1 /* 2 * Copyright 2024, Haiku, Inc. All rights reserved. 3 * Distributed under the terms of the MIT License. 4 */ 5 #ifndef GENERIC_VIDEO_SPLASH_H 6 #define GENERIC_VIDEO_SPLASH_H 7 8 9 #include <SupportDefs.h> 10 11 12 void 13 compute_splash_logo_placement(uint32 screenWidth, uint32 screenHeight, 14 int& width, int& height, int& x, int& y) 15 { 16 uint16 iconsHalfHeight = kSplashIconsHeight / 2; 17 18 width = min_c(kSplashLogoWidth, screenWidth); 19 height = min_c(uint32(kSplashLogoHeight) + iconsHalfHeight, 20 screenHeight); 21 int placementX = max_c(0, min_c(100, kSplashLogoPlacementX)); 22 int placementY = max_c(0, min_c(100, kSplashLogoPlacementY)); 23 24 x = (screenWidth - width) * placementX / 100; 25 y = (screenHeight - height) * placementY / 100; 26 27 height = min_c(kSplashLogoHeight, screenHeight); 28 } 29 30 31 void 32 compute_splash_icons_placement(uint32 screenWidth, uint32 screenHeight, 33 int& width, int& height, int& x, int& y) 34 { 35 uint16 iconsHalfHeight = kSplashIconsHeight / 2; 36 37 width = min_c(kSplashIconsWidth, screenWidth); 38 height = min_c(uint32(kSplashLogoHeight) + iconsHalfHeight, 39 screenHeight); 40 int placementX = max_c(0, min_c(100, kSplashIconsPlacementX)); 41 int placementY = max_c(0, min_c(100, kSplashIconsPlacementY)); 42 43 x = (screenWidth - width) * placementX / 100; 44 y = kSplashLogoHeight + (screenHeight - height) 45 * placementY / 100; 46 47 height = min_c(iconsHalfHeight, screenHeight); 48 } 49 50 51 #endif /* GENERIC_VIDEO_SPLASH_H */ 52