xref: /haiku/headers/private/graphics/radeon_hd/radeon_hd.h (revision 79d6f0870e70cb72a2bbd7910e05cb531335e9b7)
1 /*
2  * Copyright 2006-2011, Haiku, Inc. All Rights Reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Axel Dörfler, axeld@pinc-software.de
7  *		Alexander von Gluck IV, kallisti5@unixzen.com
8  */
9 #ifndef RADEON_HD_H
10 #define RADEON_HD_H
11 
12 
13 #include "lock.h"
14 
15 #include "radeon_reg.h"
16 
17 //#include "r500_reg.h"  // Not used atm. DCE 0
18 #include "avivo_reg.h"		// DCE 1
19 #include "r600_reg.h"		// DCE 2
20 #include "r700_reg.h"		// DCE 3
21 #include "evergreen_reg.h"	// DCE 4
22 #include "ni_reg.h"			// DCE 5
23 #include "si_reg.h"			// DCE 6
24 #include "sea_reg.h"		// DCE 8
25 #include "vol_reg.h"		// DCE 10
26 #include "car_reg.h"		// DCE 11
27 
28 #include <Accelerant.h>
29 #include <Drivers.h>
30 #include <edid.h>
31 #include <PCI.h>
32 
33 
34 #define VENDOR_ID_ATI	0x1002
35 
36 // Card chipset flags
37 #define CHIP_STD		(1 << 0) // Standard chipset
38 #define CHIP_X2			(1 << 1) // Dual cpu
39 #define CHIP_IGP		(1 << 2) // IGP chipset
40 #define CHIP_MOBILE		(1 << 3) // Mobile chipset
41 #define CHIP_DISCREET	(1 << 4) // Discreet chipset
42 #define CHIP_APU		(1 << 5) // APU chipset
43 
44 #define DEVICE_NAME				"radeon_hd"
45 #define RADEON_ACCELERANT_NAME	"radeon_hd.accelerant"
46 
47 #define MAX_NAME_LENGTH		32
48 
49 // Used to collect EDID from boot loader
50 #define EDID_BOOT_INFO "vesa_edid/v1"
51 #define MODES_BOOT_INFO "vesa_modes/v1"
52 
53 #define RHD_POWER_ON       0
54 #define RHD_POWER_RESET    1   /* off temporarily */
55 #define RHD_POWER_SHUTDOWN 2   /* long term shutdown */
56 #define RHD_POWER_UNKNOWN  3   /* initial state */
57 
58 
59 // Radeon Chipsets
60 // !! Must match chipset names below
61 enum radeon_chipset {
62 	RADEON_R420 = 0,	//r400, Radeon X700-X850
63 	RADEON_R423,
64 	RADEON_RV410,
65 	RADEON_RS400,
66 	RADEON_RS480,
67 	RADEON_RS600,
68 	RADEON_RS690,
69 	RADEON_RS740,
70 	RADEON_RV515,
71 	RADEON_R520,		//r500, DCE 1.0
72 	RADEON_RV530,		// DCE 1.0
73 	RADEON_RV560,		// DCE 1.0
74 	RADEON_RV570,		// DCE 1.0
75 	RADEON_R580,		// DCE 1.0
76 	RADEON_R600,		//r600, DCE 2.0
77 	RADEON_RV610,		// DCE 2.0
78 	RADEON_RV630,		// DCE 2.0
79 	RADEON_RV670,		// DCE 2.0
80 	RADEON_RV620,		// DCE 3.0
81 	RADEON_RV635,		// DCE 3.0
82 	RADEON_RS780,		// DCE 3.0
83 	RADEON_RS880,		// DCE 3.0
84 	RADEON_RV770,		//r700, DCE 3.1
85 	RADEON_RV730,		// DCE 3.2
86 	RADEON_RV710,		// DCE 3.2
87 	RADEON_RV740,		// DCE 3.2
88 	RADEON_CEDAR,		//Evergreen, DCE 4.0
89 	RADEON_REDWOOD,		// DCE 4.0
90 	RADEON_JUNIPER,		// DCE 4.0
91 	RADEON_CYPRESS,		// DCE 4.0
92 	RADEON_HEMLOCK,		// DCE 4.0?
93 	RADEON_PALM,		//Fusion APU (NI), DCE 4.1
94 	RADEON_SUMO,		// DCE 4.1
95 	RADEON_SUMO2,		// DCE 4.1
96 	RADEON_CAICOS,		//Nothern Islands, DCE 5.0
97 	RADEON_TURKS,		// DCE 5.0
98 	RADEON_BARTS,		// DCE 5.0
99 	RADEON_CAYMAN,		// DCE 5.0
100 	RADEON_ANTILLES,	// DCE 5.0?
101 	RADEON_CAPEVERDE,	//Southern Islands, DCE 6.0
102 	RADEON_PITCAIRN,	// DCE 6.0
103 	RADEON_TAHITI,		// DCE 6.0
104 	RADEON_ARUBA,		// DCE 6.1 Trinity/Richland
105 	RADEON_OLAND,		// DCE 6.4
106 	RADEON_HAINAN,		// NO DCE, only compute
107 	RADEON_KAVERI,		//Sea Islands, DCE 8.1
108 	RADEON_BONAIRE,		// DCE 8.2
109 	RADEON_KABINI,		// DCE 8.3
110 	RADEON_MULLINS,		// DCE 8.3
111 	RADEON_HAWAII,		// DCE 8.5
112 	RADEON_TOPAZ,		//Volcanic Islands, NO DCE
113 	RADEON_TONGA,		// DCE 10.0
114 	RADEON_CARRIZO,		// DCE 11.0
115 	RADEON_POLARIS		//Artic Islands, DCE 12.0
116 };
117 
118 // !! Must match chipset families above
119 static const char radeon_chip_name[][MAX_NAME_LENGTH] = {
120 	"R420",
121 	"R423",
122 	"RV410",
123 	"RS400",
124 	"RS480",
125 	"RS600",
126 	"RS690",
127 	"RS740",
128 	"RV515",
129 	"R520",
130 	"RV530",
131 	"RV560",
132 	"RV570",
133 	"R580",
134 	"R600",
135 	"RV610",
136 	"RV630",
137 	"RV670",
138 	"RV620",
139 	"RV635",
140 	"RS780",
141 	"RS880",
142 	"RV770",
143 	"RV730",
144 	"RV710",
145 	"RV740",
146 	"Cedar",
147 	"Redwood",
148 	"Juniper",
149 	"Cypress",
150 	"Hemlock",
151 	"Palm",
152 	"Sumo",
153 	"Sumo2",
154 	"Caicos",
155 	"Turks",
156 	"Barts",
157 	"Cayman",
158 	"Antilles",
159 	"Cape Verde",
160 	"Pitcairn",
161 	"Tahiti",
162 	"Aruba",
163 	"Oland",
164 	"Hainan",
165 	"Kaveri",
166 	"Bonaire",
167 	"Kabini",
168 	"Mullins",
169 	"Hawaii",
170 	"Topaz",
171 	"Tonga",
172 	"Carrizo",
173 	"Polaris"
174 };
175 
176 
177 struct ring_buffer {
178 	struct lock		lock;
179 	uint32			register_base;
180 	uint32			offset;
181 	uint32			size;
182 	uint32			position;
183 	uint32			space_left;
184 	uint8*			base;
185 };
186 
187 
188 struct overlay_registers;
189 
190 
191 struct radeon_shared_info {
192 	uint32			deviceIndex;		// accelerant index
193 	uint32			pciID;				// device pci id
194 	uint32			pciRev;				// device pci revision
195 	area_id			mode_list_area;		// area containing display mode list
196 	uint32			mode_count;
197 
198 	bool			has_rom;			// was rom mapped?
199 	area_id			rom_area;			// area of mapped rom
200 	uint32			rom_phys;			// rom base location
201 	uint32			rom_size;			// rom size
202 	uint8*			rom;				// cloned, memory mapped PCI ROM
203 
204 	display_mode	current_mode;
205 	uint32			bytes_per_row;
206 	uint32			bits_per_pixel;
207 	uint32			dpms_mode;
208 
209 	area_id			registers_area;			// area of memory mapped registers
210 	uint8*			status_page;
211 	addr_t			physical_status_page;
212 	uint32			graphics_memory_size;
213 
214 	uint8*			frame_buffer;			// virtual memory mapped FB
215 	area_id			frame_buffer_area;		// area of memory mapped FB
216 	addr_t			frame_buffer_phys;		// card PCI BAR address of FB
217 	uint32			frame_buffer_size;		// FB size mapped
218 
219 	bool			has_edid;
220 	edid1_info		edid_info;
221 
222 	struct lock		accelerant_lock;
223 	struct lock		engine_lock;
224 
225 	ring_buffer		primary_ring_buffer;
226 
227 	int32			overlay_channel_used;
228 	bool			overlay_active;
229 	uint32			overlay_token;
230 	addr_t			physical_overlay_registers;
231 	uint32			overlay_offset;
232 
233 	bool			hardware_cursor_enabled;
234 	sem_id			vblank_sem;
235 
236 	uint8*			cursor_memory;
237 	addr_t			physical_cursor_memory;
238 	uint32			cursor_buffer_offset;
239 	uint32			cursor_format;
240 	bool			cursor_visible;
241 	uint16			cursor_hot_x;
242 	uint16			cursor_hot_y;
243 
244 	char			deviceName[MAX_NAME_LENGTH];
245 	uint16			chipsetID;
246 	char			chipsetName[MAX_NAME_LENGTH];
247 	uint32			chipsetFlags;
248 	uint8			dceMajor;
249 	uint8			dceMinor;
250 
251 	uint16			color_data[3 * 256];    // colour lookup table
252 };
253 
254 //----------------- ioctl() interface ----------------
255 
256 // magic code for ioctls
257 #define RADEON_PRIVATE_DATA_MAGIC		'rdhd'
258 
259 // list ioctls
260 enum {
261 	RADEON_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
262 
263 	RADEON_GET_DEVICE_NAME,
264 	RADEON_ALLOCATE_GRAPHICS_MEMORY,
265 	RADEON_FREE_GRAPHICS_MEMORY
266 };
267 
268 // retrieve the area_id of the kernel/accelerant shared info
269 struct radeon_get_private_data {
270 	uint32	magic;				// magic number
271 	area_id	shared_info_area;
272 };
273 
274 // allocate graphics memory
275 struct radeon_allocate_graphics_memory {
276 	uint32	magic;
277 	uint32	size;
278 	uint32	alignment;
279 	uint32	flags;
280 	uint32	buffer_base;
281 };
282 
283 // free graphics memory
284 struct radeon_free_graphics_memory {
285 	uint32 	magic;
286 	uint32	buffer_base;
287 };
288 
289 // registers
290 #define R6XX_CONFIG_APER_SIZE			0x5430	// r600>
291 #define OLD_CONFIG_APER_SIZE			0x0108	// <r600
292 #define CONFIG_MEMSIZE                  0x5428	// r600>
293 
294 // PCI bridge memory management
295 
296 // overlay
297 
298 #define RADEON_OVERLAY_UPDATE			0x30000
299 #define RADEON_OVERLAY_TEST				0x30004
300 #define RADEON_OVERLAY_STATUS			0x30008
301 #define RADEON_OVERLAY_EXTENDED_STATUS	0x3000c
302 #define RADEON_OVERLAY_GAMMA_5			0x30010
303 #define RADEON_OVERLAY_GAMMA_4			0x30014
304 #define RADEON_OVERLAY_GAMMA_3			0x30018
305 #define RADEON_OVERLAY_GAMMA_2			0x3001c
306 #define RADEON_OVERLAY_GAMMA_1			0x30020
307 #define RADEON_OVERLAY_GAMMA_0			0x30024
308 
309 struct overlay_scale {
310 	uint32 _reserved0 : 3;
311 	uint32 horizontal_scale_fraction : 12;
312 	uint32 _reserved1 : 1;
313 	uint32 horizontal_downscale_factor : 3;
314 	uint32 _reserved2 : 1;
315 	uint32 vertical_scale_fraction : 12;
316 };
317 
318 #define OVERLAY_FORMAT_RGB15			0x2
319 #define OVERLAY_FORMAT_RGB16			0x3
320 #define OVERLAY_FORMAT_RGB32			0x1
321 #define OVERLAY_FORMAT_YCbCr422			0x8
322 #define OVERLAY_FORMAT_YCbCr411			0x9
323 #define OVERLAY_FORMAT_YCbCr420			0xc
324 
325 #define OVERLAY_MIRROR_NORMAL			0x0
326 #define OVERLAY_MIRROR_HORIZONTAL		0x1
327 #define OVERLAY_MIRROR_VERTICAL			0x2
328 
329 // The real overlay registers are written to using an update buffer
330 
331 struct overlay_registers {
332 	uint32 buffer_rgb0;
333 	uint32 buffer_rgb1;
334 	uint32 buffer_u0;
335 	uint32 buffer_v0;
336 	uint32 buffer_u1;
337 	uint32 buffer_v1;
338 	// (0x18) OSTRIDE - overlay stride
339 	uint16 stride_rgb;
340 	uint16 stride_uv;
341 	// (0x1c) YRGB_VPH - Y/RGB vertical phase
342 	uint16 vertical_phase0_rgb;
343 	uint16 vertical_phase1_rgb;
344 	// (0x20) UV_VPH - UV vertical phase
345 	uint16 vertical_phase0_uv;
346 	uint16 vertical_phase1_uv;
347 	// (0x24) HORZ_PH - horizontal phase
348 	uint16 horizontal_phase_rgb;
349 	uint16 horizontal_phase_uv;
350 	// (0x28) INIT_PHS - initial phase shift
351 	uint32 initial_vertical_phase0_shift_rgb0 : 4;
352 	uint32 initial_vertical_phase1_shift_rgb0 : 4;
353 	uint32 initial_horizontal_phase_shift_rgb0 : 4;
354 	uint32 initial_vertical_phase0_shift_uv : 4;
355 	uint32 initial_vertical_phase1_shift_uv : 4;
356 	uint32 initial_horizontal_phase_shift_uv : 4;
357 	uint32 _reserved0 : 8;
358 	// (0x2c) DWINPOS - destination window position
359 	uint16 window_left;
360 	uint16 window_top;
361 	// (0x30) DWINSZ - destination window size
362 	uint16 window_width;
363 	uint16 window_height;
364 	// (0x34) SWIDTH - source width
365 	uint16 source_width_rgb;
366 	uint16 source_width_uv;
367 	// (0x38) SWITDHSW - source width in 8 byte steps
368 	uint16 source_bytes_per_row_rgb;
369 	uint16 source_bytes_per_row_uv;
370 	uint16 source_height_rgb;
371 	uint16 source_height_uv;
372 	overlay_scale scale_rgb;
373 	overlay_scale scale_uv;
374 	// (0x48) OCLRC0 - overlay color correction 0
375 	uint32 brightness_correction : 8;		// signed, -128 to 127
376 	uint32 _reserved1 : 10;
377 	uint32 contrast_correction : 9;			// fixed point: 3.6 bits
378 	uint32 _reserved2 : 5;
379 	// (0x4c) OCLRC1 - overlay color correction 1
380 	uint32 saturation_cos_correction : 10;	// fixed point: 3.7 bits
381 	uint32 _reserved3 : 6;
382 	uint32 saturation_sin_correction : 11;	// signed fixed point: 3.7 bits
383 	uint32 _reserved4 : 5;
384 	// (0x50) DCLRKV - destination color key value
385 	uint32 color_key_blue : 8;
386 	uint32 color_key_green : 8;
387 	uint32 color_key_red : 8;
388 	uint32 _reserved5 : 8;
389 	// (0x54) DCLRKM - destination color key mask
390 	uint32 color_key_mask_blue : 8;
391 	uint32 color_key_mask_green : 8;
392 	uint32 color_key_mask_red : 8;
393 	uint32 _reserved6 : 7;
394 	uint32 color_key_enabled : 1;
395 	// (0x58) SCHRKVH - source chroma key high value
396 	uint32 source_chroma_key_high_red : 8;
397 	uint32 source_chroma_key_high_blue : 8;
398 	uint32 source_chroma_key_high_green : 8;
399 	uint32 _reserved7 : 8;
400 	// (0x5c) SCHRKVL - source chroma key low value
401 	uint32 source_chroma_key_low_red : 8;
402 	uint32 source_chroma_key_low_blue : 8;
403 	uint32 source_chroma_key_low_green : 8;
404 	uint32 _reserved8 : 8;
405 	// (0x60) SCHRKEN - source chroma key enable
406 	uint32 _reserved9 : 24;
407 	uint32 source_chroma_key_red_enabled : 1;
408 	uint32 source_chroma_key_blue_enabled : 1;
409 	uint32 source_chroma_key_green_enabled : 1;
410 	uint32 _reserved10 : 5;
411 	// (0x64) OCONFIG - overlay configuration
412 	uint32 _reserved11 : 3;
413 	uint32 color_control_output_mode : 1;
414 	uint32 yuv_to_rgb_bypass : 1;
415 	uint32 _reserved12 : 11;
416 	uint32 gamma2_enabled : 1;
417 	uint32 _reserved13 : 1;
418 	uint32 select_pipe : 1;
419 	uint32 slot_time : 8;
420 	uint32 _reserved14 : 5;
421 	// (0x68) OCOMD - overlay command
422 	uint32 overlay_enabled : 1;
423 	uint32 active_field : 1;
424 	uint32 active_buffer : 2;
425 	uint32 test_mode : 1;
426 	uint32 buffer_field_mode : 1;
427 	uint32 _reserved15 : 1;
428 	uint32 tv_flip_field_enabled : 1;
429 	uint32 _reserved16 : 1;
430 	uint32 tv_flip_field_parity : 1;
431 	uint32 source_format : 4;
432 	uint32 ycbcr422_order : 2;
433 	uint32 _reserved18 : 1;
434 	uint32 mirroring_mode : 2;
435 	uint32 _reserved19 : 13;
436 
437 	uint32 _reserved20;
438 
439 	uint32 start_0y;
440 	uint32 start_1y;
441 	uint32 start_0u;
442 	uint32 start_0v;
443 	uint32 start_1u;
444 	uint32 start_1v;
445 	uint32 _reserved21[6];
446 #if 0
447 	// (0x70) AWINPOS - alpha blend window position
448 	uint32 awinpos;
449 	// (0x74) AWINSZ - alpha blend window size
450 	uint32 awinsz;
451 
452 	uint32 _reserved21[10];
453 #endif
454 
455 	// (0xa0) FASTHSCALE - fast horizontal downscale (strangely enough,
456 	// the next two registers switch the usual Y/RGB vs. UV order)
457 	uint16 horizontal_scale_uv;
458 	uint16 horizontal_scale_rgb;
459 	// (0xa4) UVSCALEV - vertical downscale
460 	uint16 vertical_scale_uv;
461 	uint16 vertical_scale_rgb;
462 
463 	uint32 _reserved22[86];
464 
465 	// (0x200) polyphase filter coefficients
466 	uint16 vertical_coefficients_rgb[128];
467 	uint16 horizontal_coefficients_rgb[128];
468 
469 	uint32	_reserved23[64];
470 
471 	// (0x500)
472 	uint16 vertical_coefficients_uv[128];
473 	uint16 horizontal_coefficients_uv[128];
474 };
475 
476 
477 struct hardware_status {
478 	uint32	interrupt_status_register;
479 	uint32	_reserved0[3];
480 	void*	primary_ring_head_storage;
481 	uint32	_reserved1[3];
482 	void*	secondary_ring_0_head_storage;
483 	void*	secondary_ring_1_head_storage;
484 	uint32	_reserved2[2];
485 	void*	binning_head_storage;
486 	uint32	_reserved3[3];
487 	uint32	store[1008];
488 };
489 
490 #endif	/* RADEON_HD_H */
491