xref: /haiku/docs/user/support/BlockCache.dox (revision f2b4344867e97c3f4e742a1b4a15e6879644601a)
1/*
2 * Copyright 2007, Haiku, Inc. All Rights Reserved.
3 * Distributed under the terms of the MIT License.
4 *
5 * Authors:
6 * 		Niels Sascha Reedijk, niels.reedijk@gmail.com
7 *
8 * Proofreading:
9 * 		David Weizades, ddewbofh@hotmail.com
10 *		Thom Holwerda, slakje@quicknet.nl
11 *
12 * Corresponds to:
13 *		/trunk/headers/os/support/BlockCache.h  rev 19972
14 *		/trunk/src/kits/support/BlockCache.cpp  rev 4568
15 */
16
17
18 /*!
19	\file BlockCache.h
20	\brief Implements a mechanism to store and retrieve memory blocks.
21*/
22
23
24/*!
25	\var B_OBJECT_CACHE
26	\brief Used in the constructor of BBlockCache. Determines that objects will
27		be created using \c new[] and \c delete[].
28*/
29
30
31/*!
32	\var B_MALLOC_CACHE
33	\brief Used in the constructor of BBlockCache. Determines that objects will
34		be created using \c malloc() and \c free().
35*/
36
37
38/*!
39	\class BBlockCache
40	\ingroup support
41	\ingroup libbe
42	\brief A class that creates and maintains a pool of memory blocks.
43
44	In some performance critical code there might come a time where you require
45	a lot of little blocks of memory that you want to access and dispose of
46	continuously. Since allocating and freeing memory are 'expensive'
47	operations, it is better to have a pool of memory blocks at your disposal.
48	Luckily, the Haiku API provides a class that will act as the administrator
49	of your memory pool, so you will not have to reinvent the wheel every time.
50
51	The principle is easy. The constructor takes the number of blocks you
52	want to create beforehand, the size of the blocks, and the method of
53	allocation. This can either be #B_OBJECT_CACHE or #B_MALLOC_CACHE.
54	The first one uses C++ operators \c new[] and \c delete[], while the second
55	one uses \c malloc() and \c free(). Unless you have specific demands on
56	performance or you want to take care of freeing the objects yourself, either
57	way works fine.
58
59	As soon as you have the memory pool, you can Get() blocks. If the
60	pre-allocated memory blocks run out, BBlockCache will allocate new ones, so
61	you will not have to worry about availability. As soon as you are done you
62	can Save() the memory back into the pool. BBlockCache will make sure that no
63	more blocks will be saved than the initial number you requested when you
64	created the object, so be aware of that.
65
66	As soon as you got a pointer from the Get() method, you own that block of
67	memory; this means that you have the liberty to dispose of it yourself. It
68	also means that when you delete your BBlockCache instance, any blocks of
69	memory that are checked out will not be destroyed. In case you might want to
70	delete your objects yourself, make sure you free the memory the right way.
71	If you created the object as #B_OBJECT_CACHE, use \c delete[] to free your
72	object. If you created the object as #B_MALLOC_CACHE, use \c free(). Please
73	note that it defeats the purpose of this class if your are going to free all
74	the objects yourself since it basically means that when the pool runs out,
75	Get() will be allocating the objects by itself.
76
77	\note BBlockCache is thread-safe.
78*/
79
80
81/*!
82	\fn BBlockCache::BBlockCache(uint32 blockCount, size_t blockSize, uint32
83		allocationType)
84	\brief Allocate a new memory pool.
85
86	\param blockCount The number of free memory blocks you want to allocate
87		initially. This number is also used as the maximum number of free blocks
88		that will be kept.
89	\param blockSize The size of the blocks.
90	\param allocationType Either #B_OBJECT_CACHE for using \c new[] and
91		\c delete[] or #B_MALLOC_CACHE for \c malloc() and \c free().
92*/
93
94
95/*!
96	\fn BBlockCache::~BBlockCache()
97	\brief Destroy the empty blocks in the free list.
98
99	Note that the blocks you checked out with Get() and not checked back in with
100	Save() will not be freed, since ownership belongs to you. Make sure you
101	clean up after yourself.
102*/
103
104
105/*!
106	\fn void *BBlockCache::Get(size_t blockSize)
107	\brief Get a block from the pool of free blocks.
108
109	If the pool runs out of free blocks, a new one will be allocated. Please
110	note that if the size given in the \c blockSize parameter is different from
111	the size given in the constructor, a new block of memory will be created.
112	Only sizes that match the blocks in the memory pool will come from the pool.
113
114	\param blockSize The required size of the memory block.
115	\return Returns a pointer to a memory block, or \c NULL if locking the
116		object failed.
117*/
118
119
120/*!
121	\fn void BBlockCache::Save(void *pointer, size_t blockSize)
122	\brief Save a block of memory to the memory pool.
123
124	The block of memory will only be added to the pool if the \c blockSize is
125	equal to the size the object was created with and if the maximum number of
126	free blocks in the list will not be exceeded. If not, the memory will be
127	freed.
128
129	Note that it is perfectly valid to pass objects other than those you got
130	from Get(), but please note that the way it was created conforms to the way
131	memory is allocated and freed in this pool. Therefore, only feed blocks that
132	were created with \c new[] if the allocation type is #B_OBJECT_CACHE.
133	Likewise, you should only use objects allocated with \c malloc() when the
134	allocation type is #B_MALLOC_CACHE.
135*/
136