1/*! 2\page midi2_intro Introduction to the MIDI2 Kit 3 4The Midi Kit is the API that implements support for generating, processing, and 5playing music in MIDI format. <A HREF="http://www.midi.org/">MIDI</A>, which 6stands for 'Musical Instrument Digital Interface', is a well-established 7standard for representing and communicating musical data. This document serves 8as an overview. If you would like to see all the components, please look at 9\link midi2 the list with classes \endlink . 10 11\section midi2twokits The two kits 12 13The BeOS comes with two different, but compatible Midi Kits. This documentation 14focuses on the "new" Midi Kit, or midi2 as we like to call it, that was 15introduced with BeOS R5. The old kit, which we'll refer to as midi1, is more 16complete than the new kit, but less powerful. 17 18Both kits let you create so-called MIDI endpoints, but the endpoints from midi1 19cannot be shared between different applications. The midi2 kit solves that 20problem, but unlike midi1 it does not include a General MIDI softsynth, nor 21does it have a facility for reading and playing Standard MIDI Files. Don't 22worry: both kits are compatible and you can mix-and-match them in your 23applications. 24 25The main differences between the two kits: 26 27- Instead of one BMidi object that both produces and consumes events, we have 28BMidiProducer and BMidiConsumer. 29- Applications are capable of sharing MIDI producers and consumers with other 30applications via the centralized Midi Roster. 31- Physical MIDI ports are now sharable without apps "stealing" events from each 32other. 33- Applications can now send/receive raw MIDI byte streams (useful if an 34application has its own MIDI parser/engine). 35- Channels are numbered 0..15, not 1..16 36- Timing is now specified in microseconds instead of milliseconds. 37 38\section midi2concepts Midi Kit concepts 39 40A brief overview of the elements that comprise the Midi Kit: 41 42- \b Endpoints. This is what the Midi Kit is all about: sending MIDI messages 43between endpoints. An endpoint is like a MIDI In or MIDI Out socket on your 44equipment; it either receives information or it sends information. Endpoints 45that send MIDI events are called \b producers; the endpoints that receive those 46events are called \b consumers. An endpoint that is created by your own 47application is called \b local; endpoints from other applications are \b 48remote. You can access remote endpoints using \b proxies. 49 50- \b Filters. A filter is an object that has a consumer and a producer 51endpoint. It reads incoming events from its consumer, performs some operation, 52and tells its producer to send out the results. In its current form, the Midi 53Kit doesn't provide any special facilities for writing filters. 54 55- \b Midi \b Roster. The roster is the list of all published producers and 56consumers. By publishing an endpoint, you allow other applications to talk to 57it. You are not required to publish your endpoints, in which case only your own 58application can use them. 59 60- \b Midi \b Server. The Midi Server does the behind-the-scenes work. It 61manages the roster, it connects endpoints, it makes sure that endpoints can 62communicate, and so on. The Midi Server is started automatically when BeOS 63boots, and you never have to deal with it directly. Just remember that it runs 64the show. 65 66- \b libmidi. The BMidi* classes live inside two shared libraries: libmidi.so 67and libmidi2.so. If you write an application that uses old Midi Kit, you must 68link it to libmidi.so. Applications that use the new Midi Kit must link to 69libmidi2.so. If you want to mix-and-match both kits, you should also link to 70both libraries. 71 72Here is a pretty picture: 73 74\image html midi2concepts.png 75 76\section midi2mediakit Midi Kit != Media Kit 77 78Be chose not to integrate the Midi Kit into the Media Kit as another media 79type, mainly because MIDI doesn't require any of the format negotiation that 80other media types need. Although the two kits look similar -- both have a 81"roster" for finding or registering "consumers" and "producers" -- there are 82some very important differences. 83 84The first and most important point to note is that BMidiConsumer and 85BMidiProducer in the Midi Kit are NOT directly analogous to BBufferConsumer and 86BBufferProducer in the Media Kit! In the Media Kit, consumers and producers are 87the data consuming and producing properties of a media node. A filter in the 88Media Kit, therefore, inherits from both BBufferConsumer and BBufferProducer, 89and implements their virtual member functions to do its work. 90 91In the Midi Kit, consumers and producers act as endpoints of MIDI data 92connections, much as media_source and media_destination do in the Media Kit. 93Thus, a MIDI filter does not derive from BMidiConsumer and BMidiProducer; 94instead, it contains BMidiConsumer and BMidiProducer objects for each of its 95distinct endpoints that connect to other MIDI objects. The Midi Kit does not 96allow the use of multiple virtual inheritance, so you can't create an object 97that's both a BMidiConsumer and a BMidiProducer. 98 99This also contrasts with the old Midi Kit's conception of a BMidi object, which 100stood for an object that both received and sent MIDI data. In the new Midi Kit, 101the endpoints of MIDI connections are all that matters. What lies between the 102endpoints, i.e., how a MIDI filter is actually structured, is entirely at your 103discretion. 104 105Also, rather than use token structs like media_node to make connections via the 106MediaRoster, the new kit makes the connections directly via the BMidiProducer 107object. 108 109\section midi2remotelocal Remote and local objects 110 111The Midi Kit makes a distinction between remote and local MIDI objects. You can 112only create local MIDI endpoints, which derive from either BMidiLocalConsumer 113or BMidiLocalProducer. Remote endpoints are endpoints that live in other 114applications, and you access them through BMidiRoster. 115 116BMidiRoster only gives you access to BMidiEndpoints, BMidiConsumers, and 117BMidiProducers. When you want to talk to remote MIDI objects, you do so through 118the proxy objects that BMidiRoster provides. Unlike BMidiLocalConsumer and 119BMidiLocalProducer, these classes do not provide a lot of functions. That is 120intentional. In order to hide the details of communication with MIDI endpoints 121in other applications, the Midi Kit must hide the details of how a particular 122endpoint is implemented. 123 124So, what can you do with remote objects? Only what BMidiConsumer, 125BMidiProducer, and BMidiEndpoint will let you do. You can connect objects, get 126the properties of these objects -- and that's about it. 127 128\section midi2lifespan Creating and destroying objects 129 130The constructors and destructors of most midi2 classes are private, which mean 131you cannot directly create them using the C++ <CODE>new</CODE> operator, on the 132stack, or as globals. Nor can you <CODE>delete</CODE> them. Instead, these 133objects are obtained through BMidiRoster. The only two exceptions to this rule 134are BMidiLocalConsumer and BMidiLocalProducer. These two objects may be 135directly created and subclassed by developers. 136 137\section midi2refcount Reference counting 138 139Each MIDI endpoint has a reference count associated with it, so that the Midi 140Roster can do proper bookkeeping. When you construct a BMidiLocalProducer or 141BMidiLocalConsumer endpoint, it starts with a reference count of 1. In 142addition, BMidiRoster increments the reference count of any object it hands to 143you as a result of \link BMidiRoster::NextEndpoint() NextEndpoint() \endlink or 144\link BMidiRoster::FindEndpoint() FindEndpoint() \endlink. Once the count hits 1450, the endpoint will be deleted. 146 147This means that, to delete an endpoint, you don't call the <CODE>delete</CODE> 148operator directly; instead, you call \link BMidiEndpoint::Release() Release() 149\endlink. To balance this call, there's also an \link BMidiEndpoint::Acquire() 150Acquire() \endlink, in case you have two disparate parts of your application 151working with the endpoint, and you don't want to have to keep track of who 152needs to Release() the endpoint. 153 154When you're done with any endpoint object, you must Release() it. This is true 155for both local and remote objects. Repeat after me: Release() when you're done. 156 157\section midi2events MIDI events 158 159To make some actual music, you need to \link BMidiProducer::Connect() Connect() 160\endlink your consumers to your producers. Then you tell the producer to 161"spray" MIDI events to all the connected consumers. The consumers are notified 162of these incoming events through a set of hook functions. 163 164The Midi Kit already provides a set of commonly used spray functions, such as 165\link BMidiLocalProducer::SprayNoteOn() SprayNoteOn() \endlink, \link 166BMidiLocalProducer::SprayControlChange() SprayControlChange() \endlink, and so 167on. These correspond one-to-one with the message types from the MIDI spec. You 168don't need to be a MIDI expert to use the kit, but of course some knowledge of 169the protocol helps. If you are really hardcore, you can also use the \link 170BMidiLocalProducer::SprayData() SprayData() \endlink to send raw MIDI events to 171the consumers. 172 173At the consumer side, a dedicated thread invokes a hook function for every 174incoming MIDI event. For every spray function, there is a corresponding hook 175function, e.g. \link BMidiLocalConsumer::NoteOn() NoteOn() \endlink and \link 176BMidiLocalConsumer::ControlChange() ControlChange() \endlink. The hardcore MIDI 177fanatics among you will be pleased to know that you can also tap into the \link 178BMidiLocalConsumer::Data() Data() \endlink hook and get your hands dirty with 179the raw MIDI data. 180 181\section midi2time Time 182 183The spray and hook functions accept a bigtime_t parameter named "time". This 184indicates when the MIDI event should be performed. The time is given in 185microseconds since the computer booted. To get the current tick measurement, 186you call the system_time() function from the Kernel Kit. 187 188If you override a hook function in one of your consumer objects, it should look 189at the time argument, wait until the designated time, and then perform its 190action. The preferred method is to use the Kernel Kit's 191<CODE>snooze_until()</CODE> function, which sends the consumer thread to sleep 192until the requested time has come. (Or, if the time has already passed, returns 193immediately.) 194 195Like this: 196 197\code 198void MyConsumer::NoteOn( 199 uchar channel, uchar note, uchar velocity, bigtime_t time) 200{ 201 snooze_until(time, B_SYSTEM_TIMEBASE); 202 ...do your thing... 203} 204\endcode 205 206If you want your producers to run in real time, i.e. they produce MIDI data 207that needs to be performed immediately, you should pass time 0 to the spray 208functions (which also happens to be the default value). Since time 0 has 209already passed, <CODE>snooze_until()</CODE> returns immediately, and the 210consumer will process the events as soon as they are received. 211 212To schedule MIDI events for a performance time that lies somewhere in the 213future, the producer must take into account the consumer's latency. Producers 214should attempt to get notes to the consumer by or before 215<I>(scheduled_performance_time - latency)</I>. The time argument is still the 216scheduled performance time, so if your consumer has latency, it should snooze 217like this before it starts to perform the events: 218 219\code 220snooze_until(time - Latency(), B_SYSTEM_TIMEBASE); 221\endcode 222 223Note that a typical producer sends out its events as soon as it can; unlike a 224consumer, it does not have to snooze. 225 226\section midi2ports Other timing issues 227 228Each consumer object uses a Kernel Kit port to receive MIDI events from 229connected producers. The queue for this port is only 1 message deep. This means 230that if the consumer thread is asleep in a <CODE>snooze_until()</CODE>, it will 231not read its port. Consequently, any producer that tries to write a new event 232to this port will block until the consumer thread is ready to receive a new 233message. This is intentional, because it prevents producers from generating and 234queueing up thousands of events. 235 236This mechanism, while simple, puts on the producer the responsibility for 237sorting the events in time. Suppose your producer sends three Note On events, 238the first on t + 0, the second on t + 4, and the third on t + 2. This last 239event won't be received until after t + 4, so it will be two ticks too late. If 240this sort of thing can happen with your producer, you should somehow sort the 241events before you spray them. Of course, if you have two or more producers 242connected to the same consumer, it is nearly impossible to sort this all out 243(pardon the pun). So it is not wise to send the same kinds of events from more 244than one producer to one consumer at the same time. 245 246The article Introduction to MIDI, Part 2 in <A 247HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS 248Newsletter 36</A> describes this problem in more detail, and provides a 249solution. Go read it now! 250 251\section midi2filters Writing a filter 252 253A typical filter contains a consumer and a producer endpoint. It receives 254events from the consumer, processes them, and sends them out again using the 255producer. The consumer endpoint is a subclass of BMidiLocalConsumer, whereas 256the producer is simply a BMidiLocalProducer, not a subclass. This is a common 257configuration, because consumers work by overriding the event hooks to do work 258when MIDI data arrives. Producers work by sending an event when you call their 259member functions. You should hardly ever need to derive from BMidiLocalProducer 260(unless you need to know when the producer gets connected or disconnected, 261perhaps), but you'll always have to override one or more of 262BMidiLocalConsumer's member functions to do something useful with incoming 263data. 264 265Filters should ignore the time argument from the spray and hook functions, and 266simply pass it on unchanged. Objects that only filter data should process the 267event as quickly as possible and be done with it. Do not 268<CODE>snooze_until()</CODE> in the consumer endpoint of a filter! 269 270\section midi2apidiffs API differences 271 272As far as the end user is concerned, the Haiku Midi Kit is mostly the same 273as the BeOS R5 kits, although there are a few small differences in the API 274(mostly bug fixes): 275 276- BMidiEndpoint::IsPersistent() always returns false. 277- The B_MIDI_CHANGE_LATENCY notification is now properly sent. The Be kit 278 incorrectly set be:op to B_MIDI_CHANGED_NAME, even though the rest of the 279 message was properly structured. 280- If creating a local endpoint fails, you can still Release() the object 281 without crashing into the debugger. 282 283\section midi2seealso See also 284 285More about the Midi Kit: 286 287- \ref Midi2Defs.h 288- Be Newsletter Volume 3, Issue 47 - Motor Mix sample code 289- Be Newsletter Volume 4, Issue 3 - Overview of the new kit 290- <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_1">Newsletter 291 33</A>, Introduction to MIDI, Part 1 292- <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_2">Newsletter 293 36</A>, Introduction to MIDI, Part 2 294- Sample code and other goodies at the 295 <A HREF="http://haiku-os.org/about/teams/midi_kit">Haiku Midi Kit team page</A> 296 297Information about MIDI in general: 298 299- <A HREF="http://www.midi.org">MIDI Manufacturers Association</A> 300- <A HREF="http://www.borg.com/~jglatt/tutr/miditutr.htm">MIDI Tutorials</A> 301- <A HREF="http://www.borg.com/~jglatt/tech/midispec.htm">MIDI Specification</A> 302- <A HREF="http://www.borg.com/~jglatt/tech/midifile.htm">Standard MIDI File Format</A> 303- <A HREF="http://www.io.com/~jimm/midi_ref.html">Jim Menard's MIDI Reference</A> 304 305*/ 306 307/*! 308\addtogroup midi2 309 310Please have a look at the \link midi2_intro introduction \endlink for a more 311comprehensive overview on how everything ties together. 312*/ 313