
402 				&& ( fDevice->Description().channels[i].designations & B_CHANNEL_LEFT ||
403 					!(fDevice->Description().channels[i].designations & B_CHANNEL_SURROUND_BUS)))
404 			) {
405 			PRINT(("NodeRegistered() : creating an output for %" B_PRIi32 "\n",
406 				i));
407 			PRINT(("%" B_PRId32 "\t%d\t0x%" B_PRIx32 "\t0x%" B_PRIx32 "\n",
408 				fDevice->Description().channels[i].channel_id,
409 				fDevice->Description().channels[i].kind,
410 				fDevice->Description().channels[i].designations,
411 				fDevice->Description().channels[i].connectors));
412 
413 			media_output *output = new media_output;
414 
415 			output->format = fInputPreferredFormat;
416 			output->destination = media_destination::null;
417 			output->source.port = ControlPort();
418 			output->source.id = fOutputs.CountItems();
419 			output->node = Node();
420 			sprintf(output->name, "input %" B_PRId32, output->source.id);
421 
422 			currentOutput = new node_output(*output, fInputPreferredFormat);
423 			currentOutput->fPreferredFormat.u.raw_audio.channel_count = 1;
424 			currentOutput->fOutput.format = currentOutput->fPreferredFormat;
425 			delete currentOutput->fResampler;
426 			currentOutput->fResampler = new
427 				Resampler(fInputPreferredFormat.AudioFormat(),
428 					currentOutput->fPreferredFormat.AudioFormat());
429 
430 			currentOutput->fChannelId = fDevice->Description().channels[i].channel_id;
431 			fOutputs.AddItem(currentOutput);
432 
433 			currentId = i;
434 		} else {
435 			PRINT(("NodeRegistered() : adding a channel\n"));
436 			currentOutput->fPreferredFormat.u.raw_audio.channel_count++;
437 			currentOutput->fOutput.format = currentOutput->fPreferredFormat;
438 		}
439 	}
440 
441 	// Set up our parameter web
442 	fWeb = MakeParameterWeb();
443 	SetParameterWeb(fWeb);
444 
445 	// Apply configuration
446 #ifdef PRINTING
447 	bigtime_t start = system_time();
448 #endif
449 
450 	int32 index = 0;
451 	int32 parameterID = 0;
452 	const void *data;
453 	ssize_t size;
454 	while (fConfig.FindInt32("parameterID", index, &parameterID) == B_OK) {
455 		if (fConfig.FindData("parameterData", B_RAW_TYPE, index, &data, &size)
456 				== B_OK) {
457 			SetParameterValue(parameterID, TimeSource()->Now(), data, size);
458 		}
459 		index++;
460 	}
461 
462 	PRINT(("apply configuration in : %" B_PRIdBIGTIME "\n",
463 		system_time() - start));
464 
465 	SetPriority(B_REAL_TIME_PRIORITY);
466 	Run();
467 }
468 
469 
470 status_t
471 MultiAudioNode::RequestCompleted(const media_request_info& info)
472 {
473 	CALLED();
474 
475 	if (info.what != media_request_info::B_REQUEST_FORMAT_CHANGE)
476 		return B_OK;
477 
478 	FrameRateChangeCookie* cookie
479 		= (FrameRateChangeCookie*)info.user_data;
480 	if (cookie == NULL)
481 		return B_OK;
482 
483 	BReference<FrameRateChangeCookie> cookieReference(cookie, true);
484 
485 	// if the request failed, we reset the frame rate
486 	if (info.status != B_OK) {
487 		if (cookie->id == PARAMETER_ID_INPUT_FREQUENCY) {
488 			_SetNodeInputFrameRate(cookie->oldFrameRate);
489 			if (fDevice->Description().output_rates & B_SR_SAME_AS_INPUT)
490 				_SetNodeOutputFrameRate(cookie->oldFrameRate);
491 		} else if (cookie->id == PARAMETER_ID_OUTPUT_FREQUENCY)
492 			_SetNodeOutputFrameRate(cookie->oldFrameRate);
493 
494 		// TODO: If we have multiple connections, we should request to change
495 		// the format back!
496 	}
497 
498 	return B_OK;
499 }
500 
501 
502 void
503 MultiAudioNode::SetTimeSource(BTimeSource* timeSource)
504 {
505 	CALLED();
506 }
507 
508 
509 //	#pragma mark - BBufferConsumer
510 
511 
512 status_t
513 MultiAudioNode::AcceptFormat(const media_destination& dest,
514 	media_format* format)
515 {
516 	// Check to make sure the format is okay, then remove
517 	// any wildcards corresponding to our requirements.
518 	CALLED();
519 
520 	if (format == NULL)
521 		return B_BAD_VALUE;
522 	if (format->type != B_MEDIA_RAW_AUDIO)
523 		return B_MEDIA_BAD_FORMAT;
524 
525 	node_input *channel = _FindInput(dest);
526 	if (channel == NULL)
527 		return B_MEDIA_BAD_DESTINATION;
528 
529 /*	media_format * myFormat = GetFormat();
530 	fprintf(stderr,"proposed format: ");
531 	print_media_format(format);
532 	fprintf(stderr,"\n");
533 	fprintf(stderr,"my format: ");
534 	print_media_format(myFormat);
535 	fprintf(stderr,"\n");*/
536 	// Be's format_is_compatible doesn't work.
537 //	if (!format_is_compatible(*format,*myFormat)) {
538 
539 	channel->fFormat = channel->fPreferredFormat;
540 
541 	/*if(format->u.raw_audio.format == media_raw_audio_format::B_AUDIO_FLOAT
542 		&& channel->fPreferredFormat.u.raw_audio.format == media_raw_audio_format::B_AUDIO_SHORT)
543 		format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
544 	else*/
545 	format->u.raw_audio.format = channel->fPreferredFormat.u.raw_audio.format;
546 	format->u.raw_audio.valid_bits = channel->fPreferredFormat.u.raw_audio.valid_bits;
547 
548 	format->u.raw_audio.frame_rate = channel->fPreferredFormat.u.raw_audio.frame_rate;
549 	format->u.raw_audio.channel_count = channel->fPreferredFormat.u.raw_audio.channel_count;
550 	format->u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
551 	format->u.raw_audio.buffer_size = fDevice->BufferList().return_playback_buffer_size
552 		* (format->u.raw_audio.format & media_raw_audio_format::B_AUDIO_SIZE_MASK)
553 		* format->u.raw_audio.channel_count;
554 
555 	/*media_format myFormat;
556 	GetFormat(&myFormat);
557 	if (!format_is_acceptible(*format,myFormat)) {
558 		fprintf(stderr,"<- B_MEDIA_BAD_FORMAT\n");
559 		return B_MEDIA_BAD_FORMAT;
560 	}*/
561 	//AddRequirements(format);
562 	return B_OK;
563 }
564 
565 
566 status_t
567 MultiAudioNode::GetNextInput(int32* cookie, media_input* _input)
568 {
569 	CALLED();
570 	if (_input == NULL)
571 		return B_BAD_VALUE;
572 
573 	if (*cookie >= fInputs.CountItems() || *cookie < 0)
574 		return B_BAD_INDEX;
575 
576 	node_input *channel = (node_input *)fInputs.ItemAt(*cookie);
577 	*_input = channel->fInput;
578 	*cookie += 1;
579 	PRINT(("input.format : %" B_PRIu32 "\n",
580 		channel->fInput.format.u.raw_audio.format));
581 	return B_OK;
582 }
583 
584 
585 void
586 MultiAudioNode::DisposeInputCookie(int32 cookie)
587 {
588 	CALLED();
589 	// nothing to do since our cookies are just integers
590 }
591 
592 
593 void
594 MultiAudioNode::BufferReceived(BBuffer* buffer)
595 {
596 	//CALLED();
597 	switch (buffer->Header()->type) {
598 		/*case B_MEDIA_PARAMETERS:
599 			{
600 			status_t status = ApplyParameterData(buffer->Data(),buffer->SizeUsed());
601 			if (status != B_OK) {
602 				fprintf(stderr,"ApplyParameterData in MultiAudioNode::BufferReceived failed\n");
603 			}
604 			buffer->Recycle();
605 			}
606 			break;*/
607 		case B_MEDIA_RAW_AUDIO:
608 			if (buffer->Flags() & BBuffer::B_SMALL_BUFFER) {
609 				fprintf(stderr,"NOT IMPLEMENTED: B_SMALL_BUFFER in MultiAudioNode::BufferReceived\n");
610 				// XXX: implement this part
611 				buffer->Recycle();
612 			} else {
613 				media_timed_event event(buffer->Header()->start_time, BTimedEventQueue::B_HANDLE_BUFFER,
614 										buffer, BTimedEventQueue::B_RECYCLE_BUFFER);
615 				status_t status = EventQueue()->AddEvent(event);
616 				if (status != B_OK) {
617 					fprintf(stderr,"EventQueue()->AddEvent(event) in MultiAudioNode::BufferReceived failed\n");
618 					buffer->Recycle();
619 				}
620 			}
621 			break;
622 		default:
623 			fprintf(stderr,"unexpected buffer type in MultiAudioNode::BufferReceived\n");
624 			buffer->Recycle();
625 			break;
626 	}
627 }
628 
629 
630 void
631 MultiAudioNode::ProducerDataStatus(const media_destination& forWhom,
632 	int32 status, bigtime_t atPerformanceTime)
633 {
634 	//CALLED();
635 
636 	node_input *channel = _FindInput(forWhom);
637 	if (channel == NULL) {
638 		fprintf(stderr,"invalid destination received in MultiAudioNode::ProducerDataStatus\n");
639 		return;
640 	}
641 
642 	media_timed_event event(atPerformanceTime, BTimedEventQueue::B_DATA_STATUS,
643 		&channel->fInput, BTimedEventQueue::B_NO_CLEANUP, status, 0, NULL);
644 	EventQueue()->AddEvent(event);
645 }
646 
647 
648 status_t
649 MultiAudioNode::GetLatencyFor(const media_destination& forWhom,
650 	bigtime_t* _latency, media_node_id* _timeSource)
651 {
652 	CALLED();
653 	if (_latency == NULL || _timeSource == NULL)
654 		return B_BAD_VALUE;
655 
656 	node_input *channel = _FindInput(forWhom);
657 	if (channel == NULL)
658 		return B_MEDIA_BAD_DESTINATION;
659 
660 	*_latency = EventLatency();
661 	*_timeSource = TimeSource()->ID();
662 	return B_OK;
663 }
664 
665 
666 status_t
667 MultiAudioNode::Connected(const media_source& producer,
668 	const media_destination& where, const media_format& with_format,
669 	media_input* out_input)
670 {
671 	CALLED();
672 	if (out_input == 0) {
673 		fprintf(stderr, "<- B_BAD_VALUE\n");
674 		return B_BAD_VALUE; // no crashing
675 	}
676 
677 	node_input *channel = _FindInput(where);
678 
679 	if (channel == NULL) {
680 		fprintf(stderr, "<- B_MEDIA_BAD_DESTINATION\n");
681 		return B_MEDIA_BAD_DESTINATION;
682 	}
683 
684 	_UpdateInternalLatency(with_format);
685 
686 	// record the agreed upon values
687 	channel->fInput.source = producer;
688 	channel->fInput.format = with_format;
689 	*out_input = channel->fInput;
690 
691 	_StartOutputThreadIfNeeded();
692 
693 	return B_OK;
694 }
695 
696 
697 void
698 MultiAudioNode::Disconnected(const media_source& producer,
699 	const media_destination& where)
700 {
701 	CALLED();
702 	node_input *channel = _FindInput(where);
703 
704 	if (channel == NULL || channel->fInput.source != producer)
705 		return;
706 
707 	channel->fInput.source = media_source::null;
708 	channel->fInput.format = channel->fPreferredFormat;
709 
710 	BAutolock locker(fBufferLock);
711 	_FillWithZeros(*channel);
712 	//GetFormat(&channel->fInput.format);
713 }
714 
715 
716 status_t
717 MultiAudioNode::FormatChanged(const media_source& producer,
718 	const media_destination& consumer, int32 change_tag,
719 	const media_format& format)
720 {
721 	CALLED();
722 	node_input *channel = _FindInput(consumer);
723 
724 	if(channel==NULL) {
725 		fprintf(stderr,"<- B_MEDIA_BAD_DESTINATION\n");
726 		return B_MEDIA_BAD_DESTINATION;
727 	}
728 	if (channel->fInput.source != producer) {
729 		return B_MEDIA_BAD_SOURCE;
730 	}
731 
732 	return B_ERROR;
733 }
734 
735 
736 status_t
737 MultiAudioNode::SeekTagRequested(const media_destination& destination,
738 				bigtime_t in_target_time,
739 				uint32 in_flags,
740 				media_seek_tag * out_seek_tag,
741 				bigtime_t * out_tagged_time,
742 				uint32 * out_flags)
743 {
744 	CALLED();
745 	return BBufferConsumer::SeekTagRequested(destination,in_target_time,in_flags,
746 											out_seek_tag,out_tagged_time,out_flags);
747 }
748 
749 
750 //	#pragma mark - BBufferProducer
751 
752 
753 status_t
754 MultiAudioNode::FormatSuggestionRequested(media_type type, int32 /*quality*/,
755 	media_format* format)
756 {
757 	// FormatSuggestionRequested() is not necessarily part of the format negotiation
758 	// process; it's simply an interrogation -- the caller wants to see what the node's
759 	// preferred data format is, given a suggestion by the caller.
760 	CALLED();
761 
762 	if (!format)
763 	{
764 		fprintf(stderr, "\tERROR - NULL format pointer passed in!\n");
765 		return B_BAD_VALUE;
766 	}
767 
768 	// this is the format we'll be returning (our preferred format)
769 	*format = fInputPreferredFormat;
770 
771 	// a wildcard type is okay; we can specialize it
772 	if (type == B_MEDIA_UNKNOWN_TYPE) type = B_MEDIA_RAW_AUDIO;
773 
774 	// we only support raw audio
775 	if (type != B_MEDIA_RAW_AUDIO) return B_MEDIA_BAD_FORMAT;
776 	else return B_OK;
777 }
778 
779 
780 status_t
781 MultiAudioNode::FormatProposal(const media_source& output, media_format* format)
782 {
783 	// FormatProposal() is the first stage in the BMediaRoster::Connect() process.  We hand
784 	// out a suggested format, with wildcards for any variations we support.
785 	CALLED();
786 	node_output *channel = _FindOutput(output);
787 
788 	// is this a proposal for our select output?
789 	if (channel == NULL)
790 	{
791 		fprintf(stderr, "MultiAudioNode::FormatProposal returning B_MEDIA_BAD_SOURCE\n");
792 		return B_MEDIA_BAD_SOURCE;
793 	}
794 
795 	// we only support floating-point raw audio, so we always return that, but we
796 	// supply an error code depending on whether we found the proposal acceptable.
797 	media_type requestedType = format->type;
798 	*format = channel->fPreferredFormat;
799 	if ((requestedType != B_MEDIA_UNKNOWN_TYPE) && (requestedType != B_MEDIA_RAW_AUDIO))
800 	{
801 		fprintf(stderr, "MultiAudioNode::FormatProposal returning B_MEDIA_BAD_FORMAT\n");
802 		return B_MEDIA_BAD_FORMAT;
803 	}
804 	else return B_OK;		// raw audio or wildcard type, either is okay by us
805 }
806 
807 
808 status_t
809 MultiAudioNode::FormatChangeRequested(const media_source& source,
810 	const media_destination& destination, media_format* format,
811 	int32* _deprecated_)
812 {
813 	CALLED();
814 
815 	// we don't support any other formats, so we just reject any format changes.
816 	return B_ERROR;
817 }
818 
819 
820 status_t
821 MultiAudioNode::GetNextOutput(int32* cookie, media_output* out_output)
822 {
823 	CALLED();
824 
825 	if ((*cookie < fOutputs.CountItems()) && (*cookie >= 0)) {
826 		node_output *channel = (node_output *)fOutputs.ItemAt(*cookie);
827 		*out_output = channel->fOutput;
828 		*cookie += 1;
829 		return B_OK;
830 	} else
831 		return B_BAD_INDEX;
832 }
833 
834 
835 status_t
836 MultiAudioNode::DisposeOutputCookie(int32 cookie)
837 {
838 	CALLED();
839 	// do nothing because we don't use the cookie for anything special
840 	return B_OK;
841 }
842 
843 
844 status_t
845 MultiAudioNode::SetBufferGroup(const media_source& for_source,
846 	BBufferGroup* newGroup)
847 {
848 	CALLED();
849 
850 	node_output *channel = _FindOutput(for_source);
851 
852 	// is this our output?
853 	if (channel == NULL)
854 	{
855 		fprintf(stderr, "MultiAudioNode::SetBufferGroup returning B_MEDIA_BAD_SOURCE\n");
856 		return B_MEDIA_BAD_SOURCE;
857 	}
858 
859 	// Are we being passed the buffer group we're already using?
860 	if (newGroup == channel->fBufferGroup) return B_OK;
861 
862 	// Ahh, someone wants us to use a different buffer group.  At this point we delete
863 	// the one we are using and use the specified one instead.  If the specified group is
864 	// NULL, we need to recreate one ourselves, and use *that*.  Note that if we're
865 	// caching a BBuffer that we requested earlier, we have to Recycle() that buffer
866 	// *before* deleting the buffer group, otherwise we'll deadlock waiting for that
867 	// buffer to be recycled!
868 	delete channel->fBufferGroup;		// waits for all buffers to recycle
869 	if (newGroup != NULL)
870 	{
871 		// we were given a valid group; just use that one from now on
872 		channel->fBufferGroup = newGroup;
873 	}
874 	else
875 	{
876 		// we were passed a NULL group pointer; that means we construct
877 		// our own buffer group to use from now on
878 		size_t size = channel->fOutput.format.u.raw_audio.buffer_size;
879 		int32 count = int32(fLatency / BufferDuration() + 1 + 1);
880 		BBufferGroup* group = new BBufferGroup(size, count);
881 		if (group == NULL || group->InitCheck() != B_OK) {
882 			delete group;
883 			fprintf(stderr, "MultiAudioNode::SetBufferGroup failed to"
884 				"instantiate a new group.\n");
885 			return B_ERROR;
886 		}
887 		channel->fBufferGroup = group;
888 	}
889 
890 	return B_OK;
891 }
892 
893 
894 status_t
895 MultiAudioNode::PrepareToConnect(const media_source& what,
896 	const media_destination& where, media_format* format,
897 	media_source* source, char* name)
898 {
899 	CALLED();
900 
901 	// is this our output?
902 	node_output* channel = _FindOutput(what);
903 	if (channel == NULL) {
904 		fprintf(stderr, "MultiAudioNode::PrepareToConnect returning B_MEDIA_BAD_SOURCE\n");
905 		return B_MEDIA_BAD_SOURCE;
906 	}
907 
908 	// are we already connected?
909 	if (channel->fOutput.destination != media_destination::null)
910 		return B_MEDIA_ALREADY_CONNECTED;
911 
912 	// the format may not yet be fully specialized (the consumer might have
913 	// passed back some wildcards).  Finish specializing it now, and return an
914 	// error if we don't support the requested format.
915 	if (format->type != B_MEDIA_RAW_AUDIO) {
916 		fprintf(stderr, "\tnon-raw-audio format?!\n");
917 		return B_MEDIA_BAD_FORMAT;
918 	}
919 
920 	// !!! validate all other fields except for buffer_size here, because the
921 	// consumer might have supplied different values from AcceptFormat()?
922 
923 	// check the buffer size, which may still be wildcarded
924 	if (format->u.raw_audio.buffer_size
925 			== media_raw_audio_format::wildcard.buffer_size) {
926 		format->u.raw_audio.buffer_size = 2048;
927 			// pick something comfortable to suggest
928 		fprintf(stderr, "\tno buffer size provided, suggesting %lu\n",
929 			format->u.raw_audio.buffer_size);
930 	} else {
931 		fprintf(stderr, "\tconsumer suggested buffer_size %lu\n",
932 			format->u.raw_audio.buffer_size);
933 	}
934 
935 	// Now reserve the connection, and return information about it
936 	channel->fOutput.destination = where;
937 	channel->fOutput.format = *format;
938 
939 	*source = channel->fOutput.source;
940 #ifdef __HAIKU__
941 	strlcpy(name, channel->fOutput.name, B_MEDIA_NAME_LENGTH);
942 #else
943 	strncpy(name, channel->fOutput.name, B_MEDIA_NAME_LENGTH);
944 #endif
945 	return B_OK;
946 }
947 
948 
949 void
950 MultiAudioNode::Connect(status_t error, const media_source& source,
951 	const media_destination& destination, const media_format& format,
952 	char* name)
953 {
954 	CALLED();
955 
956 	// is this our output?
957 	node_output* channel = _FindOutput(source);
958 	if (channel == NULL) {
959 		fprintf(stderr, "MultiAudioNode::Connect returning (cause : B_MEDIA_BAD_SOURCE)\n");
960 		return;
961 	}
962 
963 	// If something earlier failed, Connect() might still be called, but with
964 	// a non-zero error code.  When that happens we simply unreserve the
965 	// connection and do nothing else.
966 	if (error) {
967 		channel->fOutput.destination = media_destination::null;
968 		channel->fOutput.format = channel->fPreferredFormat;
969 		return;
970 	}
971 
972 	// Okay, the connection has been confirmed.  Record the destination and
973 	// format that we agreed on, and report our connection name again.
974 	channel->fOutput.destination = destination;
975 	channel->fOutput.format = format;
976 #ifdef __HAIKU__
977 	strlcpy(name, channel->fOutput.name, B_MEDIA_NAME_LENGTH);
978 #else
979 	strncpy(name, channel->fOutput.name, B_MEDIA_NAME_LENGTH);
980 #endif
981 
982 	// reset our buffer duration, etc. to avoid later calculations
983 	bigtime_t duration = channel->fOutput.format.u.raw_audio.buffer_size * 10000
984 		/ ((channel->fOutput.format.u.raw_audio.format & media_raw_audio_format::B_AUDIO_SIZE_MASK)
985 			* channel->fOutput.format.u.raw_audio.channel_count)
986 		/ ((int32)(channel->fOutput.format.u.raw_audio.frame_rate / 100));
987 
988 	SetBufferDuration(duration);
989 
990 	// Now that we're connected, we can determine our downstream latency.
991 	// Do so, then make sure we get our events early enough.
992 	media_node_id id;
993 	FindLatencyFor(channel->fOutput.destination, &fLatency, &id);
994 	PRINT(("\tdownstream latency = %" B_PRIdBIGTIME "\n", fLatency));
995 
996 	fInternalLatency = BufferDuration();
997 	PRINT(("\tbuffer-filling took %" B_PRIdBIGTIME " usec on this machine\n",
998 		fInternalLatency));
999 	//SetEventLatency(fLatency + fInternalLatency);
1000 
1001 	// Set up the buffer group for our connection, as long as nobody handed us
1002 	// a buffer group (via SetBufferGroup()) prior to this.  That can happen,
1003 	// for example, if the consumer calls SetOutputBuffersFor() on us from
1004 	// within its Connected() method.
1005 	if (!channel->fBufferGroup)
1006 		_AllocateBuffers(*channel);
1007 
1008 	_StartOutputThreadIfNeeded();
1009 }
1010 
1011 
1012 void
1013 MultiAudioNode::Disconnect(const media_source& what,
1014 	const media_destination& where)
1015 {
1016 	CALLED();
1017 
1018 	// is this our output?
1019 	node_output* channel = _FindOutput(what);
1020 	if (channel == NULL) {
1021 		fprintf(stderr, "MultiAudioNode::Disconnect() returning (cause : B_MEDIA_BAD_SOURCE)\n");
1022 		return;
1023 	}
1024 
1025 	// Make sure that our connection is the one being disconnected
1026 	if (where == channel->fOutput.destination
1027 		&& what == channel->fOutput.source) {
1028 		channel->fOutput.destination = media_destination::null;
1029 		channel->fOutput.format = channel->fPreferredFormat;
1030 		delete channel->fBufferGroup;
1031 		channel->fBufferGroup = NULL;
1032 	} else {
1033 		fprintf(stderr, "\tDisconnect() called with wrong source/destination ("
1034 			"%" B_PRId32 "/%" B_PRId32 "), ours is (%" B_PRId32 "/%" B_PRId32
1035 			")\n", what.id, where.id, channel->fOutput.source.id,
1036 			channel->fOutput.destination.id);
1037 	}
1038 }
1039 
1040 
1041 void
1042 MultiAudioNode::LateNoticeReceived(const media_source& what, bigtime_t howMuch,
1043 	bigtime_t performanceTime)
1044 {
1045 	CALLED();
1046 
1047 	// is this our output?
1048 	node_output *channel = _FindOutput(what);
1049 	if (channel == NULL)
1050 		return;
1051 
1052 	// If we're late, we need to catch up.  Respond in a manner appropriate
1053 	// to our current run mode.
1054 	if (RunMode() == B_RECORDING) {
1055 		// A hardware capture node can't adjust; it simply emits buffers at
1056 		// appropriate points.  We (partially) simulate this by not adjusting
1057 		// our behavior upon receiving late notices -- after all, the hardware
1058 		// can't choose to capture "sooner"....
1059 	} else if (RunMode() == B_INCREASE_LATENCY) {
1060 		// We're late, and our run mode dictates that we try to produce buffers
1061 		// earlier in order to catch up.  This argues that the downstream nodes
1062 		// are not properly reporting their latency, but there's not much we can
1063 		// do about that at the moment, so we try to start producing buffers
1064 		// earlier to compensate.
1065 		fInternalLatency += howMuch;
1066 		SetEventLatency(fLatency + fInternalLatency);
1067 
1068 		fprintf(stderr, "\tincreasing latency to %" B_PRIdBIGTIME"\n",
1069 			fLatency + fInternalLatency);
1070 	} else {
1071 		// The other run modes dictate various strategies for sacrificing data
1072 		// quality in the interests of timely data delivery.  The way *we* do
1073 		// this is to skip a buffer, which catches us up in time by one buffer
1074 		// duration.
1075 		/*size_t nSamples = fOutput.format.u.raw_audio.buffer_size / sizeof(float);
1076 		mSamplesSent += nSamples;*/
1077 
1078 		fprintf(stderr, "\tskipping a buffer to try to catch up\n");
1079 	}
1080 }
1081 
1082 
1083 void
1084 MultiAudioNode::EnableOutput(const media_source& what, bool enabled,
1085 	int32* _deprecated_)
1086 {
1087 	CALLED();
1088 
1089 	// If I had more than one output, I'd have to walk my list of output
1090 	// records to see which one matched the given source, and then
1091 	// enable/disable that one.  But this node only has one output, so I
1092 	// just make sure the given source matches, then set the enable state
1093 	// accordingly.
1094 	node_output *channel = _FindOutput(what);
1095 	if (channel != NULL)
1096 		channel->fOutputEnabled = enabled;
1097 }
1098 
1099 
1100 void
1101 MultiAudioNode::AdditionalBufferRequested(const media_source& source,
1102 	media_buffer_id previousBuffer, bigtime_t previousTime,
1103 	const media_seek_tag* previousTag)
1104 {
1105 	CALLED();
1106 	// we don't support offline mode
1107 	return;
1108 }
1109 
1110 
1111 //	#pragma mark - BMediaEventLooper
1112 
1113 
1114 void
1115 MultiAudioNode::HandleEvent(const media_timed_event* event, bigtime_t lateness,
1116 	bool realTimeEvent)
1117 {
1118 	//CALLED();
1119 	switch (event->type) {
1120 		case BTimedEventQueue::B_START:
1121 			_HandleStart(event, lateness, realTimeEvent);
1122 			break;
1123 		case BTimedEventQueue::B_SEEK:
1124 			_HandleSeek(event, lateness, realTimeEvent);
1125 			break;
1126 		case BTimedEventQueue::B_WARP:
1127 			_HandleWarp(event, lateness, realTimeEvent);
1128 			break;
1129 		case BTimedEventQueue::B_STOP:
1130 			_HandleStop(event, lateness, realTimeEvent);
1131 			break;
1132 		case BTimedEventQueue::B_HANDLE_BUFFER:
1133 			if (RunState() == BMediaEventLooper::B_STARTED)
1134 				_HandleBuffer(event, lateness, realTimeEvent);
1135 			break;
1136 		case BTimedEventQueue::B_DATA_STATUS:
1137 			_HandleDataStatus(event, lateness, realTimeEvent);
1138 			break;
1139 		case BTimedEventQueue::B_PARAMETER:
1140 			_HandleParameter(event, lateness, realTimeEvent);
1141 			break;
1142 		default:
1143 			fprintf(stderr,"  unknown event type: %" B_PRId32 "\n", event->type);
1144 			break;
1145 	}
1146 }
1147 
1148 
1149 status_t
1150 MultiAudioNode::_HandleBuffer(const media_timed_event* event,
1151 	bigtime_t lateness, bool realTimeEvent)
1152 {
1153 	//CALLED();
1154 	BBuffer* buffer = const_cast<BBuffer*>((BBuffer*)event->pointer);
1155 	if (buffer == NULL)
1156 		return B_BAD_VALUE;
1157 
1158 	//PRINT(("buffer->Header()->destination : %i\n", buffer->Header()->destination));
1159 
1160 	node_input* channel = _FindInput(buffer->Header()->destination);
1161 	if (channel == NULL) {
1162 		buffer->Recycle();
1163 		return B_MEDIA_BAD_DESTINATION;
1164 	}
1165 
1166 	// if the buffer is late, we ignore it and report the fact to the producer
1167 	// who sent it to us
1168 	if (RunMode() != B_OFFLINE && RunMode() != B_RECORDING && lateness > 0) {
1169 		// lateness doesn't matter in offline mode or in recording mode
1170 		//mLateBuffers++;
1171 		NotifyLateProducer(channel->fInput.source, lateness, event->event_time);
1172 		fprintf(stderr,"	<- LATE BUFFER : %" B_PRIdBIGTIME "\n", lateness);
1173 		buffer->Recycle();
1174 	} else {
1175 		//WriteBuffer(buffer, *channel);
1176 		// TODO: This seems like a very fragile mechanism to wait until
1177 		// the previous buffer for this channel has been processed...
1178 		if (channel->fBuffer != NULL) {
1179 			PRINT(("MultiAudioNode::HandleBuffer snoozing recycling channelId : %"
1180 					B_PRIi32 ", how_early:%" B_PRIdBIGTIME "\n",
1181 				channel->fChannelId, lateness));
1182 			//channel->fBuffer->Recycle();
1183 			snooze(100);
1184 			if (channel->fBuffer != NULL)
1185 				buffer->Recycle();
1186 			else
1187 				channel->fBuffer = buffer;
1188 		} else {
1189 			//PRINT(("MultiAudioNode::HandleBuffer writing channelId : %li, how_early:%Ld\n", channel->fChannelId, howEarly));
1190 			channel->fBuffer = buffer;
1191 		}
1192 	}
1193 	return B_OK;
1194 }
1195 
1196 
1197 status_t
1198 MultiAudioNode::_HandleDataStatus(const media_timed_event* event,
1199 	bigtime_t lateness, bool realTimeEvent)
1200 {
1201 	//CALLED();
1202 	PRINT(("MultiAudioNode::HandleDataStatus status:%" B_PRIi32
1203 			", lateness:%" B_PRIiBIGTIME "\n", event->data, lateness));
1204 	switch (event->data) {
1205 		case B_DATA_NOT_AVAILABLE:
1206 			break;
1207 		case B_DATA_AVAILABLE:
1208 			break;
1209 		case B_PRODUCER_STOPPED:
1210 			break;
1211 		default:
1212 			break;
1213 	}
1214 	return B_OK;
1215 }
1216 
1217 
1218 status_t
1219 MultiAudioNode::_HandleStart(const media_timed_event *event, bigtime_t lateness,
1220 	bool realTimeEvent)
1221 {
1222 	CALLED();
1223 	if (RunState() != B_STARTED) {
1224 	}
1225 	return B_OK;
1226 }
1227 
1228 
1229 status_t
1230 MultiAudioNode::_HandleSeek(const media_timed_event* event, bigtime_t lateness,
1231 	bool realTimeEvent)
1232 {
1233 	CALLED();
1234 	PRINT(("MultiAudioNode::HandleSeek(t=%" B_PRIdBIGTIME ",d=%" B_PRIi32
1235 			",bd=%" B_PRId64 ")\n",
1236 		event->event_time,event->data,event->bigdata));
1237 	return B_OK;
1238 }
1239 
1240 
1241 status_t
1242 MultiAudioNode::_HandleWarp(const media_timed_event* event, bigtime_t lateness,
1243 	bool realTimeEvent)
1244 {
1245 	CALLED();
1246 	return B_OK;
1247 }
1248 
1249 
1250 status_t
1251 MultiAudioNode::_HandleStop(const media_timed_event* event, bigtime_t lateness,
1252 	bool realTimeEvent)
1253 {
1254 	CALLED();
1255 	// flush the queue so downstreamers don't get any more
1256 	EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
1257 		BTimedEventQueue::B_HANDLE_BUFFER);
1258 
1259 	//_StopOutputThread();
1260 	return B_OK;
1261 }
1262 
1263 
1264 status_t
1265 MultiAudioNode::_HandleParameter(const media_timed_event* event,
1266 	bigtime_t lateness, bool realTimeEvent)
1267 {
1268 	CALLED();
1269 	return B_OK;
1270 }
1271 
1272 
1273 //	#pragma mark - BTimeSource
1274 
1275 
1276 void
1277 MultiAudioNode::SetRunMode(run_mode mode)
1278 {
1279 	CALLED();
1280 	PRINT(("MultiAudioNode::SetRunMode mode:%i\n", mode));
1281 	//BTimeSource::SetRunMode(mode);
1282 }
1283 
1284 
1285 status_t
1286 MultiAudioNode::TimeSourceOp(const time_source_op_info& op, void* _reserved)
1287 {
1288 	CALLED();
1289 	switch (op.op) {
1290 		case B_TIMESOURCE_START:
1291 			PRINT(("TimeSourceOp op B_TIMESOURCE_START\n"));
1292 			if (RunState() != BMediaEventLooper::B_STARTED) {
1293 				fTimeSourceStarted = true;
1294 				_StartOutputThreadIfNeeded();
1295 
1296 				media_timed_event startEvent(0, BTimedEventQueue::B_START);
1297 				EventQueue()->AddEvent(startEvent);
1298 			}
1299 			break;
1300 		case B_TIMESOURCE_STOP:
1301 			PRINT(("TimeSourceOp op B_TIMESOURCE_STOP\n"));
1302 			if (RunState() == BMediaEventLooper::B_STARTED) {
1303 				media_timed_event stopEvent(0, BTimedEventQueue::B_STOP);
1304 				EventQueue()->AddEvent(stopEvent);
1305 				fTimeSourceStarted = false;
1306 				_StopOutputThread();
1307 				PublishTime(0, 0, 0);
1308 			}
1309 			break;
1310 		case B_TIMESOURCE_STOP_IMMEDIATELY:
1311 			PRINT(("TimeSourceOp op B_TIMESOURCE_STOP_IMMEDIATELY\n"));
1312 			if (RunState() == BMediaEventLooper::B_STARTED) {
1313 				media_timed_event stopEvent(0, BTimedEventQueue::B_STOP);
1314 				EventQueue()->AddEvent(stopEvent);
1315 				fTimeSourceStarted = false;
1316 				_StopOutputThread();
1317 				PublishTime(0, 0, 0);
1318 			}
1319 			break;
1320 		case B_TIMESOURCE_SEEK:
1321 			PRINT(("TimeSourceOp op B_TIMESOURCE_SEEK\n"));
1322 			BroadcastTimeWarp(op.real_time, op.performance_time);
1323 			break;
1324 		default:
1325 			break;
1326 	}
1327 	return B_OK;
1328 }
1329 
1330 
1331 //	#pragma mark - BControllable
1332 
1333 
1334 status_t
1335 MultiAudioNode::GetParameterValue(int32 id, bigtime_t* lastChange, void* value,
1336 	size_t* size)
1337 {
1338 	CALLED();
1339 
1340 	PRINT(("id : %" B_PRIi32 "\n", id));
1341 	BParameter* parameter = NULL;
1342 	for (int32 i = 0; i < fWeb->CountParameters(); i++) {
1343 		parameter = fWeb->ParameterAt(i);
1344 		if (parameter->ID() == id)
1345 			break;
1346 	}
1347 
1348 	if (parameter == NULL) {
1349 		// Hmmm, we were asked for a parameter that we don't actually
1350 		// support.  Report an error back to the caller.
1351 		PRINT(("\terror - asked for illegal parameter %" B_PRId32 "\n", id));
1352 		return B_ERROR;
1353 	}
1354 
1355 	if (id == PARAMETER_ID_INPUT_FREQUENCY
1356 		|| id == PARAMETER_ID_OUTPUT_FREQUENCY) {
1357 		const multi_format_info& info = fDevice->FormatInfo();
1358 
1359 		uint32 rate = id == PARAMETER_ID_INPUT_FREQUENCY
1360 			? info.input.rate : info.output.rate;
1361 
1362 		if (*size < sizeof(rate))
1363 			return B_ERROR;
1364 
1365 		memcpy(value, &rate, sizeof(rate));
1366 		*size = sizeof(rate);
1367 		return B_OK;
1368 	}
1369 
1370 	multi_mix_value_info info;
1371 	multi_mix_value values[2];
1372 	info.values = values;
1373 	info.item_count = 0;
1374 	multi_mix_control* controls = fDevice->MixControlInfo().controls;
1375 	int32 control_id = controls[id - 100].id;
1376 
1377 	if (*size < sizeof(float))
1378 		return B_ERROR;
1379 
1380 	if (parameter->Type() == BParameter::B_CONTINUOUS_PARAMETER) {
1381 		info.item_count = 1;
1382 		values[0].id = control_id;
1383 
1384 		if (parameter->CountChannels() == 2) {
1385 			if (*size < 2*sizeof(float))
1386 				return B_ERROR;
1387 			info.item_count = 2;
1388 			values[1].id = controls[id + 1 - 100].id;
1389 		}
1390 	} else if(parameter->Type() == BParameter::B_DISCRETE_PARAMETER) {
1391 		info.item_count = 1;
1392 		values[0].id = control_id;
1393 	}
1394 
1395 	if (info.item_count > 0) {
1396 		status_t status = fDevice->GetMix(&info);
1397 		if (status != B_OK) {
1398 			fprintf(stderr, "Failed on DRIVER_GET_MIX\n");
1399 		} else {
1400 			if (parameter->Type() == BParameter::B_CONTINUOUS_PARAMETER) {
1401 				((float*)value)[0] = values[0].gain;
1402 				*size = sizeof(float);
1403 
1404 				if (parameter->CountChannels() == 2) {
1405 					((float*)value)[1] = values[1].gain;
1406 					*size = 2*sizeof(float);
1407 				}
1408 
1409 				for (uint32 i = 0; i < *size / sizeof(float); i++) {
1410 					PRINT(("GetParameterValue B_CONTINUOUS_PARAMETER value[%"
1411 							B_PRIi32 "] : %f\n", i, ((float*)value)[i]));
1412 				}
1413 			} else if (parameter->Type() == BParameter::B_DISCRETE_PARAMETER) {
1414 				BDiscreteParameter* discrete = (BDiscreteParameter*)parameter;
1415 				if (discrete->CountItems() <= 2)
1416 					((int32*)value)[0] = values[0].enable ? 1 : 0;
1417 				else
1418 					((int32*)value)[0] = values[0].mux;
1419 
1420 				*size = sizeof(int32);
1421 
1422 				for (uint32 i = 0; i < *size / sizeof(int32); i++) {
1423 					PRINT(("GetParameterValue B_DISCRETE_PARAMETER value[%" B_PRIi32
1424 							"] : %" B_PRIi32 "\n", i, ((int32*)value)[i]));
1425 				}
1426 			}
1427 		}
1428 	}
1429 	return B_OK;
1430 }
1431 
1432 
1433 void
1434 MultiAudioNode::SetParameterValue(int32 id, bigtime_t performanceTime,
1435 	const void* value, size_t size)
1436 {
1437 	CALLED();
1438 	PRINT(("id : %" B_PRIi32 ", performance_time : %" B_PRIdBIGTIME
1439 			", size : %" B_PRIuSIZE "\n", id, performanceTime, size));
1440 
1441 	BParameter* parameter = NULL;
1442 	for (int32 i = 0; i < fWeb->CountParameters(); i++) {
1443 		parameter = fWeb->ParameterAt(i);
1444 		if (parameter->ID() == id)
1445 			break;
1446 	}
1447 
1448 	if (parameter == NULL)
1449 		return;
1450 
1451 	if (id == PARAMETER_ID_OUTPUT_FREQUENCY
1452 		|| (id == PARAMETER_ID_INPUT_FREQUENCY
1453 			&& (fDevice->Description().output_rates & B_SR_SAME_AS_INPUT))) {
1454 		uint32 rate;
1455 		if (size < sizeof(rate))
1456 			return;
1457 		memcpy(&rate, value, sizeof(rate));
1458 
1459 		if (rate == fOutputPreferredFormat.u.raw_audio.frame_rate)
1460 			return;
1461 
1462 		// create a cookie RequestCompleted() can get the old frame rate from,
1463 		// if anything goes wrong
1464 		FrameRateChangeCookie* cookie
1465 			= new(std::nothrow) FrameRateChangeCookie;
1466 		if (cookie == NULL)
1467 			return;
1468 
1469 		cookie->oldFrameRate = fOutputPreferredFormat.u.raw_audio.frame_rate;
1470 		cookie->id = id;
1471 		BReference<FrameRateChangeCookie> cookieReference(cookie, true);
1472 
1473 		// NOTE: What we should do is call RequestFormatChange() for all
1474 		// connections and change the device's format in RequestCompleted().
1475 		// Unfortunately we need the new buffer size first, which we only get
1476 		// from the device after changing the format. So we do that now and
1477 		// reset it in RequestCompleted(), if something went wrong. This causes
1478 		// the buffers we receive until then to be played incorrectly leading
1479 		// to unpleasant noise.
1480 		float frameRate = MultiAudio::convert_to_sample_rate(rate);
1481 		if (_SetNodeInputFrameRate(frameRate) != B_OK)
1482 			return;
1483 
1484 		for (int32 i = 0; i < fInputs.CountItems(); i++) {
1485 			node_input* channel = (node_input*)fInputs.ItemAt(i);
1486 			if (channel->fInput.source == media_source::null)
1487 				continue;
1488 
1489 			media_format newFormat = channel->fInput.format;
1490 			newFormat.u.raw_audio.frame_rate = frameRate;
1491 			newFormat.u.raw_audio.buffer_size
1492 				= fOutputPreferredFormat.u.raw_audio.buffer_size;
1493 
1494 			int32 changeTag = 0;
1495 			status_t error = RequestFormatChange(channel->fInput.source,
1496 				channel->fInput.destination, newFormat, NULL, &changeTag);
1497 			if (error == B_OK)
1498 				cookie->AcquireReference();
1499 		}
1500 
1501 		if (id != PARAMETER_ID_INPUT_FREQUENCY)
1502 			return;
1503 		//Do not return cause we should go in the next if
1504 	}
1505 
1506 	if (id == PARAMETER_ID_INPUT_FREQUENCY) {
1507 		uint32 rate;
1508 		if (size < sizeof(rate))
1509 			return;
1510 		memcpy(&rate, value, sizeof(rate));
1511 
1512 		if (rate == fInputPreferredFormat.u.raw_audio.frame_rate)
1513 			return;
1514 
1515 		// create a cookie RequestCompleted() can get the old frame rate from,
1516 		// if anything goes wrong
1517 		FrameRateChangeCookie* cookie
1518 			= new(std::nothrow) FrameRateChangeCookie;
1519 		if (cookie == NULL)
1520 			return;
1521 
1522 		cookie->oldFrameRate = fInputPreferredFormat.u.raw_audio.frame_rate;
1523 		cookie->id = id;
1524 		BReference<FrameRateChangeCookie> cookieReference(cookie, true);
1525 
1526 		// NOTE: What we should do is call RequestFormatChange() for all
1527 		// connections and change the device's format in RequestCompleted().
1528 		// Unfortunately we need the new buffer size first, which we only get
1529 		// from the device after changing the format. So we do that now and
1530 		// reset it in RequestCompleted(), if something went wrong. This causes
1531 		// the buffers we receive until then to be played incorrectly leading
1532 		// to unpleasant noise.
1533 		float frameRate = MultiAudio::convert_to_sample_rate(rate);
1534 		if (_SetNodeOutputFrameRate(frameRate) != B_OK)
1535 			return;
1536 
1537 		for (int32 i = 0; i < fOutputs.CountItems(); i++) {
1538 			node_output* channel = (node_output*)fOutputs.ItemAt(i);
1539 			if (channel->fOutput.source == media_source::null)
1540 				continue;
1541 
1542 			media_format newFormat = channel->fOutput.format;
1543 			newFormat.u.raw_audio.frame_rate = frameRate;
1544 			newFormat.u.raw_audio.buffer_size
1545 				= fInputPreferredFormat.u.raw_audio.buffer_size;
1546 
1547 			int32 changeTag = 0;
1548 			status_t error = RequestFormatChange(channel->fOutput.source,
1549 				channel->fOutput.destination, newFormat, NULL, &changeTag);
1550 			if (error == B_OK)
1551 				cookie->AcquireReference();
1552 		}
1553 
1554 		return;
1555 	}
1556 
1557 	multi_mix_value_info info;
1558 	multi_mix_value values[2];
1559 	info.values = values;
1560 	info.item_count = 0;
1561 	multi_mix_control* controls = fDevice->MixControlInfo().controls;
1562 	int32 control_id = controls[id - 100].id;
1563 
1564 	if (parameter->Type() == BParameter::B_CONTINUOUS_PARAMETER) {
1565 		for (uint32 i = 0; i < size / sizeof(float); i++) {
1566 			PRINT(("SetParameterValue B_CONTINUOUS_PARAMETER value[%" B_PRIi32
1567 					"] : %f\n", i, ((float*)value)[i]));
1568 		}
1569 		info.item_count = 1;
1570 		values[0].id = control_id;
1571 		values[0].gain = ((float*)value)[0];
1572 
1573 		if (parameter->CountChannels() == 2) {
1574 			info.item_count = 2;
1575 			values[1].id = controls[id + 1 - 100].id;
1576 			values[1].gain = ((float*)value)[1];
1577 		}
1578 	} else if (parameter->Type() == BParameter::B_DISCRETE_PARAMETER) {
1579 		for (uint32 i = 0; i < size / sizeof(int32); i++) {
1580 			PRINT(("SetParameterValue B_DISCRETE_PARAMETER value[%" B_PRIi32
1581 					"] : %" B_PRIi32 "\n", i, ((int32*)value)[i]));
1582 		}
1583 
1584 		BDiscreteParameter* discrete = (BDiscreteParameter*)parameter;
1585 		if (discrete->CountItems() <= 2) {
1586 			info.item_count = 1;
1587 			values[0].id = control_id;
1588 			values[0].enable = ((int32*)value)[0] == 1;
1589 		} else {
1590 			info.item_count = 1;
1591 			values[0].id = control_id;
1592 			values[0].mux = ((uint32*)value)[0];
1593 		}
1594 	}
1595 
1596 	if (info.item_count > 0) {
1597 		status_t status = fDevice->SetMix(&info);
1598 		if (status != B_OK)
1599 			fprintf(stderr, "Failed on DRIVER_SET_MIX\n");
1600 	}
1601 }
1602 
1603 
1604 BParameterWeb*
1605 MultiAudioNode::MakeParameterWeb()
1606 {
1607 	CALLED();
1608 	BParameterWeb* web = new BParameterWeb;
1609 
1610 	PRINT(("MixControlInfo().control_count : %" B_PRIi32 "\n",
1611 		fDevice->MixControlInfo().control_count));
1612 
1613 	BParameterGroup* generalGroup = web->MakeGroup(B_TRANSLATE("General"));
1614 
1615 	const multi_description& description = fDevice->Description();
1616 
1617 	if (description.output_rates & B_SR_SAME_AS_INPUT) {
1618 		_CreateFrequencyParameterGroup(generalGroup, B_TRANSLATE("Input & Output"),
1619 			PARAMETER_ID_INPUT_FREQUENCY, description.input_rates);
1620 	} else {
1621 		_CreateFrequencyParameterGroup(generalGroup, B_TRANSLATE("Input"),
1622 			PARAMETER_ID_INPUT_FREQUENCY, description.input_rates);
1623 		_CreateFrequencyParameterGroup(generalGroup, B_TRANSLATE("Output"),
1624 			PARAMETER_ID_OUTPUT_FREQUENCY, description.output_rates);
1625 	}
1626 
1627 	multi_mix_control* controls = fDevice->MixControlInfo().controls;
1628 
1629 	for (int i = 0; i < fDevice->MixControlInfo().control_count; i++) {
1630 		if (controls[i].flags & B_MULTI_MIX_GROUP && controls[i].parent == 0) {
1631 			PRINT(("NEW_GROUP\n"));
1632 			BParameterGroup* child = web->MakeGroup(
1633 				_GetControlName(controls[i]));
1634 
1635 			int32 numParameters = 0;
1636 			_ProcessGroup(child, i, numParameters);
1637 		}
1638 	}
1639 
1640 	return web;
1641 }
1642 
1643 
1644 const char*
1645 MultiAudioNode::_GetControlName(multi_mix_control& control)
1646 {
1647 	if (control.string != S_null)
1648 		return kMultiControlString[control.string];
1649 
1650 	return control.name;
1651 }
1652 
1653 
1654 void
1655 MultiAudioNode::_ProcessGroup(BParameterGroup* group, int32 index,
1656 	int32& numParameters)
1657 {
1658 	CALLED();
1659 	multi_mix_control* parent = &fDevice->MixControlInfo().controls[index];
1660 	multi_mix_control* controls = fDevice->MixControlInfo().controls;
1661 
1662 	for (int32 i = 0; i < fDevice->MixControlInfo().control_count; i++) {
1663 		if (controls[i].parent != parent->id)
1664 			continue;
1665 
1666 		const char* name = _GetControlName(controls[i]);
1667 
1668 		if (controls[i].flags & B_MULTI_MIX_GROUP) {
1669 			PRINT(("NEW_GROUP\n"));
1670 			BParameterGroup* child = group->MakeGroup(name);
1671 			child->MakeNullParameter(100 + i, B_MEDIA_RAW_AUDIO, name,
1672 				B_WEB_BUFFER_OUTPUT);
1673 
1674 			int32 num = 1;
1675 			_ProcessGroup(child, i, num);
1676 		} else if (controls[i].flags & B_MULTI_MIX_MUX) {
1677 			PRINT(("NEW_MUX\n"));
1678 			BDiscreteParameter* parameter = group->MakeDiscreteParameter(
1679 				100 + i, B_MEDIA_RAW_AUDIO, name, B_INPUT_MUX);
1680 			if (numParameters > 0) {
1681 				(group->ParameterAt(numParameters - 1))->AddOutput(
1682 					group->ParameterAt(numParameters));
1683 				numParameters++;
1684 			}
1685 			_ProcessMux(parameter, i);
1686 		} else if (controls[i].flags & B_MULTI_MIX_GAIN) {
1687 			PRINT(("NEW_GAIN\n"));
1688 			group->MakeContinuousParameter(100 + i,
1689 				B_MEDIA_RAW_AUDIO, "", B_MASTER_GAIN, "dB",
1690 				controls[i].gain.min_gain, controls[i].gain.max_gain,
1691 				controls[i].gain.granularity);
1692 
1693 			if (i + 1 < fDevice->MixControlInfo().control_count
1694 				&& controls[i + 1].master == controls[i].id
1695 				&& controls[i + 1].flags & B_MULTI_MIX_GAIN) {
1696 				group->ParameterAt(numParameters)->SetChannelCount(
1697 					group->ParameterAt(numParameters)->CountChannels() + 1);
1698 				i++;
1699 			}
1700 
1701 			PRINT(("num parameters : %" B_PRId32 "\n", numParameters));
1702 			if (numParameters > 0) {
1703 				(group->ParameterAt(numParameters - 1))->AddOutput(
1704 					group->ParameterAt(numParameters));
1705 				numParameters++;
1706 			}
1707 		} else if (controls[i].flags & B_MULTI_MIX_ENABLE) {
1708 			PRINT(("NEW_ENABLE\n"));
1709 			if (controls[i].string == S_MUTE) {
1710 				group->MakeDiscreteParameter(100 + i,
1711 					B_MEDIA_RAW_AUDIO, name, B_MUTE);
1712 			} else {
1713 				group->MakeDiscreteParameter(100 + i,
1714 					B_MEDIA_RAW_AUDIO, name, B_ENABLE);
1715 			}
1716 			if (numParameters > 0) {
1717 				(group->ParameterAt(numParameters - 1))->AddOutput(
1718 					group->ParameterAt(numParameters));
1719 				numParameters++;
1720 			}
1721 		}
1722 	}
1723 }
1724 
1725 
1726 void
1727 MultiAudioNode::_ProcessMux(BDiscreteParameter* parameter, int32 index)
1728 {
1729 	CALLED();
1730 	multi_mix_control* parent = &fDevice->MixControlInfo().controls[index];
1731 	multi_mix_control* controls = fDevice->MixControlInfo().controls;
1732 	int32 itemIndex = 0;
1733 
1734 	for (int32 i = 0; i < fDevice->MixControlInfo().control_count; i++) {
1735 		if (controls[i].parent != parent->id)
1736 			continue;
1737 
1738 		if (controls[i].flags & B_MULTI_MIX_MUX_VALUE) {
1739 			PRINT(("NEW_MUX_VALUE\n"));
1740 			parameter->AddItem(itemIndex, _GetControlName(controls[i]));
1741 			itemIndex++;
1742 		}
1743 	}
1744 }
1745 
1746 
1747 void
1748 MultiAudioNode::_CreateFrequencyParameterGroup(BParameterGroup* parentGroup,
1749 	const char* name, int32 parameterID, uint32 rateMask)
1750 {
1751 	BParameterGroup* group = parentGroup->MakeGroup(name);
1752 	BDiscreteParameter* frequencyParam = group->MakeDiscreteParameter(
1753 		parameterID, B_MEDIA_NO_TYPE, BString(name) << B_TRANSLATE(" frequency:"),
1754 		B_GENERIC);
1755 
1756 	for (int32 i = 0; kSampleRateInfos[i].name != NULL; i++) {
1757 		const sample_rate_info& info = kSampleRateInfos[i];
1758 		if ((rateMask & info.multiAudioRate) != 0) {
1759 			frequencyParam->AddItem(info.multiAudioRate,
1760 				BString(info.name) << " Hz");
1761 		}
1762 	}
1763 }
1764 
1765 
1766 //	#pragma mark - MultiAudioNode specific functions
1767 
1768 
1769 int32
1770 MultiAudioNode::_OutputThread()
1771 {
1772 	CALLED();
1773 	multi_buffer_info bufferInfo;
1774 	bufferInfo.info_size = sizeof(multi_buffer_info);
1775 	bufferInfo.playback_buffer_cycle = 0;
1776 	bufferInfo.record_buffer_cycle = 0;
1777 
1778 	// init the performance time computation
1779 	{
1780 		BAutolock locker(fBufferLock);
1781 		fTimeComputer.Init(fOutputPreferredFormat.u.raw_audio.frame_rate,
1782 			system_time());
1783 	}
1784 
1785 	while (true) {
1786 		// TODO: why this semaphore??
1787 		if (acquire_sem_etc(fBufferFreeSem, 1, B_RELATIVE_TIMEOUT, 0)
1788 				== B_BAD_SEM_ID) {
1789 			return B_OK;
1790 		}
1791 
1792 		BAutolock locker(fBufferLock);
1793 			// make sure the buffers don't change while we're playing with them
1794 
1795 		// send buffer
1796 		fDevice->BufferExchange(&bufferInfo);
1797 
1798 		//PRINT(("MultiAudioNode::RunThread: buffer exchanged\n"));
1799 		//PRINT(("MultiAudioNode::RunThread: played_real_time : %Ld\n", bufferInfo.played_real_time));
1800 		//PRINT(("MultiAudioNode::RunThread: played_frames_count : %Ld\n", bufferInfo.played_frames_count));
1801 		//PRINT(("MultiAudioNode::RunThread: buffer_cycle : %li\n", bufferInfo.playback_buffer_cycle));
1802 
1803 		for (int32 i = 0; i < fInputs.CountItems(); i++) {
1804 			node_input* input = (node_input*)fInputs.ItemAt(i);
1805 
1806 			if (bufferInfo.playback_buffer_cycle >= 0
1807 				&& bufferInfo.playback_buffer_cycle
1808 						< fDevice->BufferList().return_playback_buffers
1809 				&& (input->fOldBufferInfo.playback_buffer_cycle
1810 						!= bufferInfo.playback_buffer_cycle
1811 					|| fDevice->BufferList().return_playback_buffers == 1)
1812 				&& (input->fInput.source != media_source::null
1813 					|| input->fChannelId == 0)) {
1814 				//PRINT(("playback_buffer_cycle ok input : %li %ld\n", i, bufferInfo.playback_buffer_cycle));
1815 
1816 				input->fBufferCycle = (bufferInfo.playback_buffer_cycle - 1
1817 						+ fDevice->BufferList().return_playback_buffers)
1818 					% fDevice->BufferList().return_playback_buffers;
1819 
1820 				// update the timesource
1821 				if (input->fChannelId == 0) {
1822 					//PRINT(("updating timesource\n"));
1823 					_UpdateTimeSource(bufferInfo, input->fOldBufferInfo,
1824 						*input);
1825 				}
1826 
1827 				input->fOldBufferInfo = bufferInfo;
1828 
1829 				if (input->fBuffer != NULL) {
1830 					_FillNextBuffer(*input, input->fBuffer);
1831 					input->fBuffer->Recycle();
1832 					input->fBuffer = NULL;
1833 				} else {
1834 					// put zeros in current buffer
1835 					if (input->fInput.source != media_source::null)
1836 						_WriteZeros(*input, input->fBufferCycle);
1837 					//PRINT(("MultiAudioNode::Runthread WriteZeros\n"));
1838 				}
1839 
1840 				// mark buffer free
1841 				release_sem(fBufferFreeSem);
1842 			} else {
1843 				//PRINT(("playback_buffer_cycle non ok input : %i\n", i));
1844 			}
1845 		}
1846 
1847 		PRINT(("MultiAudioNode::RunThread: recorded_real_time : %" B_PRIdBIGTIME
1848 				"\n", bufferInfo.recorded_real_time));
1849 		PRINT(("MultiAudioNode::RunThread: recorded_frames_count : %"
1850 				B_PRId64 "\n", bufferInfo.recorded_frames_count));
1851 		PRINT(("MultiAudioNode::RunThread: record_buffer_cycle : %" B_PRIi32
1852 				"\n", bufferInfo.record_buffer_cycle));
1853 
1854 		for (int32 i = 0; i < fOutputs.CountItems(); i++) {
1855 			node_output* output = (node_output*)fOutputs.ItemAt(i);
1856 
1857 			// make sure we're both started *and* connected before delivering a
1858 			// buffer
1859 			if (RunState() == BMediaEventLooper::B_STARTED
1860 				&& output->fOutput.destination != media_destination::null) {
1861 				if (bufferInfo.record_buffer_cycle >= 0
1862 					&& bufferInfo.record_buffer_cycle
1863 							< fDevice->BufferList().return_record_buffers
1864 					&& (output->fOldBufferInfo.record_buffer_cycle
1865 							!= bufferInfo.record_buffer_cycle
1866 						|| fDevice->BufferList().return_record_buffers == 1)) {
1867 					//PRINT(("record_buffer_cycle ok\n"));
1868 
1869 					output->fBufferCycle = bufferInfo.record_buffer_cycle;
1870 
1871 					// Get the next buffer of data
1872 					BBuffer* buffer = _FillNextBuffer(bufferInfo, *output);
1873 					if (buffer != NULL) {
1874 						// send the buffer downstream if and only if output is
1875 						// enabled
1876 						status_t err = B_ERROR;
1877 						if (output->fOutputEnabled) {
1878 							err = SendBuffer(buffer, output->fOutput.source,
1879 								output->fOutput.destination);
1880 						}
1881 						if (err) {
1882 							buffer->Recycle();
1883 						} else {
1884 							// track how much media we've delivered so far
1885 							size_t numSamples
1886 								= output->fOutput.format.u.raw_audio.buffer_size
1887 								/ (output->fOutput.format.u.raw_audio.format
1888 									& media_raw_audio_format::B_AUDIO_SIZE_MASK);
1889 							output->fSamplesSent += numSamples;
1890 						}
1891 					}
1892 
1893 					output->fOldBufferInfo = bufferInfo;
1894 				} else {
1895 					//PRINT(("record_buffer_cycle non ok\n"));
1896 				}
1897 			}
1898 		}
1899 	}
1900 
1901 	return B_OK;
1902 }
1903 
1904 
1905 void
1906 MultiAudioNode::_WriteZeros(node_input& input, uint32 bufferCycle)
1907 {
1908 	//CALLED();
1909 	/*int32 samples = input.fInput.format.u.raw_audio.buffer_size;
1910 	if(input.fInput.format.u.raw_audio.format == media_raw_audio_format::B_AUDIO_UCHAR) {
1911 		uint8 *sample = (uint8*)fDevice->BufferList().playback_buffers[input.fBufferCycle][input.fChannelId].base;
1912 		for(int32 i = samples-1; i>=0; i--)
1913 			*sample++ = 128;
1914 	} else {
1915 		int32 *sample = (int32*)fDevice->BufferList().playback_buffers[input.fBufferCycle][input.fChannelId].base;
1916 		for(int32 i = (samples / 4)-1; i>=0; i--)
1917 			*sample++ = 0;
1918 	}*/
1919 
1920 	uint32 channelCount = input.fFormat.u.raw_audio.channel_count;
1921 	uint32 bufferSize = fDevice->BufferList().return_playback_buffer_size;
1922 	size_t stride = fDevice->BufferList().playback_buffers[bufferCycle]
1923 		[input.fChannelId].stride;
1924 
1925 	switch (input.fFormat.u.raw_audio.format) {
1926 		case media_raw_audio_format::B_AUDIO_FLOAT:
1927 			for (uint32 channel = 0; channel < channelCount; channel++) {
1928 				char* dest = _PlaybackBuffer(bufferCycle,
1929 					input.fChannelId + channel);
1930 				for (uint32 i = bufferSize; i > 0; i--) {
1931 					*(float*)dest = 0;
1932 					dest += stride;
1933 				}
1934 			}
1935 			break;
1936 
1937 		case media_raw_audio_format::B_AUDIO_DOUBLE:
1938 			for (uint32 channel = 0; channel < channelCount; channel++) {
1939 				char* dest = _PlaybackBuffer(bufferCycle,
1940 					input.fChannelId + channel);
1941 				for (uint32 i = bufferSize; i > 0; i--) {
1942 					*(double*)dest = 0;
1943 					dest += stride;
1944 				}
1945 			}
1946 			break;
1947 
1948 		case media_raw_audio_format::B_AUDIO_INT:
1949 			for (uint32 channel = 0; channel < channelCount; channel++) {
1950 				char* dest = _PlaybackBuffer(bufferCycle,
1951 					input.fChannelId + channel);
1952 				for (uint32 i = bufferSize; i > 0; i--) {
1953 					*(int32*)dest = 0;
1954 					dest += stride;
1955 				}
1956 			}
1957 			break;
1958 
1959 		case media_raw_audio_format::B_AUDIO_SHORT:
1960 			for (uint32 channel = 0; channel < channelCount; channel++) {
1961 				char* dest = _PlaybackBuffer(bufferCycle,
1962 					input.fChannelId + channel);
1963 				for (uint32 i = bufferSize; i > 0; i--) {
1964 					*(int16*)dest = 0;
1965 					dest += stride;
1966 				}
1967 			}
1968 			break;
1969 
1970 		case media_raw_audio_format::B_AUDIO_UCHAR:
1971 			for (uint32 channel = 0; channel < channelCount; channel++) {
1972 				char* dest = _PlaybackBuffer(bufferCycle,
1973 					input.fChannelId + channel);
1974 				for (uint32 i = bufferSize; i > 0; i--) {
1975 					*(uint8*)dest = 128;
1976 					dest += stride;
1977 				}
1978 			}
1979 			break;
1980 
1981 		case media_raw_audio_format::B_AUDIO_CHAR:
1982 			for (uint32 channel = 0; channel < channelCount; channel++) {
1983 				char* dest = _PlaybackBuffer(bufferCycle,
1984 					input.fChannelId + channel);
1985 				for (uint32 i = bufferSize; i > 0; i--) {
1986 					*(int8*)dest = 0;
1987 					dest += stride;
1988 				}
1989 			}
1990 			break;
1991 
1992 		default:
1993 			fprintf(stderr, "ERROR in WriteZeros format not handled\n");
1994 	}
1995 }
1996 
1997 
1998 void
1999 MultiAudioNode::_FillWithZeros(node_input& input)
2000 {
2001 	CALLED();
2002 	for (int32 i = 0; i < fDevice->BufferList().return_playback_buffers; i++)
2003 		_WriteZeros(input, i);
2004 }
2005 
2006 
2007 void
2008 MultiAudioNode::_FillNextBuffer(node_input& input, BBuffer* buffer)
2009 {
2010 	uint32 channelCount = input.fInput.format.u.raw_audio.channel_count;
2011 	size_t inputSampleSize = input.fInput.format.u.raw_audio.format
2012 			& media_raw_audio_format::B_AUDIO_SIZE_MASK;
2013 
2014 	uint32 bufferSize = fDevice->BufferList().return_playback_buffer_size;
2015 
2016 	if (buffer->SizeUsed() / inputSampleSize / channelCount != bufferSize) {
2017 		_WriteZeros(input, input.fBufferCycle);
2018 		return;
2019 	}
2020 
2021 	if (channelCount != input.fFormat.u.raw_audio.channel_count) {
2022 		PRINT(("Channel count is different"));
2023 		return;
2024 	}
2025 
2026 	if (input.fResampler != NULL) {
2027 		size_t srcStride = channelCount * inputSampleSize;
2028 
2029 		for (uint32 channel = 0; channel < channelCount; channel++) {
2030 			char* src = (char*)buffer->Data() + channel * inputSampleSize;
2031 			char* dst = _PlaybackBuffer(input.fBufferCycle,
2032 							input.fChannelId + channel);
2033 			size_t dstStride = _PlaybackStride(input.fBufferCycle,
2034 							input.fChannelId + channel);
2035 
2036 			input.fResampler->Resample(src, srcStride,
2037 				dst, dstStride, bufferSize);
2038 		}
2039 	}
2040 }
2041 
2042 
2043 status_t
2044 MultiAudioNode::_StartOutputThreadIfNeeded()
2045 {
2046 	CALLED();
2047 	// the thread is already started ?
2048 	if (fThread >= 0)
2049 		return B_OK;
2050 
2051 	// allocate buffer free semaphore
2052 	fBufferFreeSem = create_sem(
2053 		fDevice->BufferList().return_playback_buffers - 1,
2054 		"multi_audio out buffer free");
2055 	if (fBufferFreeSem < B_OK)
2056 		return fBufferFreeSem;
2057 
2058 	PublishTime(-50, 0, 0);
2059 
2060 	fThread = spawn_thread(_OutputThreadEntry, "multi_audio audio output",
2061 		B_REAL_TIME_PRIORITY, this);
2062 	if (fThread < B_OK) {
2063 		delete_sem(fBufferFreeSem);
2064 		return fThread;
2065 	}
2066 
2067 	resume_thread(fThread);
2068 	return B_OK;
2069 }
2070 
2071 
2072 status_t
2073 MultiAudioNode::_StopOutputThread()
2074 {
2075 	CALLED();
2076 	delete_sem(fBufferFreeSem);
2077 
2078 	status_t exitValue;
2079 	wait_for_thread(fThread, &exitValue);
2080 	fThread = -1;
2081 	return B_OK;
2082 }
2083 
2084 
2085 void
2086 MultiAudioNode::_AllocateBuffers(node_output &channel)
2087 {
2088 	CALLED();
2089 
2090 	// allocate enough buffers to span our downstream latency, plus one
2091 	size_t size = channel.fOutput.format.u.raw_audio.buffer_size;
2092 	int32 count = int32(fLatency / BufferDuration() + 1 + 1);
2093 
2094 	PRINT(("\tlatency = %" B_PRIdBIGTIME ", buffer duration = %" B_PRIdBIGTIME
2095 			"\n", fLatency, BufferDuration()));
2096 	PRINT(("\tcreating group of %" B_PRId32 " buffers, size = %" B_PRIuSIZE
2097 			"\n", count, size));
2098 	channel.fBufferGroup = new BBufferGroup(size, count);
2099 }
2100 
2101 
2102 void
2103 MultiAudioNode::_UpdateTimeSource(multi_buffer_info& info,
2104 	multi_buffer_info& oldInfo, node_input& input)
2105 {
2106 	//CALLED();
2107 	if (!fTimeSourceStarted || oldInfo.played_real_time == 0)
2108 		return;
2109 
2110 	fTimeComputer.AddTimeStamp(info.played_real_time,
2111 		info.played_frames_count);
2112 	PublishTime(fTimeComputer.PerformanceTime(), fTimeComputer.RealTime(),
2113 		fTimeComputer.Drift());
2114 }
2115 
2116 
2117 BBuffer*
2118 MultiAudioNode::_FillNextBuffer(multi_buffer_info &info, node_output &output)
2119 {
2120 	//CALLED();
2121 	// get a buffer from our buffer group
2122 	//PRINT(("buffer size : %i, buffer duration : %i\n", fOutput.format.u.raw_audio.buffer_size, BufferDuration()));
2123 	//PRINT(("MBI.record_buffer_cycle : %i\n", MBI.record_buffer_cycle));
2124 	//PRINT(("MBI.recorded_real_time : %i\n", MBI.recorded_real_time));
2125 	//PRINT(("MBI.recorded_frames_count : %i\n", MBI.recorded_frames_count));
2126 	if (!output.fBufferGroup)
2127 		return NULL;
2128 
2129 	BBuffer* buffer = output.fBufferGroup->RequestBuffer(
2130 		output.fOutput.format.u.raw_audio.buffer_size, BufferDuration());
2131 	if (buffer == NULL) {
2132 		// If we fail to get a buffer (for example, if the request times out),
2133 		// we skip this buffer and go on to the next, to avoid locking up the
2134 		// control thread.
2135 		fprintf(stderr, "Buffer is null");
2136 		return NULL;
2137 	}
2138 
2139 	if (fDevice == NULL)
2140 		fprintf(stderr, "fDevice NULL\n");
2141 	if (buffer->Header() == NULL)
2142 		fprintf(stderr, "buffer->Header() NULL\n");
2143 	if (TimeSource() == NULL)
2144 		fprintf(stderr, "TimeSource() NULL\n");
2145 
2146 	uint32 channelCount = output.fOutput.format.u.raw_audio.channel_count;
2147 	size_t outputSampleSize = output.fOutput.format.u.raw_audio.format
2148 		& media_raw_audio_format::B_AUDIO_SIZE_MASK;
2149 
2150 	uint32 bufferSize = fDevice->BufferList().return_record_buffer_size;
2151 
2152 	if (output.fResampler != NULL) {
2153 		size_t dstStride = channelCount * outputSampleSize;
2154 
2155 		uint32 channelId = output.fChannelId
2156 			- fDevice->Description().output_channel_count;
2157 
2158 		for (uint32 channel = 0; channel < channelCount; channel++) {
2159 			char* src = _RecordBuffer(output.fBufferCycle,
2160 									channelId + channel);
2161 			size_t srcStride = _RecordStride(output.fBufferCycle,
2162 									channelId + channel);
2163 			char* dst = (char*)buffer->Data() + channel * outputSampleSize;
2164 
2165 			output.fResampler->Resample(src, srcStride, dst, dstStride,
2166 				bufferSize);
2167 		}
2168 	}
2169 
2170 	// fill in the buffer header
2171 	media_header* header = buffer->Header();
2172 	header->type = B_MEDIA_RAW_AUDIO;
2173 	header->size_used = output.fOutput.format.u.raw_audio.buffer_size;
2174 	header->time_source = TimeSource()->ID();
2175 	header->start_time = PerformanceTimeFor(info.recorded_real_time);
2176 
2177 	return buffer;
2178 }
2179 
2180 
2181 status_t
2182 MultiAudioNode::GetConfigurationFor(BMessage* message)
2183 {
2184 	CALLED();
2185 
2186 	BParameter *parameter = NULL;
2187 	void *buffer;
2188 	size_t bufferSize = 128;
2189 	bigtime_t lastChange;
2190 	status_t err;
2191 
2192 	if (message == NULL)
2193 		return B_BAD_VALUE;
2194 
2195 	buffer = malloc(bufferSize);
2196 	if (buffer == NULL)
2197 		return B_NO_MEMORY;
2198 
2199 	for (int32 i = 0; i < fWeb->CountParameters(); i++) {
2200 		parameter = fWeb->ParameterAt(i);
2201 		if (parameter->Type() != BParameter::B_CONTINUOUS_PARAMETER
2202 			&& parameter->Type() != BParameter::B_DISCRETE_PARAMETER)
2203 			continue;
2204 
2205 		PRINT(("getting parameter %" B_PRIi32 "\n", parameter->ID()));
2206 		size_t size = bufferSize;
2207 		while ((err = GetParameterValue(parameter->ID(), &lastChange, buffer,
2208 				&size)) == B_NO_MEMORY && bufferSize < 128 * 1024) {
2209 			bufferSize += 128;
2210 			free(buffer);
2211 			buffer = malloc(bufferSize);
2212 			if (buffer == NULL)
2213 				return B_NO_MEMORY;
2214 		}
2215 
2216 		if (err == B_OK && size > 0) {
2217 			message->AddInt32("parameterID", parameter->ID());
2218 			message->AddData("parameterData", B_RAW_TYPE, buffer, size, false);
2219 		} else {
2220 			PRINT(("parameter err : %s\n", strerror(err)));
2221 		}
2222 	}
2223 
2224 	free(buffer);
2225 	PRINT_OBJECT(*message);
2226 	return B_OK;
2227 }
2228 
2229 
2230 node_output*
2231 MultiAudioNode::_FindOutput(media_source source)
2232 {
2233 	node_output* channel = NULL;
2234 
2235 	for (int32 i = 0; i < fOutputs.CountItems(); i++) {
2236 		channel = (node_output*)fOutputs.ItemAt(i);
2237 		if (source == channel->fOutput.source)
2238 			break;
2239 	}
2240 
2241 	if (source != channel->fOutput.source)
2242 		return NULL;
2243 
2244 	return channel;
2245 }
2246 
2247 
2248 node_input*
2249 MultiAudioNode::_FindInput(media_destination dest)
2250 {
2251 	node_input* channel = NULL;
2252 
2253 	for (int32 i = 0; i < fInputs.CountItems(); i++) {
2254 		channel = (node_input*)fInputs.ItemAt(i);
2255 		if (dest == channel->fInput.destination)
2256 			break;
2257 	}
2258 
2259 	if (dest != channel->fInput.destination)
2260 		return NULL;
2261 
2262 	return channel;
2263 }
2264 
2265 
2266 node_input*
2267 MultiAudioNode::_FindInput(int32 destinationId)
2268 {
2269 	node_input* channel = NULL;
2270 
2271 	for (int32 i = 0; i < fInputs.CountItems(); i++) {
2272 		channel = (node_input*)fInputs.ItemAt(i);
2273 		if (destinationId == channel->fInput.destination.id)
2274 			break;
2275 	}
2276 
2277 	if (destinationId != channel->fInput.destination.id)
2278 		return NULL;
2279 
2280 	return channel;
2281 }
2282 
2283 
2284 /*static*/ status_t
2285 MultiAudioNode::_OutputThreadEntry(void* data)
2286 {
2287 	CALLED();
2288 	return static_cast<MultiAudioNode*>(data)->_OutputThread();
2289 }
2290 
2291 
2292 status_t
2293 MultiAudioNode::_SetNodeInputFrameRate(float frameRate)
2294 {
2295 	// check whether the frame rate is supported
2296 	uint32 multiAudioRate = MultiAudio::convert_from_sample_rate(frameRate);
2297 	if ((fDevice->Description().output_rates & multiAudioRate) == 0)
2298 		return B_BAD_VALUE;
2299 
2300 	BAutolock locker(fBufferLock);
2301 
2302 	// already set?
2303 	if (fDevice->FormatInfo().output.rate == multiAudioRate)
2304 		return B_OK;
2305 
2306 	// set the frame rate on the device
2307 	status_t error = fDevice->SetOutputFrameRate(multiAudioRate);
2308 	if (error != B_OK)
2309 		return error;
2310 
2311 	// it went fine -- update all formats
2312 	fOutputPreferredFormat.u.raw_audio.frame_rate = frameRate;
2313 	fOutputPreferredFormat.u.raw_audio.buffer_size
2314 		= fDevice->BufferList().return_playback_buffer_size
2315 			* (fOutputPreferredFormat.u.raw_audio.format
2316 				& media_raw_audio_format::B_AUDIO_SIZE_MASK)
2317 			* fOutputPreferredFormat.u.raw_audio.channel_count;
2318 
2319 	for (int32 i = 0; node_input* channel = (node_input*)fInputs.ItemAt(i);
2320 			i++) {
2321 		channel->fPreferredFormat.u.raw_audio.frame_rate = frameRate;
2322 		channel->fPreferredFormat.u.raw_audio.buffer_size
2323 			= fOutputPreferredFormat.u.raw_audio.buffer_size;
2324 
2325 		channel->fFormat.u.raw_audio.frame_rate = frameRate;
2326 		channel->fFormat.u.raw_audio.buffer_size
2327 			= fOutputPreferredFormat.u.raw_audio.buffer_size;
2328 
2329 		channel->fInput.format.u.raw_audio.frame_rate = frameRate;
2330 		channel->fInput.format.u.raw_audio.buffer_size
2331 			= fOutputPreferredFormat.u.raw_audio.buffer_size;
2332 	}
2333 
2334 	// make sure the time base is reset
2335 	fTimeComputer.SetFrameRate(frameRate);
2336 
2337 	// update internal latency
2338 	_UpdateInternalLatency(fOutputPreferredFormat);
2339 
2340 	return B_OK;
2341 }
2342 
2343 
2344 status_t
2345 MultiAudioNode::_SetNodeOutputFrameRate(float frameRate)
2346 {
2347 	// check whether the frame rate is supported
2348 	uint32 multiAudioRate = MultiAudio::convert_from_sample_rate(frameRate);
2349 	if ((fDevice->Description().input_rates & multiAudioRate) == 0)
2350 		return B_BAD_VALUE;
2351 
2352 	BAutolock locker(fBufferLock);
2353 
2354 	// already set?
2355 	if (fDevice->FormatInfo().input.rate == multiAudioRate)
2356 		return B_OK;
2357 
2358 	// set the frame rate on the device
2359 	status_t error = fDevice->SetInputFrameRate(multiAudioRate);
2360 	if (error != B_OK)
2361 		return error;
2362 
2363 	// it went fine -- update all formats
2364 	fInputPreferredFormat.u.raw_audio.frame_rate = frameRate;
2365 	fInputPreferredFormat.u.raw_audio.buffer_size
2366 		= fDevice->BufferList().return_record_buffer_size
2367 			* (fInputPreferredFormat.u.raw_audio.format
2368 				& media_raw_audio_format::B_AUDIO_SIZE_MASK)
2369 			* fInputPreferredFormat.u.raw_audio.channel_count;
2370 
2371 	for (int32 i = 0; node_output* channel = (node_output*)fOutputs.ItemAt(i);
2372 			i++) {
2373 		channel->fPreferredFormat.u.raw_audio.frame_rate = frameRate;
2374 		channel->fPreferredFormat.u.raw_audio.buffer_size
2375 			= fInputPreferredFormat.u.raw_audio.buffer_size;
2376 
2377 		channel->fFormat.u.raw_audio.frame_rate = frameRate;
2378 		channel->fFormat.u.raw_audio.buffer_size
2379 			= fInputPreferredFormat.u.raw_audio.buffer_size;
2380 
2381 		channel->fOutput.format.u.raw_audio.frame_rate = frameRate;
2382 		channel->fOutput.format.u.raw_audio.buffer_size
2383 			= fInputPreferredFormat.u.raw_audio.buffer_size;
2384 	}
2385 
2386 	// make sure the time base is reset
2387 	fTimeComputer.SetFrameRate(frameRate);
2388 
2389 	// update internal latency
2390 	_UpdateInternalLatency(fInputPreferredFormat);
2391 
2392 	return B_OK;
2393 }
2394 
2395 
2396 void
2397 MultiAudioNode::_UpdateInternalLatency(const media_format& format)
2398 {
2399 	// use half a buffer length latency
2400 	fInternalLatency = format.u.raw_audio.buffer_size * 10000 / 2
2401 		/ ((format.u.raw_audio.format
2402 				& media_raw_audio_format::B_AUDIO_SIZE_MASK)
2403 			* format.u.raw_audio.channel_count)
2404 		/ ((int32)(format.u.raw_audio.frame_rate / 100));
2405 
2406 	PRINT(("  internal latency = %" B_PRIdBIGTIME "\n", fInternalLatency));
2407 
2408 	SetEventLatency(fInternalLatency);
2409 }
2410