xref: /haiku/headers/private/kernel/team.h (revision 3be9edf8da228afd9fec0390f408c964766122aa)
1 /*
2  * Copyright 2004-2009, Haiku Inc. All Rights Reserved.
3  * Distributed under the terms of the MIT License.
4  */
5 #ifndef _TEAM_H
6 #define _TEAM_H
7 
8 
9 #include <thread_types.h>
10 
11 
12 // team notifications
13 #define TEAM_MONITOR	'_Tm_'
14 #define TEAM_ADDED		0x01
15 #define TEAM_REMOVED	0x02
16 #define TEAM_EXEC		0x04
17 
18 
19 #ifdef __cplusplus
20 extern "C" {
21 #endif
22 
23 status_t team_init(struct kernel_args *args);
24 status_t wait_for_team(team_id id, status_t *returnCode);
25 void team_remove_team(struct team *team);
26 void team_delete_team(struct team *team);
27 struct process_group *team_get_process_group_locked(
28 			struct process_session *session, pid_t id);
29 void team_delete_process_group(struct process_group *group);
30 struct team *team_get_kernel_team(void);
31 team_id team_get_kernel_team_id(void);
32 team_id team_get_current_team_id(void);
33 status_t team_get_address_space(team_id id,
34 			struct vm_address_space **_addressSpace);
35 char **user_team_get_arguments(void);
36 int user_team_get_arg_count(void);
37 struct job_control_entry* team_get_death_entry(struct team *team,
38 			thread_id child, bool* _deleteEntry);
39 bool team_is_valid(team_id id);
40 struct team *team_get_team_struct_locked(team_id id);
41 int32 team_max_teams(void);
42 int32 team_used_teams(void);
43 
44 typedef bool (*team_iterator_callback)(struct team* team, void* cookie);
45 struct team* team_iterate_through_teams(team_iterator_callback callback,
46 	void* cookie);
47 
48 thread_id load_image_etc(int32 argCount, const char* const* args,
49 	const char* const* env, int32 priority, team_id parentID, uint32 flags);
50 
51 void team_set_job_control_state(struct team* team, job_control_state newState,
52 			int signal, bool threadsLocked);
53 void team_set_controlling_tty(int32 index);
54 int32 team_get_controlling_tty();
55 status_t team_set_foreground_process_group(int32 ttyIndex, pid_t processGroup);
56 
57 status_t start_watching_team(team_id team, void (*hook)(team_id, void *),
58 			void *data);
59 status_t stop_watching_team(team_id team, void (*hook)(team_id, void *),
60 			void *data);
61 
62 struct user_thread* team_allocate_user_thread(struct team* team);
63 void team_free_user_thread(struct thread* thread);
64 
65 // used in syscalls.c
66 thread_id _user_load_image(const char* const* flatArgs, size_t flatArgsSize,
67 			int32 argCount, int32 envCount, int32 priority, uint32 flags,
68 			port_id errorPort, uint32 errorToken);
69 status_t _user_wait_for_team(team_id id, status_t *_returnCode);
70 void _user_exit_team(status_t returnValue);
71 status_t _user_kill_team(thread_id thread);
72 thread_id _user_wait_for_child(thread_id child, uint32 flags, int32 *_reason,
73 			status_t *_returnCode);
74 status_t _user_exec(const char *path, const char* const* flatArgs,
75 			size_t flatArgsSize, int32 argCount, int32 envCount);
76 thread_id _user_fork(void);
77 team_id _user_get_current_team(void);
78 pid_t _user_process_info(pid_t process, int32 which);
79 pid_t _user_setpgid(pid_t process, pid_t group);
80 pid_t _user_setsid(void);
81 
82 status_t _user_get_team_info(team_id id, team_info *info);
83 status_t _user_get_next_team_info(int32 *cookie, team_info *info);
84 status_t _user_get_team_usage_info(team_id team, int32 who,
85 			team_usage_info *info, size_t size);
86 
87 #ifdef __cplusplus
88 }
89 #endif
90 
91 #endif /* _TEAM_H */
92