xref: /haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/utilities/utstate.c (revision 56430ad8002b8fd1ac69b590e9cc130de6d9e852)
1 /*******************************************************************************
2  *
3  * Module Name: utstate - state object support procedures
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2016, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************/
115 
116 #include "acpi.h"
117 #include "accommon.h"
118 
119 #define _COMPONENT          ACPI_UTILITIES
120         ACPI_MODULE_NAME    ("utstate")
121 
122 
123 /*******************************************************************************
124  *
125  * FUNCTION:    AcpiUtPushGenericState
126  *
127  * PARAMETERS:  ListHead            - Head of the state stack
128  *              State               - State object to push
129  *
130  * RETURN:      None
131  *
132  * DESCRIPTION: Push a state object onto a state stack
133  *
134  ******************************************************************************/
135 
136 void
137 AcpiUtPushGenericState (
138     ACPI_GENERIC_STATE      **ListHead,
139     ACPI_GENERIC_STATE      *State)
140 {
141     ACPI_FUNCTION_ENTRY ();
142 
143 
144     /* Push the state object onto the front of the list (stack) */
145 
146     State->Common.Next = *ListHead;
147     *ListHead = State;
148     return;
149 }
150 
151 
152 /*******************************************************************************
153  *
154  * FUNCTION:    AcpiUtPopGenericState
155  *
156  * PARAMETERS:  ListHead            - Head of the state stack
157  *
158  * RETURN:      The popped state object
159  *
160  * DESCRIPTION: Pop a state object from a state stack
161  *
162  ******************************************************************************/
163 
164 ACPI_GENERIC_STATE *
165 AcpiUtPopGenericState (
166     ACPI_GENERIC_STATE      **ListHead)
167 {
168     ACPI_GENERIC_STATE      *State;
169 
170 
171     ACPI_FUNCTION_ENTRY ();
172 
173 
174     /* Remove the state object at the head of the list (stack) */
175 
176     State = *ListHead;
177     if (State)
178     {
179         /* Update the list head */
180 
181         *ListHead = State->Common.Next;
182     }
183 
184     return (State);
185 }
186 
187 
188 /*******************************************************************************
189  *
190  * FUNCTION:    AcpiUtCreateGenericState
191  *
192  * PARAMETERS:  None
193  *
194  * RETURN:      The new state object. NULL on failure.
195  *
196  * DESCRIPTION: Create a generic state object. Attempt to obtain one from
197  *              the global state cache;  If none available, create a new one.
198  *
199  ******************************************************************************/
200 
201 ACPI_GENERIC_STATE *
202 AcpiUtCreateGenericState (
203     void)
204 {
205     ACPI_GENERIC_STATE      *State;
206 
207 
208     ACPI_FUNCTION_ENTRY ();
209 
210 
211     State = AcpiOsAcquireObject (AcpiGbl_StateCache);
212     if (State)
213     {
214         /* Initialize */
215         State->Common.DescriptorType = ACPI_DESC_TYPE_STATE;
216     }
217 
218     return (State);
219 }
220 
221 
222 /*******************************************************************************
223  *
224  * FUNCTION:    AcpiUtCreateThreadState
225  *
226  * PARAMETERS:  None
227  *
228  * RETURN:      New Thread State. NULL on failure
229  *
230  * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
231  *              to track per-thread info during method execution
232  *
233  ******************************************************************************/
234 
235 ACPI_THREAD_STATE *
236 AcpiUtCreateThreadState (
237     void)
238 {
239     ACPI_GENERIC_STATE      *State;
240 
241 
242     ACPI_FUNCTION_ENTRY ();
243 
244 
245     /* Create the generic state object */
246 
247     State = AcpiUtCreateGenericState ();
248     if (!State)
249     {
250         return (NULL);
251     }
252 
253     /* Init fields specific to the update struct */
254 
255     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD;
256     State->Thread.ThreadId = AcpiOsGetThreadId ();
257 
258     /* Check for invalid thread ID - zero is very bad, it will break things */
259 
260     if (!State->Thread.ThreadId)
261     {
262         ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
263         State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
264     }
265 
266     return ((ACPI_THREAD_STATE *) State);
267 }
268 
269 
270 /*******************************************************************************
271  *
272  * FUNCTION:    AcpiUtCreateUpdateState
273  *
274  * PARAMETERS:  Object          - Initial Object to be installed in the state
275  *              Action          - Update action to be performed
276  *
277  * RETURN:      New state object, null on failure
278  *
279  * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
280  *              to update reference counts and delete complex objects such
281  *              as packages.
282  *
283  ******************************************************************************/
284 
285 ACPI_GENERIC_STATE *
286 AcpiUtCreateUpdateState (
287     ACPI_OPERAND_OBJECT     *Object,
288     UINT16                  Action)
289 {
290     ACPI_GENERIC_STATE      *State;
291 
292 
293     ACPI_FUNCTION_ENTRY ();
294 
295 
296     /* Create the generic state object */
297 
298     State = AcpiUtCreateGenericState ();
299     if (!State)
300     {
301         return (NULL);
302     }
303 
304     /* Init fields specific to the update struct */
305 
306     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE;
307     State->Update.Object = Object;
308     State->Update.Value = Action;
309     return (State);
310 }
311 
312 
313 /*******************************************************************************
314  *
315  * FUNCTION:    AcpiUtCreatePkgState
316  *
317  * PARAMETERS:  Object          - Initial Object to be installed in the state
318  *              Action          - Update action to be performed
319  *
320  * RETURN:      New state object, null on failure
321  *
322  * DESCRIPTION: Create a "Package State"
323  *
324  ******************************************************************************/
325 
326 ACPI_GENERIC_STATE *
327 AcpiUtCreatePkgState (
328     void                    *InternalObject,
329     void                    *ExternalObject,
330     UINT16                  Index)
331 {
332     ACPI_GENERIC_STATE      *State;
333 
334 
335     ACPI_FUNCTION_ENTRY ();
336 
337 
338     /* Create the generic state object */
339 
340     State = AcpiUtCreateGenericState ();
341     if (!State)
342     {
343         return (NULL);
344     }
345 
346     /* Init fields specific to the update struct */
347 
348     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE;
349     State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject;
350     State->Pkg.DestObject = ExternalObject;
351     State->Pkg.Index= Index;
352     State->Pkg.NumPackages = 1;
353 
354     return (State);
355 }
356 
357 
358 /*******************************************************************************
359  *
360  * FUNCTION:    AcpiUtCreateControlState
361  *
362  * PARAMETERS:  None
363  *
364  * RETURN:      New state object, null on failure
365  *
366  * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
367  *              to support nested IF/WHILE constructs in the AML.
368  *
369  ******************************************************************************/
370 
371 ACPI_GENERIC_STATE *
372 AcpiUtCreateControlState (
373     void)
374 {
375     ACPI_GENERIC_STATE      *State;
376 
377 
378     ACPI_FUNCTION_ENTRY ();
379 
380 
381     /* Create the generic state object */
382 
383     State = AcpiUtCreateGenericState ();
384     if (!State)
385     {
386         return (NULL);
387     }
388 
389     /* Init fields specific to the control struct */
390 
391     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL;
392     State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
393 
394     return (State);
395 }
396 
397 
398 /*******************************************************************************
399  *
400  * FUNCTION:    AcpiUtDeleteGenericState
401  *
402  * PARAMETERS:  State               - The state object to be deleted
403  *
404  * RETURN:      None
405  *
406  * DESCRIPTION: Release a state object to the state cache. NULL state objects
407  *              are ignored.
408  *
409  ******************************************************************************/
410 
411 void
412 AcpiUtDeleteGenericState (
413     ACPI_GENERIC_STATE      *State)
414 {
415     ACPI_FUNCTION_ENTRY ();
416 
417 
418     /* Ignore null state */
419 
420     if (State)
421     {
422         (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State);
423     }
424 
425     return;
426 }
427