xref: /haiku/headers/private/kernel/team.h (revision 4720c31bb08f5c6d1c8ddb616463c6fba9b350a1)
1 /*
2  * Copyright 2004-2009, Haiku Inc. All Rights Reserved.
3  * Distributed under the terms of the MIT License.
4  */
5 #ifndef _TEAM_H
6 #define _TEAM_H
7 
8 
9 #include <thread_types.h>
10 
11 
12 // Team notifications
13 #define TEAM_MONITOR	'_Tm_'
14 #define TEAM_ADDED		1
15 #define TEAM_REMOVED	2
16 
17 
18 #ifdef __cplusplus
19 extern "C" {
20 #endif
21 
22 status_t team_init(struct kernel_args *args);
23 status_t wait_for_team(team_id id, status_t *returnCode);
24 void team_remove_team(struct team *team);
25 void team_delete_team(struct team *team);
26 struct process_group *team_get_process_group_locked(
27 			struct process_session *session, pid_t id);
28 void team_delete_process_group(struct process_group *group);
29 struct team *team_get_kernel_team(void);
30 team_id team_get_kernel_team_id(void);
31 team_id team_get_current_team_id(void);
32 status_t team_get_address_space(team_id id,
33 			struct vm_address_space **_addressSpace);
34 char **user_team_get_arguments(void);
35 int user_team_get_arg_count(void);
36 struct job_control_entry* team_get_death_entry(struct team *team,
37 			thread_id child, bool* _deleteEntry);
38 bool team_is_valid(team_id id);
39 struct team *team_get_team_struct_locked(team_id id);
40 int32 team_max_teams(void);
41 int32 team_used_teams(void);
42 
43 thread_id load_image_etc(int32 argCount, const char* const* args,
44 	const char* const* env, int32 priority, team_id parentID, uint32 flags);
45 
46 void team_set_job_control_state(struct team* team, job_control_state newState,
47 			int signal, bool threadsLocked);
48 void team_set_controlling_tty(int32 index);
49 int32 team_get_controlling_tty();
50 status_t team_set_foreground_process_group(int32 ttyIndex, pid_t processGroup);
51 
52 status_t start_watching_team(team_id team, void (*hook)(team_id, void *),
53 			void *data);
54 status_t stop_watching_team(team_id team, void (*hook)(team_id, void *),
55 			void *data);
56 
57 struct user_thread* team_allocate_user_thread(struct team* team);
58 void team_free_user_thread(struct thread* thread);
59 
60 // used in syscalls.c
61 thread_id _user_load_image(const char* const* flatArgs, size_t flatArgsSize,
62 			int32 argCount, int32 envCount, int32 priority, uint32 flags,
63 			port_id errorPort, uint32 errorToken);
64 status_t _user_wait_for_team(team_id id, status_t *_returnCode);
65 void _user_exit_team(status_t returnValue);
66 status_t _user_kill_team(thread_id thread);
67 thread_id _user_wait_for_child(thread_id child, uint32 flags, int32 *_reason,
68 			status_t *_returnCode);
69 status_t _user_exec(const char *path, const char* const* flatArgs,
70 			size_t flatArgsSize, int32 argCount, int32 envCount);
71 thread_id _user_fork(void);
72 team_id _user_get_current_team(void);
73 pid_t _user_process_info(pid_t process, int32 which);
74 pid_t _user_setpgid(pid_t process, pid_t group);
75 pid_t _user_setsid(void);
76 
77 status_t _user_get_team_info(team_id id, team_info *info);
78 status_t _user_get_next_team_info(int32 *cookie, team_info *info);
79 status_t _user_get_team_usage_info(team_id team, int32 who,
80 			team_usage_info *info, size_t size);
81 
82 #ifdef __cplusplus
83 }
84 #endif
85 
86 #endif /* _TEAM_H */
87