xref: /haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/namespace/nssearch.c (revision 632e56d8e514ba6ac41f582ce580e51a3cd8922e)
1 /*******************************************************************************
2  *
3  * Module Name: nssearch - Namespace search
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2016, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************/
115 
116 #include "acpi.h"
117 #include "accommon.h"
118 #include "acnamesp.h"
119 
120 #ifdef ACPI_ASL_COMPILER
121 #include "amlcode.h"
122 #endif
123 
124 #define _COMPONENT          ACPI_NAMESPACE
125         ACPI_MODULE_NAME    ("nssearch")
126 
127 /* Local prototypes */
128 
129 static ACPI_STATUS
130 AcpiNsSearchParentTree (
131     UINT32                  TargetName,
132     ACPI_NAMESPACE_NODE     *Node,
133     ACPI_OBJECT_TYPE        Type,
134     ACPI_NAMESPACE_NODE     **ReturnNode);
135 
136 
137 /*******************************************************************************
138  *
139  * FUNCTION:    AcpiNsSearchOneScope
140  *
141  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
142  *              ParentNode      - Starting node where search will begin
143  *              Type            - Object type to match
144  *              ReturnNode      - Where the matched Named obj is returned
145  *
146  * RETURN:      Status
147  *
148  * DESCRIPTION: Search a single level of the namespace. Performs a
149  *              simple search of the specified level, and does not add
150  *              entries or search parents.
151  *
152  *
153  *      Named object lists are built (and subsequently dumped) in the
154  *      order in which the names are encountered during the namespace load;
155  *
156  *      All namespace searching is linear in this implementation, but
157  *      could be easily modified to support any improved search
158  *      algorithm. However, the linear search was chosen for simplicity
159  *      and because the trees are small and the other interpreter
160  *      execution overhead is relatively high.
161  *
162  *      Note: CPU execution analysis has shown that the AML interpreter spends
163  *      a very small percentage of its time searching the namespace. Therefore,
164  *      the linear search seems to be sufficient, as there would seem to be
165  *      little value in improving the search.
166  *
167  ******************************************************************************/
168 
169 ACPI_STATUS
170 AcpiNsSearchOneScope (
171     UINT32                  TargetName,
172     ACPI_NAMESPACE_NODE     *ParentNode,
173     ACPI_OBJECT_TYPE        Type,
174     ACPI_NAMESPACE_NODE     **ReturnNode)
175 {
176     ACPI_NAMESPACE_NODE     *Node;
177 
178 
179     ACPI_FUNCTION_TRACE (NsSearchOneScope);
180 
181 
182 #ifdef ACPI_DEBUG_OUTPUT
183     if (ACPI_LV_NAMES & AcpiDbgLevel)
184     {
185         char                *ScopeName;
186 
187         ScopeName = AcpiNsGetNormalizedPathname (ParentNode, TRUE);
188         if (ScopeName)
189         {
190             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
191                 "Searching %s (%p) For [%4.4s] (%s)\n",
192                 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
193                 AcpiUtGetTypeName (Type)));
194 
195             ACPI_FREE (ScopeName);
196         }
197     }
198 #endif
199 
200     /*
201      * Search for name at this namespace level, which is to say that we
202      * must search for the name among the children of this object
203      */
204     Node = ParentNode->Child;
205     while (Node)
206     {
207         /* Check for match against the name */
208 
209         if (Node->Name.Integer == TargetName)
210         {
211             /* Resolve a control method alias if any */
212 
213             if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
214             {
215                 Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
216             }
217 
218             /* Found matching entry */
219 
220             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
221                 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
222                 ACPI_CAST_PTR (char, &TargetName),
223                 AcpiUtGetTypeName (Node->Type),
224                 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
225 
226             *ReturnNode = Node;
227             return_ACPI_STATUS (AE_OK);
228         }
229 
230         /* Didn't match name, move on to the next peer object */
231 
232         Node = Node->Peer;
233     }
234 
235     /* Searched entire namespace level, not found */
236 
237     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
238         "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
239         "%p first child %p\n",
240         ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
241         AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
242 
243     return_ACPI_STATUS (AE_NOT_FOUND);
244 }
245 
246 
247 /*******************************************************************************
248  *
249  * FUNCTION:    AcpiNsSearchParentTree
250  *
251  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
252  *              Node            - Starting node where search will begin
253  *              Type            - Object type to match
254  *              ReturnNode      - Where the matched Node is returned
255  *
256  * RETURN:      Status
257  *
258  * DESCRIPTION: Called when a name has not been found in the current namespace
259  *              level. Before adding it or giving up, ACPI scope rules require
260  *              searching enclosing scopes in cases identified by AcpiNsLocal().
261  *
262  *              "A name is located by finding the matching name in the current
263  *              name space, and then in the parent name space. If the parent
264  *              name space does not contain the name, the search continues
265  *              recursively until either the name is found or the name space
266  *              does not have a parent (the root of the name space). This
267  *              indicates that the name is not found" (From ACPI Specification,
268  *              section 5.3)
269  *
270  ******************************************************************************/
271 
272 static ACPI_STATUS
273 AcpiNsSearchParentTree (
274     UINT32                  TargetName,
275     ACPI_NAMESPACE_NODE     *Node,
276     ACPI_OBJECT_TYPE        Type,
277     ACPI_NAMESPACE_NODE     **ReturnNode)
278 {
279     ACPI_STATUS             Status;
280     ACPI_NAMESPACE_NODE     *ParentNode;
281 
282 
283     ACPI_FUNCTION_TRACE (NsSearchParentTree);
284 
285 
286     ParentNode = Node->Parent;
287 
288     /*
289      * If there is no parent (i.e., we are at the root) or type is "local",
290      * we won't be searching the parent tree.
291      */
292     if (!ParentNode)
293     {
294         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
295             ACPI_CAST_PTR (char, &TargetName)));
296         return_ACPI_STATUS (AE_NOT_FOUND);
297     }
298 
299     if (AcpiNsLocal (Type))
300     {
301         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
302             "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
303             ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
304         return_ACPI_STATUS (AE_NOT_FOUND);
305     }
306 
307     /* Search the parent tree */
308 
309     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
310         "Searching parent [%4.4s] for [%4.4s]\n",
311         AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
312 
313     /* Search parents until target is found or we have backed up to the root */
314 
315     while (ParentNode)
316     {
317         /*
318          * Search parent scope. Use TYPE_ANY because we don't care about the
319          * object type at this point, we only care about the existence of
320          * the actual name we are searching for. Typechecking comes later.
321          */
322         Status = AcpiNsSearchOneScope (
323             TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
324         if (ACPI_SUCCESS (Status))
325         {
326             return_ACPI_STATUS (Status);
327         }
328 
329         /* Not found here, go up another level (until we reach the root) */
330 
331         ParentNode = ParentNode->Parent;
332     }
333 
334     /* Not found in parent tree */
335 
336     return_ACPI_STATUS (AE_NOT_FOUND);
337 }
338 
339 
340 /*******************************************************************************
341  *
342  * FUNCTION:    AcpiNsSearchAndEnter
343  *
344  * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
345  *              WalkState           - Current state of the walk
346  *              Node                - Starting node where search will begin
347  *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
348  *                                    Otherwise,search only.
349  *              Type                - Object type to match
350  *              Flags               - Flags describing the search restrictions
351  *              ReturnNode          - Where the Node is returned
352  *
353  * RETURN:      Status
354  *
355  * DESCRIPTION: Search for a name segment in a single namespace level,
356  *              optionally adding it if it is not found. If the passed
357  *              Type is not Any and the type previously stored in the
358  *              entry was Any (i.e. unknown), update the stored type.
359  *
360  *              In ACPI_IMODE_EXECUTE, search only.
361  *              In other modes, search and add if not found.
362  *
363  ******************************************************************************/
364 
365 ACPI_STATUS
366 AcpiNsSearchAndEnter (
367     UINT32                  TargetName,
368     ACPI_WALK_STATE         *WalkState,
369     ACPI_NAMESPACE_NODE     *Node,
370     ACPI_INTERPRETER_MODE   InterpreterMode,
371     ACPI_OBJECT_TYPE        Type,
372     UINT32                  Flags,
373     ACPI_NAMESPACE_NODE     **ReturnNode)
374 {
375     ACPI_STATUS             Status;
376     ACPI_NAMESPACE_NODE     *NewNode;
377 
378 
379     ACPI_FUNCTION_TRACE (NsSearchAndEnter);
380 
381 
382     /* Parameter validation */
383 
384     if (!Node || !TargetName || !ReturnNode)
385     {
386         ACPI_ERROR ((AE_INFO,
387             "Null parameter: Node %p Name 0x%X ReturnNode %p",
388             Node, TargetName, ReturnNode));
389         return_ACPI_STATUS (AE_BAD_PARAMETER);
390     }
391 
392     /*
393      * Name must consist of valid ACPI characters. We will repair the name if
394      * necessary because we don't want to abort because of this, but we want
395      * all namespace names to be printable. A warning message is appropriate.
396      *
397      * This issue came up because there are in fact machines that exhibit
398      * this problem, and we want to be able to enable ACPI support for them,
399      * even though there are a few bad names.
400      */
401     AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
402 
403     /* Try to find the name in the namespace level specified by the caller */
404 
405     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
406     Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
407     if (Status != AE_NOT_FOUND)
408     {
409         /*
410          * If we found it AND the request specifies that a find is an error,
411          * return the error
412          */
413         if (Status == AE_OK)
414         {
415             /* The node was found in the namespace */
416 
417             /*
418              * If the namespace override feature is enabled for this node,
419              * delete any existing attached sub-object and make the node
420              * look like a new node that is owned by the override table.
421              */
422             if (Flags & ACPI_NS_OVERRIDE_IF_FOUND)
423             {
424                 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
425                     "Namespace override: %4.4s pass %u type %X Owner %X\n",
426                     ACPI_CAST_PTR(char, &TargetName), InterpreterMode,
427                     (*ReturnNode)->Type, WalkState->OwnerId));
428 
429                 AcpiNsDeleteChildren (*ReturnNode);
430                 if (AcpiGbl_RuntimeNamespaceOverride)
431                 {
432                     AcpiUtRemoveReference ((*ReturnNode)->Object);
433                     (*ReturnNode)->Object = NULL;
434                     (*ReturnNode)->OwnerId = WalkState->OwnerId;
435                 }
436                 else
437                 {
438                     AcpiNsRemoveNode (*ReturnNode);
439                     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
440                 }
441             }
442 
443             /* Return an error if we don't expect to find the object */
444 
445             else if (Flags & ACPI_NS_ERROR_IF_FOUND)
446             {
447                 Status = AE_ALREADY_EXISTS;
448             }
449         }
450 
451 #ifdef ACPI_ASL_COMPILER
452         if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
453         {
454             (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
455         }
456 #endif
457 
458         /* Either found it or there was an error: finished either way */
459 
460         return_ACPI_STATUS (Status);
461     }
462 
463     /*
464      * The name was not found. If we are NOT performing the first pass
465      * (name entry) of loading the namespace, search the parent tree (all the
466      * way to the root if necessary.) We don't want to perform the parent
467      * search when the namespace is actually being loaded. We want to perform
468      * the search when namespace references are being resolved (load pass 2)
469      * and during the execution phase.
470      */
471     if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
472         (Flags & ACPI_NS_SEARCH_PARENT))
473     {
474         /*
475          * Not found at this level - search parent tree according to the
476          * ACPI specification
477          */
478         Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
479         if (ACPI_SUCCESS (Status))
480         {
481             return_ACPI_STATUS (Status);
482         }
483     }
484 
485     /* In execute mode, just search, never add names. Exit now */
486 
487     if (InterpreterMode == ACPI_IMODE_EXECUTE)
488     {
489         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
490             "%4.4s Not found in %p [Not adding]\n",
491             ACPI_CAST_PTR (char, &TargetName), Node));
492 
493         return_ACPI_STATUS (AE_NOT_FOUND);
494     }
495 
496     /* Create the new named object */
497 
498     NewNode = AcpiNsCreateNode (TargetName);
499     if (!NewNode)
500     {
501         return_ACPI_STATUS (AE_NO_MEMORY);
502     }
503 
504 #ifdef ACPI_ASL_COMPILER
505 
506     /* Node is an object defined by an External() statement */
507 
508     if (Flags & ACPI_NS_EXTERNAL ||
509         (WalkState && WalkState->Opcode == AML_SCOPE_OP))
510     {
511         NewNode->Flags |= ANOBJ_IS_EXTERNAL;
512     }
513 #endif
514 
515     if (Flags & ACPI_NS_TEMPORARY)
516     {
517         NewNode->Flags |= ANOBJ_TEMPORARY;
518     }
519 
520     /* Install the new object into the parent's list of children */
521 
522     AcpiNsInstallNode (WalkState, Node, NewNode, Type);
523     *ReturnNode = NewNode;
524     return_ACPI_STATUS (AE_OK);
525 }
526