xref: /haiku/headers/os/kernel/debugger.h (revision e9c4d47ad719d6fd67cd9b75b41ebbec563e7a79)
1 /*
2  * Copyright 2005, Ingo Weinhold, bonefish@users.sf.net.
3  * Distributed under the terms of the MIT License.
4  */
5 #ifndef _DEBUGGER_H
6 #define _DEBUGGER_H
7 
8 #include <signal.h>
9 
10 #include <image.h>
11 #include <OS.h>
12 
13 // include architecture specific definitions
14 #ifdef __INTEL__
15 	#include <arch/x86/arch_debugger.h>
16 #elif __POWERPC__
17 	#include <arch/ppc/arch_debugger.h>
18 #elif __M68K__
19 	#include <arch/m68k/arch_debugger.h>
20 #else
21 	#error you need to write a <arch/<cpu>/arch_debugger.h>
22 #endif
23 
24 typedef struct debug_cpu_state debug_cpu_state;
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 extern status_t	install_default_debugger(port_id debuggerPort);
31 extern port_id	install_team_debugger(team_id team, port_id debuggerPort);
32 extern status_t	remove_team_debugger(team_id team);
33 extern status_t	debug_thread(thread_id thread);
34 extern void		wait_for_debugger(void);
35 
36 // EXPERIMENTAL: Self-debugging functions. Will fail when a team debugger is
37 // installed. A breakpoint/watchpoint hit will cause the default debugger to
38 // be installed for the team.
39 extern status_t	set_debugger_breakpoint(void *address);
40 extern status_t	clear_debugger_breakpoint(void *address);
41 extern status_t	set_debugger_watchpoint(void *address, uint32 type,
42 					int32 length);
43 extern status_t	clear_debugger_watchpoint(void *address);
44 
45 
46 // team debugging flags
47 enum {
48 	// event mask: If a flag is set, any of the team's threads will stop when
49 	// the respective event occurs. All flags are enabled by default. Always
50 	// enabled are debugger() calls and hardware exceptions, as well as the
51 	// deletion of the debugged team.
52 	B_TEAM_DEBUG_SIGNALS						= 0x00010000,
53 	B_TEAM_DEBUG_PRE_SYSCALL					= 0x00020000,
54 	B_TEAM_DEBUG_POST_SYSCALL					= 0x00040000,
55 	B_TEAM_DEBUG_TEAM_CREATION					= 0x00080000,
56 	B_TEAM_DEBUG_THREADS						= 0x00100000,
57 	B_TEAM_DEBUG_IMAGES							= 0x00200000,
58 
59 	// new thread handling
60 	B_TEAM_DEBUG_STOP_NEW_THREADS				= 0x01000000,
61 
62 	B_TEAM_DEBUG_USER_FLAG_MASK					= 0xffff0000,
63 };
64 
65 // per-thread debugging flags
66 enum {
67 	// event mask: If a flag is set, the thread will stop when the respective
68 	// event occurs. If there is a corresponding team flag, it is sufficient,
69 	// if either is set. Per default none of the flags is set.
70 	B_THREAD_DEBUG_PRE_SYSCALL					= 0x00010000,
71 	B_THREAD_DEBUG_POST_SYSCALL					= 0x00020000,
72 
73 	// child thread handling
74 	B_THREAD_DEBUG_STOP_CHILD_THREADS			= 0x00100000,
75 	B_THREAD_DEBUG_SYSCALL_TRACE_CHILD_THREADS	= 0x00200000,
76 
77 	B_THREAD_DEBUG_USER_FLAG_MASK				= 0xffff0000,
78 };
79 
80 // in case of a B_EXCEPTION_OCCURRED event: the type of the exception
81 typedef enum {
82 	B_NON_MASKABLE_INTERRUPT	= 0,
83 	B_MACHINE_CHECK_EXCEPTION,
84 	B_SEGMENT_VIOLATION,
85 	B_ALIGNMENT_EXCEPTION,
86 	B_DIVIDE_ERROR,
87 	B_OVERFLOW_EXCEPTION,
88 	B_BOUNDS_CHECK_EXCEPTION,
89 	B_INVALID_OPCODE_EXCEPTION,
90 	B_SEGMENT_NOT_PRESENT,
91 	B_STACK_FAULT,
92 	B_GENERAL_PROTECTION_FAULT,
93 	B_FLOATING_POINT_EXCEPTION,
94 } debug_exception_type;
95 
96 // Value indicating how a stopped thread shall continue.
97 enum {
98 	B_THREAD_DEBUG_HANDLE_EVENT = 0,	// handle the event normally
99 										// (e.g. a signal is delivered, a
100 										// CPU fault kills the team,...)
101 	B_THREAD_DEBUG_IGNORE_EVENT,		// ignore the event and continue as if
102 										// it didn't occur (e.g. a signal or
103 										// a CPU fault will be ignored)
104 };
105 
106 // watchpoint types (ToDo: Check PPC support.)
107 enum {
108 	B_DATA_READ_WATCHPOINT = 0,			// !x86
109 	B_DATA_WRITE_WATCHPOINT,
110 	B_DATA_READ_WRITE_WATCHPOINT,
111 };
112 
113 // how to apply signal ignore masks
114 typedef enum {
115 	B_DEBUG_SIGNAL_MASK_AND	= 0,
116 	B_DEBUG_SIGNAL_MASK_OR,
117 	B_DEBUG_SIGNAL_MASK_SET,
118 } debug_signal_mask_op;
119 
120 #define B_DEBUG_SIGNAL_TO_MASK(signal) (1ULL << ((signal) - 1))
121 
122 // maximal number of bytes to read/write via B_DEBUG_MESSAGE_{READ,WRITE]_MEMORY
123 enum {
124 	B_MAX_READ_WRITE_MEMORY_SIZE	= 1024,
125 };
126 
127 // messages to the debug nub thread
128 typedef enum {
129 	B_DEBUG_MESSAGE_READ_MEMORY	= 0,	// read from the team's memory
130 	B_DEBUG_MESSAGE_WRITE_MEMORY,		// write to the team's memory
131 	B_DEBUG_MESSAGE_SET_TEAM_FLAGS,		// set the team's debugging flags
132 	B_DEBUG_MESSAGE_SET_THREAD_FLAGS,	// set a thread's debugging flags
133 	B_DEBUG_MESSAGE_CONTINUE_THREAD,	// continue a stopped thread
134 	B_DEBUG_MESSAGE_SET_CPU_STATE,		// change a stopped thread's CPU state
135 	B_DEBUG_MESSAGE_GET_CPU_STATE,		// get the thread's current CPU state
136 	B_DEBUG_MESSAGE_SET_BREAKPOINT,		// set a breakpoint
137 	B_DEBUG_MESSAGE_CLEAR_BREAKPOINT,	// clear a breakpoint
138 	B_DEBUG_MESSAGE_SET_WATCHPOINT,		// set a watchpoint
139 	B_DEBUG_MESSAGE_CLEAR_WATCHPOINT,	// clear a watchpoint
140 	B_DEBUG_MESSAGE_SET_SIGNAL_MASKS,	// set/get a thread's masks of signals
141 	B_DEBUG_MESSAGE_GET_SIGNAL_MASKS,	//  the debugger is interested in
142 	B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER,	// set/get a thread's signal handler for
143 	B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER,	//  a signal
144 
145 	B_DEBUG_MESSAGE_PREPARE_HANDOVER,	// prepares the debugged team for being
146 										// handed over to another debugger;
147 										// the new debugger can just invoke
148 										// install_team_debugger()
149 
150 	B_DEBUG_START_PROFILER,				// start/stop sampling
151 	B_DEBUG_STOP_PROFILER				//
152 } debug_nub_message;
153 
154 // messages sent to the debugger
155 typedef enum {
156 	B_DEBUGGER_MESSAGE_THREAD_DEBUGGED = 0,	// debugger message in reaction to
157 											// an invocation of debug_thread()
158 	B_DEBUGGER_MESSAGE_DEBUGGER_CALL,		// thread called debugger()
159 	B_DEBUGGER_MESSAGE_BREAKPOINT_HIT,		// thread hit a breakpoint
160 	B_DEBUGGER_MESSAGE_WATCHPOINT_HIT,		// thread hit a watchpoint
161 	B_DEBUGGER_MESSAGE_SINGLE_STEP,			// thread was single-stepped
162 	B_DEBUGGER_MESSAGE_PRE_SYSCALL,			// begin of a syscall
163 	B_DEBUGGER_MESSAGE_POST_SYSCALL,		// end of a syscall
164 	B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED,		// thread received a signal
165 	B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED,	// an exception occurred
166 	B_DEBUGGER_MESSAGE_TEAM_CREATED,		// the debugged team created a new
167 											// one
168 	B_DEBUGGER_MESSAGE_TEAM_DELETED,		// the debugged team is gone
169 	B_DEBUGGER_MESSAGE_TEAM_EXEC,			// the debugged team executes exec()
170 	B_DEBUGGER_MESSAGE_THREAD_CREATED,		// a thread has been created
171 	B_DEBUGGER_MESSAGE_THREAD_DELETED,		// a thread has been deleted
172 	B_DEBUGGER_MESSAGE_IMAGE_CREATED,		// an image has been created
173 	B_DEBUGGER_MESSAGE_IMAGE_DELETED,		// an image has been deleted
174 
175 	B_DEBUGGER_MESSAGE_PROFILER_UPDATE,		// flush the profiling buffer for a
176 											// thread
177 
178 	B_DEBUGGER_MESSAGE_HANDED_OVER,			// the debugged team has been
179 											// handed over to another debugger
180 } debug_debugger_message;
181 
182 
183 // #pragma mark -
184 // #pragma mark ----- messages to the debug nub thread -----
185 
186 // B_DEBUG_MESSAGE_READ_MEMORY
187 
188 typedef struct {
189 	port_id		reply_port;		// port to send the reply to
190 	void		*address;		// address from which to read
191 	int32		size;			// number of bytes to read
192 } debug_nub_read_memory;
193 
194 typedef struct {
195 	status_t	error;			// B_OK, if reading went fine
196 	int32		size;			// the number of bytes actually read
197 								// > 0, iff error == B_OK
198 	char		data[B_MAX_READ_WRITE_MEMORY_SIZE];
199 								// the read data
200 } debug_nub_read_memory_reply;
201 
202 // B_DEBUG_MESSAGE_WRITE_MEMORY
203 
204 typedef struct {
205 	port_id		reply_port;		// port to send the reply to
206 	void		*address;		// address to which to write
207 	int32		size;			// number of bytes to write
208 	char		data[B_MAX_READ_WRITE_MEMORY_SIZE];
209 								// data to write
210 } debug_nub_write_memory;
211 
212 typedef struct {
213 	status_t	error;			// B_OK, if writing went fine
214 	int32		size;			// the number of bytes actually written
215 } debug_nub_write_memory_reply;
216 
217 // B_DEBUG_MESSAGE_SET_TEAM_FLAGS
218 
219 typedef struct {
220 	int32		flags;			// the new team debugging flags
221 } debug_nub_set_team_flags;
222 
223 // B_DEBUG_MESSAGE_SET_THREAD_FLAGS
224 
225 typedef struct {
226 	thread_id	thread;			// the thread
227 	int32		flags;			// the new thread debugging flags
228 } debug_nub_set_thread_flags;
229 
230 // B_DEBUG_MESSAGE_CONTINUE_THREAD
231 
232 typedef struct {
233 	thread_id	thread;			// the thread
234 	uint32		handle_event;	// how to handle the occurred event
235 	bool		single_step;	// true == single step, false == run full speed
236 } debug_nub_continue_thread;
237 
238 // B_DEBUG_MESSAGE_SET_CPU_STATE
239 
240 typedef struct {
241 	thread_id			thread;				// the thread
242 	debug_cpu_state		cpu_state;			// the new CPU state
243 } debug_nub_set_cpu_state;
244 
245 // B_DEBUG_MESSAGE_GET_CPU_STATE
246 
247 typedef struct {
248 	port_id					reply_port;		// port to send the reply to
249 	thread_id				thread;			// the thread
250 } debug_nub_get_cpu_state;
251 
252 typedef struct {
253 	status_t				error;		// != B_OK, if something went wrong
254 										// (bad thread ID, thread not stopped)
255 	debug_debugger_message	message;	// the reason why the thread stopped
256 	debug_cpu_state			cpu_state;	// the thread's CPU state
257 } debug_nub_get_cpu_state_reply;
258 
259 // B_DEBUG_MESSAGE_SET_BREAKPOINT
260 
261 typedef struct {
262 	port_id		reply_port;		// port to send the reply to
263 	void		*address;		// breakpoint address
264 } debug_nub_set_breakpoint;
265 
266 typedef struct {
267 	status_t	error;			// B_OK, if the breakpoint has been set
268 								// successfully
269 } debug_nub_set_breakpoint_reply;
270 
271 // B_DEBUG_MESSAGE_CLEAR_BREAKPOINT
272 
273 typedef struct {
274 	void		*address;		// breakpoint address
275 } debug_nub_clear_breakpoint;
276 
277 // B_DEBUG_MESSAGE_SET_WATCHPOINT
278 
279 typedef struct {
280 	port_id		reply_port;		// port to send the reply to
281 	void		*address;		// watchpoint address
282 	uint32		type;			// watchpoint type (see type constants above)
283 	int32		length;			// number of bytes to watch (typically 1, 2,
284 								// 4); architecture specific alignment
285 								// restrictions apply.
286 } debug_nub_set_watchpoint;
287 
288 typedef struct {
289 	status_t	error;			// B_OK, if the watchpoint has been set
290 								// successfully
291 } debug_nub_set_watchpoint_reply;
292 
293 // B_DEBUG_MESSAGE_CLEAR_WATCHPOINT
294 
295 typedef struct {
296 	void		*address;		// watchpoint address
297 } debug_nub_clear_watchpoint;
298 
299 // B_DEBUG_MESSAGE_SET_SIGNAL_MASKS
300 
301 typedef struct {
302 	thread_id				thread;				// the thread
303 	uint64					ignore_mask;		// the mask for signals the
304 												// debugger wishes not to be
305 												// notified of
306 	uint64					ignore_once_mask;	// the mask for signals the
307 												// debugger wishes not to be
308 												// notified of when they next
309 												// occur
310 	debug_signal_mask_op	ignore_op;			// what to do with ignore_mask
311 	debug_signal_mask_op	ignore_once_op;		// what to do with
312 												// ignore_once_mask
313 } debug_nub_set_signal_masks;
314 
315 // B_DEBUG_MESSAGE_GET_SIGNAL_MASKS
316 
317 typedef struct {
318 	port_id		reply_port;			// port to send the reply to
319 	thread_id	thread;				// the thread
320 } debug_nub_get_signal_masks;
321 
322 typedef struct {
323 	status_t	error;				// B_OK, if the thread exists
324 	uint64		ignore_mask;		// the mask for signals the debugger wishes
325 									// not to be notified of
326 	uint64		ignore_once_mask;	// the mask for signals the debugger wishes
327 									// not to be notified of when they next
328 									// occur
329 } debug_nub_get_signal_masks_reply;
330 
331 // B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER
332 
333 typedef struct {
334 	thread_id			thread;		// the thread
335 	int					signal;		// the signal
336 	struct sigaction	handler;	// the new signal handler
337 } debug_nub_set_signal_handler;
338 
339 // B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER
340 
341 typedef struct {
342 	port_id				reply_port;	// port to send the reply to
343 	thread_id			thread;		// the thread
344 	int					signal;		// the signal
345 } debug_nub_get_signal_handler;
346 
347 typedef struct {
348 	status_t			error;		// B_OK, if the thread exists
349 	struct sigaction	handler;	// the signal handler
350 } debug_nub_get_signal_handler_reply;
351 
352 // B_DEBUG_MESSAGE_PREPARE_HANDOVER
353 
354 // no parameters, no reply
355 
356 // B_DEBUG_START_PROFILER
357 
358 struct debug_profile_function {
359 	addr_t			base;	// function base address
360 	size_t			size;	// function size
361 };
362 
363 typedef struct {
364 	port_id				reply_port;		// port to send the reply to
365 	thread_id			thread;			// thread to profile
366 	bigtime_t			interval;		// sample interval
367 	area_id				sample_area;	// area into which the sample will be
368 										// written
369 	int32				stack_depth;	// number of return address per hit
370 	bool				variable_stack_depth;
371 										// variable number of samples per hit;
372 										// cf. debug_profiler_update
373 } debug_nub_start_profiler;
374 
375 typedef struct {
376 	status_t			error;
377 	int32				image_event;	// number of the last image event
378 	bigtime_t			interval;		// actual sample interval (might
379 										// differ from the requested one)
380 } debug_nub_start_profiler_reply;
381 
382 // B_DEBUG_STOP_PROFILER
383 
384 typedef struct {
385 	port_id				reply_port;		// port to send the reply to
386 	thread_id			thread;			// thread to profile
387 } debug_nub_stop_profiler;
388 
389 // reply is debug_profiler_update
390 
391 // union of all messages structures sent to the debug nub thread
392 typedef union {
393 	debug_nub_read_memory			read_memory;
394 	debug_nub_write_memory			write_memory;
395 	debug_nub_set_team_flags		set_team_flags;
396 	debug_nub_set_thread_flags		set_thread_flags;
397 	debug_nub_continue_thread		continue_thread;
398 	debug_nub_set_cpu_state			set_cpu_state;
399 	debug_nub_get_cpu_state			get_cpu_state;
400 	debug_nub_set_breakpoint		set_breakpoint;
401 	debug_nub_clear_breakpoint		clear_breakpoint;
402 	debug_nub_set_watchpoint		set_watchpoint;
403 	debug_nub_clear_watchpoint		clear_watchpoint;
404 	debug_nub_set_signal_masks		set_signal_masks;
405 	debug_nub_get_signal_masks		get_signal_masks;
406 	debug_nub_set_signal_handler	set_signal_handler;
407 	debug_nub_get_signal_handler	get_signal_handler;
408 	debug_nub_start_profiler		start_profiler;
409 	debug_nub_stop_profiler			stop_profiler;
410 } debug_nub_message_data;
411 
412 
413 // #pragma mark -
414 // #pragma mark ----- messages to the debugger -----
415 
416 // first member of all debugger messages -- not a message by itself
417 typedef struct {
418 	thread_id	thread;			// the thread being the event origin
419 	team_id		team;			// the thread's team
420 	port_id		nub_port;		// port to debug nub for this team (only set
421 								// for synchronous messages)
422 } debug_origin;
423 
424 // B_DEBUGGER_MESSAGE_THREAD_DEBUGGED
425 
426 typedef struct {
427 	debug_origin		origin;
428 } debug_thread_debugged;
429 
430 // B_DEBUGGER_MESSAGE_DEBUGGER_CALL
431 
432 typedef struct {
433 	debug_origin		origin;
434 	void				*message;	// address of the message passed to
435 									// debugger()
436 } debug_debugger_call;
437 
438 // B_DEBUGGER_MESSAGE_BREAKPOINT_HIT
439 
440 typedef struct {
441 	debug_origin		origin;
442 	debug_cpu_state		cpu_state;	// cpu state
443 	bool				software;	// true, if the is a software breakpoint
444 									// (i.e. caused by a respective trap
445 									// instruction)
446 } debug_breakpoint_hit;
447 
448 // B_DEBUGGER_MESSAGE_WATCHPOINT_HIT
449 
450 typedef struct {
451 	debug_origin		origin;
452 	debug_cpu_state		cpu_state;	// cpu state
453 } debug_watchpoint_hit;
454 
455 // B_DEBUGGER_MESSAGE_SINGLE_STEP
456 
457 typedef struct {
458 	debug_origin		origin;
459 	debug_cpu_state		cpu_state;	// cpu state
460 } debug_single_step;
461 
462 // B_DEBUGGER_MESSAGE_PRE_SYSCALL
463 
464 typedef struct {
465 	debug_origin	origin;
466 	uint32			syscall;		// the syscall number
467 	uint32			args[16];		// syscall arguments
468 } debug_pre_syscall;
469 
470 // B_DEBUGGER_MESSAGE_POST_SYSCALL
471 
472 typedef struct {
473 	debug_origin	origin;
474 	bigtime_t		start_time;		// time of syscall start
475 	bigtime_t		end_time;		// time of syscall completion
476 	uint64			return_value;	// the syscall's return value
477 	uint32			syscall;		// the syscall number
478 	uint32			args[16];		// syscall arguments
479 } debug_post_syscall;
480 
481 // B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED
482 
483 typedef struct {
484 	debug_origin		origin;
485 	int					signal;		// the signal
486 	struct sigaction	handler;	// the signal handler
487 	bool				deadly;		// true, if handling the signal will kill
488 									// the team
489 } debug_signal_received;
490 
491 // B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED
492 
493 typedef struct {
494 	debug_origin			origin;
495 	debug_exception_type	exception;		// the exception
496 	int						signal;			// the signal that will be sent,
497 											// when the thread continues
498 											// normally
499 } debug_exception_occurred;
500 
501 // B_DEBUGGER_MESSAGE_TEAM_CREATED
502 
503 typedef struct {
504 	debug_origin	origin;
505 	team_id			new_team;		// the newly created team
506 } debug_team_created;
507 
508 // B_DEBUGGER_MESSAGE_TEAM_DELETED
509 
510 typedef struct {
511 	debug_origin	origin;			// thread is < 0, team is the deleted team
512 									// (asynchronous message)
513 } debug_team_deleted;
514 
515 // B_DEBUGGER_MESSAGE_TEAM_EXEC
516 
517 typedef struct {
518 	debug_origin	origin;
519 	int32			image_event;	// number of the image event
520 } debug_team_exec;
521 
522 // B_DEBUGGER_MESSAGE_THREAD_CREATED
523 
524 typedef struct {
525 	debug_origin	origin;			// the thread that created the new thread
526 	team_id			new_thread;		// the newly created thread
527 } debug_thread_created;
528 
529 // B_DEBUGGER_MESSAGE_THREAD_DELETED
530 
531 typedef struct {
532 	debug_origin	origin;			// the deleted thread (asynchronous message)
533 } debug_thread_deleted;
534 
535 // B_DEBUGGER_MESSAGE_IMAGE_CREATED
536 
537 typedef struct {
538 	debug_origin	origin;
539 	image_info		info;			// info for the image
540 	int32			image_event;	// number of the image event
541 } debug_image_created;
542 
543 // B_DEBUGGER_MESSAGE_IMAGE_DELETED
544 
545 typedef struct {
546 	debug_origin	origin;
547 	image_info		info;			// info for the image
548 	int32			image_event;	// number of the image event
549 } debug_image_deleted;
550 
551 // B_DEBUGGER_MESSAGE_PROFILER_UPDATE
552 
553 typedef struct {
554 	debug_origin		origin;
555 	int32				image_event;	// number of the last image event; all
556 										// samples were recorded after this
557 										// event and before the next one
558 	int32				stack_depth;	// number of return addresses per tick
559 	int32				sample_count;	// number of samples in the buffer
560 	int32				dropped_ticks;	// number of ticks that had been
561 										// dropped, since the buffer was full
562 	bool				variable_stack_depth;
563 										// the number of samples per hit is
564 										// variable, i.e. the format for the
565 										// samples of a hit in the buffer is
566 										//   <n> <sample 1> ... <sample n>
567 										// instead of
568 										//   <sample 1> ... <sample stack_depth>
569 	bool				stopped;		// if true, the thread is no longer
570 										// being profiled
571 } debug_profiler_update;
572 
573 // B_DEBUGGER_MESSAGE_HANDED_OVER
574 
575 typedef struct {
576 	debug_origin	origin;			// thread is < 0, team is the deleted team
577 									// (asynchronous message)
578 	team_id			debugger;		// the new debugger
579 	port_id			debugger_port;	// the port the new debugger uses
580 } debug_handed_over;
581 
582 // union of all messages structures sent to the debugger
583 typedef union {
584 	debug_thread_debugged			thread_debugged;
585 	debug_debugger_call				debugger_call;
586 	debug_breakpoint_hit			breakpoint_hit;
587 	debug_watchpoint_hit			watchpoint_hit;
588 	debug_single_step				single_step;
589 	debug_pre_syscall				pre_syscall;
590 	debug_post_syscall				post_syscall;
591 	debug_signal_received			signal_received;
592 	debug_exception_occurred		exception_occurred;
593 	debug_team_created				team_created;
594 	debug_team_deleted				team_deleted;
595 	debug_team_exec					team_exec;
596 	debug_thread_created			thread_created;
597 	debug_thread_deleted			thread_deleted;
598 	debug_image_created				image_created;
599 	debug_image_deleted				image_deleted;
600 	debug_profiler_update			profiler_update;
601 	debug_handed_over				handed_over;
602 
603 	debug_origin					origin;	// for convenience (no real message)
604 } debug_debugger_message_data;
605 
606 
607 extern void get_debug_message_string(debug_debugger_message message,
608 		char *buffer, int32 bufferSize);
609 extern void get_debug_exception_string(debug_exception_type exception,
610 		char *buffer, int32 bufferSize);
611 
612 
613 #ifdef __cplusplus
614 }	// extern "C"
615 #endif
616 
617 #endif	// _DEBUGGER_H
618