1 /* 2 * Copyright 2005, Ingo Weinhold, bonefish@users.sf.net. 3 * Distributed under the terms of the MIT License. 4 */ 5 #ifndef _DEBUGGER_H 6 #define _DEBUGGER_H 7 8 9 #include <signal.h> 10 11 #include <image.h> 12 #include <OS.h> 13 14 // include architecture specific definitions 15 #include <arch/x86/arch_debugger.h> 16 #include <arch/x86_64/arch_debugger.h> 17 #include <arch/ppc/arch_debugger.h> 18 #include <arch/m68k/arch_debugger.h> 19 #include <arch/mipsel/arch_debugger.h> 20 #include <arch/arm/arch_debugger.h> 21 22 23 #ifdef __x86_64__ 24 typedef struct x86_64_debug_cpu_state debug_cpu_state; 25 #elif __INTEL__ 26 typedef struct x86_debug_cpu_state debug_cpu_state; 27 #elif __POWERPC__ 28 typedef struct ppc_debug_cpu_state debug_cpu_state; 29 #elif __M68K__ 30 typedef struct m68k_debug_cpu_state debug_cpu_state; 31 #elif __MIPSEL__ 32 typedef struct mipsel_debug_cpu_state debug_cpu_state; 33 #elif __ARM__ 34 typedef struct arm_debug_cpu_state debug_cpu_state; 35 #else 36 #error unsupported architecture 37 #endif 38 39 40 #ifdef __cplusplus 41 extern "C" { 42 #endif 43 44 extern status_t install_default_debugger(port_id debuggerPort); 45 extern port_id install_team_debugger(team_id team, port_id debuggerPort); 46 extern status_t remove_team_debugger(team_id team); 47 extern status_t debug_thread(thread_id thread); 48 extern void wait_for_debugger(void); 49 50 // EXPERIMENTAL: Self-debugging functions. Will fail when a team debugger is 51 // installed. A breakpoint/watchpoint hit will cause the default debugger to 52 // be installed for the team. 53 extern status_t set_debugger_breakpoint(void *address); 54 extern status_t clear_debugger_breakpoint(void *address); 55 extern status_t set_debugger_watchpoint(void *address, uint32 type, 56 int32 length); 57 extern status_t clear_debugger_watchpoint(void *address); 58 59 60 // team debugging flags 61 enum { 62 // event mask: If a flag is set, any of the team's threads will stop when 63 // the respective event occurs. None of the flags are enabled by default. 64 // Always enabled are debugger() calls and hardware exceptions, as well as 65 // the deletion of the debugged team. 66 B_TEAM_DEBUG_SIGNALS = 0x00010000, 67 B_TEAM_DEBUG_PRE_SYSCALL = 0x00020000, 68 B_TEAM_DEBUG_POST_SYSCALL = 0x00040000, 69 B_TEAM_DEBUG_TEAM_CREATION = 0x00080000, 70 B_TEAM_DEBUG_THREADS = 0x00100000, 71 B_TEAM_DEBUG_IMAGES = 0x00200000, 72 B_TEAM_DEBUG_PREVENT_EXIT = 0x00400000, 73 74 // new thread handling 75 B_TEAM_DEBUG_STOP_NEW_THREADS = 0x01000000, 76 77 B_TEAM_DEBUG_USER_FLAG_MASK = 0xffff0000, 78 }; 79 80 // per-thread debugging flags 81 enum { 82 // event mask: If a flag is set, the thread will stop when the respective 83 // event occurs. If there is a corresponding team flag, it is sufficient, 84 // if either is set. Per default none of the flags is set. 85 B_THREAD_DEBUG_PRE_SYSCALL = 0x00010000, 86 B_THREAD_DEBUG_POST_SYSCALL = 0x00020000, 87 88 // child thread handling 89 B_THREAD_DEBUG_STOP_CHILD_THREADS = 0x00100000, 90 B_THREAD_DEBUG_SYSCALL_TRACE_CHILD_THREADS = 0x00200000, 91 92 B_THREAD_DEBUG_USER_FLAG_MASK = 0xffff0000, 93 }; 94 95 // in case of a B_EXCEPTION_OCCURRED event: the type of the exception 96 typedef enum { 97 B_NON_MASKABLE_INTERRUPT = 0, 98 B_MACHINE_CHECK_EXCEPTION, 99 B_SEGMENT_VIOLATION, 100 B_ALIGNMENT_EXCEPTION, 101 B_DIVIDE_ERROR, 102 B_OVERFLOW_EXCEPTION, 103 B_BOUNDS_CHECK_EXCEPTION, 104 B_INVALID_OPCODE_EXCEPTION, 105 B_SEGMENT_NOT_PRESENT, 106 B_STACK_FAULT, 107 B_GENERAL_PROTECTION_FAULT, 108 B_FLOATING_POINT_EXCEPTION, 109 } debug_exception_type; 110 111 // Value indicating how a stopped thread shall continue. 112 enum { 113 B_THREAD_DEBUG_HANDLE_EVENT = 0, // handle the event normally 114 // (e.g. a signal is delivered, a 115 // CPU fault kills the team,...) 116 B_THREAD_DEBUG_IGNORE_EVENT, // ignore the event and continue as if 117 // it didn't occur (e.g. a signal or 118 // a CPU fault will be ignored) 119 }; 120 121 // watchpoint types (ToDo: Check PPC support.) 122 enum { 123 B_DATA_READ_WATCHPOINT = 0, // !x86 124 B_DATA_WRITE_WATCHPOINT, 125 B_DATA_READ_WRITE_WATCHPOINT, 126 }; 127 128 // how to apply signal ignore masks 129 typedef enum { 130 B_DEBUG_SIGNAL_MASK_AND = 0, 131 B_DEBUG_SIGNAL_MASK_OR, 132 B_DEBUG_SIGNAL_MASK_SET, 133 } debug_signal_mask_op; 134 135 #define B_DEBUG_SIGNAL_TO_MASK(signal) (1ULL << ((signal) - 1)) 136 137 // maximal number of bytes to read/write via B_DEBUG_MESSAGE_{READ,WRITE]_MEMORY 138 enum { 139 B_MAX_READ_WRITE_MEMORY_SIZE = 1024, 140 }; 141 142 // messages to the debug nub thread 143 typedef enum { 144 B_DEBUG_MESSAGE_READ_MEMORY = 0, // read from the team's memory 145 B_DEBUG_MESSAGE_WRITE_MEMORY, // write to the team's memory 146 B_DEBUG_MESSAGE_SET_TEAM_FLAGS, // set the team's debugging flags 147 B_DEBUG_MESSAGE_SET_THREAD_FLAGS, // set a thread's debugging flags 148 B_DEBUG_MESSAGE_CONTINUE_THREAD, // continue a stopped thread 149 B_DEBUG_MESSAGE_SET_CPU_STATE, // change a stopped thread's CPU state 150 B_DEBUG_MESSAGE_GET_CPU_STATE, // get the thread's current CPU state 151 B_DEBUG_MESSAGE_SET_BREAKPOINT, // set a breakpoint 152 B_DEBUG_MESSAGE_CLEAR_BREAKPOINT, // clear a breakpoint 153 B_DEBUG_MESSAGE_SET_WATCHPOINT, // set a watchpoint 154 B_DEBUG_MESSAGE_CLEAR_WATCHPOINT, // clear a watchpoint 155 B_DEBUG_MESSAGE_SET_SIGNAL_MASKS, // set/get a thread's masks of signals 156 B_DEBUG_MESSAGE_GET_SIGNAL_MASKS, // the debugger is interested in 157 B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER, // set/get the team's signal handler for 158 B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER, // a signal 159 160 B_DEBUG_MESSAGE_PREPARE_HANDOVER, // prepares the debugged team for being 161 // handed over to another debugger; 162 // the new debugger can just invoke 163 // install_team_debugger() 164 165 B_DEBUG_START_PROFILER, // start/stop sampling 166 B_DEBUG_STOP_PROFILER // 167 } debug_nub_message; 168 169 // messages sent to the debugger 170 typedef enum { 171 B_DEBUGGER_MESSAGE_THREAD_DEBUGGED = 0, // debugger message in reaction to 172 // an invocation of debug_thread() 173 B_DEBUGGER_MESSAGE_DEBUGGER_CALL, // thread called debugger() 174 B_DEBUGGER_MESSAGE_BREAKPOINT_HIT, // thread hit a breakpoint 175 B_DEBUGGER_MESSAGE_WATCHPOINT_HIT, // thread hit a watchpoint 176 B_DEBUGGER_MESSAGE_SINGLE_STEP, // thread was single-stepped 177 B_DEBUGGER_MESSAGE_PRE_SYSCALL, // begin of a syscall 178 B_DEBUGGER_MESSAGE_POST_SYSCALL, // end of a syscall 179 B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED, // thread received a signal 180 B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED, // an exception occurred 181 B_DEBUGGER_MESSAGE_TEAM_CREATED, // the debugged team created a new 182 // one 183 B_DEBUGGER_MESSAGE_TEAM_DELETED, // the debugged team is gone 184 B_DEBUGGER_MESSAGE_TEAM_EXEC, // the debugged team executes exec() 185 B_DEBUGGER_MESSAGE_THREAD_CREATED, // a thread has been created 186 B_DEBUGGER_MESSAGE_THREAD_DELETED, // a thread has been deleted 187 B_DEBUGGER_MESSAGE_IMAGE_CREATED, // an image has been created 188 B_DEBUGGER_MESSAGE_IMAGE_DELETED, // an image has been deleted 189 190 B_DEBUGGER_MESSAGE_PROFILER_UPDATE, // flush the profiling buffer for a 191 // thread 192 193 B_DEBUGGER_MESSAGE_HANDED_OVER, // the debugged team has been 194 // handed over to another debugger, 195 // sent to both debuggers 196 } debug_debugger_message; 197 198 199 // profile events -- when the buffer is in variable stack depth format, a sample 200 // count entry >= B_DEBUG_PROFILE_EVENT_BASE indicates a profile event 201 enum { 202 B_DEBUG_PROFILE_EVENT_BASE = 0x80000000, 203 B_DEBUG_PROFILE_EVENT_PARAMETER_MASK = 0x0000ffff, 204 // & with to get the event's parameter count 205 206 B_DEBUG_PROFILE_IMAGE_EVENT = 0x80010001 207 // single parameter: the respective image event counter 208 }; 209 210 211 // #pragma mark - 212 // #pragma mark ----- messages to the debug nub thread ----- 213 214 // B_DEBUG_MESSAGE_READ_MEMORY 215 216 typedef struct { 217 port_id reply_port; // port to send the reply to 218 void *address; // address from which to read 219 int32 size; // number of bytes to read 220 } debug_nub_read_memory; 221 222 typedef struct { 223 status_t error; // B_OK, if reading went fine 224 int32 size; // the number of bytes actually read 225 // > 0, iff error == B_OK 226 char data[B_MAX_READ_WRITE_MEMORY_SIZE]; 227 // the read data 228 } debug_nub_read_memory_reply; 229 230 // B_DEBUG_MESSAGE_WRITE_MEMORY 231 232 typedef struct { 233 port_id reply_port; // port to send the reply to 234 void *address; // address to which to write 235 int32 size; // number of bytes to write 236 char data[B_MAX_READ_WRITE_MEMORY_SIZE]; 237 // data to write 238 } debug_nub_write_memory; 239 240 typedef struct { 241 status_t error; // B_OK, if writing went fine 242 int32 size; // the number of bytes actually written 243 } debug_nub_write_memory_reply; 244 245 // B_DEBUG_MESSAGE_SET_TEAM_FLAGS 246 247 typedef struct { 248 int32 flags; // the new team debugging flags 249 } debug_nub_set_team_flags; 250 251 // B_DEBUG_MESSAGE_SET_THREAD_FLAGS 252 253 typedef struct { 254 thread_id thread; // the thread 255 int32 flags; // the new thread debugging flags 256 } debug_nub_set_thread_flags; 257 258 // B_DEBUG_MESSAGE_CONTINUE_THREAD 259 260 typedef struct { 261 thread_id thread; // the thread 262 uint32 handle_event; // how to handle the occurred event 263 bool single_step; // true == single step, false == run full speed 264 } debug_nub_continue_thread; 265 266 // B_DEBUG_MESSAGE_SET_CPU_STATE 267 268 typedef struct { 269 thread_id thread; // the thread 270 debug_cpu_state cpu_state; // the new CPU state 271 } debug_nub_set_cpu_state; 272 273 // B_DEBUG_MESSAGE_GET_CPU_STATE 274 275 typedef struct { 276 port_id reply_port; // port to send the reply to 277 thread_id thread; // the thread 278 } debug_nub_get_cpu_state; 279 280 typedef struct { 281 status_t error; // != B_OK, if something went wrong 282 // (bad thread ID, thread not stopped) 283 debug_debugger_message message; // the reason why the thread stopped 284 debug_cpu_state cpu_state; // the thread's CPU state 285 } debug_nub_get_cpu_state_reply; 286 287 // B_DEBUG_MESSAGE_SET_BREAKPOINT 288 289 typedef struct { 290 port_id reply_port; // port to send the reply to 291 void *address; // breakpoint address 292 } debug_nub_set_breakpoint; 293 294 typedef struct { 295 status_t error; // B_OK, if the breakpoint has been set 296 // successfully 297 } debug_nub_set_breakpoint_reply; 298 299 // B_DEBUG_MESSAGE_CLEAR_BREAKPOINT 300 301 typedef struct { 302 void *address; // breakpoint address 303 } debug_nub_clear_breakpoint; 304 305 // B_DEBUG_MESSAGE_SET_WATCHPOINT 306 307 typedef struct { 308 port_id reply_port; // port to send the reply to 309 void *address; // watchpoint address 310 uint32 type; // watchpoint type (see type constants above) 311 int32 length; // number of bytes to watch (typically 1, 2, 312 // 4); architecture specific alignment 313 // restrictions apply. 314 } debug_nub_set_watchpoint; 315 316 typedef struct { 317 status_t error; // B_OK, if the watchpoint has been set 318 // successfully 319 } debug_nub_set_watchpoint_reply; 320 321 // B_DEBUG_MESSAGE_CLEAR_WATCHPOINT 322 323 typedef struct { 324 void *address; // watchpoint address 325 } debug_nub_clear_watchpoint; 326 327 // B_DEBUG_MESSAGE_SET_SIGNAL_MASKS 328 329 typedef struct { 330 thread_id thread; // the thread 331 uint64 ignore_mask; // the mask for signals the 332 // debugger wishes not to be 333 // notified of 334 uint64 ignore_once_mask; // the mask for signals the 335 // debugger wishes not to be 336 // notified of when they next 337 // occur 338 debug_signal_mask_op ignore_op; // what to do with ignore_mask 339 debug_signal_mask_op ignore_once_op; // what to do with 340 // ignore_once_mask 341 } debug_nub_set_signal_masks; 342 343 // B_DEBUG_MESSAGE_GET_SIGNAL_MASKS 344 345 typedef struct { 346 port_id reply_port; // port to send the reply to 347 thread_id thread; // the thread 348 } debug_nub_get_signal_masks; 349 350 typedef struct { 351 status_t error; // B_OK, if the thread exists 352 uint64 ignore_mask; // the mask for signals the debugger wishes 353 // not to be notified of 354 uint64 ignore_once_mask; // the mask for signals the debugger wishes 355 // not to be notified of when they next 356 // occur 357 } debug_nub_get_signal_masks_reply; 358 359 // B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER 360 361 typedef struct { 362 int signal; // the signal 363 struct sigaction handler; // the new signal handler 364 } debug_nub_set_signal_handler; 365 366 // B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER 367 368 typedef struct { 369 port_id reply_port; // port to send the reply to 370 int signal; // the signal 371 } debug_nub_get_signal_handler; 372 373 typedef struct { 374 status_t error; // B_OK, if the thread exists 375 struct sigaction handler; // the signal handler 376 } debug_nub_get_signal_handler_reply; 377 378 // B_DEBUG_MESSAGE_PREPARE_HANDOVER 379 380 // no parameters, no reply 381 382 // B_DEBUG_START_PROFILER 383 384 struct debug_profile_function { 385 addr_t base; // function base address 386 size_t size; // function size 387 }; 388 389 typedef struct { 390 port_id reply_port; // port to send the reply to 391 thread_id thread; // thread to profile 392 bigtime_t interval; // sample interval 393 area_id sample_area; // area into which the sample will be 394 // written 395 int32 stack_depth; // number of return address per hit 396 bool variable_stack_depth; 397 // variable number of samples per hit; 398 // cf. debug_profiler_update 399 } debug_nub_start_profiler; 400 401 typedef struct { 402 status_t error; 403 int32 image_event; // number of the last image event 404 bigtime_t interval; // actual sample interval (might 405 // differ from the requested one) 406 } debug_nub_start_profiler_reply; 407 408 // B_DEBUG_STOP_PROFILER 409 410 typedef struct { 411 port_id reply_port; // port to send the reply to 412 thread_id thread; // thread to profile 413 } debug_nub_stop_profiler; 414 415 // reply is debug_profiler_update 416 417 // union of all messages structures sent to the debug nub thread 418 typedef union { 419 debug_nub_read_memory read_memory; 420 debug_nub_write_memory write_memory; 421 debug_nub_set_team_flags set_team_flags; 422 debug_nub_set_thread_flags set_thread_flags; 423 debug_nub_continue_thread continue_thread; 424 debug_nub_set_cpu_state set_cpu_state; 425 debug_nub_get_cpu_state get_cpu_state; 426 debug_nub_set_breakpoint set_breakpoint; 427 debug_nub_clear_breakpoint clear_breakpoint; 428 debug_nub_set_watchpoint set_watchpoint; 429 debug_nub_clear_watchpoint clear_watchpoint; 430 debug_nub_set_signal_masks set_signal_masks; 431 debug_nub_get_signal_masks get_signal_masks; 432 debug_nub_set_signal_handler set_signal_handler; 433 debug_nub_get_signal_handler get_signal_handler; 434 debug_nub_start_profiler start_profiler; 435 debug_nub_stop_profiler stop_profiler; 436 } debug_nub_message_data; 437 438 439 // #pragma mark - 440 // #pragma mark ----- messages to the debugger ----- 441 442 // first member of all debugger messages -- not a message by itself 443 typedef struct { 444 thread_id thread; // the thread being the event origin 445 team_id team; // the thread's team 446 port_id nub_port; // port to debug nub for this team (only set 447 // for synchronous messages) 448 } debug_origin; 449 450 // B_DEBUGGER_MESSAGE_THREAD_DEBUGGED 451 452 typedef struct { 453 debug_origin origin; 454 } debug_thread_debugged; 455 456 // B_DEBUGGER_MESSAGE_DEBUGGER_CALL 457 458 typedef struct { 459 debug_origin origin; 460 void *message; // address of the message passed to 461 // debugger() 462 } debug_debugger_call; 463 464 // B_DEBUGGER_MESSAGE_BREAKPOINT_HIT 465 466 typedef struct { 467 debug_origin origin; 468 debug_cpu_state cpu_state; // cpu state 469 } debug_breakpoint_hit; 470 471 // B_DEBUGGER_MESSAGE_WATCHPOINT_HIT 472 473 typedef struct { 474 debug_origin origin; 475 debug_cpu_state cpu_state; // cpu state 476 } debug_watchpoint_hit; 477 478 // B_DEBUGGER_MESSAGE_SINGLE_STEP 479 480 typedef struct { 481 debug_origin origin; 482 debug_cpu_state cpu_state; // cpu state 483 } debug_single_step; 484 485 // B_DEBUGGER_MESSAGE_PRE_SYSCALL 486 487 typedef struct { 488 debug_origin origin; 489 uint32 syscall; // the syscall number 490 uint32 args[16]; // syscall arguments 491 } debug_pre_syscall; 492 493 // B_DEBUGGER_MESSAGE_POST_SYSCALL 494 495 typedef struct { 496 debug_origin origin; 497 bigtime_t start_time; // time of syscall start 498 bigtime_t end_time; // time of syscall completion 499 uint64 return_value; // the syscall's return value 500 uint32 syscall; // the syscall number 501 uint32 args[16]; // syscall arguments 502 } debug_post_syscall; 503 504 // B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED 505 506 typedef struct { 507 debug_origin origin; 508 int signal; // the signal 509 struct sigaction handler; // the signal handler 510 bool deadly; // true, if handling the signal will kill 511 // the team 512 } debug_signal_received; 513 514 // B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED 515 516 typedef struct { 517 debug_origin origin; 518 debug_exception_type exception; // the exception 519 int signal; // the signal that will be sent, 520 // when the thread continues 521 // normally 522 } debug_exception_occurred; 523 524 // B_DEBUGGER_MESSAGE_TEAM_CREATED 525 526 typedef struct { 527 debug_origin origin; 528 team_id new_team; // the newly created team 529 } debug_team_created; 530 531 // B_DEBUGGER_MESSAGE_TEAM_DELETED 532 533 typedef struct { 534 debug_origin origin; // thread is < 0, team is the deleted team 535 // (asynchronous message) 536 } debug_team_deleted; 537 538 // B_DEBUGGER_MESSAGE_TEAM_EXEC 539 540 typedef struct { 541 debug_origin origin; 542 int32 image_event; // number of the image event 543 } debug_team_exec; 544 545 // B_DEBUGGER_MESSAGE_THREAD_CREATED 546 547 typedef struct { 548 debug_origin origin; // the thread that created the new thread 549 team_id new_thread; // the newly created thread 550 } debug_thread_created; 551 552 // B_DEBUGGER_MESSAGE_THREAD_DELETED 553 554 typedef struct { 555 debug_origin origin; // the deleted thread (asynchronous message) 556 } debug_thread_deleted; 557 558 // B_DEBUGGER_MESSAGE_IMAGE_CREATED 559 560 typedef struct { 561 debug_origin origin; 562 image_info info; // info for the image 563 int32 image_event; // number of the image event 564 } debug_image_created; 565 566 // B_DEBUGGER_MESSAGE_IMAGE_DELETED 567 568 typedef struct { 569 debug_origin origin; 570 image_info info; // info for the image 571 int32 image_event; // number of the image event 572 } debug_image_deleted; 573 574 // B_DEBUGGER_MESSAGE_PROFILER_UPDATE 575 576 typedef struct { 577 debug_origin origin; 578 int32 image_event; // number of the last image event; all 579 // samples were recorded after this 580 // event and before the next one 581 int32 stack_depth; // number of return addresses per tick 582 int32 sample_count; // number of samples in the buffer 583 int32 dropped_ticks; // number of ticks that had been 584 // dropped, since the buffer was full 585 bool variable_stack_depth; 586 // the number of samples per hit is 587 // variable, i.e. the format for the 588 // samples of a hit in the buffer is 589 // <n> <sample 1> ... <sample n> 590 // instead of 591 // <sample 1> ... <sample stack_depth> 592 bool stopped; // if true, the thread is no longer 593 // being profiled 594 } debug_profiler_update; 595 596 // B_DEBUGGER_MESSAGE_HANDED_OVER 597 598 typedef struct { 599 debug_origin origin; // thread is < 0, team is the deleted team 600 // (asynchronous message) 601 team_id debugger; // the new debugger 602 port_id debugger_port; // the port the new debugger uses 603 thread_id causing_thread; // the thread that caused entering the 604 // debugger in the first place, -1 if the 605 // debugger wasn't attached automatically 606 } debug_handed_over; 607 608 // union of all messages structures sent to the debugger 609 typedef union { 610 debug_thread_debugged thread_debugged; 611 debug_debugger_call debugger_call; 612 debug_breakpoint_hit breakpoint_hit; 613 debug_watchpoint_hit watchpoint_hit; 614 debug_single_step single_step; 615 debug_pre_syscall pre_syscall; 616 debug_post_syscall post_syscall; 617 debug_signal_received signal_received; 618 debug_exception_occurred exception_occurred; 619 debug_team_created team_created; 620 debug_team_deleted team_deleted; 621 debug_team_exec team_exec; 622 debug_thread_created thread_created; 623 debug_thread_deleted thread_deleted; 624 debug_image_created image_created; 625 debug_image_deleted image_deleted; 626 debug_profiler_update profiler_update; 627 debug_handed_over handed_over; 628 629 debug_origin origin; // for convenience (no real message) 630 } debug_debugger_message_data; 631 632 633 extern void get_debug_message_string(debug_debugger_message message, 634 char *buffer, int32 bufferSize); 635 extern void get_debug_exception_string(debug_exception_type exception, 636 char *buffer, int32 bufferSize); 637 638 639 #ifdef __cplusplus 640 } // extern "C" 641 #endif 642 643 #endif // _DEBUGGER_H 644