xref: /haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/namespace/nsconvert.c (revision 71452e98334eaac603bf542d159e24788a46bebb)
1 /******************************************************************************
2  *
3  * Module Name: nsconvert - Object conversions for objects returned by
4  *                          predefined methods
5  *
6  *****************************************************************************/
7 
8 /******************************************************************************
9  *
10  * 1. Copyright Notice
11  *
12  * Some or all of this work - Copyright (c) 1999 - 2016, Intel Corp.
13  * All rights reserved.
14  *
15  * 2. License
16  *
17  * 2.1. This is your license from Intel Corp. under its intellectual property
18  * rights. You may have additional license terms from the party that provided
19  * you this software, covering your right to use that party's intellectual
20  * property rights.
21  *
22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23  * copy of the source code appearing in this file ("Covered Code") an
24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25  * base code distributed originally by Intel ("Original Intel Code") to copy,
26  * make derivatives, distribute, use and display any portion of the Covered
27  * Code in any form, with the right to sublicense such rights; and
28  *
29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30  * license (with the right to sublicense), under only those claims of Intel
31  * patents that are infringed by the Original Intel Code, to make, use, sell,
32  * offer to sell, and import the Covered Code and derivative works thereof
33  * solely to the minimum extent necessary to exercise the above copyright
34  * license, and in no event shall the patent license extend to any additions
35  * to or modifications of the Original Intel Code. No other license or right
36  * is granted directly or by implication, estoppel or otherwise;
37  *
38  * The above copyright and patent license is granted only if the following
39  * conditions are met:
40  *
41  * 3. Conditions
42  *
43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44  * Redistribution of source code of any substantial portion of the Covered
45  * Code or modification with rights to further distribute source must include
46  * the above Copyright Notice, the above License, this list of Conditions,
47  * and the following Disclaimer and Export Compliance provision. In addition,
48  * Licensee must cause all Covered Code to which Licensee contributes to
49  * contain a file documenting the changes Licensee made to create that Covered
50  * Code and the date of any change. Licensee must include in that file the
51  * documentation of any changes made by any predecessor Licensee. Licensee
52  * must include a prominent statement that the modification is derived,
53  * directly or indirectly, from Original Intel Code.
54  *
55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56  * Redistribution of source code of any substantial portion of the Covered
57  * Code or modification without rights to further distribute source must
58  * include the following Disclaimer and Export Compliance provision in the
59  * documentation and/or other materials provided with distribution. In
60  * addition, Licensee may not authorize further sublicense of source of any
61  * portion of the Covered Code, and must include terms to the effect that the
62  * license from Licensee to its licensee is limited to the intellectual
63  * property embodied in the software Licensee provides to its licensee, and
64  * not to intellectual property embodied in modifications its licensee may
65  * make.
66  *
67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
68  * substantial portion of the Covered Code or modification must reproduce the
69  * above Copyright Notice, and the following Disclaimer and Export Compliance
70  * provision in the documentation and/or other materials provided with the
71  * distribution.
72  *
73  * 3.4. Intel retains all right, title, and interest in and to the Original
74  * Intel Code.
75  *
76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77  * Intel shall be used in advertising or otherwise to promote the sale, use or
78  * other dealings in products derived from or relating to the Covered Code
79  * without prior written authorization from Intel.
80  *
81  * 4. Disclaimer and Export Compliance
82  *
83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
86  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
87  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89  * PARTICULAR PURPOSE.
90  *
91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98  * LIMITED REMEDY.
99  *
100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
101  * software or system incorporating such software without first obtaining any
102  * required license or other approval from the U. S. Department of Commerce or
103  * any other agency or department of the United States Government. In the
104  * event Licensee exports any such software from the United States or
105  * re-exports any such software from a foreign destination, Licensee shall
106  * ensure that the distribution and export/re-export of the software is in
107  * compliance with all laws, regulations, orders, or other restrictions of the
108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109  * any of its subsidiaries will export/re-export any technical data, process,
110  * software, or service, directly or indirectly, to any country for which the
111  * United States government or any agency thereof requires an export license,
112  * other governmental approval, or letter of assurance, without first obtaining
113  * such license, approval or letter.
114  *
115  *****************************************************************************/
116 
117 #include "acpi.h"
118 #include "accommon.h"
119 #include "acnamesp.h"
120 #include "acinterp.h"
121 #include "acpredef.h"
122 #include "amlresrc.h"
123 
124 #define _COMPONENT          ACPI_NAMESPACE
125         ACPI_MODULE_NAME    ("nsconvert")
126 
127 
128 /*******************************************************************************
129  *
130  * FUNCTION:    AcpiNsConvertToInteger
131  *
132  * PARAMETERS:  OriginalObject      - Object to be converted
133  *              ReturnObject        - Where the new converted object is returned
134  *
135  * RETURN:      Status. AE_OK if conversion was successful.
136  *
137  * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
138  *
139  ******************************************************************************/
140 
141 ACPI_STATUS
142 AcpiNsConvertToInteger (
143     ACPI_OPERAND_OBJECT     *OriginalObject,
144     ACPI_OPERAND_OBJECT     **ReturnObject)
145 {
146     ACPI_OPERAND_OBJECT     *NewObject;
147     ACPI_STATUS             Status;
148     UINT64                  Value = 0;
149     UINT32                  i;
150 
151 
152     switch (OriginalObject->Common.Type)
153     {
154     case ACPI_TYPE_STRING:
155 
156         /* String-to-Integer conversion */
157 
158         Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
159             ACPI_ANY_BASE, AcpiGbl_IntegerByteWidth, &Value);
160         if (ACPI_FAILURE (Status))
161         {
162             return (Status);
163         }
164         break;
165 
166     case ACPI_TYPE_BUFFER:
167 
168         /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
169 
170         if (OriginalObject->Buffer.Length > 8)
171         {
172             return (AE_AML_OPERAND_TYPE);
173         }
174 
175         /* Extract each buffer byte to create the integer */
176 
177         for (i = 0; i < OriginalObject->Buffer.Length; i++)
178         {
179             Value |= ((UINT64)
180                 OriginalObject->Buffer.Pointer[i] << (i * 8));
181         }
182         break;
183 
184     default:
185 
186         return (AE_AML_OPERAND_TYPE);
187     }
188 
189     NewObject = AcpiUtCreateIntegerObject (Value);
190     if (!NewObject)
191     {
192         return (AE_NO_MEMORY);
193     }
194 
195     *ReturnObject = NewObject;
196     return (AE_OK);
197 }
198 
199 
200 /*******************************************************************************
201  *
202  * FUNCTION:    AcpiNsConvertToString
203  *
204  * PARAMETERS:  OriginalObject      - Object to be converted
205  *              ReturnObject        - Where the new converted object is returned
206  *
207  * RETURN:      Status. AE_OK if conversion was successful.
208  *
209  * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
210  *
211  ******************************************************************************/
212 
213 ACPI_STATUS
214 AcpiNsConvertToString (
215     ACPI_OPERAND_OBJECT     *OriginalObject,
216     ACPI_OPERAND_OBJECT     **ReturnObject)
217 {
218     ACPI_OPERAND_OBJECT     *NewObject;
219     ACPI_SIZE               Length;
220     ACPI_STATUS             Status;
221 
222 
223     switch (OriginalObject->Common.Type)
224     {
225     case ACPI_TYPE_INTEGER:
226         /*
227          * Integer-to-String conversion. Commonly, convert
228          * an integer of value 0 to a NULL string. The last element of
229          * _BIF and _BIX packages occasionally need this fix.
230          */
231         if (OriginalObject->Integer.Value == 0)
232         {
233             /* Allocate a new NULL string object */
234 
235             NewObject = AcpiUtCreateStringObject (0);
236             if (!NewObject)
237             {
238                 return (AE_NO_MEMORY);
239             }
240         }
241         else
242         {
243             Status = AcpiExConvertToString (OriginalObject,
244                 &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
245             if (ACPI_FAILURE (Status))
246             {
247                 return (Status);
248             }
249         }
250         break;
251 
252     case ACPI_TYPE_BUFFER:
253         /*
254          * Buffer-to-String conversion. Use a ToString
255          * conversion, no transform performed on the buffer data. The best
256          * example of this is the _BIF method, where the string data from
257          * the battery is often (incorrectly) returned as buffer object(s).
258          */
259         Length = 0;
260         while ((Length < OriginalObject->Buffer.Length) &&
261                 (OriginalObject->Buffer.Pointer[Length]))
262         {
263             Length++;
264         }
265 
266         /* Allocate a new string object */
267 
268         NewObject = AcpiUtCreateStringObject (Length);
269         if (!NewObject)
270         {
271             return (AE_NO_MEMORY);
272         }
273 
274         /*
275          * Copy the raw buffer data with no transform. String is already NULL
276          * terminated at Length+1.
277          */
278         memcpy (NewObject->String.Pointer,
279             OriginalObject->Buffer.Pointer, Length);
280         break;
281 
282     default:
283 
284         return (AE_AML_OPERAND_TYPE);
285     }
286 
287     *ReturnObject = NewObject;
288     return (AE_OK);
289 }
290 
291 
292 /*******************************************************************************
293  *
294  * FUNCTION:    AcpiNsConvertToBuffer
295  *
296  * PARAMETERS:  OriginalObject      - Object to be converted
297  *              ReturnObject        - Where the new converted object is returned
298  *
299  * RETURN:      Status. AE_OK if conversion was successful.
300  *
301  * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
302  *
303  ******************************************************************************/
304 
305 ACPI_STATUS
306 AcpiNsConvertToBuffer (
307     ACPI_OPERAND_OBJECT     *OriginalObject,
308     ACPI_OPERAND_OBJECT     **ReturnObject)
309 {
310     ACPI_OPERAND_OBJECT     *NewObject;
311     ACPI_STATUS             Status;
312     ACPI_OPERAND_OBJECT     **Elements;
313     UINT32                  *DwordBuffer;
314     UINT32                  Count;
315     UINT32                  i;
316 
317 
318     switch (OriginalObject->Common.Type)
319     {
320     case ACPI_TYPE_INTEGER:
321         /*
322          * Integer-to-Buffer conversion.
323          * Convert the Integer to a packed-byte buffer. _MAT and other
324          * objects need this sometimes, if a read has been performed on a
325          * Field object that is less than or equal to the global integer
326          * size (32 or 64 bits).
327          */
328         Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
329         if (ACPI_FAILURE (Status))
330         {
331             return (Status);
332         }
333         break;
334 
335     case ACPI_TYPE_STRING:
336 
337         /* String-to-Buffer conversion. Simple data copy */
338 
339         NewObject = AcpiUtCreateBufferObject
340             (OriginalObject->String.Length);
341         if (!NewObject)
342         {
343             return (AE_NO_MEMORY);
344         }
345 
346         memcpy (NewObject->Buffer.Pointer,
347             OriginalObject->String.Pointer, OriginalObject->String.Length);
348         break;
349 
350     case ACPI_TYPE_PACKAGE:
351         /*
352          * This case is often seen for predefined names that must return a
353          * Buffer object with multiple DWORD integers within. For example,
354          * _FDE and _GTM. The Package can be converted to a Buffer.
355          */
356 
357         /* All elements of the Package must be integers */
358 
359         Elements = OriginalObject->Package.Elements;
360         Count = OriginalObject->Package.Count;
361 
362         for (i = 0; i < Count; i++)
363         {
364             if ((!*Elements) ||
365                 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
366             {
367                 return (AE_AML_OPERAND_TYPE);
368             }
369             Elements++;
370         }
371 
372         /* Create the new buffer object to replace the Package */
373 
374         NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
375         if (!NewObject)
376         {
377             return (AE_NO_MEMORY);
378         }
379 
380         /* Copy the package elements (integers) to the buffer as DWORDs */
381 
382         Elements = OriginalObject->Package.Elements;
383         DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
384 
385         for (i = 0; i < Count; i++)
386         {
387             *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
388             DwordBuffer++;
389             Elements++;
390         }
391         break;
392 
393     default:
394 
395         return (AE_AML_OPERAND_TYPE);
396     }
397 
398     *ReturnObject = NewObject;
399     return (AE_OK);
400 }
401 
402 
403 /*******************************************************************************
404  *
405  * FUNCTION:    AcpiNsConvertToUnicode
406  *
407  * PARAMETERS:  Scope               - Namespace node for the method/object
408  *              OriginalObject      - ASCII String Object to be converted
409  *              ReturnObject        - Where the new converted object is returned
410  *
411  * RETURN:      Status. AE_OK if conversion was successful.
412  *
413  * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
414  *
415  ******************************************************************************/
416 
417 ACPI_STATUS
418 AcpiNsConvertToUnicode (
419     ACPI_NAMESPACE_NODE     *Scope,
420     ACPI_OPERAND_OBJECT     *OriginalObject,
421     ACPI_OPERAND_OBJECT     **ReturnObject)
422 {
423     ACPI_OPERAND_OBJECT     *NewObject;
424     char                    *AsciiString;
425     UINT16                  *UnicodeBuffer;
426     UINT32                  UnicodeLength;
427     UINT32                  i;
428 
429 
430     if (!OriginalObject)
431     {
432         return (AE_OK);
433     }
434 
435     /* If a Buffer was returned, it must be at least two bytes long */
436 
437     if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
438     {
439         if (OriginalObject->Buffer.Length < 2)
440         {
441             return (AE_AML_OPERAND_VALUE);
442         }
443 
444         *ReturnObject = NULL;
445         return (AE_OK);
446     }
447 
448     /*
449      * The original object is an ASCII string. Convert this string to
450      * a unicode buffer.
451      */
452     AsciiString = OriginalObject->String.Pointer;
453     UnicodeLength = (OriginalObject->String.Length * 2) + 2;
454 
455     /* Create a new buffer object for the Unicode data */
456 
457     NewObject = AcpiUtCreateBufferObject (UnicodeLength);
458     if (!NewObject)
459     {
460         return (AE_NO_MEMORY);
461     }
462 
463     UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
464 
465     /* Convert ASCII to Unicode */
466 
467     for (i = 0; i < OriginalObject->String.Length; i++)
468     {
469         UnicodeBuffer[i] = (UINT16) AsciiString[i];
470     }
471 
472     *ReturnObject = NewObject;
473     return (AE_OK);
474 }
475 
476 
477 /*******************************************************************************
478  *
479  * FUNCTION:    AcpiNsConvertToResource
480  *
481  * PARAMETERS:  Scope               - Namespace node for the method/object
482  *              OriginalObject      - Object to be converted
483  *              ReturnObject        - Where the new converted object is returned
484  *
485  * RETURN:      Status. AE_OK if conversion was successful
486  *
487  * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
488  *              Buffer.
489  *
490  ******************************************************************************/
491 
492 ACPI_STATUS
493 AcpiNsConvertToResource (
494     ACPI_NAMESPACE_NODE     *Scope,
495     ACPI_OPERAND_OBJECT     *OriginalObject,
496     ACPI_OPERAND_OBJECT     **ReturnObject)
497 {
498     ACPI_OPERAND_OBJECT     *NewObject;
499     UINT8                   *Buffer;
500 
501 
502     /*
503      * We can fix the following cases for an expected resource template:
504      * 1. No return value (interpreter slack mode is disabled)
505      * 2. A "Return (Zero)" statement
506      * 3. A "Return empty buffer" statement
507      *
508      * We will return a buffer containing a single EndTag
509      * resource descriptor.
510      */
511     if (OriginalObject)
512     {
513         switch (OriginalObject->Common.Type)
514         {
515         case ACPI_TYPE_INTEGER:
516 
517             /* We can only repair an Integer==0 */
518 
519             if (OriginalObject->Integer.Value)
520             {
521                 return (AE_AML_OPERAND_TYPE);
522             }
523             break;
524 
525         case ACPI_TYPE_BUFFER:
526 
527             if (OriginalObject->Buffer.Length)
528             {
529                 /* Additional checks can be added in the future */
530 
531                 *ReturnObject = NULL;
532                 return (AE_OK);
533             }
534             break;
535 
536         case ACPI_TYPE_STRING:
537         default:
538 
539             return (AE_AML_OPERAND_TYPE);
540         }
541     }
542 
543     /* Create the new buffer object for the resource descriptor */
544 
545     NewObject = AcpiUtCreateBufferObject (2);
546     if (!NewObject)
547     {
548         return (AE_NO_MEMORY);
549     }
550 
551     Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
552 
553     /* Initialize the Buffer with a single EndTag descriptor */
554 
555     Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
556     Buffer[1] = 0x00;
557 
558     *ReturnObject = NewObject;
559     return (AE_OK);
560 }
561 
562 
563 /*******************************************************************************
564  *
565  * FUNCTION:    AcpiNsConvertToReference
566  *
567  * PARAMETERS:  Scope               - Namespace node for the method/object
568  *              OriginalObject      - Object to be converted
569  *              ReturnObject        - Where the new converted object is returned
570  *
571  * RETURN:      Status. AE_OK if conversion was successful
572  *
573  * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
574  *              Buffer.
575  *
576  ******************************************************************************/
577 
578 ACPI_STATUS
579 AcpiNsConvertToReference (
580     ACPI_NAMESPACE_NODE     *Scope,
581     ACPI_OPERAND_OBJECT     *OriginalObject,
582     ACPI_OPERAND_OBJECT     **ReturnObject)
583 {
584     ACPI_OPERAND_OBJECT     *NewObject = NULL;
585     ACPI_STATUS             Status;
586     ACPI_NAMESPACE_NODE     *Node;
587     ACPI_GENERIC_STATE      ScopeInfo;
588     char                    *Name;
589 
590 
591     ACPI_FUNCTION_NAME (NsConvertToReference);
592 
593 
594     /* Convert path into internal presentation */
595 
596     Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
597     if (ACPI_FAILURE (Status))
598     {
599         return_ACPI_STATUS (Status);
600     }
601 
602     /* Find the namespace node */
603 
604     ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
605     Status = AcpiNsLookup (&ScopeInfo, Name,
606         ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
607         ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
608     if (ACPI_FAILURE (Status))
609     {
610         /* Check if we are resolving a named reference within a package */
611 
612         ACPI_ERROR_NAMESPACE (OriginalObject->String.Pointer, Status);
613         goto ErrorExit;
614     }
615 
616     /* Create and init a new internal ACPI object */
617 
618     NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
619     if (!NewObject)
620     {
621         Status = AE_NO_MEMORY;
622         goto ErrorExit;
623     }
624     NewObject->Reference.Node = Node;
625     NewObject->Reference.Object = Node->Object;
626     NewObject->Reference.Class = ACPI_REFCLASS_NAME;
627 
628     /*
629      * Increase reference of the object if needed (the object is likely a
630      * null for device nodes).
631      */
632     AcpiUtAddReference (Node->Object);
633 
634 ErrorExit:
635     ACPI_FREE (Name);
636     *ReturnObject = NewObject;
637     return (AE_OK);
638 }
639