xref: /haiku/build/jam/BuildSetup (revision e221c09e508ffc3c62738140c9b6fc4fa211662a)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32# boot floppy
33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ;
35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
37	= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
38
39# boot CD image
40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
44	= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
45
46# Haiku image/install defaults
47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB
52
53
54# analyze an optionally replace jam's target parameters
55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
56HAIKU_BUILD_PROFILE = ;
57if $(JAM_TARGETS) {
58	switch $(JAM_TARGETS[1]) {
59		# If the target to be built is "all" (i.e. the default) and we're in
60		# the output directory, the root directory of the build system, or
61		# in "src/", we change the target to be built to "haiku-image".
62		case all : {
63			if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
64				JAM_TARGETS = haiku-image ;
65			}
66		}
67
68		# The "run" target allows for running arbitrary command lines containing
69		# build system targets, which are built and replaced accordingly.
70		case run : {
71			if $(JAM_TARGETS[2]) {
72				JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
73			} else {
74				Exit "\"jam run\" requires parameters!" ;
75			}
76		}
77
78		# A target starting with "@" is a build profile.
79		case @* : {
80			HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ;
81			HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ;
82			HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ;
83			HAIKU_BUILD_PROFILE_DEFINED = ;
84		}
85
86		case * : {
87			# "update-image", "update-vmware-image", and "update-install"
88			# targets allow for updating only specific targets in the
89			# image/installation dir.
90			if $(JAM_TARGETS[1]) in update-image update-vmware-image
91					update-install {
92				SetUpdateHaikuImageOnly 1 ;
93				HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
94
95				if $(JAM_TARGETS[1]) = update-image {
96					JAM_TARGETS = haiku-image ;
97				} else if $(JAM_TARGETS[1]) = update-vmware-image {
98					JAM_TARGETS = haiku-vmware-image ;
99				} else {
100					JAM_TARGETS = install-haiku ;
101				}
102			}
103		}
104	}
105}
106
107
108# Include BuildConfig/Timezones/libgccObjects
109{
110	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
111	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
112	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
113
114	if ! $(buildConfig) {
115		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
116		EXIT "Run ./configure in the source tree's root directory first!" ;
117	}
118	if ! ( $(timezones) && $(libgccObjects) ) {
119		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
120		EXIT "Please run ./configure in the source tree's root directory again!" ;
121	}
122
123	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
124	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
125	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
126
127	include BuildConfig ;
128	include Timezones ;
129	include libgccObjects ;
130}
131
132
133# supported debug levels
134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
135
136# BeOS, BONE, Dan0 compatible platforms
137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
141
142# configuration header directories
143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
144	[ FDirName $(HAIKU_TOP) build config_headers ] ;
145
146
147#pragma mark -
148
149# haiku target platform settings
150
151# analyze GCC version
152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
153
154# enable GCC -pipe option, if requested
155if $(HAIKU_USE_GCC_PIPE) = 1 {
156	HAIKU_GCC_BASE_FLAGS = -pipe ;
157}
158
159# disable strict aliasing on anything newer than gcc 2 as it may lead to
160# unexpected results. also disable the tree-vrp (value range propagation)
161# optimization for now as with the current gcc4 version we are using this
162# results in some broken code.
163# TODO: remove the -fno-strict-aliasing option when all code has been
164#		analyzed/fixed with regard to aliasing.
165# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our
166#		gcc4 compiler.
167if $(HAIKU_GCC_VERSION[1]) >= 3 {
168	HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ;
169}
170
171# override gcc 2.95.3's header directory -- strictly necessary only when using
172# the BeOS native compiler (since its headers are incompatible), but it doesn't
173# harm for the cross-compiler either.
174if $(HAIKU_GCC_VERSION[1]) = 2 {
175	HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ;
176}
177
178# initial state for flags etc.
179HAIKU_C++ ?= $(HAIKU_CC) ;
180HAIKU_LINK = $(HAIKU_CC) ;
181HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
182
183HAIKU_HDRS = [ FStandardHeaders ] ;
184HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
185HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
186HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
187HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
188HAIKU_DEFINES = __HAIKU__ ;
189
190# distro compatibility level defines
191HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
192switch $(HAIKU_DISTRO_COMPATIBILITY) {
193	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
194	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
195	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
196	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
197						$(HAIKU_DISTRO_COMPATIBILITY) ;
198}
199
200# analyze the gcc machine spec to determine HAIKU_CPU
201switch $(HAIKU_GCC_MACHINE) {
202	case i386-*		: HAIKU_CPU = x86 ;
203	case i486-*		: HAIKU_CPU = x86 ;
204	case i586-*		: HAIKU_CPU = x86 ;
205	case i686-*		: HAIKU_CPU = x86 ;
206	case powerpc-*	: HAIKU_CPU = ppc ;
207	case m68k-*	: HAIKU_CPU = m68k ;
208	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
209}
210
211switch $(HAIKU_CPU) {
212	case ppc :
213	{
214		HAIKU_DEFINES += __POWERPC__ ;
215		HAIKU_BOOT_PLATFORM = openfirmware ;
216	}
217	case x86 :
218	{
219		HAIKU_DEFINES += __INTEL__ ;
220		HAIKU_BOOT_PLATFORM = bios_ia32 ;
221	}
222	case m68k :
223	{
224		HAIKU_DEFINES += __M68K__ ;
225		HAIKU_BOOT_PLATFORM = atari_m68k ;
226	}
227	case * :
228		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
229}
230HAIKU_ARCH ?= $(HAIKU_CPU) ;
231HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
232HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
233
234# directories
235HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
236HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
237HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
238HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
239HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
240
241local level ;
242for level in $(HAIKU_DEBUG_LEVELS[2-]) {
243	HAIKU_DEBUG_$(level)_OBJECT_DIR
244		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
245}
246
247# set variables for gcc header options
248SetIncludePropertiesVariables HAIKU ;
249
250# assembler flags
251HAIKU_ASFLAGS = ;
252
253# C/C++ flags
254HAIKU_CCFLAGS += -Wno-multichar ;
255HAIKU_C++FLAGS += -Wno-multichar ;
256
257HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
258	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
259HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
260	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
261HAIKU_KERNEL_DEFINES += _KERNEL_MODE ;
262
263if $(HAIKU_GCC_VERSION[1]) >= 3 {
264	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
265}
266
267if $(HAIKU_GCC_VERSION[1]) >= 4 {
268	HAIKU_C++FLAGS += -Wno-deprecated ;
269}
270
271HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
272HAIKU_KERNEL_PIC_LINKFLAGS = ;
273if $(HAIKU_ARCH) = ppc {
274	# Build a position independent PPC kernel. We need to be able to relocate
275	# the kernel, since the virtual address space layout at boot time is not
276	# fixed.
277	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
278	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
279}
280if $(HAIKU_ARCH) = m68k {
281	# Build a position independent M68K kernel. We need to be able to relocate
282	# the kernel, since the virtual address space layout at boot time is not
283	# fixed.
284	#HAIKU_KERNEL_PIC_CCFLAGS = -mpcrel -Wa,--pcrel ;
285	#HAIKU_KERNEL_PIC_LINKFLAGS = -mpcrel ;
286	#HAIKU_KERNEL_PIC_CCFLAGS = -msep-data -Wa,--pcrel ;
287	#HAIKU_KERNEL_PIC_LINKFLAGS = -msep-data ;
288	HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
289	HAIKU_KERNEL_PIC_LINKFLAGS = ;
290}
291
292# If the environment variable DEBUG_PRINTF is defined we define an equally
293# named macro to the variable value. Some components use the macro to allow
294# another function than printf() to print the debug output. The variable should
295# be set to the name of the alternative function.
296#
297if $(DEBUG_PRINTF) {
298	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
299	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
300}
301
302# warning flags
303HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
304	-Wsign-compare ;
305HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
306	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
307
308HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
309HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
310
311# debug flags
312HAIKU_DEBUG_FLAGS ?= -ggdb ;
313
314# debug 0: suppress asserts
315HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
316HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
317
318HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
319HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
320
321local level ;
322for level in $(HAIKU_DEBUG_LEVELS[2-]) {
323	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
324	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
325	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
326	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
327	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
328}
329
330if $(HAIKU_GCC_VERSION[1]) >= 3 {
331	# TODO: Temporary work-around. Should be defined in the compiler specs
332	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
333} else {
334	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
335}
336
337# private shared kernel/libroot headers
338HAIKU_PRIVATE_SYSTEM_HEADERS =
339	[ PrivateHeaders $(DOT) system system/arch/$(HAIKU_ARCH) ]
340;
341
342# private kernel headers to be used when compiling kernel code
343HAIKU_PRIVATE_KERNEL_HEADERS =
344	[ PrivateHeaders $(DOT) kernel libroot
345		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
346	[ ArchHeaders $(HAIKU_ARCH) ]
347	$(HAIKU_PRIVATE_SYSTEM_HEADERS)
348;
349
350# Add some grist to the libgcc objects
351HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
352
353# the C++ library
354if $(HAIKU_SHARED_LIBSTDC++) {
355	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
356} else if $(HAIKU_STATIC_LIBSTDC++) {
357	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
358} else {
359	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
360}
361
362# the C++ support library
363if $(HAIKU_SHARED_LIBSUPC++) {
364	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
365} else if $(HAIKU_STATIC_LIBSUPC++) {
366	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
367} else {
368	HAIKU_LIBSUPC++ = ;
369}
370
371# network libraries
372HAIKU_NETWORK_LIBS = network ;
373HAIKU_NETAPI_LIB = bnetapi ;
374HAIKU_SELECT_UNAME_ETC_LIB = ;	# libroot, against which we link anyway
375
376# library and executable glue code
377local commonGlueCode =
378	<src!system!glue>init_term_dyn.o
379	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
380	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
381;
382HAIKU_LIBRARY_BEGIN_GLUE_CODE =
383	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
384	crtbegin.o
385	<src!system!glue>init_term_dyn.o
386;
387HAIKU_LIBRARY_END_GLUE_CODE =
388	# TODO: For the time being always link against libsupc++.a.
389	$(HAIKU_STATIC_LIBSUPC++)
390	crtend.o
391	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
392;
393HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
394	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
395	crtbegin.o
396	<src!system!glue>start_dyn.o
397	<src!system!glue>init_term_dyn.o
398;
399HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
400HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
401HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ;
402
403SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
404
405HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
406
407# TODO: The version stuff should probably go into a separate file and be made
408# available as macro, too.
409# Set our version number if not already set and mark it as a developer build
410if ! $(HAIKU_BUILD_VERSION) {
411	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
412	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
413}
414
415# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
416# an unknown build.
417HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
418
419# init library name map
420{
421	local i ;
422	for i in be game GL mail media midi midi2 network bnetapi opengl
423			screensaver root z textencoding tracker translation {
424		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
425	}
426	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
427	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
428}
429
430
431#pragma mark -
432
433# host platform settings
434
435# enable GCC -m32 option, if requested
436if $(HAIKU_HOST_USE_32BIT) = 1 {
437	HOST_GCC_BASE_FLAGS = -m32 ;
438}
439
440
441# save jam's variables for the build platform
442HOST_AR				?= $(AR) ;
443HOST_CC				?= $(CC) ;
444HOST_C++			?= $(C++) ;
445HOST_LINK			?= $(LINK) ;
446HOST_LD				?= ld ;			# TODO: Fix this!
447HOST_OBJCOPY		?= objcopy ;	#
448HOST_RANLIB			?= $(RANLIB) ;
449HOST_CPPFLAGS		?= $(CPPFLAGS) ;
450HOST_CCFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
451HOST_C++FLAGS		?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
452HOST_LDFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ;
453HOST_LINKFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
454HOST_DEFINES		?= $(DEFINES) ;
455HOST_HDRS			?= $(HDRS) ;
456
457
458# split up HOST_AR into the command name and flags
459HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
460					  $(HOST_AR[2-]) ;
461HOST_ARFLAGS		= $(HOST_AR[2-]) ;
462HOST_AR				= $(HOST_AR[1]) ;
463HOST_UNARFLAGS		?= x ;
464
465# check the host platform compatibility
466SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
467	: linux freebsd darwin sunos ;
468
469if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
470	|| $(HOST_PLATFORM) = darwin {
471	# don't use lex: otherwise rc will not work correctly
472	if $(LEX) = lex {
473		LEX = flex ;
474	}
475}
476
477HOST_CPU	?= $(OSPLAT:L) ;
478
479HOST_ARCH				?= $(HOST_CPU) ;
480HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
481
482# directories
483HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
484HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
485HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
486HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
487HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
488
489local level ;
490for level in $(HAIKU_DEBUG_LEVELS[2-]) {
491	HOST_DEBUG_$(level)_OBJECT_DIR
492		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
493}
494
495# analyze GCC version
496HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
497
498# set variables for gcc header options
499SetIncludePropertiesVariables HOST ;
500
501# assembler flags
502HOST_ASFLAGS = ;
503
504# C/C++ flags
505HOST_CCFLAGS += -Wno-multichar ;
506HOST_C++FLAGS += -Wno-multichar ;
507
508HOST_PIC_CCFLAGS += -fPIC ;
509HOST_PIC_C++FLAGS += -fPIC ;
510
511HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
512	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
513HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
514	-fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
515HOST_KERNEL_DEFINES += _KERNEL_MODE ;
516
517HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
518HOST_KERNEL_PIC_LINKFLAGS = ;
519if $(HOST_ARCH) = ppc {
520	# Build a position independent PPC kernel. We need to be able to relocate
521	# the kernel, since the virtual address space layout at boot time is not
522	# fixed.
523	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
524	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
525}
526if $(HOST_ARCH) = m68k {
527	# Build a position independent M68K kernel. We need to be able to relocate
528	# the kernel, since the virtual address space layout at boot time is not
529	# fixed.
530	HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ;
531	HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ;
532}
533
534# warning flags
535HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
536	-Wsign-compare ;
537HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
538	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
539
540HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
541HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
542
543# debug flags
544switch $(HOST_PLATFORM) {
545	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
546	case haiku_host	: HOST_DEBUG_FLAGS ?= -ggdb ;
547	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
548	case freebsd	: HOST_DEBUG_FLAGS ?= -ggdb ;
549	case darwin	: HOST_DEBUG_FLAGS ?= -ggdb ;
550	case *		: HOST_DEBUG_FLAGS ?= -g ;
551}
552
553# debug 0: suppress asserts
554HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
555HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
556
557HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
558HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
559
560local level ;
561for level in $(HAIKU_DEBUG_LEVELS[2-]) {
562	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
563	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
564	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
565	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
566	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
567}
568
569# ld flags
570if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 {
571	HOST_LDFLAGS += -melf_i386 ;
572}
573
574# private kernel headers do be used when compiling kernel code
575HOST_PRIVATE_KERNEL_HEADERS = ;
576
577# private shared kernel/libroot headers
578HOST_PRIVATE_SYSTEM_HEADERS = ;
579
580# under BeOS use copyattr instead of cp
581if $(HOST_PLATFORM_BEOS_COMPATIBLE)
582{
583	CP = copyattr --data ;
584}
585
586HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
587HOST_DEFINES += _NO_INLINE_ASM ;
588
589if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
590	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
591	# macro is used, it actually seems to mean r5/bone/dano.
592	# TODO: Deprecated. Remove!
593	HOST_DEFINES += COMPILE_FOR_R5 ;
594}
595
596# for builds of tools in the current environment
597HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
598
599# For the generic attributes emulation: Target rm_attrs -- rm replacement that
600# also removes the attributes.
601HOST_RM_ATTRS_TARGET = ;
602
603if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
604	HOST_LIBSTDC++ = stdc++.r4 ;
605	HOST_LIBROOT = root ;
606	HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ;
607	HOST_LIBBE = be ;
608	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
609	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
610} else {
611	HOST_LIBSTDC++ = stdc++ ;
612	HOST_LIBROOT = libroot_build.so ;
613	HOST_STATIC_LIBROOT = libroot_build.a ;
614	HOST_LIBBE = libbe_build.so ;
615	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
616		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
617
618	# the C++ support library
619	if $(HOST_GCC_VERSION[1]) < 3 {
620		HOST_LIBSUPC++ = ;
621	} else {
622		HOST_LIBSUPC++ = supc++ ;
623	}
624
625	if $(HOST_PLATFORM) = darwin {
626		# part of the C++ runtime lives in libstdc++ on Darwin
627		HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
628		HOST_LIBSTDC++ = ;
629	}
630
631	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
632	if $(HOST_PLATFORM) = freebsd {
633		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
634		HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ;
635	} else if $(HOST_PLATFORM) = darwin {
636		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
637		HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
638	}
639
640
641	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
642	# build platform we need to make sure, this is also defined.
643	if $(HOST_CPU) = x86 {
644		HOST_DEFINES += __INTEL__ ;
645	} else if $(HOST_CPU) = ppc {
646		HOST_DEFINES += __POWERPC__ ;
647	} else if $(HOST_CPU) = m68k {
648		HOST_DEFINES += __M68K__ ;
649	}
650
651	# Supposing this is a glibc platform, let's try to get features like large
652	# file support, ISO C 99 definitions, etc. On some platforms we need to
653	# request 64 bit off_t support explicitely.
654	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
655
656	# On Linux with xattr support we can use it for our attribute emulation,
657	# which is somewhat more robust.
658	if $(HAIKU_HOST_USE_XATTR) = 1 {
659		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
660	} else {
661		# Otherwise the generic attribute emulation is used, which uses a
662		# directory per file to store its attribute. We need to redefine RM so
663		# that the attributes are removed as well. We use a wrapper script, which
664		# invokes a build tool. If the build tool hasn't been built yet, the
665		# normal "rm" is used and the attributes are leaked (likely there aren't
666		# any yet).
667		RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";"
668			[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
669			[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
670				tools rm_attrs ] -f ;
671			# assumes that rm_attrs is built with debugging disabled
672		HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
673	}
674}
675
676# network libraries
677if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
678	HOST_NETWORK_LIBS = network ;
679	HOST_NETAPI_LIB = bnetapi ;
680	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
681} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
682	HOST_NETWORK_LIBS = socket bind ;
683	HOST_NETAPI_LIB = bnetapi ;
684	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
685} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
686	HOST_NETWORK_LIBS = net ;
687	HOST_NETAPI_LIB = netapi ;
688	HOST_SELECT_UNAME_ETC_LIB = net ;
689} else {
690	# Linux,...
691	HOST_NETWORK_LIBS = ;
692	HOST_NETAPI_LIB = ;
693	HOST_SELECT_UNAME_ETC_LIB = ;
694}
695
696# define the executable MIME type
697HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
698
699if $(METROWERKS) {
700	# at least parts of Haiku still can be compiled with
701	# the Metrowerks compiler on BeOS/PPC
702	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
703}
704
705# Be API compatibility
706HOST_BE_API_HEADERS = ;
707HOST_BE_API_CCFLAGS = ;
708HOST_BE_API_C++FLAGS = ;
709
710if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
711	HOST_BE_API_HEADERS =
712		[ FDirName $(HAIKU_TOP) headers build ]
713		[ FDirName $(HAIKU_TOP) headers build os ]
714		[ FDirName $(HAIKU_TOP) headers build os app ]
715		[ FDirName $(HAIKU_TOP) headers build os drivers ]
716		[ FDirName $(HAIKU_TOP) headers build os kernel ]
717		[ FDirName $(HAIKU_TOP) headers build os interface ]
718		[ FDirName $(HAIKU_TOP) headers build os storage ]
719		[ FDirName $(HAIKU_TOP) headers build os support ]
720	;
721	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
722	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
723}
724
725# Add directory with system headers we need when building something for the host
726# platform, e.g. containing missing POSIX/GNU headers.
727HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
728
729# For all versions of BeOS also add the common beos directory.
730if $(HOST_PLATFORM) in r5 bone dano {
731	HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ;
732}
733
734
735#pragma mark -
736
737# target platform settings
738
739# check the target platform compatibility
740SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
741
742# check the compatibility between host and target platform
743if $(TARGET_PLATFORM) != haiku {
744	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
745		Exit ERROR: The host platform is not compatible with target platform
746			$(TARGET_PLATFORM). ;
747	}
748}
749
750# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
751# specified TARGET_PLATFORM.
752
753local buildVars =
754	ARCH CPU GCC_VERSION
755
756	AR CC C++ LD OBJCOPY RANLIB
757
758	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
759
760	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
761	ARFLAGS UNARFLAGS
762	KERNEL_DEFINES
763
764	KERNEL_CCFLAGS KERNEL_C++FLAGS
765	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
766	WARNING_CCFLAGS WARNING_C++FLAGS
767
768	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
769
770	DEBUG_FLAGS
771
772	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
773
774	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
775	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
776
777	PRIVATE_KERNEL_HEADERS
778	PRIVATE_SYSTEM_HEADERS
779
780	LIBSTDC++ LIBSUPC++
781
782	NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
783
784	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
785
786	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
787	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
788;
789
790if $(TARGET_PLATFORM) = haiku {
791	local var ;
792	for var in $(buildVars) {
793		TARGET_$(var) = $(HAIKU_$(var)) ;
794	}
795
796	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
797	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
798	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
799	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
800
801	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
802
803	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
804
805} else {
806	local var ;
807	for var in $(buildVars) {
808		TARGET_$(var) = $(HOST_$(var)) ;
809	}
810
811	TARGET_GCC_LIB_DIR			= ;
812	TARGET_GCC_HEADERS_DIR		= ;
813	TARGET_GCC_LIBGCC			= ;
814	TARGET_GCC_LIBGCC_OBJECTS	= ;
815
816	TARGET_BOOT_PLATFORM		= ;
817
818	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
819}
820
821# define macro, for identifying the platform
822switch $(TARGET_PLATFORM) {
823	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
824	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
825	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
826	case haiku_host	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
827	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
828	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
829	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
830	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
831	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
832}
833
834# define macro, for identifying the host platform
835switch $(HOST_PLATFORM) {
836	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
837	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
838	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
839	case haiku_host	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
840	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
841	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
842	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
843}
844
845
846#pragma mark -
847
848# In case we build for a BeOS compatible platform, but not for Haiku, we
849# include the HaikuBuildCompatibility.h header and link against
850# libhaikucompat.a.
851
852if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
853	# headers and flags
854	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
855		HaikuBuildCompatibility.h ] ;
856	TARGET_CCFLAGS += $(compatibilityHeader) ;
857	TARGET_C++FLAGS += $(compatibilityHeader) ;
858
859	# compatibility library
860	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
861}
862
863# special target libbe_test
864
865if $(TARGET_PLATFORM) = libbe_test {
866	# headers and flags
867	TARGET_HDRS +=
868		[ PublicHeaders $(DOT) app drivers game interface kernel storage
869			support ]
870		[ PrivateHeaders $(DOT) ] ;
871	TARGET_DEFINES += __HAIKU__ ;
872
873	TARGET_PRIVATE_SYSTEM_HEADERS =
874		[ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ;
875
876	# directories
877	TARGET_OBJECT_BASE_DIR
878		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
879	TARGET_COMMON_ARCH_OBJECT_DIR
880		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
881	TARGET_ARCH_OBJECT_DIR
882		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
883	TARGET_COMMON_DEBUG_OBJECT_DIR
884		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
885	TARGET_DEBUG_0_OBJECT_DIR
886		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
887
888	local level ;
889	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
890		TARGET_DEBUG_$(level)_OBJECT_DIR
891			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
892	}
893
894	# library name map
895	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
896	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
897}
898
899
900#pragma mark -
901
902# common stuff
903
904# start with a clean state
905CCFLAGS = ;
906C++FLAGS = ;
907DEFINES = ;
908
909# Set CC, C++, LINK to invalid values, so that we realize early, that we use
910# the wrong compiler.
911CC = bad-cc ;
912C++ = bad-c++ ;
913LINK = bad-link ;
914
915# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
916# issues, they deprecated that nice function. This will enable it again:
917C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
918# Same for buggy find_directory threadsafety fixes
919C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
920	# TODO: Doesn't really belong here.
921
922
923# Defaults for warnings, optimization, and debugging.
924#
925WARNINGS ?= 1 ;
926OPTIM ?= -O2 ;
927DEBUG ?= 0 ;
928
929
930# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
931# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
932# can be overridden by the author of a component.
933PLATFORM = $(TARGET_PLATFORM) ;
934SUPPORTED_PLATFORMS = haiku ;
935
936
937# Instructs the Library rule to not make its object files temporary.
938# This is needed as some objects are used in a static library and for an
939# executable.
940KEEPOBJS = true ;
941
942
943# Set permissions to how they should be on the image.
944EXEMODE		= 755 ;
945FILEMODE	= 644 ;
946SHELLMODE	= 755 ;
947
948
949# output directories
950# TODO: Review this.
951HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
952HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
953	documentation ] ;
954
955# TODO: Rethink test stuff.
956HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
957HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
958HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
959HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
960
961HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
962HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
963
964TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
965									$(TARGET_PLATFORM) ] ;
966TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
967TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
968
969# automatically setup the objects directory per subdirectory
970SUBDIRRULES += SetupObjectsDir ;
971
972# Add the standard (userland) warning flags variables to the ones restored in
973# every subdirectory. Thus we can easily meddle with them in subdirectories
974# with imported sources.
975AUTO_SET_UP_CONFIG_VARIABLES +=
976	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
977	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
978
979	# also add PLATFORM and SUPPORTED_PLATFORMS
980	PLATFORM SUPPORTED_PLATFORMS
981;
982