xref: /haiku/headers/private/kernel/team.h (revision 4bd0c1066b227cec4b79883bdef697c7a27f2e90)
1 /*
2  * Copyright 2004-2011, Haiku Inc. All Rights Reserved.
3  * Distributed under the terms of the MIT License.
4  */
5 #ifndef _TEAM_H
6 #define _TEAM_H
7 
8 
9 #include <thread_types.h>
10 
11 
12 // team notifications
13 #define TEAM_MONITOR	'_Tm_'
14 #define TEAM_ADDED		0x01
15 #define TEAM_REMOVED	0x02
16 #define TEAM_EXEC		0x04
17 
18 
19 #ifdef __cplusplus
20 extern "C" {
21 #endif
22 
23 status_t team_init(struct kernel_args *args);
24 status_t wait_for_team(team_id id, status_t *returnCode);
25 
26 void team_remove_team(Team *team, pid_t& _signalGroup);
27 port_id team_shutdown_team(Team *team);
28 void team_delete_team(Team *team, port_id debuggerPort);
29 
30 Team *team_get_kernel_team(void);
31 team_id team_get_kernel_team_id(void);
32 team_id team_get_current_team_id(void);
33 status_t team_get_address_space(team_id id,
34 			struct VMAddressSpace **_addressSpace);
35 char **user_team_get_arguments(void);
36 int user_team_get_arg_count(void);
37 struct job_control_entry* team_get_death_entry(Team *team,
38 			thread_id child, bool* _deleteEntry);
39 void team_init_exit_info_on_error(Team* team);
40 bool team_is_valid(team_id id);
41 Team *team_get_team_struct_locked(team_id id);
42 int32 team_max_teams(void);
43 int32 team_used_teams(void);
44 
45 thread_id load_image_etc(int32 argCount, const char* const* args,
46 	const char* const* env, int32 priority, team_id parentID, uint32 flags);
47 
48 void team_set_job_control_state(Team* team, job_control_state newState,
49 			Signal* signal);
50 void team_set_controlling_tty(int32 index);
51 int32 team_get_controlling_tty();
52 status_t team_set_foreground_process_group(int32 ttyIndex, pid_t processGroup);
53 
54 status_t start_watching_team(team_id team, void (*hook)(team_id, void *),
55 			void *data);
56 status_t stop_watching_team(team_id team, void (*hook)(team_id, void *),
57 			void *data);
58 
59 struct user_thread* team_allocate_user_thread(Team* team);
60 void team_free_user_thread(Team* team, struct user_thread* userThread);
61 
62 bool team_associate_data(AssociatedData* data);
63 bool team_dissociate_data(AssociatedData* data);
64 
65 // used in syscalls.c
66 thread_id _user_load_image(const char* const* flatArgs, size_t flatArgsSize,
67 			int32 argCount, int32 envCount, int32 priority, uint32 flags,
68 			port_id errorPort, uint32 errorToken);
69 status_t _user_wait_for_team(team_id id, status_t *_returnCode);
70 void _user_exit_team(status_t returnValue);
71 status_t _user_kill_team(thread_id thread);
72 pid_t _user_wait_for_child(thread_id child, uint32 flags, siginfo_t* info,
73 			team_usage_info* usageInfo);
74 status_t _user_exec(const char *path, const char* const* flatArgs,
75 			size_t flatArgsSize, int32 argCount, int32 envCount, mode_t umask);
76 thread_id _user_fork(void);
77 team_id _user_get_current_team(void);
78 pid_t _user_process_info(pid_t process, int32 which);
79 pid_t _user_setpgid(pid_t process, pid_t group);
80 pid_t _user_setsid(void);
81 
82 status_t _user_get_team_info(team_id id, team_info *info);
83 status_t _user_get_next_team_info(int32 *cookie, team_info *info);
84 status_t _user_get_team_usage_info(team_id team, int32 who,
85 			team_usage_info *info, size_t size);
86 status_t _user_get_extended_team_info(team_id teamID, uint32 flags,
87 			void* buffer, size_t size, size_t* _sizeNeeded);
88 
89 #ifdef __cplusplus
90 }
91 #endif
92 
93 #endif /* _TEAM_H */
94