xref: /haiku/headers/os/interface/InterfaceDefs.h (revision 58481f0f6ef1a61ba07283f012cafbc2ed874ead)
1 /*
2  * Copyright (c) 2001-2008, Haiku, Inc.
3  * Distributed under the terms of the MIT license.
4  *
5  * Authors:
6  *		Erik Jaesler (erik@cgsoftware.com)
7  */
8 #ifndef	_INTERFACE_DEFS_H
9 #define	_INTERFACE_DEFS_H
10 
11 
12 #include <BeBuild.h>
13 #include <GraphicsDefs.h>
14 #include <OS.h>
15 
16 class BRect;
17 
18 
19 // some handy UTF-8 characters
20 
21 #define B_UTF8_BULLET		"\xE2\x80\xA2"
22 #define B_UTF8_ELLIPSIS		"\xE2\x80\xA6"
23 #define B_UTF8_OPEN_QUOTE	"\xE2\x80\x9C"
24 #define B_UTF8_CLOSE_QUOTE	"\xE2\x80\x9D"
25 #define B_UTF8_COPYRIGHT	"\xC2\xA9"
26 #define B_UTF8_REGISTERED	"\xC2\xAE"
27 #define B_UTF8_TRADEMARK	"\xE2\x84\xA2"
28 #define B_UTF8_SMILING_FACE	"\xE2\x98\xBB"
29 #define B_UTF8_HIROSHI		"\xE5\xBC\x98"
30 #ifdef COMPILE_FOR_R5
31 	#define B_MAX_MOUSE_BUTTONS 3
32 #else
33 	#define B_MAX_MOUSE_BUTTONS 16
34 #endif
35 
36 
37 // Key definitions
38 
39 struct key_info {
40 	uint32	modifiers;
41 	uint8	key_states[16];
42 };
43 
44 enum {
45 	B_BACKSPACE			= 0x08,
46 	B_RETURN			= 0x0a,
47 	B_ENTER				= 0x0a,
48 	B_SPACE				= 0x20,
49 	B_TAB				= 0x09,
50 	B_ESCAPE			= 0x1b,
51 	B_SUBSTITUTE		= 0x1a,
52 
53 	B_LEFT_ARROW		= 0x1c,
54 	B_RIGHT_ARROW		= 0x1d,
55 	B_UP_ARROW			= 0x1e,
56 	B_DOWN_ARROW		= 0x1f,
57 
58 	B_INSERT			= 0x05,
59 	B_DELETE			= 0x7f,
60 	B_HOME				= 0x01,
61 	B_END				= 0x04,
62 	B_PAGE_UP			= 0x0b,
63 	B_PAGE_DOWN			= 0x0c,
64 
65 	B_FUNCTION_KEY		= 0x10,
66 
67 	B_KATAKANA_HIRAGANA	= 0xf2,
68 	B_ZENKAKU_HANKAKU	= 0xf3
69 };
70 
71 enum {
72 	B_F1_KEY			= 0x02,
73 	B_F2_KEY			= 0x03,
74 	B_F3_KEY			= 0x04,
75 	B_F4_KEY			= 0x05,
76 	B_F5_KEY			= 0x06,
77 	B_F6_KEY			= 0x07,
78 	B_F7_KEY			= 0x08,
79 	B_F8_KEY			= 0x09,
80 	B_F9_KEY			= 0x0a,
81 	B_F10_KEY			= 0x0b,
82 	B_F11_KEY			= 0x0c,
83 	B_F12_KEY			= 0x0d,
84 	B_PRINT_KEY			= 0x0e,
85 	B_SCROLL_KEY		= 0x0f,
86 	B_PAUSE_KEY			= 0x10
87 };
88 
89 struct key_map {
90 	uint32	version;
91 	uint32	caps_key;
92 	uint32	scroll_key;
93 	uint32	num_key;
94 	uint32	left_shift_key;
95 	uint32	right_shift_key;
96 	uint32	left_command_key;
97 	uint32	right_command_key;
98 	uint32	left_control_key;
99 	uint32	right_control_key;
100 	uint32	left_option_key;
101 	uint32	right_option_key;
102 	uint32	menu_key;
103 	uint32	lock_settings;
104 	int32	control_map[128];
105 	int32	option_caps_shift_map[128];
106 	int32	option_caps_map[128];
107 	int32	option_shift_map[128];
108 	int32	option_map[128];
109 	int32	caps_shift_map[128];
110 	int32	caps_map[128];
111 	int32	shift_map[128];
112 	int32	normal_map[128];
113 	int32	acute_dead_key[32];
114 	int32	grave_dead_key[32];
115 	int32	circumflex_dead_key[32];
116 	int32	dieresis_dead_key[32];
117 	int32	tilde_dead_key[32];
118 	uint32	acute_tables;
119 	uint32	grave_tables;
120 	uint32	circumflex_tables;
121 	uint32	dieresis_tables;
122 	uint32	tilde_tables;
123 };
124 
125 enum {
126 	B_CONTROL_TABLE				= 0x00000001,
127 	B_OPTION_CAPS_SHIFT_TABLE	= 0x00000002,
128 	B_OPTION_CAPS_TABLE			= 0x00000004,
129 	B_OPTION_SHIFT_TABLE		= 0x00000008,
130 	B_OPTION_TABLE				= 0x00000010,
131 	B_CAPS_SHIFT_TABLE			= 0x00000020,
132 	B_CAPS_TABLE				= 0x00000040,
133 	B_SHIFT_TABLE				= 0x00000080,
134 	B_NORMAL_TABLE				= 0x00000100
135 };
136 
137 // modifiers
138 enum {
139 	B_SHIFT_KEY			= 0x00000001,
140 	B_COMMAND_KEY		= 0x00000002,
141 	B_CONTROL_KEY		= 0x00000004,
142 	B_CAPS_LOCK			= 0x00000008,
143 	B_SCROLL_LOCK		= 0x00000010,
144 	B_NUM_LOCK			= 0x00000020,
145 	B_OPTION_KEY		= 0x00000040,
146 	B_MENU_KEY			= 0x00000080,
147 	B_LEFT_SHIFT_KEY	= 0x00000100,
148 	B_RIGHT_SHIFT_KEY	= 0x00000200,
149 	B_LEFT_COMMAND_KEY	= 0x00000400,
150 	B_RIGHT_COMMAND_KEY	= 0x00000800,
151 	B_LEFT_CONTROL_KEY	= 0x00001000,
152 	B_RIGHT_CONTROL_KEY	= 0x00002000,
153 	B_LEFT_OPTION_KEY	= 0x00004000,
154 	B_RIGHT_OPTION_KEY	= 0x00008000
155 };
156 
157 
158 // Mouse definitions
159 
160 struct mouse_map {
161 	uint32	button[B_MAX_MOUSE_BUTTONS];
162 };
163 
164 enum mode_mouse {
165 	B_NORMAL_MOUSE 			= 0,
166 	B_FOCUS_FOLLOWS_MOUSE	= 1,
167 	B_WARP_MOUSE			= 3,
168 	B_INSTANT_WARP_MOUSE	= 7
169 };
170 
171 
172 // View orientation/alignment/style
173 
174 enum border_style {
175 	B_PLAIN_BORDER,
176 	B_FANCY_BORDER,
177 	B_NO_BORDER
178 };
179 
180 enum orientation {
181 	B_HORIZONTAL,
182 	B_VERTICAL
183 };
184 
185 enum button_width {
186 	B_WIDTH_AS_USUAL,
187 	B_WIDTH_FROM_WIDEST,
188 	B_WIDTH_FROM_LABEL
189 };
190 
191 struct scroll_bar_info {
192 	bool	proportional;
193 	bool	double_arrows;
194 	int32	knob;
195 	int32	min_knob_size;
196 };
197 
198 enum alignment {
199 	B_ALIGN_LEFT,
200 	B_ALIGN_RIGHT,
201 	B_ALIGN_CENTER,
202 
203 	B_ALIGN_HORIZONTAL_CENTER	= B_ALIGN_CENTER,
204 
205 	B_ALIGN_HORIZONTAL_UNSET	= -1L,
206 	B_ALIGN_USE_FULL_WIDTH		= -2L
207 };
208 
209 enum vertical_alignment {
210 	B_ALIGN_TOP					= 0x10L,
211 	B_ALIGN_MIDDLE				= 0x20,
212 	B_ALIGN_BOTTOM				= 0x30,
213 
214 	B_ALIGN_VERTICAL_CENTER		= B_ALIGN_MIDDLE,
215 
216 	B_ALIGN_VERTICAL_UNSET		= -1L,
217 	B_ALIGN_NO_VERTICAL			= B_ALIGN_VERTICAL_UNSET,
218 	B_ALIGN_USE_FULL_HEIGHT		= -2L
219 };
220 
221 
222 // Line join and cap modes
223 
224 enum join_mode {
225 	B_ROUND_JOIN = 0,
226 	B_MITER_JOIN,
227 	B_BEVEL_JOIN,
228 	B_BUTT_JOIN,
229 	B_SQUARE_JOIN
230 };
231 
232 enum cap_mode {
233 	B_ROUND_CAP		= B_ROUND_JOIN,
234 	B_BUTT_CAP		= B_BUTT_JOIN,
235 	B_SQUARE_CAP	= B_SQUARE_JOIN
236 };
237 
238 const float B_DEFAULT_MITER_LIMIT = 10.0F;
239 
240 
241 // Bitmap and overlay constants
242 
243 enum bitmap_tiling {
244 	B_TILE_BITMAP_X				= 0x00000001,
245 	B_TILE_BITMAP_Y				= 0x00000002,
246 	B_TILE_BITMAP				= 0x00000003
247 };
248 
249 enum overlay_options {
250 	B_OVERLAY_FILTER_HORIZONTAL	= 0x00010000,
251 	B_OVERLAY_FILTER_VERTICAL	= 0x00020000,
252 	B_OVERLAY_MIRROR			= 0x00040000,
253 	B_OVERLAY_TRANSFER_CHANNEL	= 0x00080000
254 };
255 
256 enum bitmap_filtering {
257 	B_FILTER_BITMAP_BILINEAR	= 0x00000100
258 		// TODO: Make this simply "SMOOTH_SCALE" and use
259 		// better quality methods the faster the computer?
260 };
261 
262 // Default UI Colors
263 
264 enum color_which {
265 	B_PANEL_BACKGROUND_COLOR = 1,
266 	B_PANEL_TEXT_COLOR = 10,
267 	B_DOCUMENT_BACKGROUND_COLOR = 11,
268 	B_DOCUMENT_TEXT_COLOR = 12,
269 	B_CONTROL_BACKGROUND_COLOR = 13,
270 	B_CONTROL_TEXT_COLOR = 14,
271 	B_CONTROL_BORDER_COLOR = 15,
272 	B_CONTROL_HIGHLIGHT_COLOR = 16,
273 	B_NAVIGATION_BASE_COLOR = 4,
274 	B_NAVIGATION_PULSE_COLOR = 17,
275 	B_SHINE_COLOR = 18,
276 	B_SHADOW_COLOR = 19,
277 
278 	B_MENU_BACKGROUND_COLOR = 2,
279 	B_MENU_SELECTED_BACKGROUND_COLOR = 6,
280 	B_MENU_ITEM_TEXT_COLOR = 7,
281 	B_MENU_SELECTED_ITEM_TEXT_COLOR = 8,
282 	B_MENU_SELECTED_BORDER_COLOR = 9,
283 
284 	B_TOOLTIP_BACKGROUND_COLOR = 20,
285 	B_TOOLTIP_TEXT_COLOR = 21,
286 
287 	B_SUCCESS_COLOR = 100,
288 	B_FAILURE_COLOR = 101,
289 
290 	// Old name synonyms.
291 	B_KEYBOARD_NAVIGATION_COLOR = B_NAVIGATION_BASE_COLOR,
292 	B_MENU_SELECTION_BACKGROUND_COLOR = B_MENU_SELECTED_BACKGROUND_COLOR,
293 
294 	// These are deprecated -- do not use in new code.  See BScreen for
295 	// the replacement for B_DESKTOP_COLOR.
296 	B_DESKTOP_COLOR = 5,
297 
298 	B_WINDOW_TAB_COLOR = 3,
299 	B_WINDOW_TEXT_COLOR = 22,
300 	B_WINDOW_INACTIVE_TAB_COLOR = 23,
301 	B_WINDOW_INACTIVE_TEXT_COLOR = 24
302 };
303 
304 
305 // Color tinting
306 
307 const float B_LIGHTEN_MAX_TINT	= 0.0f;		// 216 --> 255.0 (255)
308 const float B_LIGHTEN_2_TINT	= 0.385f;	// 216 --> 240.0 (240)
309 const float B_LIGHTEN_1_TINT	= 0.590f;	// 216 --> 232.0 (232)
310 
311 const float B_NO_TINT			= 1.0f;		// 216 --> 216.0 (216)
312 
313 const float B_DARKEN_1_TINT		= 1.147f;	// 216 --> 184.2 (184)
314 const float B_DARKEN_2_TINT		= 1.295f;	// 216 --> 152.3 (152)
315 const float B_DARKEN_3_TINT		= 1.407f;	// 216 --> 128.1 (128)
316 const float B_DARKEN_4_TINT		= 1.555f;	// 216 -->  96.1  (96)
317 const float B_DARKEN_MAX_TINT	= 2.0f;		// 216 -->   0.0   (0)
318 											// effects on standard gray level
319 
320 const float B_DISABLED_LABEL_TINT		= B_DARKEN_3_TINT;
321 const float B_HIGHLIGHT_BACKGROUND_TINT	= B_DARKEN_2_TINT;
322 const float B_DISABLED_MARK_TINT		= B_LIGHTEN_2_TINT;
323 
324 
325 status_t		get_deskbar_frame(BRect* frame);
326 
327 const color_map* system_colors();
328 
329 status_t		set_screen_space(int32 index, uint32 resolution,
330 					bool save = true);
331 
332 status_t		get_scroll_bar_info(scroll_bar_info* info);
333 status_t		set_scroll_bar_info(scroll_bar_info* info);
334 
335 status_t		get_mouse_type(int32* type);
336 status_t		set_mouse_type(int32 type);
337 status_t		get_mouse_map(mouse_map* map);
338 status_t		set_mouse_map(mouse_map* map);
339 status_t		get_click_speed(bigtime_t* speed);
340 status_t		set_click_speed(bigtime_t speed);
341 status_t		get_mouse_speed(int32* speed);
342 status_t		set_mouse_speed(int32 speed);
343 status_t		get_mouse_acceleration(int32* speed);
344 status_t		set_mouse_acceleration(int32 speed);
345 
346 status_t		get_key_repeat_rate(int32* rate);
347 status_t		set_key_repeat_rate(int32 rate);
348 status_t		get_key_repeat_delay(bigtime_t* delay);
349 status_t		set_key_repeat_delay(bigtime_t delay);
350 
351 uint32			modifiers();
352 status_t		get_key_info(key_info* info);
353 void			get_key_map(key_map** _map, char** _keyBuffer);
354 status_t		get_keyboard_id(uint16* _id);
355 status_t		get_modifier_key(uint32 modifier, uint32 *key);
356 void			set_modifier_key(uint32 modifier, uint32 key);
357 void			set_keyboard_locks(uint32 modifiers);
358 
359 rgb_color		keyboard_navigation_color();
360 
361 int32			count_workspaces();
362 void			set_workspace_count(int32 count);
363 int32			current_workspace();
364 void			activate_workspace(int32 workspace);
365 
366 bigtime_t		idle_time();
367 
368 void			run_select_printer_panel();
369 void			run_add_printer_panel();
370 void			run_be_about();
371 
372 void			set_focus_follows_mouse(bool follow);
373 bool			focus_follows_mouse();
374 
375 void			set_mouse_mode(mode_mouse mode);
376 mode_mouse		mouse_mode();
377 
378 rgb_color		ui_color(color_which which);
379 void			set_ui_color(const color_which& which, const rgb_color& color);
380 rgb_color		tint_color(rgb_color color, float tint);
381 
382 extern "C" status_t _init_interface_kit_();
383 	// for convenience, should be removed including the friend declarations
384 	// in Menu.h, ...
385 
386 #endif	// _INTERFACE_DEFS_H
387