xref: /haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/utilities/utmisc.c (revision a5a3b2d9a3d95cbae71eaf371708c73a1780ac0d)
1 /*******************************************************************************
2  *
3  * Module Name: utmisc - common utility procedures
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2016, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************/
115 
116 #include "acpi.h"
117 #include "accommon.h"
118 #include "acnamesp.h"
119 
120 
121 #define _COMPONENT          ACPI_UTILITIES
122         ACPI_MODULE_NAME    ("utmisc")
123 
124 
125 /*******************************************************************************
126  *
127  * FUNCTION:    AcpiUtIsPciRootBridge
128  *
129  * PARAMETERS:  Id              - The HID/CID in string format
130  *
131  * RETURN:      TRUE if the Id is a match for a PCI/PCI-Express Root Bridge
132  *
133  * DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID.
134  *
135  ******************************************************************************/
136 
137 BOOLEAN
138 AcpiUtIsPciRootBridge (
139     char                    *Id)
140 {
141 
142     /*
143      * Check if this is a PCI root bridge.
144      * ACPI 3.0+: check for a PCI Express root also.
145      */
146     if (!(strcmp (Id,
147         PCI_ROOT_HID_STRING)) ||
148 
149         !(strcmp (Id,
150         PCI_EXPRESS_ROOT_HID_STRING)))
151     {
152         return (TRUE);
153     }
154 
155     return (FALSE);
156 }
157 
158 
159 #if (defined ACPI_ASL_COMPILER || defined ACPI_EXEC_APP || defined ACPI_NAMES_APP)
160 /*******************************************************************************
161  *
162  * FUNCTION:    AcpiUtIsAmlTable
163  *
164  * PARAMETERS:  Table               - An ACPI table
165  *
166  * RETURN:      TRUE if table contains executable AML; FALSE otherwise
167  *
168  * DESCRIPTION: Check ACPI Signature for a table that contains AML code.
169  *              Currently, these are DSDT,SSDT,PSDT. All other table types are
170  *              data tables that do not contain AML code.
171  *
172  ******************************************************************************/
173 
174 BOOLEAN
175 AcpiUtIsAmlTable (
176     ACPI_TABLE_HEADER       *Table)
177 {
178 
179     /* These are the only tables that contain executable AML */
180 
181     if (ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) ||
182         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_PSDT) ||
183         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT) ||
184         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_OSDT))
185     {
186         return (TRUE);
187     }
188 
189     return (FALSE);
190 }
191 #endif
192 
193 
194 /*******************************************************************************
195  *
196  * FUNCTION:    AcpiUtDwordByteSwap
197  *
198  * PARAMETERS:  Value           - Value to be converted
199  *
200  * RETURN:      UINT32 integer with bytes swapped
201  *
202  * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes)
203  *
204  ******************************************************************************/
205 
206 UINT32
207 AcpiUtDwordByteSwap (
208     UINT32                  Value)
209 {
210     union
211     {
212         UINT32              Value;
213         UINT8               Bytes[4];
214     } Out;
215     union
216     {
217         UINT32              Value;
218         UINT8               Bytes[4];
219     } In;
220 
221 
222     ACPI_FUNCTION_ENTRY ();
223 
224 
225     In.Value = Value;
226 
227     Out.Bytes[0] = In.Bytes[3];
228     Out.Bytes[1] = In.Bytes[2];
229     Out.Bytes[2] = In.Bytes[1];
230     Out.Bytes[3] = In.Bytes[0];
231 
232     return (Out.Value);
233 }
234 
235 
236 /*******************************************************************************
237  *
238  * FUNCTION:    AcpiUtSetIntegerWidth
239  *
240  * PARAMETERS:  Revision            From DSDT header
241  *
242  * RETURN:      None
243  *
244  * DESCRIPTION: Set the global integer bit width based upon the revision
245  *              of the DSDT. For Revision 1 and 0, Integers are 32 bits.
246  *              For Revision 2 and above, Integers are 64 bits. Yes, this
247  *              makes a difference.
248  *
249  ******************************************************************************/
250 
251 void
252 AcpiUtSetIntegerWidth (
253     UINT8                   Revision)
254 {
255 
256     if (Revision < 2)
257     {
258         /* 32-bit case */
259 
260         AcpiGbl_IntegerBitWidth = 32;
261         AcpiGbl_IntegerNybbleWidth = 8;
262         AcpiGbl_IntegerByteWidth = 4;
263     }
264     else
265     {
266         /* 64-bit case (ACPI 2.0+) */
267 
268         AcpiGbl_IntegerBitWidth = 64;
269         AcpiGbl_IntegerNybbleWidth = 16;
270         AcpiGbl_IntegerByteWidth = 8;
271     }
272 }
273 
274 
275 /*******************************************************************************
276  *
277  * FUNCTION:    AcpiUtCreateUpdateStateAndPush
278  *
279  * PARAMETERS:  Object          - Object to be added to the new state
280  *              Action          - Increment/Decrement
281  *              StateList       - List the state will be added to
282  *
283  * RETURN:      Status
284  *
285  * DESCRIPTION: Create a new state and push it
286  *
287  ******************************************************************************/
288 
289 ACPI_STATUS
290 AcpiUtCreateUpdateStateAndPush (
291     ACPI_OPERAND_OBJECT     *Object,
292     UINT16                  Action,
293     ACPI_GENERIC_STATE      **StateList)
294 {
295     ACPI_GENERIC_STATE       *State;
296 
297 
298     ACPI_FUNCTION_ENTRY ();
299 
300 
301     /* Ignore null objects; these are expected */
302 
303     if (!Object)
304     {
305         return (AE_OK);
306     }
307 
308     State = AcpiUtCreateUpdateState (Object, Action);
309     if (!State)
310     {
311         return (AE_NO_MEMORY);
312     }
313 
314     AcpiUtPushGenericState (StateList, State);
315     return (AE_OK);
316 }
317 
318 
319 /*******************************************************************************
320  *
321  * FUNCTION:    AcpiUtWalkPackageTree
322  *
323  * PARAMETERS:  SourceObject        - The package to walk
324  *              TargetObject        - Target object (if package is being copied)
325  *              WalkCallback        - Called once for each package element
326  *              Context             - Passed to the callback function
327  *
328  * RETURN:      Status
329  *
330  * DESCRIPTION: Walk through a package
331  *
332  ******************************************************************************/
333 
334 ACPI_STATUS
335 AcpiUtWalkPackageTree (
336     ACPI_OPERAND_OBJECT     *SourceObject,
337     void                    *TargetObject,
338     ACPI_PKG_CALLBACK       WalkCallback,
339     void                    *Context)
340 {
341     ACPI_STATUS             Status = AE_OK;
342     ACPI_GENERIC_STATE      *StateList = NULL;
343     ACPI_GENERIC_STATE      *State;
344     UINT32                  ThisIndex;
345     ACPI_OPERAND_OBJECT     *ThisSourceObj;
346 
347 
348     ACPI_FUNCTION_TRACE (UtWalkPackageTree);
349 
350 
351     State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0);
352     if (!State)
353     {
354         return_ACPI_STATUS (AE_NO_MEMORY);
355     }
356 
357     while (State)
358     {
359         /* Get one element of the package */
360 
361         ThisIndex = State->Pkg.Index;
362         ThisSourceObj = (ACPI_OPERAND_OBJECT *)
363             State->Pkg.SourceObject->Package.Elements[ThisIndex];
364 
365         /*
366          * Check for:
367          * 1) An uninitialized package element. It is completely
368          *    legal to declare a package and leave it uninitialized
369          * 2) Not an internal object - can be a namespace node instead
370          * 3) Any type other than a package. Packages are handled in else
371          *    case below.
372          */
373         if ((!ThisSourceObj) ||
374             (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) !=
375                 ACPI_DESC_TYPE_OPERAND) ||
376             (ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE))
377         {
378             Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj,
379                                     State, Context);
380             if (ACPI_FAILURE (Status))
381             {
382                 return_ACPI_STATUS (Status);
383             }
384 
385             State->Pkg.Index++;
386             while (State->Pkg.Index >=
387                 State->Pkg.SourceObject->Package.Count)
388             {
389                 /*
390                  * We've handled all of the objects at this level,  This means
391                  * that we have just completed a package. That package may
392                  * have contained one or more packages itself.
393                  *
394                  * Delete this state and pop the previous state (package).
395                  */
396                 AcpiUtDeleteGenericState (State);
397                 State = AcpiUtPopGenericState (&StateList);
398 
399                 /* Finished when there are no more states */
400 
401                 if (!State)
402                 {
403                     /*
404                      * We have handled all of the objects in the top level
405                      * package just add the length of the package objects
406                      * and exit
407                      */
408                     return_ACPI_STATUS (AE_OK);
409                 }
410 
411                 /*
412                  * Go back up a level and move the index past the just
413                  * completed package object.
414                  */
415                 State->Pkg.Index++;
416             }
417         }
418         else
419         {
420             /* This is a subobject of type package */
421 
422             Status = WalkCallback (
423                 ACPI_COPY_TYPE_PACKAGE, ThisSourceObj, State, Context);
424             if (ACPI_FAILURE (Status))
425             {
426                 return_ACPI_STATUS (Status);
427             }
428 
429             /*
430              * Push the current state and create a new one
431              * The callback above returned a new target package object.
432              */
433             AcpiUtPushGenericState (&StateList, State);
434             State = AcpiUtCreatePkgState (
435                 ThisSourceObj, State->Pkg.ThisTargetObj, 0);
436             if (!State)
437             {
438                 /* Free any stacked Update State objects */
439 
440                 while (StateList)
441                 {
442                     State = AcpiUtPopGenericState (&StateList);
443                     AcpiUtDeleteGenericState (State);
444                 }
445                 return_ACPI_STATUS (AE_NO_MEMORY);
446             }
447         }
448     }
449 
450     /* We should never get here */
451 
452     return_ACPI_STATUS (AE_AML_INTERNAL);
453 }
454 
455 
456 #ifdef ACPI_DEBUG_OUTPUT
457 /*******************************************************************************
458  *
459  * FUNCTION:    AcpiUtDisplayInitPathname
460  *
461  * PARAMETERS:  Type                - Object type of the node
462  *              ObjHandle           - Handle whose pathname will be displayed
463  *              Path                - Additional path string to be appended.
464  *                                      (NULL if no extra path)
465  *
466  * RETURN:      ACPI_STATUS
467  *
468  * DESCRIPTION: Display full pathname of an object, DEBUG ONLY
469  *
470  ******************************************************************************/
471 
472 void
473 AcpiUtDisplayInitPathname (
474     UINT8                   Type,
475     ACPI_NAMESPACE_NODE     *ObjHandle,
476     char                    *Path)
477 {
478     ACPI_STATUS             Status;
479     ACPI_BUFFER             Buffer;
480 
481 
482     ACPI_FUNCTION_ENTRY ();
483 
484 
485     /* Only print the path if the appropriate debug level is enabled */
486 
487     if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
488     {
489         return;
490     }
491 
492     /* Get the full pathname to the node */
493 
494     Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
495     Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
496     if (ACPI_FAILURE (Status))
497     {
498         return;
499     }
500 
501     /* Print what we're doing */
502 
503     switch (Type)
504     {
505     case ACPI_TYPE_METHOD:
506 
507         AcpiOsPrintf ("Executing    ");
508         break;
509 
510     default:
511 
512         AcpiOsPrintf ("Initializing ");
513         break;
514     }
515 
516     /* Print the object type and pathname */
517 
518     AcpiOsPrintf ("%-12s  %s",
519         AcpiUtGetTypeName (Type), (char *) Buffer.Pointer);
520 
521     /* Extra path is used to append names like _STA, _INI, etc. */
522 
523     if (Path)
524     {
525         AcpiOsPrintf (".%s", Path);
526     }
527     AcpiOsPrintf ("\n");
528 
529     ACPI_FREE (Buffer.Pointer);
530 }
531 #endif
532