1 // FSObject.h 2 3 #ifndef NET_FS_FS_OBJECT_H 4 #define NET_FS_FS_OBJECT_H 5 6 #include <Referenceable.h> 7 8 class FSObject : public BReferenceable { 9 public: 10 FSObject(); 11 virtual ~FSObject(); 12 13 void MarkRemoved(); 14 bool IsRemoved() const; 15 16 private: 17 bool fRemoved; 18 }; 19 20 #endif // NET_FS_FS_OBJECT_H 21