xref: /haiku/src/add-ons/input_server/devices/virtualkeyboard/VirtualKeyboardWindow.cpp (revision 13581b3d2a71545960b98fefebc5225b5bf29072)
1 /*
2  * Copyright 2014 Freeman Lou <freemanlou2430@yahoo.com>
3  * All rights reserved. Distributed under the terms of the MIT license.
4  */
5 #include "VirtualKeyboardWindow.h"
6 
7 #include <Directory.h>
8 #include <Entry.h>
9 #include <FindDirectory.h>
10 #include <GroupLayoutBuilder.h>
11 #include <ListView.h>
12 #include <Locale.h>
13 #include <Menu.h>
14 #include <MenuItem.h>
15 #include <Path.h>
16 #include <Screen.h>
17 
18 #include "KeyboardLayoutView.h"
19 #include "KeymapListItem.h"
20 
21 static const uint32 kMsgMenuFontChange = 'mMFC';
22 
23 static int
24 compare_key_list_items(const void* a, const void* b)
25 {
26 	KeymapListItem* item1 = *(KeymapListItem**)a;
27 	KeymapListItem* item2 = *(KeymapListItem**)b;
28 
29 	return BLocale::Default()->StringCompare(item1->Text(), item2->Text());
30 }
31 
32 
33 VirtualKeyboardWindow::VirtualKeyboardWindow(BInputServerDevice* dev)
34 	:
35 	BWindow(BRect(0,0,0,0),"Virtual Keyboard",
36 	B_NO_BORDER_WINDOW_LOOK, B_FLOATING_ALL_WINDOW_FEEL,
37 	B_WILL_ACCEPT_FIRST_CLICK | B_AVOID_FOCUS),
38 	fDevice(dev)
39 {
40 	BScreen screen;
41 	BRect screenRect(screen.Frame());
42 
43 	ResizeTo(screenRect.Width(), screenRect.Height() / 3);
44 	MoveTo(0,screenRect.Height() - screenRect.Height() / 3);
45 
46 	SetLayout(new BGroupLayout(B_VERTICAL));
47 
48 	//Add to an options window later, use as list for now
49 	fMapListView = new BListView("Maps");
50 	fFontMenu = new BMenu("Font");
51 	fLayoutMenu = new BMenu("Layout");
52 
53 	_LoadMaps();
54 	_LoadLayouts(fLayoutMenu);
55 	_LoadFonts();
56 
57 	KeymapListItem* current =
58 		static_cast<KeymapListItem*>(fMapListView->LastItem());
59 	fCurrentKeymap.Load(current->EntryRef());
60 
61 
62 	fKeyboardView = new KeyboardLayoutView("Keyboard",fDevice);
63 	fKeyboardView->GetKeyboardLayout()->SetDefault();
64 	fKeyboardView->SetKeymap(&fCurrentKeymap);
65 
66 	AddChild(BGroupLayoutBuilder(B_VERTICAL)
67 		.Add(fKeyboardView));
68 }
69 
70 
71 void
72 VirtualKeyboardWindow::_LoadLayouts(BMenu* menu)
73 {
74 	directory_which dataDirectories[] = {
75 		B_USER_NONPACKAGED_DATA_DIRECTORY,
76 		B_USER_DATA_DIRECTORY,
77 		B_SYSTEM_NONPACKAGED_DIRECTORY,
78 		B_SYSTEM_DATA_DIRECTORY,
79 	};
80 
81 	for (uint i = 0; i < sizeof(dataDirectories)/sizeof(directory_which); i++) {
82 		BPath path;
83 		if (find_directory(dataDirectories[i], &path) != B_OK)
84 			continue;
85 
86 		path.Append("KeyboardLayouts");
87 
88 		BDirectory directory;
89 		if (directory.SetTo(path.Path()) == B_OK)
90 			_LoadLayoutMenu(menu, directory);
91 	}
92 }
93 
94 
95 void
96 VirtualKeyboardWindow::_LoadLayoutMenu(BMenu* menu, BDirectory directory)
97 {
98 	entry_ref ref;
99 
100 	while (directory.GetNextRef(&ref) == B_OK) {
101 		if (menu->FindItem(ref.name) != NULL)
102 			continue;
103 
104 		BDirectory subdirectory;
105 		subdirectory.SetTo(&ref);
106 		if (subdirectory.InitCheck() == B_OK) {
107 			BMenu* submenu = new BMenu(ref.name);
108 			_LoadLayoutMenu(submenu, subdirectory);
109 			menu->AddItem(submenu);
110 		} else {
111 			//BMessage* message = new BMessage(kChangeKeyboardLayout);
112 			//message->AddRed("ref",&ref);
113 			menu->AddItem(new BMenuItem(ref.name, NULL));
114 		}
115 	}
116 }
117 
118 
119 void
120 VirtualKeyboardWindow::_LoadMaps()
121 {
122 	BPath path;
123 	if (find_directory(B_SYSTEM_DATA_DIRECTORY, &path) != B_OK)
124 		return;
125 
126 	path.Append("Keymaps");
127 	BDirectory directory;
128 	entry_ref ref;
129 
130 	if (directory.SetTo(path.Path()) == B_OK) {
131 		while (directory.GetNextRef(&ref) == B_OK) {
132 			fMapListView->AddItem(new KeymapListItem(ref));
133 		}
134 	}
135 	fMapListView->SortItems(&compare_key_list_items);
136 }
137 
138 
139 void
140 VirtualKeyboardWindow::_LoadFonts()
141 {
142 	int32 numFamilies = count_font_families();
143 	font_family family, currentFamily;
144 	font_style currentStyle;
145 	uint32 flags;
146 
147 	be_plain_font->GetFamilyAndStyle(&currentFamily,&currentStyle);
148 
149 	for (int32 i = 0; i< numFamilies; i++) {
150 		if (get_font_family(i, &family, &flags) == B_OK) {
151 			BMenuItem* item = new BMenuItem(family, NULL);	//new BMessage(kMsgMenuFontChanged));
152 			fFontMenu->AddItem(item);
153 			if (!strcmp(family, currentFamily))
154 				item->SetMarked(true);
155 		}
156 	}
157 }
158 
159 
160 void
161 VirtualKeyboardWindow::MessageReceived(BMessage* message)
162 {
163 	BWindow::MessageReceived(message);
164 }
165