xref: /haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/namespace/nsalloc.c (revision a3e794ae459fec76826407f8ba8c94cd3535f128)
1 /*******************************************************************************
2  *
3  * Module Name: nsalloc - Namespace allocation and deletion utilities
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2016, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************/
115 
116 #include "acpi.h"
117 #include "accommon.h"
118 #include "acnamesp.h"
119 
120 
121 #define _COMPONENT          ACPI_NAMESPACE
122         ACPI_MODULE_NAME    ("nsalloc")
123 
124 
125 /*******************************************************************************
126  *
127  * FUNCTION:    AcpiNsCreateNode
128  *
129  * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
130  *
131  * RETURN:      New namespace node (Null on failure)
132  *
133  * DESCRIPTION: Create a namespace node
134  *
135  ******************************************************************************/
136 
137 ACPI_NAMESPACE_NODE *
138 AcpiNsCreateNode (
139     UINT32                  Name)
140 {
141     ACPI_NAMESPACE_NODE     *Node;
142 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
143     UINT32                  Temp;
144 #endif
145 
146 
147     ACPI_FUNCTION_TRACE (NsCreateNode);
148 
149 
150     Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
151     if (!Node)
152     {
153         return_PTR (NULL);
154     }
155 
156     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
157 
158 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
159         Temp = AcpiGbl_NsNodeList->TotalAllocated -
160             AcpiGbl_NsNodeList->TotalFreed;
161         if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
162         {
163             AcpiGbl_NsNodeList->MaxOccupied = Temp;
164         }
165 #endif
166 
167     Node->Name.Integer = Name;
168     ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
169     return_PTR (Node);
170 }
171 
172 
173 /*******************************************************************************
174  *
175  * FUNCTION:    AcpiNsDeleteNode
176  *
177  * PARAMETERS:  Node            - Node to be deleted
178  *
179  * RETURN:      None
180  *
181  * DESCRIPTION: Delete a namespace node. All node deletions must come through
182  *              here. Detaches any attached objects, including any attached
183  *              data. If a handler is associated with attached data, it is
184  *              invoked before the node is deleted.
185  *
186  ******************************************************************************/
187 
188 void
189 AcpiNsDeleteNode (
190     ACPI_NAMESPACE_NODE     *Node)
191 {
192     ACPI_OPERAND_OBJECT     *ObjDesc;
193     ACPI_OPERAND_OBJECT     *NextDesc;
194 
195 
196     ACPI_FUNCTION_NAME (NsDeleteNode);
197 
198 
199     /* Detach an object if there is one */
200 
201     AcpiNsDetachObject (Node);
202 
203     /*
204      * Delete an attached data object list if present (objects that were
205      * attached via AcpiAttachData). Note: After any normal object is
206      * detached above, the only possible remaining object(s) are data
207      * objects, in a linked list.
208      */
209     ObjDesc = Node->Object;
210     while (ObjDesc &&
211         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
212     {
213         /* Invoke the attached data deletion handler if present */
214 
215         if (ObjDesc->Data.Handler)
216         {
217             ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
218         }
219 
220         NextDesc = ObjDesc->Common.NextObject;
221         AcpiUtRemoveReference (ObjDesc);
222         ObjDesc = NextDesc;
223     }
224 
225     /* Special case for the statically allocated root node */
226 
227     if (Node == AcpiGbl_RootNode)
228     {
229         return;
230     }
231 
232     /* Now we can delete the node */
233 
234     (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
235 
236     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
237     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
238         Node, AcpiGbl_CurrentNodeCount));
239 }
240 
241 
242 /*******************************************************************************
243  *
244  * FUNCTION:    AcpiNsRemoveNode
245  *
246  * PARAMETERS:  Node            - Node to be removed/deleted
247  *
248  * RETURN:      None
249  *
250  * DESCRIPTION: Remove (unlink) and delete a namespace node
251  *
252  ******************************************************************************/
253 
254 void
255 AcpiNsRemoveNode (
256     ACPI_NAMESPACE_NODE     *Node)
257 {
258     ACPI_NAMESPACE_NODE     *ParentNode;
259     ACPI_NAMESPACE_NODE     *PrevNode;
260     ACPI_NAMESPACE_NODE     *NextNode;
261 
262 
263     ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
264 
265 
266     ParentNode = Node->Parent;
267 
268     PrevNode = NULL;
269     NextNode = ParentNode->Child;
270 
271     /* Find the node that is the previous peer in the parent's child list */
272 
273     while (NextNode != Node)
274     {
275         PrevNode = NextNode;
276         NextNode = NextNode->Peer;
277     }
278 
279     if (PrevNode)
280     {
281         /* Node is not first child, unlink it */
282 
283         PrevNode->Peer = Node->Peer;
284     }
285     else
286     {
287         /*
288          * Node is first child (has no previous peer).
289          * Link peer list to parent
290          */
291         ParentNode->Child = Node->Peer;
292     }
293 
294     /* Delete the node and any attached objects */
295 
296     AcpiNsDeleteNode (Node);
297     return_VOID;
298 }
299 
300 
301 /*******************************************************************************
302  *
303  * FUNCTION:    AcpiNsInstallNode
304  *
305  * PARAMETERS:  WalkState       - Current state of the walk
306  *              ParentNode      - The parent of the new Node
307  *              Node            - The new Node to install
308  *              Type            - ACPI object type of the new Node
309  *
310  * RETURN:      None
311  *
312  * DESCRIPTION: Initialize a new namespace node and install it amongst
313  *              its peers.
314  *
315  *              Note: Current namespace lookup is linear search. This appears
316  *              to be sufficient as namespace searches consume only a small
317  *              fraction of the execution time of the ACPI subsystem.
318  *
319  ******************************************************************************/
320 
321 void
322 AcpiNsInstallNode (
323     ACPI_WALK_STATE         *WalkState,
324     ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
325     ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
326     ACPI_OBJECT_TYPE        Type)
327 {
328     ACPI_OWNER_ID           OwnerId = 0;
329     ACPI_NAMESPACE_NODE     *ChildNode;
330 
331 
332     ACPI_FUNCTION_TRACE (NsInstallNode);
333 
334 
335     if (WalkState)
336     {
337         /*
338          * Get the owner ID from the Walk state. The owner ID is used to
339          * track table deletion and deletion of objects created by methods.
340          */
341         OwnerId = WalkState->OwnerId;
342 
343         if ((WalkState->MethodDesc) &&
344             (ParentNode != WalkState->MethodNode))
345         {
346             /*
347              * A method is creating a new node that is not a child of the
348              * method (it is non-local). Mark the executing method as having
349              * modified the namespace. This is used for cleanup when the
350              * method exits.
351              */
352             WalkState->MethodDesc->Method.InfoFlags |=
353                 ACPI_METHOD_MODIFIED_NAMESPACE;
354         }
355     }
356 
357     /* Link the new entry into the parent and existing children */
358 
359     Node->Peer = NULL;
360     Node->Parent = ParentNode;
361     ChildNode = ParentNode->Child;
362 
363     if (!ChildNode)
364     {
365         ParentNode->Child = Node;
366     }
367     else
368     {
369         /* Add node to the end of the peer list */
370 
371         while (ChildNode->Peer)
372         {
373             ChildNode = ChildNode->Peer;
374         }
375 
376         ChildNode->Peer = Node;
377     }
378 
379     /* Init the new entry */
380 
381     Node->OwnerId = OwnerId;
382     Node->Type = (UINT8) Type;
383 
384     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
385         "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
386         AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
387         AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
388         ParentNode));
389 
390     return_VOID;
391 }
392 
393 
394 /*******************************************************************************
395  *
396  * FUNCTION:    AcpiNsDeleteChildren
397  *
398  * PARAMETERS:  ParentNode      - Delete this objects children
399  *
400  * RETURN:      None.
401  *
402  * DESCRIPTION: Delete all children of the parent object. In other words,
403  *              deletes a "scope".
404  *
405  ******************************************************************************/
406 
407 void
408 AcpiNsDeleteChildren (
409     ACPI_NAMESPACE_NODE     *ParentNode)
410 {
411     ACPI_NAMESPACE_NODE     *NextNode;
412     ACPI_NAMESPACE_NODE     *NodeToDelete;
413 
414 
415     ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
416 
417 
418     if (!ParentNode)
419     {
420         return_VOID;
421     }
422 
423     /* Deallocate all children at this level */
424 
425     NextNode = ParentNode->Child;
426     while (NextNode)
427     {
428         /* Grandchildren should have all been deleted already */
429 
430         if (NextNode->Child)
431         {
432             ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
433                 ParentNode, NextNode));
434         }
435 
436         /*
437          * Delete this child node and move on to the next child in the list.
438          * No need to unlink the node since we are deleting the entire branch.
439          */
440         NodeToDelete = NextNode;
441         NextNode = NextNode->Peer;
442         AcpiNsDeleteNode (NodeToDelete);
443     };
444 
445     /* Clear the parent's child pointer */
446 
447     ParentNode->Child = NULL;
448     return_VOID;
449 }
450 
451 
452 /*******************************************************************************
453  *
454  * FUNCTION:    AcpiNsDeleteNamespaceSubtree
455  *
456  * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
457  *
458  * RETURN:      None.
459  *
460  * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
461  *              stored within the subtree.
462  *
463  ******************************************************************************/
464 
465 void
466 AcpiNsDeleteNamespaceSubtree (
467     ACPI_NAMESPACE_NODE     *ParentNode)
468 {
469     ACPI_NAMESPACE_NODE     *ChildNode = NULL;
470     UINT32                  Level = 1;
471     ACPI_STATUS             Status;
472 
473 
474     ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
475 
476 
477     if (!ParentNode)
478     {
479         return_VOID;
480     }
481 
482     /* Lock namespace for possible update */
483 
484     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
485     if (ACPI_FAILURE (Status))
486     {
487         return_VOID;
488     }
489 
490     /*
491      * Traverse the tree of objects until we bubble back up
492      * to where we started.
493      */
494     while (Level > 0)
495     {
496         /* Get the next node in this scope (NULL if none) */
497 
498         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
499         if (ChildNode)
500         {
501             /* Found a child node - detach any attached object */
502 
503             AcpiNsDetachObject (ChildNode);
504 
505             /* Check if this node has any children */
506 
507             if (ChildNode->Child)
508             {
509                 /*
510                  * There is at least one child of this node,
511                  * visit the node
512                  */
513                 Level++;
514                 ParentNode = ChildNode;
515                 ChildNode  = NULL;
516             }
517         }
518         else
519         {
520             /*
521              * No more children of this parent node.
522              * Move up to the grandparent.
523              */
524             Level--;
525 
526             /*
527              * Now delete all of the children of this parent
528              * all at the same time.
529              */
530             AcpiNsDeleteChildren (ParentNode);
531 
532             /* New "last child" is this parent node */
533 
534             ChildNode = ParentNode;
535 
536             /* Move up the tree to the grandparent */
537 
538             ParentNode = ParentNode->Parent;
539         }
540     }
541 
542     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
543     return_VOID;
544 }
545 
546 
547 /*******************************************************************************
548  *
549  * FUNCTION:    AcpiNsDeleteNamespaceByOwner
550  *
551  * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
552  *
553  * RETURN:      Status
554  *
555  * DESCRIPTION: Delete entries within the namespace that are owned by a
556  *              specific ID. Used to delete entire ACPI tables. All
557  *              reference counts are updated.
558  *
559  * MUTEX:       Locks namespace during deletion walk.
560  *
561  ******************************************************************************/
562 
563 void
564 AcpiNsDeleteNamespaceByOwner (
565     ACPI_OWNER_ID            OwnerId)
566 {
567     ACPI_NAMESPACE_NODE     *ChildNode;
568     ACPI_NAMESPACE_NODE     *DeletionNode;
569     ACPI_NAMESPACE_NODE     *ParentNode;
570     UINT32                  Level;
571     ACPI_STATUS             Status;
572 
573 
574     ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
575 
576 
577     if (OwnerId == 0)
578     {
579         return_VOID;
580     }
581 
582     /* Lock namespace for possible update */
583 
584     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
585     if (ACPI_FAILURE (Status))
586     {
587         return_VOID;
588     }
589 
590     DeletionNode = NULL;
591     ParentNode = AcpiGbl_RootNode;
592     ChildNode = NULL;
593     Level = 1;
594 
595     /*
596      * Traverse the tree of nodes until we bubble back up
597      * to where we started.
598      */
599     while (Level > 0)
600     {
601         /*
602          * Get the next child of this parent node. When ChildNode is NULL,
603          * the first child of the parent is returned
604          */
605         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
606 
607         if (DeletionNode)
608         {
609             AcpiNsDeleteChildren (DeletionNode);
610             AcpiNsRemoveNode (DeletionNode);
611             DeletionNode = NULL;
612         }
613 
614         if (ChildNode)
615         {
616             if (ChildNode->OwnerId == OwnerId)
617             {
618                 /* Found a matching child node - detach any attached object */
619 
620                 AcpiNsDetachObject (ChildNode);
621             }
622 
623             /* Check if this node has any children */
624 
625             if (ChildNode->Child)
626             {
627                 /*
628                  * There is at least one child of this node,
629                  * visit the node
630                  */
631                 Level++;
632                 ParentNode = ChildNode;
633                 ChildNode  = NULL;
634             }
635             else if (ChildNode->OwnerId == OwnerId)
636             {
637                 DeletionNode = ChildNode;
638             }
639         }
640         else
641         {
642             /*
643              * No more children of this parent node.
644              * Move up to the grandparent.
645              */
646             Level--;
647             if (Level != 0)
648             {
649                 if (ParentNode->OwnerId == OwnerId)
650                 {
651                     DeletionNode = ParentNode;
652                 }
653             }
654 
655             /* New "last child" is this parent node */
656 
657             ChildNode = ParentNode;
658 
659             /* Move up the tree to the grandparent */
660 
661             ParentNode = ParentNode->Parent;
662         }
663     }
664 
665     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
666     return_VOID;
667 }
668