1 /******************************************************************************* 2 * 3 * Module Name: utdelete - object deletion and reference count utilities 4 * 5 ******************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2012, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 *****************************************************************************/ 115 116 #define __UTDELETE_C__ 117 118 #include "acpi.h" 119 #include "accommon.h" 120 #include "acinterp.h" 121 #include "acnamesp.h" 122 #include "acevents.h" 123 124 125 #define _COMPONENT ACPI_UTILITIES 126 ACPI_MODULE_NAME ("utdelete") 127 128 /* Local prototypes */ 129 130 static void 131 AcpiUtDeleteInternalObj ( 132 ACPI_OPERAND_OBJECT *Object); 133 134 static void 135 AcpiUtUpdateRefCount ( 136 ACPI_OPERAND_OBJECT *Object, 137 UINT32 Action); 138 139 140 /******************************************************************************* 141 * 142 * FUNCTION: AcpiUtDeleteInternalObj 143 * 144 * PARAMETERS: Object - Object to be deleted 145 * 146 * RETURN: None 147 * 148 * DESCRIPTION: Low level object deletion, after reference counts have been 149 * updated (All reference counts, including sub-objects!) 150 * 151 ******************************************************************************/ 152 153 static void 154 AcpiUtDeleteInternalObj ( 155 ACPI_OPERAND_OBJECT *Object) 156 { 157 void *ObjPointer = NULL; 158 ACPI_OPERAND_OBJECT *HandlerDesc; 159 ACPI_OPERAND_OBJECT *SecondDesc; 160 ACPI_OPERAND_OBJECT *NextDesc; 161 ACPI_OPERAND_OBJECT **LastObjPtr; 162 163 164 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object); 165 166 167 if (!Object) 168 { 169 return_VOID; 170 } 171 172 /* 173 * Must delete or free any pointers within the object that are not 174 * actual ACPI objects (for example, a raw buffer pointer). 175 */ 176 switch (Object->Common.Type) 177 { 178 case ACPI_TYPE_STRING: 179 180 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n", 181 Object, Object->String.Pointer)); 182 183 /* Free the actual string buffer */ 184 185 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 186 { 187 /* But only if it is NOT a pointer into an ACPI table */ 188 189 ObjPointer = Object->String.Pointer; 190 } 191 break; 192 193 194 case ACPI_TYPE_BUFFER: 195 196 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n", 197 Object, Object->Buffer.Pointer)); 198 199 /* Free the actual buffer */ 200 201 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 202 { 203 /* But only if it is NOT a pointer into an ACPI table */ 204 205 ObjPointer = Object->Buffer.Pointer; 206 } 207 break; 208 209 210 case ACPI_TYPE_PACKAGE: 211 212 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n", 213 Object->Package.Count)); 214 215 /* 216 * Elements of the package are not handled here, they are deleted 217 * separately 218 */ 219 220 /* Free the (variable length) element pointer array */ 221 222 ObjPointer = Object->Package.Elements; 223 break; 224 225 226 /* 227 * These objects have a possible list of notify handlers. 228 * Device object also may have a GPE block. 229 */ 230 case ACPI_TYPE_DEVICE: 231 232 if (Object->Device.GpeBlock) 233 { 234 (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock); 235 } 236 237 /*lint -fallthrough */ 238 239 case ACPI_TYPE_PROCESSOR: 240 case ACPI_TYPE_THERMAL: 241 242 /* Walk the address handler list for this object */ 243 244 HandlerDesc = Object->CommonNotify.Handler; 245 while (HandlerDesc) 246 { 247 NextDesc = HandlerDesc->AddressSpace.Next; 248 AcpiUtRemoveReference (HandlerDesc); 249 HandlerDesc = NextDesc; 250 } 251 break; 252 253 254 case ACPI_TYPE_MUTEX: 255 256 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 257 "***** Mutex %p, OS Mutex %p\n", 258 Object, Object->Mutex.OsMutex)); 259 260 if (Object == AcpiGbl_GlobalLockMutex) 261 { 262 /* Global Lock has extra semaphore */ 263 264 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore); 265 AcpiGbl_GlobalLockSemaphore = NULL; 266 267 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 268 AcpiGbl_GlobalLockMutex = NULL; 269 } 270 else 271 { 272 AcpiExUnlinkMutex (Object); 273 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 274 } 275 break; 276 277 278 case ACPI_TYPE_EVENT: 279 280 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 281 "***** Event %p, OS Semaphore %p\n", 282 Object, Object->Event.OsSemaphore)); 283 284 (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore); 285 Object->Event.OsSemaphore = NULL; 286 break; 287 288 289 case ACPI_TYPE_METHOD: 290 291 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 292 "***** Method %p\n", Object)); 293 294 /* Delete the method mutex if it exists */ 295 296 if (Object->Method.Mutex) 297 { 298 AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex); 299 AcpiUtDeleteObjectDesc (Object->Method.Mutex); 300 Object->Method.Mutex = NULL; 301 } 302 break; 303 304 305 case ACPI_TYPE_REGION: 306 307 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 308 "***** Region %p\n", Object)); 309 310 /* 311 * Update AddressRange list. However, only permanent regions 312 * are installed in this list. (Not created within a method) 313 */ 314 if (!(Object->Region.Node->Flags & ANOBJ_TEMPORARY)) 315 { 316 AcpiUtRemoveAddressRange (Object->Region.SpaceId, 317 Object->Region.Node); 318 } 319 320 SecondDesc = AcpiNsGetSecondaryObject (Object); 321 if (SecondDesc) 322 { 323 /* 324 * Free the RegionContext if and only if the handler is one of the 325 * default handlers -- and therefore, we created the context object 326 * locally, it was not created by an external caller. 327 */ 328 HandlerDesc = Object->Region.Handler; 329 if (HandlerDesc) 330 { 331 NextDesc = HandlerDesc->AddressSpace.RegionList; 332 LastObjPtr = &HandlerDesc->AddressSpace.RegionList; 333 334 /* Remove the region object from the handler's list */ 335 336 while (NextDesc) 337 { 338 if (NextDesc == Object) 339 { 340 *LastObjPtr = NextDesc->Region.Next; 341 break; 342 } 343 344 /* Walk the linked list of handler */ 345 346 LastObjPtr = &NextDesc->Region.Next; 347 NextDesc = NextDesc->Region.Next; 348 } 349 350 if (HandlerDesc->AddressSpace.HandlerFlags & 351 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) 352 { 353 /* Deactivate region and free region context */ 354 355 if (HandlerDesc->AddressSpace.Setup) 356 { 357 (void) HandlerDesc->AddressSpace.Setup (Object, 358 ACPI_REGION_DEACTIVATE, 359 HandlerDesc->AddressSpace.Context, 360 &SecondDesc->Extra.RegionContext); 361 } 362 } 363 364 AcpiUtRemoveReference (HandlerDesc); 365 } 366 367 /* Now we can free the Extra object */ 368 369 AcpiUtDeleteObjectDesc (SecondDesc); 370 } 371 break; 372 373 374 case ACPI_TYPE_BUFFER_FIELD: 375 376 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 377 "***** Buffer Field %p\n", Object)); 378 379 SecondDesc = AcpiNsGetSecondaryObject (Object); 380 if (SecondDesc) 381 { 382 AcpiUtDeleteObjectDesc (SecondDesc); 383 } 384 break; 385 386 387 case ACPI_TYPE_LOCAL_BANK_FIELD: 388 389 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 390 "***** Bank Field %p\n", Object)); 391 392 SecondDesc = AcpiNsGetSecondaryObject (Object); 393 if (SecondDesc) 394 { 395 AcpiUtDeleteObjectDesc (SecondDesc); 396 } 397 break; 398 399 400 default: 401 break; 402 } 403 404 /* Free any allocated memory (pointer within the object) found above */ 405 406 if (ObjPointer) 407 { 408 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n", 409 ObjPointer)); 410 ACPI_FREE (ObjPointer); 411 } 412 413 /* Now the object can be safely deleted */ 414 415 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n", 416 Object, AcpiUtGetObjectTypeName (Object))); 417 418 AcpiUtDeleteObjectDesc (Object); 419 return_VOID; 420 } 421 422 423 /******************************************************************************* 424 * 425 * FUNCTION: AcpiUtDeleteInternalObjectList 426 * 427 * PARAMETERS: ObjList - Pointer to the list to be deleted 428 * 429 * RETURN: None 430 * 431 * DESCRIPTION: This function deletes an internal object list, including both 432 * simple objects and package objects 433 * 434 ******************************************************************************/ 435 436 void 437 AcpiUtDeleteInternalObjectList ( 438 ACPI_OPERAND_OBJECT **ObjList) 439 { 440 ACPI_OPERAND_OBJECT **InternalObj; 441 442 443 ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList); 444 445 446 /* Walk the null-terminated internal list */ 447 448 for (InternalObj = ObjList; *InternalObj; InternalObj++) 449 { 450 AcpiUtRemoveReference (*InternalObj); 451 } 452 453 /* Free the combined parameter pointer list and object array */ 454 455 ACPI_FREE (ObjList); 456 return_VOID; 457 } 458 459 460 /******************************************************************************* 461 * 462 * FUNCTION: AcpiUtUpdateRefCount 463 * 464 * PARAMETERS: Object - Object whose ref count is to be updated 465 * Action - What to do 466 * 467 * RETURN: New ref count 468 * 469 * DESCRIPTION: Modify the ref count and return it. 470 * 471 ******************************************************************************/ 472 473 static void 474 AcpiUtUpdateRefCount ( 475 ACPI_OPERAND_OBJECT *Object, 476 UINT32 Action) 477 { 478 UINT16 Count; 479 UINT16 NewCount; 480 481 482 ACPI_FUNCTION_NAME (UtUpdateRefCount); 483 484 485 if (!Object) 486 { 487 return; 488 } 489 490 Count = Object->Common.ReferenceCount; 491 NewCount = Count; 492 493 /* 494 * Perform the reference count action (increment, decrement, force delete) 495 */ 496 switch (Action) 497 { 498 case REF_INCREMENT: 499 500 NewCount++; 501 Object->Common.ReferenceCount = NewCount; 502 503 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 504 "Obj %p Refs=%X, [Incremented]\n", 505 Object, NewCount)); 506 break; 507 508 case REF_DECREMENT: 509 510 if (Count < 1) 511 { 512 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 513 "Obj %p Refs=%X, can't decrement! (Set to 0)\n", 514 Object, NewCount)); 515 516 NewCount = 0; 517 } 518 else 519 { 520 NewCount--; 521 522 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 523 "Obj %p Refs=%X, [Decremented]\n", 524 Object, NewCount)); 525 } 526 527 if (Object->Common.Type == ACPI_TYPE_METHOD) 528 { 529 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 530 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount)); 531 } 532 533 Object->Common.ReferenceCount = NewCount; 534 if (NewCount == 0) 535 { 536 AcpiUtDeleteInternalObj (Object); 537 } 538 break; 539 540 case REF_FORCE_DELETE: 541 542 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 543 "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count)); 544 545 NewCount = 0; 546 Object->Common.ReferenceCount = NewCount; 547 AcpiUtDeleteInternalObj (Object); 548 break; 549 550 default: 551 552 ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action)); 553 break; 554 } 555 556 /* 557 * Sanity check the reference count, for debug purposes only. 558 * (A deleted object will have a huge reference count) 559 */ 560 if (Count > ACPI_MAX_REFERENCE_COUNT) 561 { 562 ACPI_WARNING ((AE_INFO, 563 "Large Reference Count (0x%X) in object %p", Count, Object)); 564 } 565 } 566 567 568 /******************************************************************************* 569 * 570 * FUNCTION: AcpiUtUpdateObjectReference 571 * 572 * PARAMETERS: Object - Increment ref count for this object 573 * and all sub-objects 574 * Action - Either REF_INCREMENT or REF_DECREMENT or 575 * REF_FORCE_DELETE 576 * 577 * RETURN: Status 578 * 579 * DESCRIPTION: Increment the object reference count 580 * 581 * Object references are incremented when: 582 * 1) An object is attached to a Node (namespace object) 583 * 2) An object is copied (all subobjects must be incremented) 584 * 585 * Object references are decremented when: 586 * 1) An object is detached from an Node 587 * 588 ******************************************************************************/ 589 590 ACPI_STATUS 591 AcpiUtUpdateObjectReference ( 592 ACPI_OPERAND_OBJECT *Object, 593 UINT16 Action) 594 { 595 ACPI_STATUS Status = AE_OK; 596 ACPI_GENERIC_STATE *StateList = NULL; 597 ACPI_OPERAND_OBJECT *NextObject = NULL; 598 ACPI_OPERAND_OBJECT *PrevObject; 599 ACPI_GENERIC_STATE *State; 600 UINT32 i; 601 602 603 ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object); 604 605 606 while (Object) 607 { 608 /* Make sure that this isn't a namespace handle */ 609 610 if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) 611 { 612 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 613 "Object %p is NS handle\n", Object)); 614 return_ACPI_STATUS (AE_OK); 615 } 616 617 /* 618 * All sub-objects must have their reference count incremented also. 619 * Different object types have different subobjects. 620 */ 621 switch (Object->Common.Type) 622 { 623 case ACPI_TYPE_DEVICE: 624 case ACPI_TYPE_PROCESSOR: 625 case ACPI_TYPE_POWER: 626 case ACPI_TYPE_THERMAL: 627 628 /* 629 * Update the notify objects for these types (if present) 630 * Two lists, system and device notify handlers. 631 */ 632 for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++) 633 { 634 PrevObject = Object->CommonNotify.NotifyList[i]; 635 while (PrevObject) 636 { 637 NextObject = PrevObject->Notify.Next[i]; 638 AcpiUtUpdateRefCount (PrevObject, Action); 639 PrevObject = NextObject; 640 } 641 } 642 break; 643 644 case ACPI_TYPE_PACKAGE: 645 /* 646 * We must update all the sub-objects of the package, 647 * each of whom may have their own sub-objects. 648 */ 649 for (i = 0; i < Object->Package.Count; i++) 650 { 651 /* 652 * Push each element onto the stack for later processing. 653 * Note: There can be null elements within the package, 654 * these are simply ignored 655 */ 656 Status = AcpiUtCreateUpdateStateAndPush ( 657 Object->Package.Elements[i], Action, &StateList); 658 if (ACPI_FAILURE (Status)) 659 { 660 goto ErrorExit; 661 } 662 } 663 break; 664 665 case ACPI_TYPE_BUFFER_FIELD: 666 667 NextObject = Object->BufferField.BufferObj; 668 break; 669 670 case ACPI_TYPE_LOCAL_REGION_FIELD: 671 672 NextObject = Object->Field.RegionObj; 673 break; 674 675 case ACPI_TYPE_LOCAL_BANK_FIELD: 676 677 NextObject = Object->BankField.BankObj; 678 Status = AcpiUtCreateUpdateStateAndPush ( 679 Object->BankField.RegionObj, Action, &StateList); 680 if (ACPI_FAILURE (Status)) 681 { 682 goto ErrorExit; 683 } 684 break; 685 686 case ACPI_TYPE_LOCAL_INDEX_FIELD: 687 688 NextObject = Object->IndexField.IndexObj; 689 Status = AcpiUtCreateUpdateStateAndPush ( 690 Object->IndexField.DataObj, Action, &StateList); 691 if (ACPI_FAILURE (Status)) 692 { 693 goto ErrorExit; 694 } 695 break; 696 697 case ACPI_TYPE_LOCAL_REFERENCE: 698 /* 699 * The target of an Index (a package, string, or buffer) or a named 700 * reference must track changes to the ref count of the index or 701 * target object. 702 */ 703 if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) || 704 (Object->Reference.Class== ACPI_REFCLASS_NAME)) 705 { 706 NextObject = Object->Reference.Object; 707 } 708 break; 709 710 case ACPI_TYPE_REGION: 711 default: 712 break; /* No subobjects for all other types */ 713 } 714 715 /* 716 * Now we can update the count in the main object. This can only 717 * happen after we update the sub-objects in case this causes the 718 * main object to be deleted. 719 */ 720 AcpiUtUpdateRefCount (Object, Action); 721 Object = NULL; 722 723 /* Move on to the next object to be updated */ 724 725 if (NextObject) 726 { 727 Object = NextObject; 728 NextObject = NULL; 729 } 730 else if (StateList) 731 { 732 State = AcpiUtPopGenericState (&StateList); 733 Object = State->Update.Object; 734 AcpiUtDeleteGenericState (State); 735 } 736 } 737 738 return_ACPI_STATUS (AE_OK); 739 740 741 ErrorExit: 742 743 ACPI_EXCEPTION ((AE_INFO, Status, 744 "Could not update object reference count")); 745 746 /* Free any stacked Update State objects */ 747 748 while (StateList) 749 { 750 State = AcpiUtPopGenericState (&StateList); 751 AcpiUtDeleteGenericState (State); 752 } 753 754 return_ACPI_STATUS (Status); 755 } 756 757 758 /******************************************************************************* 759 * 760 * FUNCTION: AcpiUtAddReference 761 * 762 * PARAMETERS: Object - Object whose reference count is to be 763 * incremented 764 * 765 * RETURN: None 766 * 767 * DESCRIPTION: Add one reference to an ACPI object 768 * 769 ******************************************************************************/ 770 771 void 772 AcpiUtAddReference ( 773 ACPI_OPERAND_OBJECT *Object) 774 { 775 776 ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object); 777 778 779 /* Ensure that we have a valid object */ 780 781 if (!AcpiUtValidInternalObject (Object)) 782 { 783 return_VOID; 784 } 785 786 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 787 "Obj %p Current Refs=%X [To Be Incremented]\n", 788 Object, Object->Common.ReferenceCount)); 789 790 /* Increment the reference count */ 791 792 (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT); 793 return_VOID; 794 } 795 796 797 /******************************************************************************* 798 * 799 * FUNCTION: AcpiUtRemoveReference 800 * 801 * PARAMETERS: Object - Object whose ref count will be decremented 802 * 803 * RETURN: None 804 * 805 * DESCRIPTION: Decrement the reference count of an ACPI internal object 806 * 807 ******************************************************************************/ 808 809 void 810 AcpiUtRemoveReference ( 811 ACPI_OPERAND_OBJECT *Object) 812 { 813 814 ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object); 815 816 817 /* 818 * Allow a NULL pointer to be passed in, just ignore it. This saves 819 * each caller from having to check. Also, ignore NS nodes. 820 * 821 */ 822 if (!Object || 823 (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)) 824 825 { 826 return_VOID; 827 } 828 829 /* Ensure that we have a valid object */ 830 831 if (!AcpiUtValidInternalObject (Object)) 832 { 833 return_VOID; 834 } 835 836 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 837 "Obj %p Current Refs=%X [To Be Decremented]\n", 838 Object, Object->Common.ReferenceCount)); 839 840 /* 841 * Decrement the reference count, and only actually delete the object 842 * if the reference count becomes 0. (Must also decrement the ref count 843 * of all subobjects!) 844 */ 845 (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT); 846 return_VOID; 847 } 848 849 850