1 /* 2 * Copyright 2006-2010, Haiku, Inc. All Rights Reserved. 3 * Distributed under the terms of the MIT License. 4 * 5 * Authors: 6 * Axel Dörfler, axeld@pinc-software.de 7 */ 8 9 10 #include "stack_private.h" 11 12 #include <stdlib.h> 13 #include <string.h> 14 #include <sys/ioctl.h> 15 #include <sys/time.h> 16 17 #include <new> 18 19 #include <Drivers.h> 20 #include <KernelExport.h> 21 #include <Select.h> 22 23 #include <AutoDeleter.h> 24 #include <team.h> 25 #include <util/AutoLock.h> 26 #include <util/list.h> 27 #include <WeakReferenceable.h> 28 29 #include <fs/select_sync_pool.h> 30 #include <kernel.h> 31 32 #include <net_protocol.h> 33 #include <net_stack.h> 34 #include <net_stat.h> 35 36 #include "ancillary_data.h" 37 #include "utility.h" 38 39 40 //#define TRACE_SOCKET 41 #ifdef TRACE_SOCKET 42 # define TRACE(x...) dprintf(STACK_DEBUG_PREFIX x) 43 #else 44 # define TRACE(x...) ; 45 #endif 46 47 48 struct net_socket_private; 49 typedef DoublyLinkedList<net_socket_private> SocketList; 50 51 struct net_socket_private : net_socket, 52 DoublyLinkedListLinkImpl<net_socket_private>, 53 BWeakReferenceable { 54 net_socket_private(); 55 ~net_socket_private(); 56 57 void RemoveFromParent(); 58 59 BWeakReference<net_socket_private> parent; 60 team_id owner; 61 uint32 max_backlog; 62 uint32 child_count; 63 SocketList pending_children; 64 SocketList connected_children; 65 66 struct select_sync_pool* select_pool; 67 mutex lock; 68 69 bool is_connected; 70 bool is_in_socket_list; 71 }; 72 73 74 int socket_bind(net_socket* socket, const struct sockaddr* address, 75 socklen_t addressLength); 76 int socket_setsockopt(net_socket* socket, int level, int option, 77 const void* value, int length); 78 ssize_t socket_read_avail(net_socket* socket); 79 80 static SocketList sSocketList; 81 static mutex sSocketLock; 82 83 84 net_socket_private::net_socket_private() 85 : 86 owner(-1), 87 max_backlog(0), 88 child_count(0), 89 select_pool(NULL), 90 is_connected(false), 91 is_in_socket_list(false) 92 { 93 first_protocol = NULL; 94 first_info = NULL; 95 options = 0; 96 linger = 0; 97 bound_to_device = 0; 98 error = 0; 99 100 address.ss_len = 0; 101 peer.ss_len = 0; 102 103 mutex_init(&lock, "socket"); 104 105 // set defaults (may be overridden by the protocols) 106 send.buffer_size = 65535; 107 send.low_water_mark = 1; 108 send.timeout = B_INFINITE_TIMEOUT; 109 receive.buffer_size = 65535; 110 receive.low_water_mark = 1; 111 receive.timeout = B_INFINITE_TIMEOUT; 112 } 113 114 115 net_socket_private::~net_socket_private() 116 { 117 TRACE("delete net_socket %p\n", this); 118 119 if (parent != NULL) 120 panic("socket still has a parent!"); 121 122 if (is_in_socket_list) { 123 MutexLocker _(sSocketLock); 124 sSocketList.Remove(this); 125 } 126 127 mutex_lock(&lock); 128 129 // also delete all children of this socket 130 while (net_socket_private* child = pending_children.RemoveHead()) { 131 child->RemoveFromParent(); 132 } 133 while (net_socket_private* child = connected_children.RemoveHead()) { 134 child->RemoveFromParent(); 135 } 136 137 mutex_unlock(&lock); 138 139 put_domain_protocols(this); 140 141 mutex_destroy(&lock); 142 } 143 144 145 void 146 net_socket_private::RemoveFromParent() 147 { 148 ASSERT(!is_in_socket_list && parent != NULL); 149 150 parent = NULL; 151 152 mutex_lock(&sSocketLock); 153 sSocketList.Add(this); 154 mutex_unlock(&sSocketLock); 155 156 is_in_socket_list = true; 157 158 ReleaseReference(); 159 } 160 161 162 // #pragma mark - 163 164 165 static size_t 166 compute_user_iovec_length(iovec* userVec, uint32 count) 167 { 168 size_t length = 0; 169 170 for (uint32 i = 0; i < count; i++) { 171 iovec vec; 172 if (user_memcpy(&vec, userVec + i, sizeof(iovec)) < B_OK) 173 return 0; 174 175 length += vec.iov_len; 176 } 177 178 return length; 179 } 180 181 182 static status_t 183 create_socket(int family, int type, int protocol, net_socket_private** _socket) 184 { 185 struct net_socket_private* socket = new(std::nothrow) net_socket_private; 186 if (socket == NULL) 187 return B_NO_MEMORY; 188 status_t status = socket->InitCheck(); 189 if (status != B_OK) { 190 delete socket; 191 return status; 192 } 193 194 socket->family = family; 195 socket->type = type; 196 socket->protocol = protocol; 197 198 status = get_domain_protocols(socket); 199 if (status != B_OK) { 200 delete socket; 201 return status; 202 } 203 204 TRACE("create net_socket %p (%u.%u.%u):\n", socket, socket->family, 205 socket->type, socket->protocol); 206 207 #ifdef TRACE_SOCKET 208 net_protocol* current = socket->first_protocol; 209 for (int i = 0; current != NULL; current = current->next, i++) 210 TRACE(" [%d] %p %s\n", i, current, current->module->info.name); 211 #endif 212 213 *_socket = socket; 214 return B_OK; 215 } 216 217 218 static status_t 219 add_ancillary_data(net_socket* socket, ancillary_data_container* container, 220 void* data, size_t dataLen) 221 { 222 cmsghdr* header = (cmsghdr*)data; 223 224 if (dataLen == 0) 225 return B_OK; 226 227 if (socket->first_info->add_ancillary_data == NULL) 228 return B_NOT_SUPPORTED; 229 230 while (true) { 231 if (header->cmsg_len < CMSG_LEN(0) || header->cmsg_len > dataLen) 232 return B_BAD_VALUE; 233 234 status_t status = socket->first_info->add_ancillary_data( 235 socket->first_protocol, container, header); 236 if (status != B_OK) 237 return status; 238 239 if (dataLen <= _ALIGN(header->cmsg_len)) 240 break; 241 dataLen -= _ALIGN(header->cmsg_len); 242 header = (cmsghdr*)((uint8*)header + _ALIGN(header->cmsg_len)); 243 } 244 245 return B_OK; 246 } 247 248 249 static status_t 250 process_ancillary_data(net_socket* socket, ancillary_data_container* container, 251 msghdr* messageHeader) 252 { 253 uint8* dataBuffer = (uint8*)messageHeader->msg_control; 254 int dataBufferLen = messageHeader->msg_controllen; 255 256 if (container == NULL || dataBuffer == NULL) { 257 messageHeader->msg_controllen = 0; 258 return B_OK; 259 } 260 261 ancillary_data_header header; 262 void* data = NULL; 263 264 while ((data = next_ancillary_data(container, data, &header)) != NULL) { 265 if (socket->first_info->process_ancillary_data == NULL) 266 return B_NOT_SUPPORTED; 267 268 ssize_t bytesWritten = socket->first_info->process_ancillary_data( 269 socket->first_protocol, &header, data, dataBuffer, dataBufferLen); 270 if (bytesWritten < 0) 271 return bytesWritten; 272 273 dataBuffer += bytesWritten; 274 dataBufferLen -= bytesWritten; 275 } 276 277 messageHeader->msg_controllen -= dataBufferLen; 278 279 return B_OK; 280 } 281 282 283 static status_t 284 process_ancillary_data(net_socket* socket, 285 net_buffer* buffer, msghdr* messageHeader) 286 { 287 void *dataBuffer = messageHeader->msg_control; 288 ssize_t bytesWritten; 289 290 if (dataBuffer == NULL) { 291 messageHeader->msg_controllen = 0; 292 return B_OK; 293 } 294 295 if (socket->first_info->process_ancillary_data_no_container == NULL) 296 return B_NOT_SUPPORTED; 297 298 bytesWritten = socket->first_info->process_ancillary_data_no_container( 299 socket->first_protocol, buffer, dataBuffer, 300 messageHeader->msg_controllen); 301 if (bytesWritten < 0) 302 return bytesWritten; 303 messageHeader->msg_controllen = bytesWritten; 304 305 return B_OK; 306 } 307 308 309 static ssize_t 310 socket_receive_no_buffer(net_socket* socket, msghdr* header, void* data, 311 size_t length, int flags) 312 { 313 iovec stackVec = { data, length }; 314 iovec* vecs = header ? header->msg_iov : &stackVec; 315 int vecCount = header ? header->msg_iovlen : 1; 316 sockaddr* address = header ? (sockaddr*)header->msg_name : NULL; 317 socklen_t* addressLen = header ? &header->msg_namelen : NULL; 318 319 ancillary_data_container* ancillaryData = NULL; 320 ssize_t bytesRead = socket->first_info->read_data_no_buffer( 321 socket->first_protocol, vecs, vecCount, &ancillaryData, address, 322 addressLen); 323 if (bytesRead < 0) 324 return bytesRead; 325 326 CObjectDeleter< 327 ancillary_data_container, void, delete_ancillary_data_container> 328 ancillaryDataDeleter(ancillaryData); 329 330 // process ancillary data 331 if (header != NULL) { 332 status_t status = process_ancillary_data(socket, ancillaryData, header); 333 if (status != B_OK) 334 return status; 335 336 header->msg_flags = 0; 337 } 338 339 return bytesRead; 340 } 341 342 343 #if ENABLE_DEBUGGER_COMMANDS 344 345 346 static void 347 print_socket_line(net_socket_private* socket, const char* prefix) 348 { 349 BReference<net_socket_private> parent; 350 if (socket->parent.PrivatePointer() != NULL) 351 parent = socket->parent.GetReference(); 352 kprintf("%s%p %2d.%2d.%2d %6" B_PRId32 " %p %p %p%s\n", prefix, socket, 353 socket->family, socket->type, socket->protocol, socket->owner, 354 socket->first_protocol, socket->first_info, parent.Get(), 355 parent.IsSet() ? socket->is_connected ? " (c)" : " (p)" : ""); 356 } 357 358 359 static int 360 dump_socket(int argc, char** argv) 361 { 362 if (argc < 2) { 363 kprintf("usage: %s [address]\n", argv[0]); 364 return 0; 365 } 366 367 net_socket_private* socket = (net_socket_private*)parse_expression(argv[1]); 368 369 kprintf("SOCKET %p\n", socket); 370 kprintf(" family.type.protocol: %d.%d.%d\n", 371 socket->family, socket->type, socket->protocol); 372 BReference<net_socket_private> parent; 373 if (socket->parent.PrivatePointer() != NULL) 374 parent = socket->parent.GetReference(); 375 kprintf(" parent: %p\n", parent.Get()); 376 kprintf(" first protocol: %p\n", socket->first_protocol); 377 kprintf(" first module_info: %p\n", socket->first_info); 378 kprintf(" options: %x\n", socket->options); 379 kprintf(" linger: %d\n", socket->linger); 380 kprintf(" bound to device: %" B_PRIu32 "\n", socket->bound_to_device); 381 kprintf(" owner: %" B_PRId32 "\n", socket->owner); 382 kprintf(" max backlog: %" B_PRId32 "\n", socket->max_backlog); 383 kprintf(" is connected: %d\n", socket->is_connected); 384 kprintf(" child_count: %" B_PRIu32 "\n", socket->child_count); 385 386 if (socket->child_count == 0) 387 return 0; 388 389 kprintf(" pending children:\n"); 390 SocketList::Iterator iterator = socket->pending_children.GetIterator(); 391 while (net_socket_private* child = iterator.Next()) { 392 print_socket_line(child, " "); 393 } 394 395 kprintf(" connected children:\n"); 396 iterator = socket->connected_children.GetIterator(); 397 while (net_socket_private* child = iterator.Next()) { 398 print_socket_line(child, " "); 399 } 400 401 return 0; 402 } 403 404 405 static int 406 dump_sockets(int argc, char** argv) 407 { 408 kprintf("address kind owner protocol module_info parent\n"); 409 410 SocketList::Iterator iterator = sSocketList.GetIterator(); 411 while (net_socket_private* socket = iterator.Next()) { 412 print_socket_line(socket, ""); 413 414 SocketList::Iterator childIterator 415 = socket->pending_children.GetIterator(); 416 while (net_socket_private* child = childIterator.Next()) { 417 print_socket_line(child, " "); 418 } 419 420 childIterator = socket->connected_children.GetIterator(); 421 while (net_socket_private* child = childIterator.Next()) { 422 print_socket_line(child, " "); 423 } 424 } 425 426 return 0; 427 } 428 429 430 #endif // ENABLE_DEBUGGER_COMMANDS 431 432 433 // #pragma mark - 434 435 436 status_t 437 socket_open(int family, int type, int protocol, net_socket** _socket) 438 { 439 net_socket_private* socket; 440 status_t status = create_socket(family, type, protocol, &socket); 441 if (status != B_OK) 442 return status; 443 444 status = socket->first_info->open(socket->first_protocol); 445 if (status != B_OK) { 446 delete socket; 447 return status; 448 } 449 450 socket->owner = team_get_current_team_id(); 451 socket->is_in_socket_list = true; 452 453 mutex_lock(&sSocketLock); 454 sSocketList.Add(socket); 455 mutex_unlock(&sSocketLock); 456 457 *_socket = socket; 458 return B_OK; 459 } 460 461 462 status_t 463 socket_close(net_socket* _socket) 464 { 465 net_socket_private* socket = (net_socket_private*)_socket; 466 return socket->first_info->close(socket->first_protocol); 467 } 468 469 470 void 471 socket_free(net_socket* _socket) 472 { 473 net_socket_private* socket = (net_socket_private*)_socket; 474 socket->first_info->free(socket->first_protocol); 475 socket->ReleaseReference(); 476 } 477 478 479 status_t 480 socket_readv(net_socket* socket, const iovec* vecs, size_t vecCount, 481 size_t* _length) 482 { 483 return -1; 484 } 485 486 487 status_t 488 socket_writev(net_socket* socket, const iovec* vecs, size_t vecCount, 489 size_t* _length) 490 { 491 if (socket->peer.ss_len == 0) 492 return ECONNRESET; 493 494 if (socket->address.ss_len == 0) { 495 // try to bind first 496 status_t status = socket_bind(socket, NULL, 0); 497 if (status != B_OK) 498 return status; 499 } 500 501 // TODO: useful, maybe even computed header space! 502 net_buffer* buffer = gNetBufferModule.create(256); 503 if (buffer == NULL) 504 return ENOBUFS; 505 506 // copy data into buffer 507 508 for (uint32 i = 0; i < vecCount; i++) { 509 if (gNetBufferModule.append(buffer, vecs[i].iov_base, 510 vecs[i].iov_len) < B_OK) { 511 gNetBufferModule.free(buffer); 512 return ENOBUFS; 513 } 514 } 515 516 memcpy(buffer->source, &socket->address, socket->address.ss_len); 517 memcpy(buffer->destination, &socket->peer, socket->peer.ss_len); 518 size_t size = buffer->size; 519 520 ssize_t bytesWritten = socket->first_info->send_data(socket->first_protocol, 521 buffer); 522 if (bytesWritten < B_OK) { 523 if (buffer->size != size) { 524 // this appears to be a partial write 525 *_length = size - buffer->size; 526 } 527 gNetBufferModule.free(buffer); 528 return bytesWritten; 529 } 530 531 *_length = bytesWritten; 532 return B_OK; 533 } 534 535 536 status_t 537 socket_control(net_socket* socket, uint32 op, void* data, size_t length) 538 { 539 switch (op) { 540 case FIONBIO: 541 { 542 if (data == NULL) 543 return B_BAD_VALUE; 544 545 int value; 546 if (is_syscall()) { 547 if (!IS_USER_ADDRESS(data) 548 || user_memcpy(&value, data, sizeof(int)) != B_OK) { 549 return B_BAD_ADDRESS; 550 } 551 } else 552 value = *(int*)data; 553 554 return socket_setsockopt(socket, SOL_SOCKET, SO_NONBLOCK, &value, 555 sizeof(int)); 556 } 557 558 case FIONREAD: 559 { 560 if (data == NULL) 561 return B_BAD_VALUE; 562 563 int available = (int)socket_read_avail(socket); 564 if (available < 0) 565 return available; 566 567 if (is_syscall()) { 568 if (!IS_USER_ADDRESS(data) 569 || user_memcpy(data, &available, sizeof(available)) 570 != B_OK) { 571 return B_BAD_ADDRESS; 572 } 573 } else 574 *(int*)data = available; 575 576 return B_OK; 577 } 578 579 case B_SET_BLOCKING_IO: 580 case B_SET_NONBLOCKING_IO: 581 { 582 int value = op == B_SET_NONBLOCKING_IO; 583 return socket_setsockopt(socket, SOL_SOCKET, SO_NONBLOCK, &value, 584 sizeof(int)); 585 } 586 } 587 588 return socket->first_info->control(socket->first_protocol, 589 LEVEL_DRIVER_IOCTL, op, data, &length); 590 } 591 592 593 ssize_t 594 socket_read_avail(net_socket* socket) 595 { 596 return socket->first_info->read_avail(socket->first_protocol); 597 } 598 599 600 ssize_t 601 socket_send_avail(net_socket* socket) 602 { 603 return socket->first_info->send_avail(socket->first_protocol); 604 } 605 606 607 status_t 608 socket_send_data(net_socket* socket, net_buffer* buffer) 609 { 610 return socket->first_info->send_data(socket->first_protocol, 611 buffer); 612 } 613 614 615 status_t 616 socket_receive_data(net_socket* socket, size_t length, uint32 flags, 617 net_buffer** _buffer) 618 { 619 status_t status = socket->first_info->read_data(socket->first_protocol, 620 length, flags, _buffer); 621 if (status != B_OK) 622 return status; 623 624 if (*_buffer && length < (*_buffer)->size) { 625 // discard any data behind the amount requested 626 gNetBufferModule.trim(*_buffer, length); 627 } 628 629 return status; 630 } 631 632 633 status_t 634 socket_get_next_stat(uint32* _cookie, int family, struct net_stat* stat) 635 { 636 MutexLocker locker(sSocketLock); 637 638 net_socket_private* socket = NULL; 639 SocketList::Iterator iterator = sSocketList.GetIterator(); 640 uint32 cookie = *_cookie; 641 uint32 count = 0; 642 643 while (true) { 644 socket = iterator.Next(); 645 if (socket == NULL) 646 return B_ENTRY_NOT_FOUND; 647 648 // TODO: also traverse the pending connections 649 if (count == cookie) 650 break; 651 652 if (family == -1 || family == socket->family) 653 count++; 654 } 655 656 *_cookie = count + 1; 657 658 stat->family = socket->family; 659 stat->type = socket->type; 660 stat->protocol = socket->protocol; 661 stat->owner = socket->owner; 662 stat->state[0] = '\0'; 663 memcpy(&stat->address, &socket->address, sizeof(struct sockaddr_storage)); 664 memcpy(&stat->peer, &socket->peer, sizeof(struct sockaddr_storage)); 665 stat->receive_queue_size = 0; 666 stat->send_queue_size = 0; 667 668 // fill in protocol specific data (if supported by the protocol) 669 size_t length = sizeof(net_stat); 670 socket->first_info->control(socket->first_protocol, socket->protocol, 671 NET_STAT_SOCKET, stat, &length); 672 673 return B_OK; 674 } 675 676 677 // #pragma mark - connections 678 679 680 bool 681 socket_acquire(net_socket* _socket) 682 { 683 net_socket_private* socket = (net_socket_private*)_socket; 684 685 // During destruction, the socket might still be accessible over its 686 // endpoint protocol. We need to make sure the endpoint cannot acquire the 687 // socket anymore -- while not obvious, the endpoint protocol is responsible 688 // for the proper locking here. 689 if (socket->CountReferences() == 0) 690 return false; 691 692 socket->AcquireReference(); 693 return true; 694 } 695 696 697 bool 698 socket_release(net_socket* _socket) 699 { 700 net_socket_private* socket = (net_socket_private*)_socket; 701 return socket->ReleaseReference(); 702 } 703 704 705 status_t 706 socket_spawn_pending(net_socket* _parent, net_socket** _socket) 707 { 708 net_socket_private* parent = (net_socket_private*)_parent; 709 710 TRACE("%s(%p)\n", __FUNCTION__, parent); 711 712 MutexLocker locker(parent->lock); 713 714 // We actually accept more pending connections to compensate for those 715 // that never complete, and also make sure at least a single connection 716 // can always be accepted 717 if (parent->child_count > 3 * parent->max_backlog / 2) 718 return ENOBUFS; 719 720 net_socket_private* socket; 721 status_t status = create_socket(parent->family, parent->type, 722 parent->protocol, &socket); 723 if (status != B_OK) 724 return status; 725 726 // inherit parent's properties 727 socket->send = parent->send; 728 socket->receive = parent->receive; 729 socket->options = parent->options & ~SO_ACCEPTCONN; 730 socket->linger = parent->linger; 731 socket->owner = parent->owner; 732 memcpy(&socket->address, &parent->address, parent->address.ss_len); 733 memcpy(&socket->peer, &parent->peer, parent->peer.ss_len); 734 735 // add to the parent's list of pending connections 736 parent->pending_children.Add(socket); 737 socket->parent = parent; 738 parent->child_count++; 739 740 *_socket = socket; 741 return B_OK; 742 } 743 744 745 /*! Dequeues a connected child from a parent socket. 746 It also returns a reference with the child socket. 747 */ 748 status_t 749 socket_dequeue_connected(net_socket* _parent, net_socket** _socket) 750 { 751 net_socket_private* parent = (net_socket_private*)_parent; 752 753 mutex_lock(&parent->lock); 754 755 net_socket_private* socket = parent->connected_children.RemoveHead(); 756 if (socket != NULL) { 757 socket->AcquireReference(); 758 socket->RemoveFromParent(); 759 parent->child_count--; 760 *_socket = socket; 761 } 762 763 mutex_unlock(&parent->lock); 764 765 if (socket == NULL) 766 return B_ENTRY_NOT_FOUND; 767 768 return B_OK; 769 } 770 771 772 ssize_t 773 socket_count_connected(net_socket* _parent) 774 { 775 net_socket_private* parent = (net_socket_private*)_parent; 776 777 MutexLocker _(parent->lock); 778 return parent->connected_children.Count(); 779 } 780 781 782 status_t 783 socket_set_max_backlog(net_socket* _socket, uint32 backlog) 784 { 785 net_socket_private* socket = (net_socket_private*)_socket; 786 787 // we enforce an upper limit of connections waiting to be accepted 788 if (backlog > 256) 789 backlog = 256; 790 791 MutexLocker _(socket->lock); 792 793 // first remove the pending connections, then the already connected 794 // ones as needed 795 net_socket_private* child; 796 while (socket->child_count > backlog 797 && (child = socket->pending_children.RemoveTail()) != NULL) { 798 child->RemoveFromParent(); 799 socket->child_count--; 800 } 801 while (socket->child_count > backlog 802 && (child = socket->connected_children.RemoveTail()) != NULL) { 803 child->RemoveFromParent(); 804 socket->child_count--; 805 } 806 807 socket->max_backlog = backlog; 808 return B_OK; 809 } 810 811 812 /*! Returns whether or not this socket has a parent. The parent might not be 813 valid anymore, though. 814 */ 815 bool 816 socket_has_parent(net_socket* _socket) 817 { 818 net_socket_private* socket = (net_socket_private*)_socket; 819 return socket->parent != NULL; 820 } 821 822 823 /*! The socket has been connected. It will be moved to the connected queue 824 of its parent socket. 825 */ 826 status_t 827 socket_connected(net_socket* _socket) 828 { 829 net_socket_private* socket = (net_socket_private*)_socket; 830 831 TRACE("socket_connected(%p)\n", socket); 832 833 if (socket->parent == NULL) { 834 socket->is_connected = true; 835 return B_OK; 836 } 837 838 BReference<net_socket_private> parent = socket->parent.GetReference(); 839 if (!parent.IsSet()) 840 return B_BAD_VALUE; 841 842 MutexLocker _(parent->lock); 843 844 parent->pending_children.Remove(socket); 845 parent->connected_children.Add(socket); 846 socket->is_connected = true; 847 848 // notify parent 849 if (parent->select_pool) 850 notify_select_event_pool(parent->select_pool, B_SELECT_READ); 851 852 return B_OK; 853 } 854 855 856 /*! The socket has been aborted. Steals the parent's reference, and releases 857 it. 858 */ 859 status_t 860 socket_aborted(net_socket* _socket) 861 { 862 net_socket_private* socket = (net_socket_private*)_socket; 863 864 TRACE("socket_aborted(%p)\n", socket); 865 866 BReference<net_socket_private> parent = socket->parent.GetReference(); 867 if (!parent.IsSet()) 868 return B_BAD_VALUE; 869 870 MutexLocker _(parent->lock); 871 872 if (socket->is_connected) 873 parent->connected_children.Remove(socket); 874 else 875 parent->pending_children.Remove(socket); 876 877 parent->child_count--; 878 socket->RemoveFromParent(); 879 880 return B_OK; 881 } 882 883 884 // #pragma mark - notifications 885 886 887 status_t 888 socket_request_notification(net_socket* _socket, uint8 event, selectsync* sync) 889 { 890 net_socket_private* socket = (net_socket_private*)_socket; 891 892 mutex_lock(&socket->lock); 893 894 status_t status = add_select_sync_pool_entry(&socket->select_pool, sync, 895 event); 896 897 mutex_unlock(&socket->lock); 898 899 if (status != B_OK) 900 return status; 901 902 // check if the event is already present 903 // TODO: add support for poll() types 904 905 switch (event) { 906 case B_SELECT_READ: 907 { 908 ssize_t available = socket_read_avail(socket); 909 if ((ssize_t)socket->receive.low_water_mark <= available 910 || available < B_OK) 911 notify_select_event(sync, event); 912 break; 913 } 914 case B_SELECT_WRITE: 915 { 916 ssize_t available = socket_send_avail(socket); 917 if ((ssize_t)socket->send.low_water_mark <= available 918 || available < B_OK) 919 notify_select_event(sync, event); 920 break; 921 } 922 case B_SELECT_ERROR: 923 if (socket->error != B_OK) 924 notify_select_event(sync, event); 925 break; 926 } 927 928 return B_OK; 929 } 930 931 932 status_t 933 socket_cancel_notification(net_socket* _socket, uint8 event, selectsync* sync) 934 { 935 net_socket_private* socket = (net_socket_private*)_socket; 936 937 MutexLocker _(socket->lock); 938 return remove_select_sync_pool_entry(&socket->select_pool, sync, event); 939 } 940 941 942 status_t 943 socket_notify(net_socket* _socket, uint8 event, int32 value) 944 { 945 net_socket_private* socket = (net_socket_private*)_socket; 946 bool notify = true; 947 948 switch (event) { 949 case B_SELECT_READ: 950 if ((ssize_t)socket->receive.low_water_mark > value 951 && value >= B_OK) 952 notify = false; 953 break; 954 955 case B_SELECT_WRITE: 956 if ((ssize_t)socket->send.low_water_mark > value && value >= B_OK) 957 notify = false; 958 break; 959 960 case B_SELECT_ERROR: 961 socket->error = value; 962 break; 963 } 964 965 MutexLocker _(socket->lock); 966 967 if (notify && socket->select_pool != NULL) { 968 notify_select_event_pool(socket->select_pool, event); 969 970 if (event == B_SELECT_ERROR) { 971 // always notify read/write on error 972 notify_select_event_pool(socket->select_pool, B_SELECT_READ); 973 notify_select_event_pool(socket->select_pool, B_SELECT_WRITE); 974 } 975 } 976 977 return B_OK; 978 } 979 980 981 // #pragma mark - standard socket API 982 983 984 int 985 socket_accept(net_socket* socket, struct sockaddr* address, 986 socklen_t* _addressLength, net_socket** _acceptedSocket) 987 { 988 if ((socket->options & SO_ACCEPTCONN) == 0) 989 return B_BAD_VALUE; 990 991 net_socket* accepted; 992 status_t status = socket->first_info->accept(socket->first_protocol, 993 &accepted); 994 if (status != B_OK) 995 return status; 996 997 if (address && *_addressLength > 0) { 998 memcpy(address, &accepted->peer, min_c(*_addressLength, 999 min_c(accepted->peer.ss_len, sizeof(sockaddr_storage)))); 1000 *_addressLength = accepted->peer.ss_len; 1001 } 1002 1003 *_acceptedSocket = accepted; 1004 return B_OK; 1005 } 1006 1007 1008 int 1009 socket_bind(net_socket* socket, const struct sockaddr* address, 1010 socklen_t addressLength) 1011 { 1012 sockaddr empty; 1013 if (address == NULL) { 1014 // special - try to bind to an empty address, like INADDR_ANY 1015 memset(&empty, 0, sizeof(sockaddr)); 1016 empty.sa_len = sizeof(sockaddr); 1017 empty.sa_family = socket->family; 1018 1019 address = ∅ 1020 addressLength = sizeof(sockaddr); 1021 } 1022 1023 if (socket->address.ss_len != 0) { 1024 status_t status = socket->first_info->unbind(socket->first_protocol, 1025 (sockaddr*)&socket->address); 1026 if (status != B_OK) 1027 return status; 1028 } 1029 1030 memcpy(&socket->address, address, sizeof(sockaddr)); 1031 socket->address.ss_len = sizeof(sockaddr_storage); 1032 1033 status_t status = socket->first_info->bind(socket->first_protocol, 1034 (sockaddr*)address); 1035 if (status != B_OK) { 1036 // clear address again, as binding failed 1037 socket->address.ss_len = 0; 1038 } 1039 1040 return status; 1041 } 1042 1043 1044 int 1045 socket_connect(net_socket* socket, const struct sockaddr* address, 1046 socklen_t addressLength) 1047 { 1048 if (address == NULL || addressLength == 0) 1049 return ENETUNREACH; 1050 1051 if (socket->address.ss_len == 0) { 1052 // try to bind first 1053 status_t status = socket_bind(socket, NULL, 0); 1054 if (status != B_OK) 1055 return status; 1056 } 1057 1058 return socket->first_info->connect(socket->first_protocol, address); 1059 } 1060 1061 1062 int 1063 socket_getpeername(net_socket* _socket, struct sockaddr* address, 1064 socklen_t* _addressLength) 1065 { 1066 net_socket_private* socket = (net_socket_private*)_socket; 1067 if (!socket->is_connected || socket->peer.ss_len == 0) 1068 return ENOTCONN; 1069 1070 memcpy(address, &socket->peer, min_c(*_addressLength, socket->peer.ss_len)); 1071 *_addressLength = socket->peer.ss_len; 1072 return B_OK; 1073 } 1074 1075 1076 int 1077 socket_getsockname(net_socket* socket, struct sockaddr* address, 1078 socklen_t* _addressLength) 1079 { 1080 if (socket->address.ss_len == 0) { 1081 struct sockaddr buffer; 1082 memset(&buffer, 0, sizeof(buffer)); 1083 buffer.sa_family = socket->family; 1084 1085 memcpy(address, &buffer, min_c(*_addressLength, sizeof(buffer))); 1086 *_addressLength = sizeof(buffer); 1087 return B_OK; 1088 } 1089 1090 memcpy(address, &socket->address, min_c(*_addressLength, 1091 socket->address.ss_len)); 1092 *_addressLength = socket->address.ss_len; 1093 return B_OK; 1094 } 1095 1096 1097 status_t 1098 socket_get_option(net_socket* socket, int level, int option, void* value, 1099 int* _length) 1100 { 1101 if (level != SOL_SOCKET) 1102 return ENOPROTOOPT; 1103 1104 switch (option) { 1105 case SO_SNDBUF: 1106 { 1107 uint32* size = (uint32*)value; 1108 *size = socket->send.buffer_size; 1109 *_length = sizeof(uint32); 1110 return B_OK; 1111 } 1112 1113 case SO_RCVBUF: 1114 { 1115 uint32* size = (uint32*)value; 1116 *size = socket->receive.buffer_size; 1117 *_length = sizeof(uint32); 1118 return B_OK; 1119 } 1120 1121 case SO_SNDLOWAT: 1122 { 1123 uint32* size = (uint32*)value; 1124 *size = socket->send.low_water_mark; 1125 *_length = sizeof(uint32); 1126 return B_OK; 1127 } 1128 1129 case SO_RCVLOWAT: 1130 { 1131 uint32* size = (uint32*)value; 1132 *size = socket->receive.low_water_mark; 1133 *_length = sizeof(uint32); 1134 return B_OK; 1135 } 1136 1137 case SO_RCVTIMEO: 1138 case SO_SNDTIMEO: 1139 { 1140 if (*_length < (int)sizeof(struct timeval)) 1141 return B_BAD_VALUE; 1142 1143 bigtime_t timeout; 1144 if (option == SO_SNDTIMEO) 1145 timeout = socket->send.timeout; 1146 else 1147 timeout = socket->receive.timeout; 1148 if (timeout == B_INFINITE_TIMEOUT) 1149 timeout = 0; 1150 1151 struct timeval* timeval = (struct timeval*)value; 1152 timeval->tv_sec = timeout / 1000000LL; 1153 timeval->tv_usec = timeout % 1000000LL; 1154 1155 *_length = sizeof(struct timeval); 1156 return B_OK; 1157 } 1158 1159 case SO_NONBLOCK: 1160 { 1161 int32* _set = (int32*)value; 1162 *_set = socket->receive.timeout == 0 && socket->send.timeout == 0; 1163 *_length = sizeof(int32); 1164 return B_OK; 1165 } 1166 1167 case SO_ACCEPTCONN: 1168 case SO_BROADCAST: 1169 case SO_DEBUG: 1170 case SO_DONTROUTE: 1171 case SO_KEEPALIVE: 1172 case SO_OOBINLINE: 1173 case SO_REUSEADDR: 1174 case SO_REUSEPORT: 1175 case SO_USELOOPBACK: 1176 { 1177 int32* _set = (int32*)value; 1178 *_set = (socket->options & option) != 0; 1179 *_length = sizeof(int32); 1180 return B_OK; 1181 } 1182 1183 case SO_TYPE: 1184 { 1185 int32* _set = (int32*)value; 1186 *_set = socket->type; 1187 *_length = sizeof(int32); 1188 return B_OK; 1189 } 1190 1191 case SO_ERROR: 1192 { 1193 int32* _set = (int32*)value; 1194 *_set = socket->error; 1195 *_length = sizeof(int32); 1196 1197 socket->error = B_OK; 1198 // clear error upon retrieval 1199 return B_OK; 1200 } 1201 1202 default: 1203 break; 1204 } 1205 1206 dprintf("socket_getsockopt: unknown option %d\n", option); 1207 return ENOPROTOOPT; 1208 } 1209 1210 1211 int 1212 socket_getsockopt(net_socket* socket, int level, int option, void* value, 1213 int* _length) 1214 { 1215 return socket->first_protocol->module->getsockopt(socket->first_protocol, 1216 level, option, value, _length); 1217 } 1218 1219 1220 int 1221 socket_listen(net_socket* socket, int backlog) 1222 { 1223 status_t status = socket->first_info->listen(socket->first_protocol, 1224 backlog); 1225 if (status == B_OK) 1226 socket->options |= SO_ACCEPTCONN; 1227 1228 return status; 1229 } 1230 1231 1232 ssize_t 1233 socket_receive(net_socket* socket, msghdr* header, void* data, size_t length, 1234 int flags) 1235 { 1236 // If the protocol sports read_data_no_buffer() we use it. 1237 if (socket->first_info->read_data_no_buffer != NULL) 1238 return socket_receive_no_buffer(socket, header, data, length, flags); 1239 1240 size_t totalLength = length; 1241 net_buffer* buffer; 1242 int i; 1243 1244 // the convention to this function is that have header been 1245 // present, { data, length } would have been iovec[0] and is 1246 // always considered like that 1247 1248 if (header) { 1249 // calculate the length considering all of the extra buffers 1250 for (i = 1; i < header->msg_iovlen; i++) 1251 totalLength += header->msg_iov[i].iov_len; 1252 } 1253 1254 status_t status = socket->first_info->read_data( 1255 socket->first_protocol, totalLength, flags, &buffer); 1256 if (status != B_OK) 1257 return status; 1258 1259 // process ancillary data 1260 if (header != NULL) { 1261 if (buffer != NULL && header->msg_control != NULL) { 1262 ancillary_data_container* container 1263 = gNetBufferModule.get_ancillary_data(buffer); 1264 if (container != NULL) 1265 status = process_ancillary_data(socket, container, header); 1266 else 1267 status = process_ancillary_data(socket, buffer, header); 1268 if (status != B_OK) { 1269 gNetBufferModule.free(buffer); 1270 return status; 1271 } 1272 } else 1273 header->msg_controllen = 0; 1274 } 1275 1276 // TODO: - returning a NULL buffer when received 0 bytes 1277 // may not make much sense as we still need the address 1278 // - gNetBufferModule.read() uses memcpy() instead of user_memcpy 1279 1280 size_t nameLen = 0; 1281 1282 if (header) { 1283 // TODO: - consider the control buffer options 1284 nameLen = header->msg_namelen; 1285 header->msg_namelen = 0; 1286 header->msg_flags = 0; 1287 } 1288 1289 if (buffer == NULL) 1290 return 0; 1291 1292 size_t bytesReceived = buffer->size, bytesCopied = 0; 1293 1294 length = min_c(bytesReceived, length); 1295 if (gNetBufferModule.read(buffer, 0, data, length) < B_OK) { 1296 gNetBufferModule.free(buffer); 1297 return ENOBUFS; 1298 } 1299 1300 // if first copy was a success, proceed to following 1301 // copies as required 1302 bytesCopied += length; 1303 1304 if (header) { 1305 // we only start considering at iovec[1] 1306 // as { data, length } is iovec[0] 1307 for (i = 1; i < header->msg_iovlen && bytesCopied < bytesReceived; i++) { 1308 iovec& vec = header->msg_iov[i]; 1309 size_t toRead = min_c(bytesReceived - bytesCopied, vec.iov_len); 1310 if (gNetBufferModule.read(buffer, bytesCopied, vec.iov_base, 1311 toRead) < B_OK) { 1312 break; 1313 } 1314 1315 bytesCopied += toRead; 1316 } 1317 1318 if (header->msg_name != NULL) { 1319 header->msg_namelen = min_c(nameLen, buffer->source->sa_len); 1320 memcpy(header->msg_name, buffer->source, header->msg_namelen); 1321 } 1322 } 1323 1324 gNetBufferModule.free(buffer); 1325 1326 if (bytesCopied < bytesReceived) { 1327 if (header) 1328 header->msg_flags = MSG_TRUNC; 1329 1330 if (flags & MSG_TRUNC) 1331 return bytesReceived; 1332 } 1333 1334 return bytesCopied; 1335 } 1336 1337 1338 ssize_t 1339 socket_send(net_socket* socket, msghdr* header, const void* data, size_t length, 1340 int flags) 1341 { 1342 const sockaddr* address = NULL; 1343 socklen_t addressLength = 0; 1344 size_t bytesLeft = length; 1345 1346 if (length > SSIZE_MAX) 1347 return B_BAD_VALUE; 1348 1349 ancillary_data_container* ancillaryData = NULL; 1350 CObjectDeleter< 1351 ancillary_data_container, void, delete_ancillary_data_container> 1352 ancillaryDataDeleter; 1353 1354 if (header != NULL) { 1355 address = (const sockaddr*)header->msg_name; 1356 addressLength = header->msg_namelen; 1357 1358 // get the ancillary data 1359 if (header->msg_control != NULL) { 1360 ancillaryData = create_ancillary_data_container(); 1361 if (ancillaryData == NULL) 1362 return B_NO_MEMORY; 1363 ancillaryDataDeleter.SetTo(ancillaryData); 1364 1365 status_t status = add_ancillary_data(socket, ancillaryData, 1366 (cmsghdr*)header->msg_control, header->msg_controllen); 1367 if (status != B_OK) 1368 return status; 1369 } 1370 } 1371 1372 if (addressLength == 0) 1373 address = NULL; 1374 else if (address == NULL) 1375 return B_BAD_VALUE; 1376 1377 if (socket->peer.ss_len != 0) { 1378 if (address != NULL) 1379 return EISCONN; 1380 1381 // socket is connected, we use that address 1382 address = (struct sockaddr*)&socket->peer; 1383 addressLength = socket->peer.ss_len; 1384 } 1385 1386 if (address == NULL || addressLength == 0) { 1387 // don't know where to send to: 1388 return EDESTADDRREQ; 1389 } 1390 1391 if ((socket->first_info->flags & NET_PROTOCOL_ATOMIC_MESSAGES) != 0 1392 && bytesLeft > socket->send.buffer_size) 1393 return EMSGSIZE; 1394 1395 if (socket->address.ss_len == 0) { 1396 // try to bind first 1397 status_t status = socket_bind(socket, NULL, 0); 1398 if (status != B_OK) 1399 return status; 1400 } 1401 1402 // If the protocol has a send_data_no_buffer() hook, we use that one. 1403 if (socket->first_info->send_data_no_buffer != NULL) { 1404 iovec stackVec = { (void*)data, length }; 1405 iovec* vecs = header ? header->msg_iov : &stackVec; 1406 int vecCount = header ? header->msg_iovlen : 1; 1407 1408 ssize_t written = socket->first_info->send_data_no_buffer( 1409 socket->first_protocol, vecs, vecCount, ancillaryData, address, 1410 addressLength); 1411 if (written > 0) 1412 ancillaryDataDeleter.Detach(); 1413 return written; 1414 } 1415 1416 // By convention, if a header is given, the (data, length) equals the first 1417 // iovec. So drop the header, if it is the only iovec. Otherwise compute 1418 // the size of the remaining ones. 1419 if (header != NULL) { 1420 if (header->msg_iovlen <= 1) 1421 header = NULL; 1422 else { 1423 // TODO: The iovecs have already been copied to kernel space. Simplify! 1424 bytesLeft += compute_user_iovec_length(header->msg_iov + 1, 1425 header->msg_iovlen - 1); 1426 } 1427 } 1428 1429 ssize_t bytesSent = 0; 1430 size_t vecOffset = 0; 1431 uint32 vecIndex = 0; 1432 1433 while (bytesLeft > 0) { 1434 // TODO: useful, maybe even computed header space! 1435 net_buffer* buffer = gNetBufferModule.create(256); 1436 if (buffer == NULL) 1437 return ENOBUFS; 1438 1439 while (buffer->size < socket->send.buffer_size 1440 && buffer->size < bytesLeft) { 1441 if (vecIndex > 0 && vecOffset == 0) { 1442 // retrieve next iovec buffer from header 1443 iovec vec; 1444 if (user_memcpy(&vec, header->msg_iov + vecIndex, sizeof(iovec)) 1445 < B_OK) { 1446 gNetBufferModule.free(buffer); 1447 return B_BAD_ADDRESS; 1448 } 1449 1450 data = vec.iov_base; 1451 length = vec.iov_len; 1452 } 1453 1454 size_t bytes = length; 1455 if (buffer->size + bytes > socket->send.buffer_size) 1456 bytes = socket->send.buffer_size - buffer->size; 1457 1458 if (gNetBufferModule.append(buffer, data, bytes) < B_OK) { 1459 gNetBufferModule.free(buffer); 1460 return ENOBUFS; 1461 } 1462 1463 if (bytes != length) { 1464 // partial send 1465 vecOffset = bytes; 1466 length -= vecOffset; 1467 data = (uint8*)data + vecOffset; 1468 } else if (header != NULL) { 1469 // proceed with next buffer, if any 1470 vecOffset = 0; 1471 vecIndex++; 1472 1473 if (vecIndex >= (uint32)header->msg_iovlen) 1474 break; 1475 } 1476 } 1477 1478 // attach ancillary data to the first buffer 1479 status_t status; 1480 if (ancillaryData != NULL) { 1481 gNetBufferModule.set_ancillary_data(buffer, ancillaryData); 1482 ancillaryDataDeleter.Detach(); 1483 ancillaryData = NULL; 1484 } 1485 1486 size_t bufferSize = buffer->size; 1487 buffer->flags = flags; 1488 memcpy(buffer->source, &socket->address, socket->address.ss_len); 1489 memcpy(buffer->destination, address, addressLength); 1490 buffer->destination->sa_len = addressLength; 1491 1492 status = socket->first_info->send_data(socket->first_protocol, buffer); 1493 if (status != B_OK) { 1494 size_t sizeAfterSend = buffer->size; 1495 gNetBufferModule.free(buffer); 1496 1497 if ((sizeAfterSend != bufferSize || bytesSent > 0) 1498 && (status == B_INTERRUPTED || status == B_WOULD_BLOCK)) { 1499 // this appears to be a partial write 1500 return bytesSent + (bufferSize - sizeAfterSend); 1501 } 1502 return status; 1503 } 1504 1505 bytesLeft -= bufferSize; 1506 bytesSent += bufferSize; 1507 } 1508 1509 return bytesSent; 1510 } 1511 1512 1513 status_t 1514 socket_set_option(net_socket* socket, int level, int option, const void* value, 1515 int length) 1516 { 1517 if (level != SOL_SOCKET) 1518 return ENOPROTOOPT; 1519 1520 TRACE("%s(socket %p, option %d\n", __FUNCTION__, socket, option); 1521 1522 switch (option) { 1523 // TODO: implement other options! 1524 case SO_LINGER: 1525 { 1526 if (length < (int)sizeof(struct linger)) 1527 return B_BAD_VALUE; 1528 1529 struct linger* linger = (struct linger*)value; 1530 if (linger->l_onoff) { 1531 socket->options |= SO_LINGER; 1532 socket->linger = linger->l_linger; 1533 } else { 1534 socket->options &= ~SO_LINGER; 1535 socket->linger = 0; 1536 } 1537 return B_OK; 1538 } 1539 1540 case SO_SNDBUF: 1541 if (length != sizeof(uint32)) 1542 return B_BAD_VALUE; 1543 1544 socket->send.buffer_size = *(const uint32*)value; 1545 return B_OK; 1546 1547 case SO_RCVBUF: 1548 if (length != sizeof(uint32)) 1549 return B_BAD_VALUE; 1550 1551 socket->receive.buffer_size = *(const uint32*)value; 1552 return B_OK; 1553 1554 case SO_SNDLOWAT: 1555 if (length != sizeof(uint32)) 1556 return B_BAD_VALUE; 1557 1558 socket->send.low_water_mark = *(const uint32*)value; 1559 return B_OK; 1560 1561 case SO_RCVLOWAT: 1562 if (length != sizeof(uint32)) 1563 return B_BAD_VALUE; 1564 1565 socket->receive.low_water_mark = *(const uint32*)value; 1566 return B_OK; 1567 1568 case SO_RCVTIMEO: 1569 case SO_SNDTIMEO: 1570 { 1571 if (length != sizeof(struct timeval)) 1572 return B_BAD_VALUE; 1573 1574 const struct timeval* timeval = (const struct timeval*)value; 1575 bigtime_t timeout = timeval->tv_sec * 1000000LL + timeval->tv_usec; 1576 if (timeout == 0) 1577 timeout = B_INFINITE_TIMEOUT; 1578 1579 if (option == SO_SNDTIMEO) 1580 socket->send.timeout = timeout; 1581 else 1582 socket->receive.timeout = timeout; 1583 return B_OK; 1584 } 1585 1586 case SO_NONBLOCK: 1587 if (length != sizeof(int32)) 1588 return B_BAD_VALUE; 1589 1590 if (*(const int32*)value) { 1591 socket->send.timeout = 0; 1592 socket->receive.timeout = 0; 1593 } else { 1594 socket->send.timeout = B_INFINITE_TIMEOUT; 1595 socket->receive.timeout = B_INFINITE_TIMEOUT; 1596 } 1597 return B_OK; 1598 1599 case SO_BROADCAST: 1600 case SO_DEBUG: 1601 case SO_DONTROUTE: 1602 case SO_KEEPALIVE: 1603 case SO_OOBINLINE: 1604 case SO_REUSEADDR: 1605 case SO_REUSEPORT: 1606 case SO_USELOOPBACK: 1607 if (length != sizeof(int32)) 1608 return B_BAD_VALUE; 1609 1610 if (*(const int32*)value) 1611 socket->options |= option; 1612 else 1613 socket->options &= ~option; 1614 return B_OK; 1615 1616 case SO_BINDTODEVICE: 1617 { 1618 if (length != sizeof(uint32)) 1619 return B_BAD_VALUE; 1620 1621 // TODO: we might want to check if the device exists at all 1622 // (although it doesn't really harm when we don't) 1623 socket->bound_to_device = *(const uint32*)value; 1624 return B_OK; 1625 } 1626 1627 default: 1628 break; 1629 } 1630 1631 dprintf("socket_setsockopt: unknown option %d\n", option); 1632 return ENOPROTOOPT; 1633 } 1634 1635 1636 int 1637 socket_setsockopt(net_socket* socket, int level, int option, const void* value, 1638 int length) 1639 { 1640 return socket->first_protocol->module->setsockopt(socket->first_protocol, 1641 level, option, value, length); 1642 } 1643 1644 1645 int 1646 socket_shutdown(net_socket* socket, int direction) 1647 { 1648 return socket->first_info->shutdown(socket->first_protocol, direction); 1649 } 1650 1651 1652 status_t 1653 socket_socketpair(int family, int type, int protocol, net_socket* sockets[2]) 1654 { 1655 sockets[0] = NULL; 1656 sockets[1] = NULL; 1657 1658 // create sockets 1659 status_t error = socket_open(family, type, protocol, &sockets[0]); 1660 if (error != B_OK) 1661 return error; 1662 1663 error = socket_open(family, type, protocol, &sockets[1]); 1664 1665 // bind one 1666 if (error == B_OK) 1667 error = socket_bind(sockets[0], NULL, 0); 1668 1669 // start listening 1670 if (error == B_OK) 1671 error = socket_listen(sockets[0], 1); 1672 1673 // connect them 1674 if (error == B_OK) { 1675 error = socket_connect(sockets[1], (sockaddr*)&sockets[0]->address, 1676 sockets[0]->address.ss_len); 1677 } 1678 1679 // accept a socket 1680 net_socket* acceptedSocket = NULL; 1681 if (error == B_OK) 1682 error = socket_accept(sockets[0], NULL, NULL, &acceptedSocket); 1683 1684 if (error == B_OK) { 1685 // everything worked: close the listener socket 1686 socket_close(sockets[0]); 1687 socket_free(sockets[0]); 1688 sockets[0] = acceptedSocket; 1689 } else { 1690 // close sockets on error 1691 for (int i = 0; i < 2; i++) { 1692 if (sockets[i] != NULL) { 1693 socket_close(sockets[i]); 1694 socket_free(sockets[i]); 1695 sockets[i] = NULL; 1696 } 1697 } 1698 } 1699 1700 return error; 1701 } 1702 1703 1704 // #pragma mark - 1705 1706 1707 static status_t 1708 socket_std_ops(int32 op, ...) 1709 { 1710 switch (op) { 1711 case B_MODULE_INIT: 1712 { 1713 new (&sSocketList) SocketList; 1714 mutex_init(&sSocketLock, "socket list"); 1715 1716 #if ENABLE_DEBUGGER_COMMANDS 1717 add_debugger_command("sockets", dump_sockets, "lists all sockets"); 1718 add_debugger_command("socket", dump_socket, "dumps a socket"); 1719 #endif 1720 return B_OK; 1721 } 1722 case B_MODULE_UNINIT: 1723 ASSERT(sSocketList.IsEmpty()); 1724 mutex_destroy(&sSocketLock); 1725 1726 #if ENABLE_DEBUGGER_COMMANDS 1727 remove_debugger_command("socket", dump_socket); 1728 remove_debugger_command("sockets", dump_sockets); 1729 #endif 1730 return B_OK; 1731 1732 default: 1733 return B_ERROR; 1734 } 1735 } 1736 1737 1738 net_socket_module_info gNetSocketModule = { 1739 { 1740 NET_SOCKET_MODULE_NAME, 1741 0, 1742 socket_std_ops 1743 }, 1744 socket_open, 1745 socket_close, 1746 socket_free, 1747 1748 socket_readv, 1749 socket_writev, 1750 socket_control, 1751 1752 socket_read_avail, 1753 socket_send_avail, 1754 1755 socket_send_data, 1756 socket_receive_data, 1757 1758 socket_get_option, 1759 socket_set_option, 1760 1761 socket_get_next_stat, 1762 1763 // connections 1764 socket_acquire, 1765 socket_release, 1766 socket_spawn_pending, 1767 socket_dequeue_connected, 1768 socket_count_connected, 1769 socket_set_max_backlog, 1770 socket_has_parent, 1771 socket_connected, 1772 socket_aborted, 1773 1774 // notifications 1775 socket_request_notification, 1776 socket_cancel_notification, 1777 socket_notify, 1778 1779 // standard socket API 1780 socket_accept, 1781 socket_bind, 1782 socket_connect, 1783 socket_getpeername, 1784 socket_getsockname, 1785 socket_getsockopt, 1786 socket_listen, 1787 socket_receive, 1788 socket_send, 1789 socket_setsockopt, 1790 socket_shutdown, 1791 socket_socketpair 1792 }; 1793 1794