1 //------------------------------------------------------------------------------ 2 // Copyright (c) 2001-2002, OpenBeOS 3 // 4 // Permission is hereby granted, free of charge, to any person obtaining a 5 // copy of this software and associated documentation files (the "Software"), 6 // to deal in the Software without restriction, including without limitation 7 // the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 // and/or sell copies of the Software, and to permit persons to whom the 9 // Software is furnished to do so, subject to the following conditions: 10 // 11 // The above copyright notice and this permission notice shall be included in 12 // all copies or substantial portions of the Software. 13 // 14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 // DEALINGS IN THE SOFTWARE. 21 // 22 // File Name: GraphicsDefs.h 23 // Author: Frans van Nispen 24 // Description: BMessageFilter class creates objects that filter 25 // in-coming BMessages. 26 //------------------------------------------------------------------------------ 27 28 #ifndef _GRAPHICS_DEFS_H 29 #define _GRAPHICS_DEFS_H 30 31 // Standard Includes ----------------------------------------------------------- 32 33 // System Includes ------------------------------------------------------------- 34 #include <BeBuild.h> 35 #include <SupportDefs.h> 36 37 // Project Includes ------------------------------------------------------------ 38 39 // Local Includes -------------------------------------------------------------- 40 41 // Local Defines --------------------------------------------------------------- 42 43 // Globals --------------------------------------------------------------------- 44 45 46 //------------------------------------------------------------------------------ 47 48 typedef struct pattern { 49 uint8 data[8]; 50 } pattern; 51 52 #ifdef __cplusplus 53 54 inline bool 55 operator==(const pattern& a, const pattern& b) 56 { 57 return (*(uint64*)a.data == *(uint64*)b.data); 58 } 59 60 inline bool 61 operator!=(const pattern& a, const pattern& b) 62 { 63 return !(a == b); 64 } 65 66 #endif // __cplusplus 67 68 extern const pattern B_SOLID_HIGH; 69 extern const pattern B_MIXED_COLORS; 70 extern const pattern B_SOLID_LOW; 71 72 //------------------------------------------------------------------------------ 73 74 typedef struct rgb_color { 75 uint8 red; 76 uint8 green; 77 uint8 blue; 78 uint8 alpha; 79 80 #if defined(__cplusplus) 81 // some convenient additions 82 83 inline rgb_color& 84 set_to(uint8 r, uint8 g, uint8 b, uint8 a = 255) 85 { 86 red = r; 87 green = g; 88 blue = b; 89 alpha = a; 90 return *this; 91 } 92 93 inline bool 94 operator==(const rgb_color& other) const 95 { 96 return *(const uint32 *)this == *(const uint32 *)&other; 97 } 98 99 inline bool 100 operator!=(const rgb_color& other) const 101 { 102 return *(const uint32 *)this != *(const uint32 *)&other; 103 } 104 105 inline rgb_color& 106 operator=(const rgb_color& other) 107 { 108 return set_to(other.red, other.green, other.blue, other.alpha); 109 } 110 #endif 111 } rgb_color; 112 113 #if defined(__cplusplus) 114 inline rgb_color 115 make_color(uint8 red, uint8 green, uint8 blue, uint8 alpha = 255) 116 { 117 rgb_color color = {red, green, blue, alpha}; 118 return color; 119 } 120 #endif 121 122 //------------------------------------------------------------------------------ 123 124 extern const rgb_color B_TRANSPARENT_COLOR; 125 extern const uint8 B_TRANSPARENT_MAGIC_CMAP8; 126 extern const uint16 B_TRANSPARENT_MAGIC_RGBA15; 127 extern const uint16 B_TRANSPARENT_MAGIC_RGBA15_BIG; 128 extern const uint32 B_TRANSPARENT_MAGIC_RGBA32; 129 extern const uint32 B_TRANSPARENT_MAGIC_RGBA32_BIG; 130 131 extern const uint8 B_TRANSPARENT_8_BIT; 132 extern const rgb_color B_TRANSPARENT_32_BIT; 133 134 //------------------------------------------------------------------------------ 135 136 typedef struct color_map { 137 int32 id; 138 rgb_color color_list[256]; 139 uint8 inversion_map[256]; 140 uint8 index_map[32768]; 141 } color_map; 142 143 typedef struct overlay_rect_limits { 144 uint16 horizontal_alignment; 145 uint16 vertical_alignment; 146 uint16 width_alignment; 147 uint16 height_alignment; 148 uint16 min_width; 149 uint16 max_width; 150 uint16 min_height; 151 uint16 max_height; 152 uint32 reserved[8]; 153 } overlay_rect_limits; 154 155 typedef struct overlay_restrictions { 156 overlay_rect_limits source; 157 overlay_rect_limits destination; 158 float min_width_scale; 159 float max_width_scale; 160 float min_height_scale; 161 float max_height_scale; 162 uint32 reserved[8]; 163 } overlay_restrictions; 164 165 //------------------------------------------------------------------------------ 166 167 struct screen_id { int32 id; }; 168 169 extern const struct screen_id B_MAIN_SCREEN_ID; 170 171 //------------------------------------------------------------------------------ 172 173 typedef enum 174 { 175 B_NO_COLOR_SPACE = 0x0000, //* byte in memory order, high bit first 176 177 // linear color space (little endian is the default) 178 B_RGB32 = 0x0008, //* B[7:0] G[7:0] R[7:0] -[7:0] 179 B_RGBA32 = 0x2008, // B[7:0] G[7:0] R[7:0] A[7:0] 180 B_RGB24 = 0x0003, // B[7:0] G[7:0] R[7:0] 181 B_RGB16 = 0x0005, // G[2:0],B[4:0] R[4:0],G[5:3] 182 B_RGB15 = 0x0010, // G[2:0],B[4:0] -[0],R[4:0],G[4:3] 183 B_RGBA15 = 0x2010, // G[2:0],B[4:0] A[0],R[4:0],G[4:3] 184 B_CMAP8 = 0x0004, // D[7:0] 185 B_GRAY8 = 0x0002, // Y[7:0] 186 B_GRAY1 = 0x0001, // Y0[0],Y1[0],Y2[0],Y3[0],Y4[0],Y5[0],Y6[0],Y7[0] 187 188 // big endian version, when the encoding is not endianess independant 189 B_RGB32_BIG = 0x1008, // -[7:0] R[7:0] G[7:0] B[7:0] 190 B_RGBA32_BIG = 0x3008, // A[7:0] R[7:0] G[7:0] B[7:0] 191 B_RGB24_BIG = 0x1003, // R[7:0] G[7:0] B[7:0] 192 B_RGB16_BIG = 0x1005, // R[4:0],G[5:3] G[2:0],B[4:0] 193 B_RGB15_BIG = 0x1010, // -[0],R[4:0],G[4:3] G[2:0],B[4:0] 194 B_RGBA15_BIG = 0x3010, // A[0],R[4:0],G[4:3] G[2:0],B[4:0] 195 196 // little-endian declarations, for completness 197 B_RGB32_LITTLE = B_RGB32, 198 B_RGBA32_LITTLE = B_RGBA32, 199 B_RGB24_LITTLE = B_RGB24, 200 B_RGB16_LITTLE = B_RGB16, 201 B_RGB15_LITTLE = B_RGB15, 202 B_RGBA15_LITTLE = B_RGBA15, 203 204 // non linear color space -- note that these are here for exchange purposes; 205 // a BBitmap or BView may not necessarily support all these color spaces. 206 207 // Loss/Saturation points are Y 16-235 (absoulte); Cb/Cr 16-240 (center 128) 208 209 B_YCbCr422 = 0x4000, // Y0[7:0] Cb0[7:0] Y1[7:0] Cr0[7:0] Y2[7:0]... 210 // Cb2[7:0] Y3[7:0] Cr2[7:0] 211 B_YCbCr411 = 0x4001, // Cb0[7:0] Y0[7:0] Cr0[7:0] Y1[7:0] Cb4[7:0]... 212 // Y2[7:0] Cr4[7:0] Y3[7:0] Y4[7:0] Y5[7:0]... 213 // Y6[7:0] Y7[7:0] 214 B_YCbCr444 = 0x4003, // Y0[7:0] Cb0[7:0] Cr0[7:0] 215 B_YCbCr420 = 0x4004, // Non-interlaced only, Cb0 Y0 Y1 Cb2 Y2 Y3 216 // on even scan lines, Cr0 Y0 Y1 Cr2 Y2 Y3 217 // on odd scan lines 218 219 // Extrema points are 220 // Y 0 - 207 (absolute) 221 // U -91 - 91 (offset 128) 222 // V -127 - 127 (offset 128) 223 // note that YUV byte order is different from YCbCr 224 // USE YCbCr, not YUV, when that's what you mean! 225 B_YUV422 = 0x4020, // U0[7:0] Y0[7:0] V0[7:0] Y1[7:0] ... 226 // U2[7:0] Y2[7:0] V2[7:0] Y3[7:0] 227 B_YUV411 = 0x4021, // U0[7:0] Y0[7:0] Y1[7:0] V0[7:0] Y2[7:0] Y3[7:0] 228 // U4[7:0] Y4[7:0] Y5[7:0] V4[7:0] Y6[7:0] Y7[7:0] 229 B_YUV444 = 0x4023, // U0[7:0] Y0[7:0] V0[7:0] U1[7:0] Y1[7:0] V1[7:0] 230 B_YUV420 = 0x4024, // Non-interlaced only, U0 Y0 Y1 U2 Y2 Y3 231 // on even scan lines, V0 Y0 Y1 V2 Y2 Y3 232 // on odd scan lines 233 B_YUV9 = 0x402C, // planar? 410? 234 B_YUV12 = 0x402D, // planar? 420? 235 236 B_UVL24 = 0x4030, // U0[7:0] V0[7:0] L0[7:0] ... 237 B_UVL32 = 0x4031, // U0[7:0] V0[7:0] L0[7:0] X0[7:0]... 238 B_UVLA32 = 0x6031, // U0[7:0] V0[7:0] L0[7:0] A0[7:0]... 239 240 B_LAB24 = 0x4032, // L0[7:0] a0[7:0] b0[7:0] ... (a is not alpha!) 241 B_LAB32 = 0x4033, // L0[7:0] a0[7:0] b0[7:0] X0[7:0] ... (b is not alpha!) 242 B_LABA32 = 0x6033, // L0[7:0] a0[7:0] b0[7:0] A0[7:0] ... (A is alpha) 243 244 // red is at hue = 0 245 246 B_HSI24 = 0x4040, // H[7:0] S[7:0] I[7:0] 247 B_HSI32 = 0x4041, // H[7:0] S[7:0] I[7:0] X[7:0] 248 B_HSIA32 = 0x6041, // H[7:0] S[7:0] I[7:0] A[7:0] 249 250 B_HSV24 = 0x4042, // H[7:0] S[7:0] V[7:0] 251 B_HSV32 = 0x4043, // H[7:0] S[7:0] V[7:0] X[7:0] 252 B_HSVA32 = 0x6043, // H[7:0] S[7:0] V[7:0] A[7:0] 253 254 B_HLS24 = 0x4044, // H[7:0] L[7:0] S[7:0] 255 B_HLS32 = 0x4045, // H[7:0] L[7:0] S[7:0] X[7:0] 256 B_HLSA32 = 0x6045, // H[7:0] L[7:0] S[7:0] A[7:0] 257 258 B_CMY24 = 0xC001, // C[7:0] M[7:0] Y[7:0] No gray removal done 259 B_CMY32 = 0xC002, // C[7:0] M[7:0] Y[7:0] X[7:0] No gray removal done 260 B_CMYA32 = 0xE002, // C[7:0] M[7:0] Y[7:0] A[7:0] No gray removal done 261 B_CMYK32 = 0xC003, // C[7:0] M[7:0] Y[7:0] K[7:0] 262 263 // compatibility declarations 264 B_MONOCHROME_1_BIT = B_GRAY1, 265 B_GRAYSCALE_8_BIT = B_GRAY8, 266 B_COLOR_8_BIT = B_CMAP8, 267 B_RGB_32_BIT = B_RGB32, 268 B_RGB_16_BIT = B_RGB15, 269 B_BIG_RGB_32_BIT = B_RGB32_BIG, 270 B_BIG_RGB_16_BIT = B_RGB15_BIG 271 } color_space; 272 273 274 // Find out whether a specific color space is supported by BBitmaps. 275 // Support_flags will be set to what kinds of support are available. 276 // If support_flags is set to 0, false will be returned. 277 enum { 278 B_VIEWS_SUPPORT_DRAW_BITMAP = 0x1, 279 B_BITMAPS_SUPPORT_ATTACHED_VIEWS = 0x2 280 }; 281 bool bitmaps_support_space(color_space space, uint32 * support_flags); 282 283 //------------------------------------------------------------------------------ 284 // "pixel_chunk" is the native increment from one pixel starting on an integral byte 285 // to the next. "row_alignment" is the native alignment for pixel scanline starts. 286 // "pixels_per_chunk" is the number of pixels in a pixel_chunk. For instance, B_GRAY1 287 // sets pixel_chunk to 1, row_alignment to 4 and pixels_per_chunk to 8, whereas 288 // B_RGB24 sets pixel_chunk to 3, row_alignment to 4 and pixels_per_chunk to 1. 289 //------------------------------------------------------------------------------ 290 status_t get_pixel_size_for(color_space space, size_t * pixel_chunk, 291 size_t * row_alignment, size_t * pixels_per_chunk); 292 293 294 enum buffer_orientation { 295 B_BUFFER_TOP_TO_BOTTOM, 296 B_BUFFER_BOTTOM_TO_TOP 297 }; 298 299 enum buffer_layout { 300 B_BUFFER_NONINTERLEAVED = 1 301 }; 302 303 //------------------------------------------------------------------------------ 304 305 enum drawing_mode { 306 B_OP_COPY, 307 B_OP_OVER, 308 B_OP_ERASE, 309 B_OP_INVERT, 310 B_OP_ADD, 311 B_OP_SUBTRACT, 312 B_OP_BLEND, 313 B_OP_MIN, 314 B_OP_MAX, 315 B_OP_SELECT, 316 B_OP_ALPHA 317 }; 318 319 enum source_alpha { 320 B_PIXEL_ALPHA=0, 321 B_CONSTANT_ALPHA 322 }; 323 324 enum alpha_function { 325 B_ALPHA_OVERLAY=0, 326 B_ALPHA_COMPOSITE 327 }; 328 329 enum { 330 B_8_BIT_640x480 = 0x00000001, 331 B_8_BIT_800x600 = 0x00000002, 332 B_8_BIT_1024x768 = 0x00000004, 333 B_8_BIT_1280x1024 = 0x00000008, 334 B_8_BIT_1600x1200 = 0x00000010, 335 B_16_BIT_640x480 = 0x00000020, 336 B_16_BIT_800x600 = 0x00000040, 337 B_16_BIT_1024x768 = 0x00000080, 338 B_16_BIT_1280x1024 = 0x00000100, 339 B_16_BIT_1600x1200 = 0x00000200, 340 B_32_BIT_640x480 = 0x00000400, 341 B_32_BIT_800x600 = 0x00000800, 342 B_32_BIT_1024x768 = 0x00001000, 343 B_32_BIT_1280x1024 = 0x00002000, 344 B_32_BIT_1600x1200 = 0x00004000, 345 B_8_BIT_1152x900 = 0x00008000, 346 B_16_BIT_1152x900 = 0x00010000, 347 B_32_BIT_1152x900 = 0x00020000, 348 B_15_BIT_640x480 = 0x00040000, 349 B_15_BIT_800x600 = 0x00080000, 350 B_15_BIT_1024x768 = 0x00100000, 351 B_15_BIT_1280x1024 = 0x00200000, 352 B_15_BIT_1600x1200 = 0x00400000, 353 B_15_BIT_1152x900 = 0x00800000, 354 355 // do not use B_FAKE_DEVICE--it will go away! 356 B_FAKE_DEVICE = 0x40000000, 357 B_8_BIT_640x400 = (int)0x80000000 358 }; 359 360 #endif // _GRAPHICSDEFS_H 361 362 /* 363 * $Log $ 364 * 365 * $Id $ 366 * 367 */ 368 369