1 /* 2 * Copyright 2008-2010 Haiku, Inc. All rights reserved. 3 * Distributed under the terms of the MIT license. 4 * 5 * Authors: 6 * Gerald Zajac 7 */ 8 9 #include "accelerant.h" 10 11 12 extern "C" void* 13 get_accelerant_hook(uint32 feature, void* data) 14 { 15 (void)data; // avoid compiler warning for unused arg 16 17 switch (feature) { 18 // General 19 case B_INIT_ACCELERANT: 20 return (void*)InitAccelerant; 21 case B_UNINIT_ACCELERANT: 22 return (void*)UninitAccelerant; 23 case B_CLONE_ACCELERANT: 24 return (void*)CloneAccelerant; 25 case B_ACCELERANT_CLONE_INFO_SIZE: 26 return (void*)AccelerantCloneInfoSize; 27 case B_GET_ACCELERANT_CLONE_INFO: 28 return (void*)GetAccelerantCloneInfo; 29 case B_GET_ACCELERANT_DEVICE_INFO: 30 return (void*)GetAccelerantDeviceInfo; 31 case B_ACCELERANT_RETRACE_SEMAPHORE: 32 return NULL; 33 34 // Mode Configuration 35 case B_ACCELERANT_MODE_COUNT: 36 return (void*)AccelerantModeCount; 37 case B_GET_MODE_LIST: 38 return (void*)GetModeList; 39 case B_PROPOSE_DISPLAY_MODE: 40 return (void*)ProposeDisplayMode; 41 case B_SET_DISPLAY_MODE: 42 return (void*)SetDisplayMode; 43 case B_GET_DISPLAY_MODE: 44 return (void*)GetDisplayMode; 45 #ifdef __HAIKU__ 46 case B_GET_PREFERRED_DISPLAY_MODE: 47 return NULL; 48 case B_GET_EDID_INFO: 49 return (void*)GetEdidInfo; 50 #endif 51 case B_GET_FRAME_BUFFER_CONFIG: 52 return (void*)GetFrameBufferConfig; 53 case B_GET_PIXEL_CLOCK_LIMITS: 54 return (void*)GetPixelClockLimits; 55 case B_MOVE_DISPLAY: 56 return (void*)MoveDisplay; 57 case B_SET_INDEXED_COLORS: 58 return (void*)(TDFX_SetIndexedColors); 59 case B_GET_TIMING_CONSTRAINTS: 60 return NULL; 61 62 // DPMS 63 case B_DPMS_CAPABILITIES: 64 return (void*)(TDFX_DPMSCapabilities); 65 case B_DPMS_MODE: 66 return (void*)(TDFX_GetDPMSMode); 67 case B_SET_DPMS_MODE: 68 return (void*)(TDFX_SetDPMSMode); 69 70 // Cursor 71 case B_SET_CURSOR_SHAPE: 72 return (void*)SetCursorShape; 73 case B_MOVE_CURSOR: 74 return (void*)MoveCursor; 75 case B_SHOW_CURSOR: 76 return (void*)(TDFX_ShowCursor); 77 78 // Engine Management 79 case B_ACCELERANT_ENGINE_COUNT: 80 return (void*)AccelerantEngineCount; 81 case B_ACQUIRE_ENGINE: 82 return (void*)AcquireEngine; 83 case B_RELEASE_ENGINE: 84 return (void*)ReleaseEngine; 85 case B_WAIT_ENGINE_IDLE: 86 return (void*)WaitEngineIdle; 87 case B_GET_SYNC_TOKEN: 88 return (void*)GetSyncToken; 89 case B_SYNC_TO_TOKEN: 90 return (void*)SyncToToken; 91 92 // 2D acceleration 93 case B_SCREEN_TO_SCREEN_BLIT: 94 return (void*)(TDFX_ScreenToScreenBlit); 95 case B_FILL_RECTANGLE: 96 return (void*)(TDFX_FillRectangle); 97 case B_INVERT_RECTANGLE: 98 return (void*)(TDFX_InvertRectangle); 99 case B_FILL_SPAN: 100 return (void*)(TDFX_FillSpan); 101 102 // Overlay 103 case B_OVERLAY_COUNT: 104 return (void*)OverlayCount; 105 case B_OVERLAY_SUPPORTED_SPACES: 106 return (void*)OverlaySupportedSpaces; 107 case B_OVERLAY_SUPPORTED_FEATURES: 108 return (void*)OverlaySupportedFeatures; 109 case B_ALLOCATE_OVERLAY_BUFFER: 110 return (void*)AllocateOverlayBuffer; 111 case B_RELEASE_OVERLAY_BUFFER: 112 return (void*)ReleaseOverlayBuffer; 113 case B_GET_OVERLAY_CONSTRAINTS: 114 return (void*)GetOverlayConstraints; 115 case B_ALLOCATE_OVERLAY: 116 return (void*)AllocateOverlay; 117 case B_RELEASE_OVERLAY: 118 return (void*)ReleaseOverlay; 119 case B_CONFIGURE_OVERLAY: 120 return (void*)ConfigureOverlay; 121 } 122 123 return NULL; // Return null pointer for any feature not handled above 124 } 125