xref: /haiku/headers/os/interface/View.h (revision 82a8a20999118b748396cf16a33c47c3b0c0222d)
1 /*
2  * Copyright 2001-2009, Haiku.
3  * Distributed under the terms of the MIT License.
4  *
5  * Authors:
6  *		Erik Jaesler (erik@cgsoftware.com)
7  */
8 #ifndef	_VIEW_H
9 #define	_VIEW_H
10 
11 
12 #include <Alignment.h>
13 #include <BeBuild.h>
14 #include <Font.h>
15 #include <Handler.h>
16 #include <InterfaceDefs.h>
17 #include <Rect.h>
18 #include <Size.h>
19 #include <Gradient.h>
20 
21 
22 // mouse button
23 enum {
24 	B_PRIMARY_MOUSE_BUTTON		= 0x01,
25 	B_SECONDARY_MOUSE_BUTTON	= 0x02,
26 	B_TERTIARY_MOUSE_BUTTON		= 0x04
27 };
28 
29 // mouse transit
30 enum {
31 	B_ENTERED_VIEW = 0,
32 	B_INSIDE_VIEW,
33 	B_EXITED_VIEW,
34 	B_OUTSIDE_VIEW
35 };
36 
37 // event mask
38 enum {
39 	B_POINTER_EVENTS			= 0x00000001,
40 	B_KEYBOARD_EVENTS			= 0x00000002
41 };
42 
43 // event mask options
44 enum {
45 	B_LOCK_WINDOW_FOCUS			= 0x00000001,
46 	B_SUSPEND_VIEW_FOCUS		= 0x00000002,
47 	B_NO_POINTER_HISTORY		= 0x00000004,
48 	// new in Haiku (unless this flag is
49 	// specified, both BWindow and BView::GetMouse()
50 	// will filter out older mouse moved messages)
51 	B_FULL_POINTER_HISTORY		= 0x00000008
52 };
53 
54 enum {
55 	B_TRACK_WHOLE_RECT,
56 	B_TRACK_RECT_CORNER
57 };
58 
59 // set font mask
60 enum {
61 	B_FONT_FAMILY_AND_STYLE		= 0x00000001,
62 	B_FONT_SIZE					= 0x00000002,
63 	B_FONT_SHEAR				= 0x00000004,
64 	B_FONT_ROTATION				= 0x00000008,
65 	B_FONT_SPACING     			= 0x00000010,
66 	B_FONT_ENCODING				= 0x00000020,
67 	B_FONT_FACE					= 0x00000040,
68 	B_FONT_FLAGS				= 0x00000080,
69 	B_FONT_FALSE_BOLD_WIDTH		= 0x00000100,
70 	B_FONT_ALL					= 0x000001FF
71 };
72 
73 // view flags
74 const uint32 B_FULL_UPDATE_ON_RESIZE 	= 0x80000000UL;	/* 31 */
75 const uint32 _B_RESERVED1_ 				= 0x40000000UL;	/* 30 */
76 const uint32 B_WILL_DRAW 				= 0x20000000UL;	/* 29 */
77 const uint32 B_PULSE_NEEDED 			= 0x10000000UL;	/* 28 */
78 const uint32 B_NAVIGABLE_JUMP 			= 0x08000000UL;	/* 27 */
79 const uint32 B_FRAME_EVENTS				= 0x04000000UL;	/* 26 */
80 const uint32 B_NAVIGABLE 				= 0x02000000UL;	/* 25 */
81 const uint32 B_SUBPIXEL_PRECISE 		= 0x01000000UL;	/* 24 */
82 const uint32 B_DRAW_ON_CHILDREN 		= 0x00800000UL;	/* 23 */
83 const uint32 B_INPUT_METHOD_AWARE 		= 0x00400000UL;	/* 23 */
84 const uint32 _B_RESERVED7_ 				= 0x00200000UL;	/* 22 */
85 const uint32 B_SUPPORTS_LAYOUT			= 0x00100000UL;	/* 21 */
86 const uint32 B_INVALIDATE_AFTER_LAYOUT	= 0x00080000UL;	/* 20 */
87 
88 #define _RESIZE_MASK_ (0xffff)
89 
90 const uint32 _VIEW_TOP_ 	= 1UL;
91 const uint32 _VIEW_LEFT_ 	= 2UL;
92 const uint32 _VIEW_BOTTOM_ 	= 3UL;
93 const uint32 _VIEW_RIGHT_ 	= 4UL;
94 const uint32 _VIEW_CENTER_ 	= 5UL;
95 
96 inline uint32 _rule_(uint32 r1, uint32 r2, uint32 r3, uint32 r4)
97 	{ return ((r1 << 12) | (r2 << 8) | (r3 << 4) | r4); }
98 
99 #define B_FOLLOW_NONE 0
100 #define B_FOLLOW_ALL_SIDES	_rule_(_VIEW_TOP_, _VIEW_LEFT_, _VIEW_BOTTOM_, _VIEW_RIGHT_)
101 #define B_FOLLOW_ALL  		B_FOLLOW_ALL_SIDES
102 
103 #define B_FOLLOW_LEFT		_rule_(0, _VIEW_LEFT_, 0, _VIEW_LEFT_)
104 #define B_FOLLOW_RIGHT		_rule_(0, _VIEW_RIGHT_, 0, _VIEW_RIGHT_)
105 #define B_FOLLOW_LEFT_RIGHT	_rule_(0, _VIEW_LEFT_, 0, _VIEW_RIGHT_)
106 #define B_FOLLOW_H_CENTER	_rule_(0, _VIEW_CENTER_, 0, _VIEW_CENTER_)
107 
108 #define B_FOLLOW_TOP		_rule_(_VIEW_TOP_, 0, _VIEW_TOP_, 0)
109 #define B_FOLLOW_BOTTOM		_rule_(_VIEW_BOTTOM_, 0, _VIEW_BOTTOM_, 0)
110 #define B_FOLLOW_TOP_BOTTOM	_rule_(_VIEW_TOP_, 0, _VIEW_BOTTOM_, 0)
111 #define B_FOLLOW_V_CENTER	_rule_(_VIEW_CENTER_, 0, _VIEW_CENTER_, 0)
112 
113 class BBitmap;
114 class BCursor;
115 class BLayout;
116 class BLayoutContext;
117 class BLayoutItem;
118 class BMessage;
119 class BPicture;
120 class BPolygon;
121 class BRegion;
122 class BScrollBar;
123 class BScrollView;
124 class BShape;
125 class BShelf;
126 class BString;
127 class BWindow;
128 struct _array_data_;
129 struct _array_hdr_;
130 struct overlay_restrictions;
131 
132 namespace BPrivate {
133 	class ViewState;
134 };
135 
136 
137 class BView : public BHandler {
138 public:
139 							BView(const char* name, uint32 flags,
140 								BLayout* layout = NULL);
141 							BView(BRect frame, const char* name,
142 								uint32 resizeMask, uint32 flags);
143 	virtual					~BView();
144 
145 							BView(BMessage* data);
146 	static	BArchivable*	Instantiate(BMessage* data);
147 	virtual	status_t		Archive(BMessage* data, bool deep = true) const;
148 
149 	virtual	void			AttachedToWindow();
150 	virtual	void			AllAttached();
151 	virtual	void			DetachedFromWindow();
152 	virtual	void			AllDetached();
153 
154 	virtual	void			MessageReceived(BMessage* msg);
155 
156 			void			AddChild(BView* child, BView* before = NULL);
157 			bool			AddChild(BLayoutItem* child);
158 			bool			RemoveChild(BView* child);
159 			int32			CountChildren() const;
160 			BView*			ChildAt(int32 index) const;
161 			BView*			NextSibling() const;
162 			BView*			PreviousSibling() const;
163 			bool			RemoveSelf();
164 
165 			BWindow*		Window() const;
166 
167 	virtual	void			Draw(BRect updateRect);
168 	virtual	void			MouseDown(BPoint where);
169 	virtual	void			MouseUp(BPoint where);
170 	virtual	void			MouseMoved(BPoint where, uint32 code,
171 								const BMessage* dragMessage);
172 	virtual	void			WindowActivated(bool state);
173 	virtual	void			KeyDown(const char* bytes, int32 numBytes);
174 	virtual	void			KeyUp(const char* bytes, int32 numBytes);
175 	virtual	void			Pulse();
176 	virtual	void			FrameMoved(BPoint newPosition);
177 	virtual	void			FrameResized(float newWidth, float newHeight);
178 
179 	virtual	void			TargetedByScrollView(BScrollView* scrollView);
180 			void			BeginRectTracking(BRect startRect,
181 								uint32 style = B_TRACK_WHOLE_RECT);
182 			void			EndRectTracking();
183 
184 			void			GetMouse(BPoint* location, uint32* buttons,
185 								bool checkMessageQueue = true);
186 
187 			void			DragMessage(BMessage* message, BRect dragRect,
188 								BHandler* replyTo = NULL);
189 			void			DragMessage(BMessage* message, BBitmap* bitmap,
190 								BPoint offset, BHandler* replyTo = NULL);
191 			void			DragMessage(BMessage* message, BBitmap* bitmap,
192 								drawing_mode dragMode, BPoint offset,
193 								BHandler* replyTo = NULL);
194 
195 			BView*			FindView(const char* name) const;
196 			BView*			Parent() const;
197 			BRect			Bounds() const;
198 			BRect			Frame() const;
199 			void			ConvertToScreen(BPoint* pt) const;
200 			BPoint			ConvertToScreen(BPoint pt) const;
201 			void			ConvertFromScreen(BPoint* pt) const;
202 			BPoint			ConvertFromScreen(BPoint pt) const;
203 			void			ConvertToScreen(BRect* r) const;
204 			BRect			ConvertToScreen(BRect r) const;
205 			void			ConvertFromScreen(BRect* r) const;
206 			BRect			ConvertFromScreen(BRect r) const;
207 			void			ConvertToParent(BPoint* pt) const;
208 			BPoint			ConvertToParent(BPoint pt) const;
209 			void			ConvertFromParent(BPoint* pt) const;
210 			BPoint			ConvertFromParent(BPoint pt) const;
211 			void			ConvertToParent(BRect* r) const;
212 			BRect			ConvertToParent(BRect r) const;
213 			void			ConvertFromParent(BRect* r) const;
214 			BRect			ConvertFromParent(BRect r) const;
215 			BPoint			LeftTop() const;
216 
217 			void			GetClippingRegion(BRegion* region) const;
218 	virtual	void			ConstrainClippingRegion(BRegion* region);
219 			void			ClipToPicture(BPicture* picture,
220 								BPoint where = B_ORIGIN, bool sync = true);
221 			void			ClipToInversePicture(BPicture* picture,
222 								BPoint where = B_ORIGIN, bool sync = true);
223 
224 	virtual	void			SetDrawingMode(drawing_mode mode);
225 			drawing_mode 	DrawingMode() const;
226 
227 			void			SetBlendingMode(source_alpha srcAlpha,
228 								alpha_function alphaFunc);
229 			void	 		GetBlendingMode(source_alpha* srcAlpha,
230 								alpha_function* alphaFunc) const;
231 
232 	virtual	void			SetPenSize(float size);
233 			float			PenSize() const;
234 
235 			void			SetViewCursor(const BCursor* cursor,
236 								bool sync = true);
237 
238 	virtual	void			SetViewColor(rgb_color c);
239 			void			SetViewColor(uchar r, uchar g, uchar b,
240 								uchar a = 255);
241 			rgb_color		ViewColor() const;
242 
243 			void			SetViewBitmap(const BBitmap* bitmap,
244 								BRect srcRect, BRect dstRect,
245 								uint32 followFlags
246 									= B_FOLLOW_TOP | B_FOLLOW_LEFT,
247 								uint32 options = B_TILE_BITMAP);
248 			void			SetViewBitmap(const BBitmap* bitmap,
249 								uint32 followFlags
250 									= B_FOLLOW_TOP | B_FOLLOW_LEFT,
251 								uint32 options = B_TILE_BITMAP);
252 			void			ClearViewBitmap();
253 
254 			status_t		SetViewOverlay(const BBitmap* overlay,
255 								BRect srcRect, BRect dstRect,
256 								rgb_color* colorKey,
257 								uint32 followFlags
258 									= B_FOLLOW_TOP | B_FOLLOW_LEFT,
259 								uint32 options = 0);
260 			status_t		SetViewOverlay(const BBitmap* overlay,
261 								rgb_color* colorKey,
262 								uint32 followFlags
263 									= B_FOLLOW_TOP | B_FOLLOW_LEFT,
264 								uint32 options = 0);
265 			void			ClearViewOverlay();
266 
267 	virtual	void			SetHighColor(rgb_color a_color);
268 			void			SetHighColor(uchar r, uchar g, uchar b,
269 								uchar a = 255);
270 			rgb_color		HighColor() const;
271 
272 	virtual	void			SetLowColor(rgb_color a_color);
273 			void			SetLowColor(uchar r, uchar g, uchar b,
274 								uchar a = 255);
275 			rgb_color		LowColor() const;
276 
277 			void			SetLineMode(cap_mode lineCap, join_mode lineJoin,
278 								float miterLimit = B_DEFAULT_MITER_LIMIT);
279 			join_mode		LineJoinMode() const;
280 			cap_mode		LineCapMode() const;
281 			float			LineMiterLimit() const;
282 
283 			void			SetOrigin(BPoint pt);
284 			void			SetOrigin(float x, float y);
285 			BPoint			Origin() const;
286 
287 			void			PushState();
288 			void			PopState();
289 
290 			void			MovePenTo(BPoint pt);
291 			void			MovePenTo(float x, float y);
292 			void			MovePenBy(float x, float y);
293 			BPoint			PenLocation() const;
294 			void			StrokeLine(BPoint toPt, pattern p = B_SOLID_HIGH);
295 			void			StrokeLine(BPoint a, BPoint b,
296 								pattern p = B_SOLID_HIGH);
297 			void			BeginLineArray(int32 count);
298 			void			AddLine(BPoint a, BPoint b, rgb_color color);
299 			void			EndLineArray();
300 
301 			void			StrokePolygon(const BPolygon* polygon,
302 								bool closed = true, pattern p = B_SOLID_HIGH);
303 			void			StrokePolygon(const BPoint* ptArray, int32 numPts,
304 								bool closed = true, pattern p = B_SOLID_HIGH);
305 			void			StrokePolygon(const BPoint* ptArray, int32 numPts,
306 								BRect bounds, bool closed = true,
307 								pattern p = B_SOLID_HIGH);
308 			void			FillPolygon(const BPolygon* polygon,
309 								pattern p = B_SOLID_HIGH);
310 			void			FillPolygon(const BPoint* ptArray, int32 numPts,
311 								pattern p = B_SOLID_HIGH);
312 			void			FillPolygon(const BPoint* ptArray, int32 numPts,
313 								BRect bounds, pattern p = B_SOLID_HIGH);
314 			void			FillPolygon(const BPolygon* polygon,
315 								const BGradient& gradient);
316 			void			FillPolygon(const BPoint* ptArray, int32 numPts,
317 								const BGradient& gradient);
318 			void			FillPolygon(const BPoint* ptArray, int32 numPts,
319 								BRect bounds, const BGradient& gradient);
320 
321 			void			StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
322 								BRect bounds, pattern p = B_SOLID_HIGH);
323 			void			StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
324 								pattern p = B_SOLID_HIGH);
325 			void			FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
326 								pattern p = B_SOLID_HIGH);
327 			void			FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
328 								BRect bounds, pattern p = B_SOLID_HIGH);
329 			void			FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
330 								const BGradient& gradient);
331 			void			FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
332 								BRect bounds, const BGradient& gradient);
333 
334 			void			StrokeRect(BRect r, pattern p = B_SOLID_HIGH);
335 			void			FillRect(BRect r, pattern p = B_SOLID_HIGH);
336 			void			FillRect(BRect r, const BGradient& gradient);
337 			void			FillRegion(BRegion* region,
338 								pattern p = B_SOLID_HIGH);
339 			void			FillRegion(BRegion* region,
340 							   const BGradient& gradient);
341 			void			InvertRect(BRect r);
342 
343 			void			StrokeRoundRect(BRect r, float xRadius,
344 								float yRadius, pattern p = B_SOLID_HIGH);
345 			void			FillRoundRect(BRect r, float xRadius, float yRadius,
346 								pattern p = B_SOLID_HIGH);
347 			void			FillRoundRect(BRect r, float xRadius, float yRadius,
348 								const BGradient& gradient);
349 
350 			void			StrokeEllipse(BPoint center, float xRadius,
351 								float yRadius, pattern p = B_SOLID_HIGH);
352 			void			StrokeEllipse(BRect r, pattern p = B_SOLID_HIGH);
353 			void			FillEllipse(BPoint center, float xRadius,
354 								float yRadius, pattern p = B_SOLID_HIGH);
355 			void			FillEllipse(BRect r, pattern p = B_SOLID_HIGH);
356 			void			FillEllipse(BPoint center, float xRadius,
357 								float yRadius, const BGradient& gradient);
358 			void			FillEllipse(BRect r, const BGradient& gradient);
359 
360 			void			StrokeArc(BPoint center, float xRadius,
361 								float yRadius, float startAngle, float arcAngle,
362 								pattern p = B_SOLID_HIGH);
363 			void			StrokeArc(BRect r, float startAngle,
364 								float arcAngle, pattern p = B_SOLID_HIGH);
365 			void			FillArc(BPoint center, float xRadius, float yRadius,
366 								float startAngle, float arcAngle,
367 								pattern p = B_SOLID_HIGH);
368 			void			FillArc(BRect r, float startAngle, float arcAngle,
369 								pattern p = B_SOLID_HIGH);
370 			void			FillArc(BPoint center, float xRadius, float yRadius,
371 								float startAngle, float arcAngle,
372 								const BGradient& gradient);
373 			void			FillArc(BRect r, float startAngle, float arcAngle,
374 								const BGradient& gradient);
375 
376 			void			StrokeBezier(BPoint* controlPoints,
377 								pattern p = B_SOLID_HIGH);
378 			void			FillBezier(BPoint* controlPoints,
379 								pattern p = B_SOLID_HIGH);
380 			void			FillBezier(BPoint* controlPoints,
381 							   const BGradient& gradient);
382 
383 			void			StrokeShape(BShape* shape,
384 								pattern p = B_SOLID_HIGH);
385 			void			FillShape(BShape* shape, pattern p = B_SOLID_HIGH);
386 			void			FillShape(BShape* shape, const BGradient& gradient);
387 
388 			void			CopyBits(BRect src, BRect dst);
389 
390 			void			DrawBitmapAsync(const BBitmap* aBitmap,
391 								BRect bitmapRect, BRect viewRect,
392 								uint32 options);
393 			void			DrawBitmapAsync(const BBitmap* aBitmap,
394 								BRect bitmapRect, BRect viewRect);
395 			void			DrawBitmapAsync(const BBitmap* aBitmap,
396 								BRect viewRect);
397 			void			DrawBitmapAsync(const BBitmap* aBitmap,
398 								BPoint where);
399 			void			DrawBitmapAsync(const BBitmap* aBitmap);
400 
401 			void			DrawBitmap(const BBitmap* aBitmap,
402 								BRect bitmapRect, BRect viewRect,
403 								uint32 options);
404 			void			DrawBitmap(const BBitmap* aBitmap,
405 								BRect bitmapRect, BRect viewRect);
406 			void			DrawBitmap(const BBitmap* aBitmap,
407 								BRect viewRect);
408 			void			DrawBitmap(const BBitmap* aBitmap,
409 								BPoint where);
410 			void			DrawBitmap(const BBitmap* aBitmap);
411 
412 			void			DrawChar(char aChar);
413 			void			DrawChar(char aChar, BPoint location);
414 			void			DrawString(const char* aString,
415 								escapement_delta* delta = NULL);
416 			void			DrawString(const char* aString, BPoint location,
417 								escapement_delta* delta = NULL);
418 			void			DrawString(const char* aString, int32 length,
419 								escapement_delta* delta = NULL);
420 			void			DrawString(const char* aString, int32 length,
421 								BPoint location, escapement_delta* delta = 0L);
422 
423 	virtual void            SetFont(const BFont* font,
424 								uint32 mask = B_FONT_ALL);
425 
426 			void            GetFont(BFont* font) const;
427 			void			TruncateString(BString* in_out, uint32 mode,
428 								float width) const;
429 			float			StringWidth(const char* string) const;
430 			float			StringWidth(const char* string, int32 length) const;
431 			void			GetStringWidths(char* stringArray[],
432 								int32 lengthArray[], int32 numStrings,
433 								float widthArray[]) const;
434 			void			SetFontSize(float size);
435 			void			ForceFontAliasing(bool enable);
436 			void			GetFontHeight(font_height* height) const;
437 
438 			void			Invalidate(BRect invalRect);
439 			void			Invalidate(const BRegion* invalRegion);
440 			void			Invalidate();
441 
442 			void			SetDiskMode(char* filename, long offset);
443 
444 			void			BeginPicture(BPicture* a_picture);
445 			void			AppendToPicture(BPicture* a_picture);
446 			BPicture*		EndPicture();
447 
448 			void			DrawPicture(const BPicture* a_picture);
449 			void			DrawPicture(const BPicture* a_picture,
450 								BPoint where);
451 			void			DrawPicture(const char* filename, long offset,
452 								BPoint where);
453 			void			DrawPictureAsync(const BPicture* a_picture);
454 			void			DrawPictureAsync(const BPicture* a_picture,
455 								BPoint where);
456 			void			DrawPictureAsync(const char* filename, long offset,
457 								BPoint where);
458 
459 			status_t		SetEventMask(uint32 mask, uint32 options = 0);
460 			uint32			EventMask();
461 			status_t		SetMouseEventMask(uint32 mask, uint32 options = 0);
462 
463 	virtual	void			SetFlags(uint32 flags);
464 			uint32			Flags() const;
465 	virtual	void			SetResizingMode(uint32 mode);
466 			uint32			ResizingMode() const;
467 			void			MoveBy(float dh, float dv);
468 			void			MoveTo(BPoint where);
469 			void			MoveTo(float x, float y);
470 			void			ResizeBy(float dh, float dv);
471 			void			ResizeTo(float width, float height);
472 			void			ResizeTo(BSize size);
473 			void			ScrollBy(float dh, float dv);
474 			void			ScrollTo(float x, float y);
475 	virtual	void			ScrollTo(BPoint where);
476 	virtual	void			MakeFocus(bool focusState = true);
477 			bool			IsFocus() const;
478 
479 	virtual	void			Show();
480 	virtual	void			Hide();
481 			bool			IsHidden() const;
482 			bool			IsHidden(const BView* looking_from) const;
483 
484 			void			Flush() const;
485 			void			Sync() const;
486 
487 	virtual	void			GetPreferredSize(float* width, float* height);
488 	virtual	void			ResizeToPreferred();
489 
490 			BScrollBar*		ScrollBar(orientation posture) const;
491 
492 	virtual BHandler*		ResolveSpecifier(BMessage* msg, int32 index,
493 								BMessage* specifier, int32 form,
494 								const char* property);
495 	virtual status_t		GetSupportedSuites(BMessage* data);
496 
497 			bool			IsPrinting() const;
498 			void			SetScale(float scale) const;
499 			float			Scale() const;
500 								// new for Haiku
501 
502 	virtual status_t		Perform(perform_code code, void* data);
503 
504 	virtual	void			DrawAfterChildren(BRect r);
505 
506 
507 			// layout related
508 
509 	virtual	BSize			MinSize();
510 	virtual	BSize			MaxSize();
511 	virtual	BSize			PreferredSize();
512 	virtual	BAlignment		LayoutAlignment();
513 
514 			void			SetExplicitMinSize(BSize size);
515 			void			SetExplicitMaxSize(BSize size);
516 			void			SetExplicitPreferredSize(BSize size);
517 			void			SetExplicitAlignment(BAlignment alignment);
518 
519 			BSize			ExplicitMinSize() const;
520 			BSize			ExplicitMaxSize() const;
521 			BSize			ExplicitPreferredSize() const;
522 			BAlignment		ExplicitAlignment() const;
523 
524 	virtual	bool			HasHeightForWidth();
525 	virtual	void			GetHeightForWidth(float width, float* min,
526 								float* max, float* preferred);
527 
528 	virtual	void			SetLayout(BLayout* layout);
529 			BLayout*		GetLayout() const;
530 
531 	virtual	void			InvalidateLayout(bool descendants = false);
532 			void			EnableLayoutInvalidation();
533 			void			DisableLayoutInvalidation();
534 			bool			IsLayoutValid() const;
535 			void			ResetLayoutInvalidation();
536 
537 			BLayoutContext*	LayoutContext() const;
538 
539 			void			Layout(bool force);
540 			void			Relayout();
541 
542 protected:
543 	virtual	void			DoLayout();
544 
545 private:
546 			void			_Layout(bool force, BLayoutContext* context);
547 
548 private:
549 	struct LayoutData;
550 
551 	friend class BBitmap;
552 	friend class BLayout;
553 	friend class BPrintJob;
554 	friend class BScrollBar;
555 	friend class BShelf;
556 	friend class BTabView;
557 	friend class BWindow;
558 
559 	virtual	void			_ReservedView11();
560 	virtual	void			_ReservedView12();
561 	virtual	void			_ReservedView13();
562 	virtual	void			_ReservedView14();
563 	virtual	void			_ReservedView15();
564 	virtual	void			_ReservedView16();
565 
566 							BView(const BView&);
567 			BView&			operator=(const BView&);
568 
569 			void			_InitData(BRect frame, const char* name,
570 								uint32 resizeMask, uint32 flags);
571 			status_t		_SetViewBitmap(const BBitmap* bitmap,
572 								BRect srcRect, BRect dstRect,
573 								uint32 followFlags, uint32 options);
574 			void			_ClipToPicture(BPicture* picture, BPoint where,
575 								bool invert, bool sync);
576 
577 			bool			_CheckOwnerLockAndSwitchCurrent() const;
578 			bool			_CheckOwnerLock() const;
579 			void			_CheckLockAndSwitchCurrent() const;
580 			void			_CheckLock() const;
581 			void			_SwitchServerCurrentView() const;
582 
583 			void			_SetOwner(BWindow* newOwner);
584 			void			_RemoveCommArray();
585 
586 			BShelf*			_Shelf() const;
587 			void			_SetShelf(BShelf* shelf);
588 
589 			void			_MoveTo(int32 x, int32 y);
590 			void			_ResizeBy(int32 deltaWidth, int32 deltaHeight);
591 			void			_ParentResizedBy(int32 deltaWidth,
592 								int32 deltaHeight);
593 
594 			void			_ConvertToScreen(BPoint* pt, bool checkLock) const;
595 			void			_ConvertFromScreen(BPoint* pt,
596 								bool checkLock) const;
597 
598 			void			_ConvertToParent(BPoint* pt, bool checkLock) const;
599 			void			_ConvertFromParent(BPoint* pt,
600 								bool checkLock) const;
601 
602 
603 			void			_Activate(bool state);
604 			void			_Attach();
605 			void			_Detach();
606 			void			_Draw(BRect screenUpdateRect);
607 			void			_DrawAfterChildren(BRect screenUpdateRect);
608 			void			_Pulse();
609 
610 			void			_UpdateStateForRemove();
611 			void			_UpdatePattern(::pattern pattern);
612 
613 			void			_FlushIfNotInTransaction();
614 
615 			bool			_CreateSelf();
616 			bool			_AddChildToList(BView* child, BView* before = NULL);
617 			bool			_RemoveChildFromList(BView* child);
618 
619 			bool			_AddChild(BView *child, BView *before);
620 			bool			_RemoveSelf();
621 
622 			// Debugging methods
623 			void 			_PrintToStream();
624 			void			_PrintTree();
625 
626 			int32			_unused_int1;
627 
628 			uint32			fFlags;
629 			BPoint			fParentOffset;
630 			BWindow*		fOwner;
631 			BView*			fParent;
632 			BView*			fNextSibling;
633 			BView*			fPreviousSibling;
634 			BView*			fFirstChild;
635 
636 			int16 			fShowLevel;
637 			bool			fTopLevelView;
638 			bool			fNoISInteraction;
639 			BPicture*		fCurrentPicture;
640 			_array_data_*	fCommArray;
641 
642 			BScrollBar*		fVerScroller;
643 			BScrollBar*		fHorScroller;
644 			bool			fIsPrinting;
645 			bool			fAttached;
646 			bool			_unused_bool1;
647 			bool			_unused_bool2;
648 			BPrivate::ViewState*	fState;
649 			BRect			fBounds;
650 			BShelf*			fShelf;
651 			uint32			fEventMask;
652 			uint32			fEventOptions;
653 			uint32			fMouseEventOptions;
654 
655 			LayoutData*		fLayoutData;
656 
657 			uint32			_reserved[7];
658 };
659 
660 
661 // inline definitions ----------------------------------------------------------
662 
663 inline void
664 BView::ScrollTo(float x, float y)
665 {
666 	ScrollTo(BPoint(x, y));
667 }
668 
669 inline void
670 BView::SetViewColor(uchar r, uchar g, uchar b, uchar a)
671 {
672 	rgb_color color;
673 	color.red = r;
674 	color.green = g;
675 	color.blue = b;
676 	color.alpha = a;
677 	SetViewColor(color);
678 }
679 
680 inline void
681 BView::SetHighColor(uchar r, uchar g, uchar b, uchar a)
682 {
683 	rgb_color color;
684 	color.red = r;
685 	color.green = g;
686 	color.blue = b;
687 	color.alpha = a;
688 	SetHighColor(color);
689 }
690 
691 inline void
692 BView::SetLowColor(uchar r, uchar g, uchar b, uchar a)
693 {
694 	rgb_color color;
695 	color.red = r;
696 	color.green = g;
697 	color.blue = b;
698 	color.alpha = a;
699 	SetLowColor(color);
700 }
701 
702 #endif	// _VIEW_H
703