1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32# boot floppy 33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ; 34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ; 35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) 37 = HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ; 38 39# boot CD image 40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ; 41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ; 42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) 44 = HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ; 45 46# Haiku image/install defaults 47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ; 48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ; 49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ; 50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ; 51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB 52 53 54# analyze an optionally replace jam's target parameters 55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 56HAIKU_BUILD_PROFILE = ; 57if $(JAM_TARGETS) { 58 switch $(JAM_TARGETS[1]) { 59 # If the target to be built is "all" (i.e. the default) and we're in 60 # the output directory, the root directory of the build system, or 61 # in "src/", we change the target to be built to "haiku-image". 62 case all : { 63 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 64 JAM_TARGETS = haiku-image ; 65 } 66 } 67 68 # The "run" target allows for running arbitrary command lines containing 69 # build system targets, which are built and replaced accordingly. 70 case run : { 71 if $(JAM_TARGETS[2]) { 72 JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 73 } else { 74 Exit "\"jam run\" requires parameters!" ; 75 } 76 } 77 78 # A target starting with "@" is a build profile. 79 case @* : { 80 HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ; 81 HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ; 82 HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ; 83 HAIKU_BUILD_PROFILE_DEFINED = ; 84 } 85 86 case * : { 87 # "update-image", "update-vmware-image", and "update-install" 88 # targets allow for updating only specific targets in the 89 # image/installation dir. 90 if $(JAM_TARGETS[1]) in update-image update-vmware-image 91 update-install { 92 SetUpdateHaikuImageOnly 1 ; 93 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 94 95 if $(JAM_TARGETS[1]) = update-image { 96 JAM_TARGETS = haiku-image ; 97 } else if $(JAM_TARGETS[1]) = update-vmware-image { 98 JAM_TARGETS = haiku-vmware-image ; 99 } else { 100 JAM_TARGETS = install-haiku ; 101 } 102 } 103 } 104 } 105} 106 107 108# Include BuildConfig/Timezones/libgccObjects 109{ 110 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 111 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 112 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 113 114 if ! $(buildConfig) { 115 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 116 EXIT "Run ./configure in the source tree's root directory first!" ; 117 } 118 if ! ( $(timezones) && $(libgccObjects) ) { 119 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 120 EXIT "Please run ./configure in the source tree's root directory again!" ; 121 } 122 123 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 124 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 125 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 126 127 include BuildConfig ; 128 include Timezones ; 129 include libgccObjects ; 130} 131 132 133# supported debug levels 134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 135 136# BeOS, BONE, Dan0 compatible platforms 137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 141 142# configuration header directories 143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ] 144 [ FDirName $(HAIKU_TOP) build config_headers ] ; 145 146 147#pragma mark - 148 149# haiku target platform settings 150 151# analyze GCC version 152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 153 154# enable GCC -pipe option, if requested 155if $(HAIKU_USE_GCC_PIPE) = 1 { 156 HAIKU_GCC_BASE_FLAGS = -pipe ; 157} 158 159# disable strict aliasing on anything newer than gcc 2 as it may lead to 160# unexpected results. also disable the tree-vrp (value range propagation) 161# optimization for now as with the current gcc4 version we are using this 162# results in some broken code. 163# TODO: remove the -fno-strict-aliasing option when all code has been 164# analyzed/fixed with regard to aliasing. 165# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our 166# gcc4 compiler. 167if $(HAIKU_GCC_VERSION[1]) >= 3 { 168 HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ; 169} 170 171# override gcc 2.95.3's header directory -- strictly necessary only when using 172# the BeOS native compiler (since its headers are incompatible), but it doesn't 173# harm for the cross-compiler either. 174if $(HAIKU_GCC_VERSION[1]) = 2 { 175 HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ; 176} 177 178# initial state for flags etc. 179HAIKU_C++ ?= $(HAIKU_CC) ; 180HAIKU_LINK = $(HAIKU_CC) ; 181HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 182 183HAIKU_HDRS = [ FStandardHeaders ] ; 184HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 185HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 186HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 187HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 188HAIKU_DEFINES = __HAIKU__ ; 189 190# distro compatibility level defines 191HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 192switch $(HAIKU_DISTRO_COMPATIBILITY) { 193 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 194 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 195 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 196 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 197 $(HAIKU_DISTRO_COMPATIBILITY) ; 198} 199 200# analyze the gcc machine spec to determine HAIKU_CPU 201switch $(HAIKU_GCC_MACHINE) { 202 case i386-* : HAIKU_CPU = x86 ; 203 case i486-* : HAIKU_CPU = x86 ; 204 case i586-* : HAIKU_CPU = x86 ; 205 case i686-* : HAIKU_CPU = x86 ; 206 case powerpc-* : HAIKU_CPU = ppc ; 207 case m68k-* : HAIKU_CPU = m68k ; 208 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 209} 210 211switch $(HAIKU_CPU) { 212 case ppc : 213 { 214 HAIKU_DEFINES += __POWERPC__ ; 215 HAIKU_BOOT_PLATFORM = openfirmware ; 216 } 217 case x86 : 218 { 219 HAIKU_DEFINES += __INTEL__ ; 220 HAIKU_BOOT_PLATFORM = bios_ia32 ; 221 } 222 case m68k : 223 { 224 HAIKU_DEFINES += __M68K__ ; 225 HAIKU_BOOT_PLATFORM = atari_m68k ; 226 } 227 case * : 228 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 229} 230HAIKU_ARCH ?= $(HAIKU_CPU) ; 231HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 232HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 233 234# directories 235HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 236HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 237HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 238HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 239HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 240 241local level ; 242for level in $(HAIKU_DEBUG_LEVELS[2-]) { 243 HAIKU_DEBUG_$(level)_OBJECT_DIR 244 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 245} 246 247# set variables for gcc header options 248SetIncludePropertiesVariables HAIKU ; 249 250# assembler flags 251HAIKU_ASFLAGS = ; 252 253# C/C++ flags 254HAIKU_CCFLAGS += -Wno-multichar ; 255HAIKU_C++FLAGS += -Wno-multichar ; 256 257HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 258 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 259HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 260 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 261HAIKU_KERNEL_DEFINES += _KERNEL_MODE ; 262 263if $(HAIKU_GCC_VERSION[1]) >= 3 { 264 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 265} 266 267if $(HAIKU_GCC_VERSION[1]) >= 4 { 268 HAIKU_C++FLAGS += -Wno-deprecated ; 269} 270 271HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 272HAIKU_KERNEL_PIC_LINKFLAGS = ; 273if $(HAIKU_ARCH) = ppc { 274 # Build a position independent PPC kernel. We need to be able to relocate 275 # the kernel, since the virtual address space layout at boot time is not 276 # fixed. 277 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 278 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 279} 280if $(HAIKU_ARCH) = m68k { 281 # Build a position independent M68K kernel. We need to be able to relocate 282 # the kernel, since the virtual address space layout at boot time is not 283 # fixed. 284 #HAIKU_KERNEL_PIC_CCFLAGS = -mpcrel -Wa,--pcrel ; 285 #HAIKU_KERNEL_PIC_LINKFLAGS = -mpcrel ; 286 #HAIKU_KERNEL_PIC_CCFLAGS = -msep-data -Wa,--pcrel ; 287 #HAIKU_KERNEL_PIC_LINKFLAGS = -msep-data ; 288 HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 289 HAIKU_KERNEL_PIC_LINKFLAGS = ; 290} 291 292# If the environment variable DEBUG_PRINTF is defined we define an equally 293# named macro to the variable value. Some components use the macro to allow 294# another function than printf() to print the debug output. The variable should 295# be set to the name of the alternative function. 296# 297if $(DEBUG_PRINTF) { 298 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 299 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 300} 301 302# warning flags 303HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 304 -Wsign-compare ; 305HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 306 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 307 308HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 309HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 310 311# debug flags 312HAIKU_DEBUG_FLAGS ?= -ggdb ; 313 314# debug 0: suppress asserts 315HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 316HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 317 318HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 319HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 320 321local level ; 322for level in $(HAIKU_DEBUG_LEVELS[2-]) { 323 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 324 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 325 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 326 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 327 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 328} 329 330if $(HAIKU_GCC_VERSION[1]) >= 3 { 331 # TODO: Temporary work-around. Should be defined in the compiler specs 332 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 333} else { 334 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 335} 336 337# private shared kernel/libroot headers 338HAIKU_PRIVATE_SYSTEM_HEADERS = 339 [ PrivateHeaders $(DOT) system system/arch/$(HAIKU_ARCH) ] 340; 341 342# private kernel headers to be used when compiling kernel code 343HAIKU_PRIVATE_KERNEL_HEADERS = 344 [ PrivateHeaders $(DOT) kernel libroot 345 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 346 [ ArchHeaders $(HAIKU_ARCH) ] 347 $(HAIKU_PRIVATE_SYSTEM_HEADERS) 348; 349 350# Add some grist to the libgcc objects 351HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 352 353# the C++ library 354if $(HAIKU_SHARED_LIBSTDC++) { 355 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 356} else if $(HAIKU_STATIC_LIBSTDC++) { 357 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 358} else { 359 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 360} 361 362# the C++ support library 363if $(HAIKU_SHARED_LIBSUPC++) { 364 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 365} else if $(HAIKU_STATIC_LIBSUPC++) { 366 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 367} else { 368 HAIKU_LIBSUPC++ = ; 369} 370 371# network libraries 372HAIKU_NETWORK_LIBS = network ; 373HAIKU_NETAPI_LIB = bnetapi ; 374HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 375 376# library and executable glue code 377local commonGlueCode = 378 <src!system!glue>init_term_dyn.o 379 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 380 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 381; 382HAIKU_LIBRARY_BEGIN_GLUE_CODE = 383 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 384 crtbegin.o 385 <src!system!glue>init_term_dyn.o 386; 387HAIKU_LIBRARY_END_GLUE_CODE = 388 # TODO: For the time being always link against libsupc++.a. 389 $(HAIKU_STATIC_LIBSUPC++) 390 crtend.o 391 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 392; 393HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 394 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 395 crtbegin.o 396 <src!system!glue>start_dyn.o 397 <src!system!glue>init_term_dyn.o 398; 399HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 400HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 401HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 402 403SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 404 405HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 406 407# TODO: The version stuff should probably go into a separate file and be made 408# available as macro, too. 409# Set our version number if not already set and mark it as a developer build 410if ! $(HAIKU_BUILD_VERSION) { 411 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 412 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 413} 414 415# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 416# an unknown build. 417HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 418 419# init library name map 420{ 421 local i ; 422 for i in be game GL mail media midi midi2 network bnetapi opengl 423 screensaver root z textencoding tracker translation { 424 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 425 } 426 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 427 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 428} 429 430 431#pragma mark - 432 433# host platform settings 434 435# enable GCC -m32 option, if requested 436if $(HAIKU_HOST_USE_32BIT) = 1 { 437 HOST_GCC_BASE_FLAGS = -m32 ; 438} 439 440 441# save jam's variables for the build platform 442HOST_AR ?= $(AR) ; 443HOST_CC ?= $(CC) ; 444HOST_C++ ?= $(C++) ; 445HOST_LINK ?= $(LINK) ; 446HOST_LD ?= ld ; # TODO: Fix this! 447HOST_OBJCOPY ?= objcopy ; # 448HOST_RANLIB ?= $(RANLIB) ; 449HOST_CPPFLAGS ?= $(CPPFLAGS) ; 450HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 451HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 452HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 453HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 454HOST_DEFINES ?= $(DEFINES) ; 455HOST_HDRS ?= $(HDRS) ; 456 457 458# split up HOST_AR into the command name and flags 459HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 460 $(HOST_AR[2-]) ; 461HOST_ARFLAGS = $(HOST_AR[2-]) ; 462HOST_AR = $(HOST_AR[1]) ; 463HOST_UNARFLAGS ?= x ; 464 465# check the host platform compatibility 466SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 467 : linux freebsd darwin sunos ; 468 469if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 470 || $(HOST_PLATFORM) = darwin { 471 # don't use lex: otherwise rc will not work correctly 472 if $(LEX) = lex { 473 LEX = flex ; 474 } 475} 476 477HOST_CPU ?= $(OSPLAT:L) ; 478 479HOST_ARCH ?= $(HOST_CPU) ; 480HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 481 482# directories 483HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 484HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 485HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 486HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 487HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 488 489local level ; 490for level in $(HAIKU_DEBUG_LEVELS[2-]) { 491 HOST_DEBUG_$(level)_OBJECT_DIR 492 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 493} 494 495# analyze GCC version 496HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 497 498# set variables for gcc header options 499SetIncludePropertiesVariables HOST ; 500 501# assembler flags 502HOST_ASFLAGS = ; 503 504# C/C++ flags 505HOST_CCFLAGS += -Wno-multichar ; 506HOST_C++FLAGS += -Wno-multichar ; 507 508HOST_PIC_CCFLAGS += -fPIC ; 509HOST_PIC_C++FLAGS += -fPIC ; 510 511HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 512 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 513HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 514 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 515HOST_KERNEL_DEFINES += _KERNEL_MODE ; 516 517HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 518HOST_KERNEL_PIC_LINKFLAGS = ; 519if $(HOST_ARCH) = ppc { 520 # Build a position independent PPC kernel. We need to be able to relocate 521 # the kernel, since the virtual address space layout at boot time is not 522 # fixed. 523 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 524 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 525} 526if $(HOST_ARCH) = m68k { 527 # Build a position independent M68K kernel. We need to be able to relocate 528 # the kernel, since the virtual address space layout at boot time is not 529 # fixed. 530 HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ; 531 HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ; 532} 533 534# warning flags 535HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 536 -Wsign-compare ; 537HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 538 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 539 540HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 541HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 542 543# debug flags 544switch $(HOST_PLATFORM) { 545 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 546 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 547 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 548 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 549 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 550 case * : HOST_DEBUG_FLAGS ?= -g ; 551} 552 553# debug 0: suppress asserts 554HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 555HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 556 557HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 558HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 559 560local level ; 561for level in $(HAIKU_DEBUG_LEVELS[2-]) { 562 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 563 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 564 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 565 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 566 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 567} 568 569# ld flags 570if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 571 HOST_LDFLAGS += -melf_i386 ; 572} 573 574# private kernel headers do be used when compiling kernel code 575HOST_PRIVATE_KERNEL_HEADERS = ; 576 577# private shared kernel/libroot headers 578HOST_PRIVATE_SYSTEM_HEADERS = ; 579 580# under BeOS use copyattr instead of cp 581if $(HOST_PLATFORM_BEOS_COMPATIBLE) 582{ 583 CP = copyattr --data ; 584} 585 586HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 587HOST_DEFINES += _NO_INLINE_ASM ; 588 589if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 590 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 591 # macro is used, it actually seems to mean r5/bone/dano. 592 # TODO: Deprecated. Remove! 593 HOST_DEFINES += COMPILE_FOR_R5 ; 594} 595 596# for builds of tools in the current environment 597HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 598 599# For the generic attributes emulation: Target rm_attrs -- rm replacement that 600# also removes the attributes. 601HOST_RM_ATTRS_TARGET = ; 602 603if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 604 HOST_LIBSTDC++ = stdc++.r4 ; 605 HOST_LIBROOT = root ; 606 HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ; 607 HOST_LIBBE = be ; 608 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 609 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 610} else { 611 HOST_LIBSTDC++ = stdc++ ; 612 HOST_LIBROOT = libroot_build.so ; 613 HOST_STATIC_LIBROOT = libroot_build.a ; 614 HOST_LIBBE = libbe_build.so ; 615 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 616 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 617 618 # the C++ support library 619 if $(HOST_GCC_VERSION[1]) < 3 { 620 HOST_LIBSUPC++ = ; 621 } else { 622 HOST_LIBSUPC++ = supc++ ; 623 } 624 625 if $(HOST_PLATFORM) = darwin { 626 # part of the C++ runtime lives in libstdc++ on Darwin 627 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 628 HOST_LIBSTDC++ = ; 629 } 630 631 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 632 if $(HOST_PLATFORM) = freebsd { 633 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 634 HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ; 635 } else if $(HOST_PLATFORM) = darwin { 636 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 637 HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 638 } 639 640 641 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 642 # build platform we need to make sure, this is also defined. 643 if $(HOST_CPU) = x86 { 644 HOST_DEFINES += __INTEL__ ; 645 } else if $(HOST_CPU) = ppc { 646 HOST_DEFINES += __POWERPC__ ; 647 } else if $(HOST_CPU) = m68k { 648 HOST_DEFINES += __M68K__ ; 649 } 650 651 # Supposing this is a glibc platform, let's try to get features like large 652 # file support, ISO C 99 definitions, etc. On some platforms we need to 653 # request 64 bit off_t support explicitely. 654 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 655 656 # On Linux with xattr support we can use it for our attribute emulation, 657 # which is somewhat more robust. 658 if $(HAIKU_HOST_USE_XATTR) = 1 { 659 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 660 } else { 661 # Otherwise the generic attribute emulation is used, which uses a 662 # directory per file to store its attribute. We need to redefine RM so 663 # that the attributes are removed as well. We use a wrapper script, which 664 # invokes a build tool. If the build tool hasn't been built yet, the 665 # normal "rm" is used and the attributes are leaked (likely there aren't 666 # any yet). 667 RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";" 668 [ FDirName $(HAIKU_TOP) build scripts rm_attrs ] 669 [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release 670 tools rm_attrs ] -f ; 671 # assumes that rm_attrs is built with debugging disabled 672 HOST_RM_ATTRS_TARGET = <build>rm_attrs ; 673 } 674} 675 676# network libraries 677if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 678 HOST_NETWORK_LIBS = network ; 679 HOST_NETAPI_LIB = bnetapi ; 680 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 681} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 682 HOST_NETWORK_LIBS = socket bind ; 683 HOST_NETAPI_LIB = bnetapi ; 684 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 685} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 686 HOST_NETWORK_LIBS = net ; 687 HOST_NETAPI_LIB = netapi ; 688 HOST_SELECT_UNAME_ETC_LIB = net ; 689} else { 690 # Linux,... 691 HOST_NETWORK_LIBS = ; 692 HOST_NETAPI_LIB = ; 693 HOST_SELECT_UNAME_ETC_LIB = ; 694} 695 696# define the executable MIME type 697HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 698 699if $(METROWERKS) { 700 # at least parts of Haiku still can be compiled with 701 # the Metrowerks compiler on BeOS/PPC 702 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 703} 704 705# Be API compatibility 706HOST_BE_API_HEADERS = ; 707HOST_BE_API_CCFLAGS = ; 708HOST_BE_API_C++FLAGS = ; 709 710if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 711 HOST_BE_API_HEADERS = 712 [ FDirName $(HAIKU_TOP) headers build ] 713 [ FDirName $(HAIKU_TOP) headers build os ] 714 [ FDirName $(HAIKU_TOP) headers build os app ] 715 [ FDirName $(HAIKU_TOP) headers build os drivers ] 716 [ FDirName $(HAIKU_TOP) headers build os kernel ] 717 [ FDirName $(HAIKU_TOP) headers build os interface ] 718 [ FDirName $(HAIKU_TOP) headers build os storage ] 719 [ FDirName $(HAIKU_TOP) headers build os support ] 720 ; 721 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 722 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 723} 724 725# Add directory with system headers we need when building something for the host 726# platform, e.g. containing missing POSIX/GNU headers. 727HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 728 729# For all versions of BeOS also add the common beos directory. 730if $(HOST_PLATFORM) in r5 bone dano { 731 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 732} 733 734 735#pragma mark - 736 737# target platform settings 738 739# check the target platform compatibility 740SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 741 742# check the compatibility between host and target platform 743if $(TARGET_PLATFORM) != haiku { 744 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 745 Exit ERROR: The host platform is not compatible with target platform 746 $(TARGET_PLATFORM). ; 747 } 748} 749 750# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 751# specified TARGET_PLATFORM. 752 753local buildVars = 754 ARCH CPU GCC_VERSION 755 756 AR CC C++ LD OBJCOPY RANLIB 757 758 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 759 760 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 761 ARFLAGS UNARFLAGS 762 KERNEL_DEFINES 763 764 KERNEL_CCFLAGS KERNEL_C++FLAGS 765 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 766 WARNING_CCFLAGS WARNING_C++FLAGS 767 768 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 769 770 DEBUG_FLAGS 771 772 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 773 774 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 775 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 776 777 PRIVATE_KERNEL_HEADERS 778 PRIVATE_SYSTEM_HEADERS 779 780 LIBSTDC++ LIBSUPC++ 781 782 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 783 784 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 785 786 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 787 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 788; 789 790if $(TARGET_PLATFORM) = haiku { 791 local var ; 792 for var in $(buildVars) { 793 TARGET_$(var) = $(HAIKU_$(var)) ; 794 } 795 796 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 797 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 798 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 799 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 800 801 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 802 803 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 804 805} else { 806 local var ; 807 for var in $(buildVars) { 808 TARGET_$(var) = $(HOST_$(var)) ; 809 } 810 811 TARGET_GCC_LIB_DIR = ; 812 TARGET_GCC_HEADERS_DIR = ; 813 TARGET_GCC_LIBGCC = ; 814 TARGET_GCC_LIBGCC_OBJECTS = ; 815 816 TARGET_BOOT_PLATFORM = ; 817 818 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 819} 820 821# define macro, for identifying the platform 822switch $(TARGET_PLATFORM) { 823 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 824 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 825 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 826 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 827 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 828 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 829 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 830 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 831 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 832} 833 834# define macro, for identifying the host platform 835switch $(HOST_PLATFORM) { 836 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 837 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 838 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 839 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 840 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 841 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 842 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 843} 844 845 846#pragma mark - 847 848# In case we build for a BeOS compatible platform, but not for Haiku, we 849# include the HaikuBuildCompatibility.h header and link against 850# libhaikucompat.a. 851 852if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 853 # headers and flags 854 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 855 HaikuBuildCompatibility.h ] ; 856 TARGET_CCFLAGS += $(compatibilityHeader) ; 857 TARGET_C++FLAGS += $(compatibilityHeader) ; 858 859 # compatibility library 860 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 861} 862 863# special target libbe_test 864 865if $(TARGET_PLATFORM) = libbe_test { 866 # headers and flags 867 TARGET_HDRS += 868 [ PublicHeaders $(DOT) app drivers game interface kernel storage 869 support ] 870 [ PrivateHeaders $(DOT) ] ; 871 TARGET_DEFINES += __HAIKU__ ; 872 873 TARGET_PRIVATE_SYSTEM_HEADERS = 874 [ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ; 875 876 # directories 877 TARGET_OBJECT_BASE_DIR 878 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 879 TARGET_COMMON_ARCH_OBJECT_DIR 880 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 881 TARGET_ARCH_OBJECT_DIR 882 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 883 TARGET_COMMON_DEBUG_OBJECT_DIR 884 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 885 TARGET_DEBUG_0_OBJECT_DIR 886 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 887 888 local level ; 889 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 890 TARGET_DEBUG_$(level)_OBJECT_DIR 891 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 892 } 893 894 # library name map 895 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 896 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 897} 898 899 900#pragma mark - 901 902# common stuff 903 904# start with a clean state 905CCFLAGS = ; 906C++FLAGS = ; 907DEFINES = ; 908 909# Set CC, C++, LINK to invalid values, so that we realize early, that we use 910# the wrong compiler. 911CC = bad-cc ; 912C++ = bad-c++ ; 913LINK = bad-link ; 914 915# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 916# issues, they deprecated that nice function. This will enable it again: 917C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 918# Same for buggy find_directory threadsafety fixes 919C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 920 # TODO: Doesn't really belong here. 921 922 923# Defaults for warnings, optimization, and debugging. 924# 925WARNINGS ?= 1 ; 926OPTIM ?= -O2 ; 927DEBUG ?= 0 ; 928 929 930# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 931# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 932# can be overridden by the author of a component. 933PLATFORM = $(TARGET_PLATFORM) ; 934SUPPORTED_PLATFORMS = haiku ; 935 936 937# Instructs the Library rule to not make its object files temporary. 938# This is needed as some objects are used in a static library and for an 939# executable. 940KEEPOBJS = true ; 941 942 943# Set permissions to how they should be on the image. 944EXEMODE = 755 ; 945FILEMODE = 644 ; 946SHELLMODE = 755 ; 947 948 949# output directories 950# TODO: Review this. 951HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 952HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) 953 documentation ] ; 954 955# TODO: Rethink test stuff. 956HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 957HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 958HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 959HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 960 961HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 962HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 963 964TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 965 $(TARGET_PLATFORM) ] ; 966TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 967TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 968 969# automatically setup the objects directory per subdirectory 970SUBDIRRULES += SetupObjectsDir ; 971 972# Add the standard (userland) warning flags variables to the ones restored in 973# every subdirectory. Thus we can easily meddle with them in subdirectories 974# with imported sources. 975AUTO_SET_UP_CONFIG_VARIABLES += 976 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 977 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 978 979 # also add PLATFORM and SUPPORTED_PLATFORMS 980 PLATFORM SUPPORTED_PLATFORMS 981; 982