1 //------------------------------------------------------------------------------ 2 // Copyright (c) 2001-2002, OpenBeOS 3 // 4 // Permission is hereby granted, free of charge, to any person obtaining a 5 // copy of this software and associated documentation files (the "Software"), 6 // to deal in the Software without restriction, including without limitation 7 // the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 // and/or sell copies of the Software, and to permit persons to whom the 9 // Software is furnished to do so, subject to the following conditions: 10 // 11 // The above copyright notice and this permission notice shall be included in 12 // all copies or substantial portions of the Software. 13 // 14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 // DEALINGS IN THE SOFTWARE. 21 // 22 // File Name: GraphicsDefs.h 23 // Author: Frans van Nispen 24 // Description: BMessageFilter class creates objects that filter 25 // in-coming BMessages. 26 //------------------------------------------------------------------------------ 27 28 #ifndef _GRAPHICS_DEFS_H 29 #define _GRAPHICS_DEFS_H 30 31 // Standard Includes ----------------------------------------------------------- 32 33 // System Includes ------------------------------------------------------------- 34 #include <BeBuild.h> 35 #include <SupportDefs.h> 36 37 // Project Includes ------------------------------------------------------------ 38 39 // Local Includes -------------------------------------------------------------- 40 41 // Local Defines --------------------------------------------------------------- 42 43 // Globals --------------------------------------------------------------------- 44 45 46 //------------------------------------------------------------------------------ 47 48 typedef struct pattern { 49 uint8 data[8]; 50 } pattern; 51 52 extern _IMPEXP_BE const pattern B_SOLID_HIGH; 53 extern _IMPEXP_BE const pattern B_MIXED_COLORS; 54 extern _IMPEXP_BE const pattern B_SOLID_LOW; 55 56 //------------------------------------------------------------------------------ 57 58 typedef struct rgb_color { 59 uint8 red; 60 uint8 green; 61 uint8 blue; 62 uint8 alpha; 63 } rgb_color; 64 65 //------------------------------------------------------------------------------ 66 67 extern _IMPEXP_BE const rgb_color B_TRANSPARENT_COLOR; 68 extern _IMPEXP_BE const uint8 B_TRANSPARENT_MAGIC_CMAP8; 69 extern _IMPEXP_BE const uint16 B_TRANSPARENT_MAGIC_RGBA15; 70 extern _IMPEXP_BE const uint16 B_TRANSPARENT_MAGIC_RGBA15_BIG; 71 extern _IMPEXP_BE const uint32 B_TRANSPARENT_MAGIC_RGBA32; 72 extern _IMPEXP_BE const uint32 B_TRANSPARENT_MAGIC_RGBA32_BIG; 73 74 extern _IMPEXP_BE const uint8 B_TRANSPARENT_8_BIT; 75 extern _IMPEXP_BE const rgb_color B_TRANSPARENT_32_BIT; 76 77 //------------------------------------------------------------------------------ 78 79 typedef struct color_map { 80 int32 id; 81 rgb_color color_list[256]; 82 uint8 inversion_map[256]; 83 uint8 index_map[32768]; 84 } color_map; 85 86 typedef struct overlay_rect_limits { 87 uint16 horizontal_alignment; 88 uint16 vertical_alignment; 89 uint16 width_alignment; 90 uint16 height_alignment; 91 uint16 min_width; 92 uint16 max_width; 93 uint16 min_height; 94 uint16 max_height; 95 uint32 reserved[8]; 96 } overlay_rect_limits; 97 98 typedef struct overlay_restrictions { 99 overlay_rect_limits source; 100 overlay_rect_limits destination; 101 float min_width_scale; 102 float max_width_scale; 103 float min_height_scale; 104 float max_height_scale; 105 uint32 reserved[8]; 106 } overlay_restrictions; 107 108 //------------------------------------------------------------------------------ 109 110 struct screen_id { int32 id; }; 111 112 extern _IMPEXP_BE const struct screen_id B_MAIN_SCREEN_ID; 113 114 //------------------------------------------------------------------------------ 115 116 typedef enum 117 { 118 B_NO_COLOR_SPACE = 0x0000, //* byte in memory order, high bit first 119 120 // linear color space (little endian is the default) 121 B_RGB32 = 0x0008, //* B[7:0] G[7:0] R[7:0] -[7:0] 122 B_RGBA32 = 0x2008, // B[7:0] G[7:0] R[7:0] A[7:0] 123 B_RGB24 = 0x0003, // B[7:0] G[7:0] R[7:0] 124 B_RGB16 = 0x0005, // G[2:0],B[4:0] R[4:0],G[5:3] 125 B_RGB15 = 0x0010, // G[2:0],B[4:0] -[0],R[4:0],G[4:3] 126 B_RGBA15 = 0x2010, // G[2:0],B[4:0] A[0],R[4:0],G[4:3] 127 B_CMAP8 = 0x0004, // D[7:0] 128 B_GRAY8 = 0x0002, // Y[7:0] 129 B_GRAY1 = 0x0001, // Y0[0],Y1[0],Y2[0],Y3[0],Y4[0],Y5[0],Y6[0],Y7[0] 130 131 // big endian version, when the encoding is not endianess independant 132 B_RGB32_BIG = 0x1008, // -[7:0] R[7:0] G[7:0] B[7:0] 133 B_RGBA32_BIG = 0x3008, // A[7:0] R[7:0] G[7:0] B[7:0] 134 B_RGB24_BIG = 0x1003, // R[7:0] G[7:0] B[7:0] 135 B_RGB16_BIG = 0x1005, // R[4:0],G[5:3] G[2:0],B[4:0] 136 B_RGB15_BIG = 0x1010, // -[0],R[4:0],G[4:3] G[2:0],B[4:0] 137 B_RGBA15_BIG = 0x3010, // A[0],R[4:0],G[4:3] G[2:0],B[4:0] 138 139 // little-endian declarations, for completness 140 B_RGB32_LITTLE = B_RGB32, 141 B_RGBA32_LITTLE = B_RGBA32, 142 B_RGB24_LITTLE = B_RGB24, 143 B_RGB16_LITTLE = B_RGB16, 144 B_RGB15_LITTLE = B_RGB15, 145 B_RGBA15_LITTLE = B_RGBA15, 146 147 // non linear color space -- note that these are here for exchange purposes; 148 // a BBitmap or BView may not necessarily support all these color spaces. 149 150 // Loss/Saturation points are Y 16-235 (absoulte); Cb/Cr 16-240 (center 128) 151 152 B_YCbCr422 = 0x4000, // Y0[7:0] Cb0[7:0] Y1[7:0] Cr0[7:0] Y2[7:0]... 153 // Cb2[7:0] Y3[7:0] Cr2[7:0] 154 B_YCbCr411 = 0x4001, // Cb0[7:0] Y0[7:0] Cr0[7:0] Y1[7:0] Cb4[7:0]... 155 // Y2[7:0] Cr4[7:0] Y3[7:0] Y4[7:0] Y5[7:0]... 156 // Y6[7:0] Y7[7:0] 157 B_YCbCr444 = 0x4003, // Y0[7:0] Cb0[7:0] Cr0[7:0] 158 B_YCbCr420 = 0x4004, // Non-interlaced only, Cb0 Y0 Y1 Cb2 Y2 Y3 159 // on even scan lines, Cr0 Y0 Y1 Cr2 Y2 Y3 160 // on odd scan lines 161 162 // Extrema points are 163 // Y 0 - 207 (absolute) 164 // U -91 - 91 (offset 128) 165 // V -127 - 127 (offset 128) 166 // note that YUV byte order is different from YCbCr 167 // USE YCbCr, not YUV, when that's what you mean! 168 B_YUV422 = 0x4020, // U0[7:0] Y0[7:0] V0[7:0] Y1[7:0] ... 169 // U2[7:0] Y2[7:0] V2[7:0] Y3[7:0] 170 B_YUV411 = 0x4021, // U0[7:0] Y0[7:0] Y1[7:0] V0[7:0] Y2[7:0] Y3[7:0] 171 // U4[7:0] Y4[7:0] Y5[7:0] V4[7:0] Y6[7:0] Y7[7:0] 172 B_YUV444 = 0x4023, // U0[7:0] Y0[7:0] V0[7:0] U1[7:0] Y1[7:0] V1[7:0] 173 B_YUV420 = 0x4024, // Non-interlaced only, U0 Y0 Y1 U2 Y2 Y3 174 // on even scan lines, V0 Y0 Y1 V2 Y2 Y3 175 // on odd scan lines 176 B_YUV9 = 0x402C, // planar? 410? 177 B_YUV12 = 0x402D, // planar? 420? 178 179 B_UVL24 = 0x4030, // U0[7:0] V0[7:0] L0[7:0] ... 180 B_UVL32 = 0x4031, // U0[7:0] V0[7:0] L0[7:0] X0[7:0]... 181 B_UVLA32 = 0x6031, // U0[7:0] V0[7:0] L0[7:0] A0[7:0]... 182 183 B_LAB24 = 0x4032, // L0[7:0] a0[7:0] b0[7:0] ... (a is not alpha!) 184 B_LAB32 = 0x4033, // L0[7:0] a0[7:0] b0[7:0] X0[7:0] ... (b is not alpha!) 185 B_LABA32 = 0x6033, // L0[7:0] a0[7:0] b0[7:0] A0[7:0] ... (A is alpha) 186 187 // red is at hue = 0 188 189 B_HSI24 = 0x4040, // H[7:0] S[7:0] I[7:0] 190 B_HSI32 = 0x4041, // H[7:0] S[7:0] I[7:0] X[7:0] 191 B_HSIA32 = 0x6041, // H[7:0] S[7:0] I[7:0] A[7:0] 192 193 B_HSV24 = 0x4042, // H[7:0] S[7:0] V[7:0] 194 B_HSV32 = 0x4043, // H[7:0] S[7:0] V[7:0] X[7:0] 195 B_HSVA32 = 0x6043, // H[7:0] S[7:0] V[7:0] A[7:0] 196 197 B_HLS24 = 0x4044, // H[7:0] L[7:0] S[7:0] 198 B_HLS32 = 0x4045, // H[7:0] L[7:0] S[7:0] X[7:0] 199 B_HLSA32 = 0x6045, // H[7:0] L[7:0] S[7:0] A[7:0] 200 201 B_CMY24 = 0xC001, // C[7:0] M[7:0] Y[7:0] No gray removal done 202 B_CMY32 = 0xC002, // C[7:0] M[7:0] Y[7:0] X[7:0] No gray removal done 203 B_CMYA32 = 0xE002, // C[7:0] M[7:0] Y[7:0] A[7:0] No gray removal done 204 B_CMYK32 = 0xC003, // C[7:0] M[7:0] Y[7:0] K[7:0] 205 206 // compatibility declarations 207 B_MONOCHROME_1_BIT = B_GRAY1, 208 B_GRAYSCALE_8_BIT = B_GRAY8, 209 B_COLOR_8_BIT = B_CMAP8, 210 B_RGB_32_BIT = B_RGB32, 211 B_RGB_16_BIT = B_RGB15, 212 B_BIG_RGB_32_BIT = B_RGB32_BIG, 213 B_BIG_RGB_16_BIT = B_RGB15_BIG 214 } color_space; 215 216 217 // Find out whether a specific color space is supported by BBitmaps. 218 // Support_flags will be set to what kinds of support are available. 219 // If support_flags is set to 0, false will be returned. 220 enum { 221 B_VIEWS_SUPPORT_DRAW_BITMAP = 0x1, 222 B_BITMAPS_SUPPORT_ATTACHED_VIEWS = 0x2 223 }; 224 _IMPEXP_BE bool bitmaps_support_space(color_space space, uint32 * support_flags); 225 226 //------------------------------------------------------------------------------ 227 // "pixel_chunk" is the native increment from one pixel starting on an integral byte 228 // to the next. "row_alignment" is the native alignment for pixel scanline starts. 229 // "pixels_per_chunk" is the number of pixels in a pixel_chunk. For instance, B_GRAY1 230 // sets pixel_chunk to 1, row_alignment to 4 and pixels_per_chunk to 8, whereas 231 // B_RGB24 sets pixel_chunk to 3, row_alignment to 4 and pixels_per_chunk to 1. 232 //------------------------------------------------------------------------------ 233 _IMPEXP_BE status_t get_pixel_size_for(color_space space, size_t * pixel_chunk, 234 size_t * row_alignment, size_t * pixels_per_chunk); 235 236 237 enum buffer_orientation { 238 B_BUFFER_TOP_TO_BOTTOM, 239 B_BUFFER_BOTTOM_TO_TOP 240 }; 241 242 enum buffer_layout { 243 B_BUFFER_NONINTERLEAVED = 1 244 }; 245 246 //------------------------------------------------------------------------------ 247 248 enum drawing_mode { 249 B_OP_COPY, 250 B_OP_OVER, 251 B_OP_ERASE, 252 B_OP_INVERT, 253 B_OP_ADD, 254 B_OP_SUBTRACT, 255 B_OP_BLEND, 256 B_OP_MIN, 257 B_OP_MAX, 258 B_OP_SELECT, 259 B_OP_ALPHA 260 }; 261 262 enum source_alpha { 263 B_PIXEL_ALPHA=0, 264 B_CONSTANT_ALPHA 265 }; 266 267 enum alpha_function { 268 B_ALPHA_OVERLAY=0, 269 B_ALPHA_COMPOSITE 270 }; 271 272 enum { 273 B_8_BIT_640x480 = 0x00000001, 274 B_8_BIT_800x600 = 0x00000002, 275 B_8_BIT_1024x768 = 0x00000004, 276 B_8_BIT_1280x1024 = 0x00000008, 277 B_8_BIT_1600x1200 = 0x00000010, 278 B_16_BIT_640x480 = 0x00000020, 279 B_16_BIT_800x600 = 0x00000040, 280 B_16_BIT_1024x768 = 0x00000080, 281 B_16_BIT_1280x1024 = 0x00000100, 282 B_16_BIT_1600x1200 = 0x00000200, 283 B_32_BIT_640x480 = 0x00000400, 284 B_32_BIT_800x600 = 0x00000800, 285 B_32_BIT_1024x768 = 0x00001000, 286 B_32_BIT_1280x1024 = 0x00002000, 287 B_32_BIT_1600x1200 = 0x00004000, 288 B_8_BIT_1152x900 = 0x00008000, 289 B_16_BIT_1152x900 = 0x00010000, 290 B_32_BIT_1152x900 = 0x00020000, 291 B_15_BIT_640x480 = 0x00040000, 292 B_15_BIT_800x600 = 0x00080000, 293 B_15_BIT_1024x768 = 0x00100000, 294 B_15_BIT_1280x1024 = 0x00200000, 295 B_15_BIT_1600x1200 = 0x00400000, 296 B_15_BIT_1152x900 = 0x00800000, 297 298 // do not use B_FAKE_DEVICE--it will go away! 299 B_FAKE_DEVICE = 0x40000000, 300 B_8_BIT_640x400 = (int)0x80000000 301 }; 302 303 #endif // _GRAPHICSDEFS_H 304 305 /* 306 * $Log $ 307 * 308 * $Id $ 309 * 310 */ 311 312