xref: /haiku/headers/os/translation/TranslatorRoster.h (revision d5cd5d63ff0ad395989db6cf4841a64d5b545d1d)
1 /*****************************************************************************/
2 //               File: TranslatorRoster.h
3 //              Class: BTranslatorRoster
4 //   Reimplemented by: Michael Wilber, Translation Kit Team
5 //   Reimplementation: 2002-06-11
6 //
7 // Description: This class is the guts of the translation kit, it makes the
8 //              whole thing happen. It bridges the applications using this
9 //              object with the translators that the apps need to access.
10 //
11 //
12 // Copyright (c) 2002 OpenBeOS Project
13 //
14 // Original Version: Copyright 1998, Be Incorporated, All Rights Reserved.
15 //                   Copyright 1995-1997, Jon Watte
16 //
17 // Permission is hereby granted, free of charge, to any person obtaining a
18 // copy of this software and associated documentation files (the "Software"),
19 // to deal in the Software without restriction, including without limitation
20 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
21 // and/or sell copies of the Software, and to permit persons to whom the
22 // Software is furnished to do so, subject to the following conditions:
23 //
24 // The above copyright notice and this permission notice shall be included
25 // in all copies or substantial portions of the Software.
26 //
27 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
28 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
29 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
30 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
31 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
32 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
33 // DEALINGS IN THE SOFTWARE.
34 /*****************************************************************************/
35 
36 #ifndef _TRANSLATOR_ROSTER_H
37 #define _TRANSLATOR_ROSTER_H
38 
39 #include <TranslationDefs.h>
40 #include <OS.h>
41 #include <StorageDefs.h>
42 #include <InterfaceDefs.h>
43 #include <Archivable.h>
44 #include <TranslatorFormats.h>
45 #include <TranslationDefs.h>
46 #include <TranslationErrors.h>
47 #include <Translator.h>
48 #include <String.h>
49 #include <image.h>
50 #include <File.h>
51 #include <Directory.h>
52 #include <Volume.h>
53 #include <string.h>
54 #include <OS.h>
55 #include <stdlib.h>
56 #include <stdio.h>
57 #include <dirent.h>
58 #include <unistd.h>
59 #include <sys/stat.h>
60 #include <alloca.h>
61 #include <FuncTranslator.h>
62 
63 struct translation_format;
64 
65 class BBitmap;
66 class BView;
67 class BPositionIO;
68 class BQuery;
69 class BMessage;
70 
71 const char kgDefaultTranslatorPath[] = "/boot/home/config/add-ons/Translators:/boot/home/config/add-ons/Datatypes:/system/add-ons/Translators";
72 
73 // used by BTranslatorRoster to store the list of translators
74 struct translator_node {
75 	BTranslator *translator;
76 	char *path;
77 	image_id image;
78 	translator_id id;
79 	translator_node *next;
80 };
81 
82 class BTranslatorRoster : public BArchivable {
83 	// private, unimplemented functions
84 	// (I'm not sure if there is a need for them anyway)
85 	BTranslatorRoster(const BTranslatorRoster &);
86 	BTranslatorRoster & operator=(const BTranslatorRoster &);
87 
88 public:
89 	BTranslatorRoster();
90 		// initializes the object with no translators
91 
92 	BTranslatorRoster(BMessage *model);
93 		// initializes the object and loads all translators from the
94 		// "be:translator_path" string array in model
95 
96 	~BTranslatorRoster();
97 		// frees memory used by this object
98 
99 	virtual status_t Archive(BMessage *into, bool deep = true) const;
100 		// store the BTranslatorRoster in into so it can later be
101 		// used with Instantiate or the BMessage constructor
102 
103 	static BArchivable *Instantiate(BMessage *from);
104 		// creates a BTranslatorRoster object from the from archive
105 
106 	static const char *Version(int32 *outCurVersion, int32 *outMinVersion,
107 		int32 inAppVersion = B_TRANSLATION_CURRENT_VERSION);
108 		// returns the version of BTranslator roster as a string
109 		// and through the int32 pointers; inAppVersion appears
110 		// to be ignored
111 
112 	static BTranslatorRoster *Default();
113 		// returns the "default" set of translators, they are translators
114 		// that are loaded from the default paths
115 		//	/boot/home/config/add-ons/Translators,
116 		//	/boot/home/config/add-ons/Datatypes,
117 		//	/system/add-ons/Translators or the paths in the
118 		// TRANSLATORS environment variable, if it exists
119 
120 	status_t AddTranslators(const char *load_path = NULL);
121 		// this adds a translator, all of the translators in a folder or
122 		// the default translators if the path is NULL
123 
124 	status_t AddTranslator(BTranslator * translator);
125 		// adds a translator that you've created yourself to the
126 		// BTranslatorRoster; this is useful if you have translators
127 		// that you don't want to make public or don't want loaded as
128 		// an add-on
129 
130 	virtual status_t Identify(BPositionIO *inSource, BMessage *ioExtension,
131 		translator_info *outInfo, uint32 inHintType = 0,
132 		const char *inHintMIME = NULL, uint32 inWantType = 0);
133 		// identifies the translator that can handle the data in inSource
134 
135 	virtual status_t GetTranslators(BPositionIO *inSource,
136 		BMessage *ioExtension, translator_info **outInfo, int32 *outNumInfo,
137 		uint32 inHintType = 0, const char *inHintMIME = NULL,
138 		uint32 inWantType = 0);
139 		// finds all translators for the given type
140 
141 	virtual status_t GetAllTranslators(translator_id **outList,
142 		int32 *outCount);
143 		// returns all translators that this object contains
144 
145 	virtual	status_t GetTranslatorInfo(translator_id forTranslator,
146 		const char **outName, const char **outInfo, int32 *outVersion);
147 		// gets user visible info about a specific translator
148 
149 	virtual status_t GetInputFormats(translator_id forTranslator,
150 		const translation_format **outFormats, int32 *outNumFormats);
151 		// finds all input formats for a translator;
152 		// note that translators don't always publish the formats
153 		// that they support
154 
155 	virtual	status_t GetOutputFormats(translator_id forTranslator,
156 		const translation_format **outFormats, int32 *outNumFormats);
157 		// finds all output formats for a translator;
158 		// note that translators don't always publish the formats
159 		// that they support
160 
161 	virtual	status_t Translate(BPositionIO *inSource,
162 		const translator_info *inInfo, BMessage *ioExtension,
163 		BPositionIO *outDestination, uint32 inWantOutType,
164 		uint32 inHintType = 0, const char *inHintMIME = NULL);
165 		// the whole point of this entire kit boils down to this function;
166 		// this translates the data in inSource into outDestination
167 		// using the format inWantOutType
168 
169 	virtual	status_t Translate(translator_id inTranslator,
170 		BPositionIO *inSource, BMessage *ioExtension,
171 		BPositionIO *outDestination, uint32 inWantOutType);
172 		// the whole point of this entire kit boils down to this function;
173 		// this translates the data in inSource into outDestination
174 		// using the format inWantOutType and the translator inTranslator
175 
176 	virtual status_t MakeConfigurationView(translator_id forTranslator,
177 		BMessage *ioExtension, BView **outView, BRect *outExtent);
178 		// create the view for forTranslator that allows the user
179 		// to configure it;
180 		// NOTE: translators are not required to support this function
181 
182 	virtual	status_t GetConfigurationMessage(translator_id forTranslator,
183 		BMessage *ioExtension);
184 		// this is used to save the settings for a translator so that
185 		// they can be written to disk or used in an Indentify or
186 		// Translate call
187 
188 	status_t GetRefFor(translator_id translator, entry_ref *out_ref);
189 		// I'm guessing that this returns the entry_ref for the
190 		// translator add-on file for the translator_id translator
191 
192 private:
193 	void Initialize();
194 		// class initialization code used by all constructors
195 
196 	translator_node *FindTranslatorNode(translator_id id);
197 		// used to find the translator_node for the translator_id id
198 		// returns NULL if the id is not valid
199 
200 	status_t LoadTranslator(const char *path);
201 		// loads the translator add-on specified by path
202 
203 	void LoadDir(const char *path, int32 &loadErr, int32 &nLoaded);
204 		// loads all of the translator add-ons from path and
205 		// returns error status in loadErr and the number of
206 		// translators loaded in nLoaded
207 
208 	bool CheckFormats(const translation_format *inputFormats,
209 		int32 inputFormatsCount, uint32 hintType, const char *hintMIME,
210 		const translation_format **outFormat);
211 		// determines how the Identify function is called
212 
213 	// adds the translator to the list of translators
214 	// that this object maintains
215 	status_t AddTranslatorToList(BTranslator *translator);
216 	status_t AddTranslatorToList(BTranslator *translator,
217 			const char *path, image_id image, bool acquire);
218 
219 	static	BTranslatorRoster *fspDefaultTranslators;
220 		// object that contains the default translators
221 	translator_node *fpTranslators;
222 		// list of translators maintained by this object
223 	sem_id fSem;
224 		// semaphore used to lock this object
225 
226 	// used to maintain binary combatibility with
227 	// past and future versions of this object
228 	int32 fUnused[5];
229 	virtual	void ReservedTranslatorRoster1();
230 	virtual	void ReservedTranslatorRoster2();
231 	virtual	void ReservedTranslatorRoster3();
232 	virtual	void ReservedTranslatorRoster4();
233 	virtual	void ReservedTranslatorRoster5();
234 	virtual	void ReservedTranslatorRoster6();
235 };
236 
237 #endif	/* _TRANSLATOR_ROSTER_H */
238 
239