1 /* 2 * Copyright 2004-2011, Haiku Inc. All Rights Reserved. 3 * Distributed under the terms of the MIT License. 4 */ 5 #ifndef _TEAM_H 6 #define _TEAM_H 7 8 9 #include <thread_types.h> 10 11 12 // team notifications 13 #define TEAM_MONITOR '_Tm_' 14 #define TEAM_ADDED 0x01 15 #define TEAM_REMOVED 0x02 16 #define TEAM_EXEC 0x04 17 18 19 #ifdef __cplusplus 20 extern "C" { 21 #endif 22 23 status_t team_init(struct kernel_args *args); 24 status_t wait_for_team(team_id id, status_t *returnCode); 25 26 void team_remove_team(Team *team, pid_t& _signalGroup); 27 port_id team_shutdown_team(Team *team); 28 void team_delete_team(Team *team, port_id debuggerPort); 29 30 Team *team_get_kernel_team(void); 31 team_id team_get_kernel_team_id(void); 32 team_id team_get_current_team_id(void); 33 status_t team_get_address_space(team_id id, 34 struct VMAddressSpace **_addressSpace); 35 char **user_team_get_arguments(void); 36 int user_team_get_arg_count(void); 37 struct job_control_entry* team_get_death_entry(Team *team, 38 thread_id child, bool* _deleteEntry); 39 void team_init_exit_info_on_error(Team* team); 40 bool team_is_valid(team_id id); 41 Team *team_get_team_struct_locked(team_id id); 42 int32 team_max_teams(void); 43 int32 team_used_teams(void); 44 45 thread_id load_image_etc(int32 argCount, const char* const* args, 46 const char* const* env, int32 priority, team_id parentID, uint32 flags); 47 48 void team_set_job_control_state(Team* team, job_control_state newState, 49 Signal* signal); 50 void team_set_controlling_tty(void* tty); 51 void* team_get_controlling_tty(); 52 status_t team_set_foreground_process_group(void *tty, pid_t processGroup); 53 uid_t team_geteuid(team_id id); 54 55 status_t start_watching_team(team_id team, void (*hook)(team_id, void *), 56 void *data); 57 status_t stop_watching_team(team_id team, void (*hook)(team_id, void *), 58 void *data); 59 60 struct user_thread* team_allocate_user_thread(Team* team); 61 void team_free_user_thread(Team* team, struct user_thread* userThread); 62 63 bool team_associate_data(AssociatedData* data); 64 bool team_dissociate_data(AssociatedData* data); 65 66 // used in syscalls.c 67 thread_id _user_load_image(const char* const* flatArgs, size_t flatArgsSize, 68 int32 argCount, int32 envCount, int32 priority, uint32 flags, 69 port_id errorPort, uint32 errorToken); 70 status_t _user_wait_for_team(team_id id, status_t *_returnCode); 71 void _user_exit_team(status_t returnValue); 72 status_t _user_kill_team(thread_id thread); 73 pid_t _user_wait_for_child(thread_id child, uint32 flags, siginfo_t* info, 74 team_usage_info* usageInfo); 75 status_t _user_exec(const char *path, const char* const* flatArgs, 76 size_t flatArgsSize, int32 argCount, int32 envCount, mode_t umask); 77 thread_id _user_fork(void); 78 team_id _user_get_current_team(void); 79 pid_t _user_process_info(pid_t process, int32 which); 80 pid_t _user_setpgid(pid_t process, pid_t group); 81 pid_t _user_setsid(void); 82 83 status_t _user_get_team_info(team_id id, team_info *info, size_t size); 84 status_t _user_get_next_team_info(int32 *cookie, team_info *info, size_t size); 85 status_t _user_get_team_usage_info(team_id team, int32 who, 86 team_usage_info *info, size_t size); 87 status_t _user_get_extended_team_info(team_id teamID, uint32 flags, 88 void* buffer, size_t size, size_t* _sizeNeeded); 89 90 #ifdef __cplusplus 91 } 92 #endif 93 94 #endif /* _TEAM_H */ 95