xref: /haiku/build/jam/BuildSetup (revision d29f332ad4210e2e2b5ef42231531dd937ebc52e)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14# Include BuildConfig/Timezones/libgccObjects
15{
16	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
17	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
18	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
19
20	if ! $(buildConfig) {
21		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
22		EXIT "Run ./configure in the source tree's root directory first!" ;
23	}
24	if ! ( $(timezones) && $(libgccObjects) ) {
25		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
26		EXIT "Please run ./configure in the source tree's root directory again!" ;
27	}
28
29	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
30	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
31	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
32
33	include BuildConfig ;
34	include Timezones ;
35	include libgccObjects ;
36}
37
38
39# supported debug levels
40HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
41
42# BeOS, BONE, Dan0 compatible platforms
43HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ;
44HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ;
45HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ;
46
47
48#pragma mark -
49
50# haiku target platform settings
51
52# initial state for flags etc.
53HAIKU_C++ ?= $(HAIKU_CC) ;
54HAIKU_LINK = $(HAIKU_CC) ;
55HAIKU_LINKFLAGS = ;
56
57HAIKU_HDRS = [ FStandardHeaders ] ;
58HAIKU_CCFLAGS = -nostdinc ;
59HAIKU_C++FLAGS = -nostdinc ;
60HAIKU_DEFINES = __HAIKU__ ;
61
62# analyze the gcc machine spec to determine HAIKU_CPU
63switch $(HAIKU_GCC_MACHINE) {
64	case i386-* : HAIKU_CPU = x86 ;
65	case i486-* : HAIKU_CPU = x86 ;
66	case i586-* : HAIKU_CPU = x86 ;
67	case i686-* : HAIKU_CPU = x86 ;
68	# TODO: PPC?
69	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
70}
71
72switch $(HAIKU_CPU) {
73	case ppc :
74	{
75		HAIKU_DEFINES += __POWERPC__ ;
76		HAIKU_BOOT_PLATFORM = openfirmware ;
77	}
78	case x86 :
79	{
80		HAIKU_DEFINES += __INTEL__ ;
81		HAIKU_BOOT_PLATFORM = bios_ia32 ;
82	}
83	case * :
84		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
85}
86HAIKU_ARCH ?= $(HAIKU_CPU) ;
87HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
88HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
89
90# directories
91HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
92HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
93HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
94HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
95HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
96
97local level ;
98for level in $(HAIKU_DEBUG_LEVELS[2-]) {
99	HAIKU_DEBUG_$(level)_OBJECT_DIR
100		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
101}
102
103# analyze GCC version
104if ! $(HAIKU_GCC_RAW_VERSION) {
105	ECHO "Variable HAIKU_GCC_RAW_VERSION not set. Please run ./configure or" ;
106	EXIT "specify it manually." ;
107}
108HAIKU_GCC_VERSION = ;
109{
110	# split the raw version string at `.' and `-' characters
111	local version = $(HAIKU_GCC_RAW_VERSION) ;
112	while $(version) {
113		local split = [ Match "([^.-]*)[.-](.*)" : $(version) ] ;
114		if $(split) {
115			HAIKU_GCC_VERSION += $(split[1]) ;
116			version = $(split[2]) ;
117		} else {
118			HAIKU_GCC_VERSION += $(version) ;
119			version = ;
120		}
121	}
122}
123
124# assembler flags
125HAIKU_ASFLAGS = ;
126
127# C/C++ flags
128HAIKU_CCFLAGS += -Wno-multichar ;
129HAIKU_C++FLAGS += -Wno-multichar ;
130
131HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin
132	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
133HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
134	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
135
136if $(HAIKU_GCC_VERSION[1]) >= 3 {
137	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
138}
139
140# If the environment variable DEBUG_PRINTF is defined we define an equally
141# named macro to the variable value. Some components use the macro to allow
142# another function than printf() to print the debug output. The variable should
143# be set to the name of the alternative function.
144#
145if $(DEBUG_PRINTF) {
146	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
147	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
148}
149
150# warning flags
151HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
152	-Wsign-compare ;
153HAIKU_WARNING_C++FLAGS = -Wall -Wmissing-prototypes -Wno-ctor-dtor-privacy
154	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
155
156HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
157HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wmissing-prototypes ;
158
159# debug flags
160HAIKU_DEBUG_FLAGS ?= -ggdb ;
161
162# debug 0: suppress asserts
163HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
164HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
165
166HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
167HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
168
169local level ;
170for level in $(HAIKU_DEBUG_LEVELS[2-]) {
171	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
172	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
173	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
174	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
175	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
176}
177
178# private kernel headers do be used when compiling kernel code
179HAIKU_PRIVATE_KERNEL_HEADERS =
180	[ PrivateHeaders $(DOT) kernel libroot
181		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
182	[ ArchHeaders $(HAIKU_ARCH) ]
183;
184
185# Add some grist to the libgcc objects
186HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
187
188# the C++ library
189HAIKU_LIBSTDC++ = libstdc++.r4.so ;
190
191# library and executable glue code
192local commonGlueCode =
193	<src!system!glue>init_term_dyn.o
194	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
195	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
196;
197HAIKU_LIBRARY_BEGIN_GLUE_CODE =
198	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
199	crtbegin.o
200	<src!system!glue>init_term_dyn.o
201;
202HAIKU_LIBRARY_END_GLUE_CODE =
203	crtend.o
204	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
205;
206HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
207	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
208	crtbegin.o
209	<src!system!glue>start_dyn.o
210	<src!system!glue>init_term_dyn.o
211;
212HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
213
214SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
215
216HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
217
218# TODO: The version stuff should probably go into a separate file and be made
219# available as macro, too.
220# Set our version number if not already set and mark it as a developer build
221if ! $(HAIKU_BUILD_VERSION) {
222	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
223	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
224}
225
226# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
227# an unknown build.
228HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
229
230# init library name map
231{
232	local i ;
233	for i in be game mail media midi midi2 net netapi opengl screensaver root z
234			textencoding tracker translation {
235		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
236	}
237}
238
239
240#pragma mark -
241
242# host platform settings
243
244# save jam's variables for the build platform
245HOST_AR				?= $(AR) ;
246HOST_CC				?= $(CC) ;
247HOST_C++			?= $(C++) ;
248HOST_LINK			?= $(LINK) ;
249HOST_LD				?= ld ;			# TODO: Fix this!
250HOST_OBJCOPY		?= objcopy ;	#
251HOST_RANLIB			?= $(RANLIB) ;
252HOST_CPPFLAGS		?= $(CPPFLAGS) ;
253HOST_CCFLAGS		?= $(CCFLAGS) ;
254HOST_C++FLAGS		?= $(C++FLAGS) ;
255HOST_LDFLAGS		?= $(LDFLAGS) ;
256HOST_LINKFLAGS		?= $(LINKFLAGS) ;
257HOST_DEFINES		?= $(DEFINES) ;
258HOST_HDRS			?= $(HDRS) ;
259
260# split up HOST_AR into the command name and flags
261HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
262					  $(HOST_AR[2-]) ;
263HOST_ARFLAGS		= $(HOST_AR[2-]) ;
264HOST_AR				= $(HOST_AR[1]) ;
265HOST_UNARFLAGS		?= x ;
266
267# check the host platform compatibility
268SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host : linux ;
269
270if $(HOST_PLATFORM) = linux {
271	# don't use lex: otherwise rc will not work correctly
272	if $(LEX) = lex {
273		LEX = flex ;
274	}
275}
276
277HOST_CPU	?= $(OSPLAT:L) ;
278
279HOST_ARCH				?= $(HOST_CPU) ;
280HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
281
282# directories
283HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
284HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
285HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
286HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
287HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
288
289local level ;
290for level in $(HAIKU_DEBUG_LEVELS[2-]) {
291	HOST_DEBUG_$(level)_OBJECT_DIR
292		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
293}
294
295# assembler flags
296HOST_ASFLAGS = ;
297
298# C/C++ flags
299HOST_CCFLAGS += -Wno-multichar ;
300HOST_C++FLAGS += -Wno-multichar ;
301
302HOST_KERNEL_CCFLAGS += -finline -fno-builtin
303	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
304HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
305	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
306
307# warning flags
308HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
309	-Wsign-compare ;
310HOST_WARNING_C++FLAGS = -Wall -Wmissing-prototypes -Wno-ctor-dtor-privacy
311	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
312
313HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
314HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wmissing-prototypes ;
315
316# debug flags
317switch $(HOST_PLATFORM) {
318	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
319	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
320	case *		: HOST_DEBUG_FLAGS ?= -g ;
321}
322
323# debug 0: suppress asserts
324HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
325HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
326
327HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
328HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
329
330local level ;
331for level in $(HAIKU_DEBUG_LEVELS[2-]) {
332	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
333	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
334	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
335	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
336	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
337}
338
339# private kernel headers do be used when compiling kernel code
340HOST_PRIVATE_KERNEL_HEADERS = ;
341
342# under BeOS use copyattr instead of cp
343if $(HOST_PLATFORM_BEOS_COMPATIBLE)
344{
345	CP = copyattr --data ;
346}
347
348HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
349HOST_DEFINES += _NO_INLINE_ASM ;
350
351if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
352	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
353	# macro is used, it actually seems to mean r5/bone/dano.
354	# TODO: Deprecated. Remove!
355	HOST_DEFINES += COMPILE_FOR_R5 ;
356}
357
358# for builds of tools in the current environment
359HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
360
361if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
362	HOST_LIBSTDC++ = stdc++.r4 ;
363	HOST_LIBROOT = root ;
364	HOST_LIBBE = be ;
365	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
366} else {
367	HOST_LIBSTDC++ = stdc++ ;
368	HOST_LIBROOT = libroot_build.so ;
369	HOST_LIBBE = libbe_build.so ;
370	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
371		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
372
373	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
374	# build platform we need to make sure, this is also defined.
375	if $(HOST_CPU) = x86 {
376		HOST_DEFINES += __INTEL__ ;
377	} else if $(HOST_CPU) = ppc {
378		HOST_DEFINES += __POWERPC__ ;
379	}
380
381	# Supposing this is a glibc platform, let's try to get large file support
382	HOST_DEFINES +=
383		_LARGEFILE_SOURCE _LARGEFILE64_SOURCE _FILE_OFFSET_BITS=64
384	;
385}
386
387# define the executable MIME type
388HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
389
390if $(METROWERKS) {
391	# at least parts of Haiku still can be compiled with
392	# the Metrowerks compiler on BeOS/PPC
393	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
394}
395
396# Be API compatibility
397HOST_BE_API_HEADERS = ;
398HOST_BE_API_CCFLAGS = ;
399HOST_BE_API_C++FLAGS = ;
400
401if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
402	HOST_BE_API_HEADERS =
403		[ FDirName $(HAIKU_TOP) headers build ]
404		[ FDirName $(HAIKU_TOP) headers build os ]
405		[ FDirName $(HAIKU_TOP) headers build os app ]
406		[ FDirName $(HAIKU_TOP) headers build os drivers ]
407		[ FDirName $(HAIKU_TOP) headers build os kernel ]
408		[ FDirName $(HAIKU_TOP) headers build os interface ]
409		[ FDirName $(HAIKU_TOP) headers build os storage ]
410		[ FDirName $(HAIKU_TOP) headers build os support ]
411	;
412	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
413	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
414}
415
416
417#pragma mark -
418
419# target platform settings
420
421# check the target platform compatibility
422SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
423
424# check the compatibility between host and target platform
425if $(TARGET_PLATFORM) != haiku {
426	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
427		Exit ERROR: The host platform is not compatible with target platform
428			$(TARGET_PLATFORM). ;
429	}
430}
431
432# TODO: Fix the naming!
433if $(TARGET_PLATFORM_BONE_COMPATIBLE) {
434	NETWORK_LIBS = libsocket.so libbind.so ;
435	NETAPI_LIB = libbnetapi.so ;
436	SELECT_UNAME_ETC_LIB = libroot.so ;
437} else {
438	NETWORK_LIBS = libnet.so ;
439	NETAPI_LIB = libnetapi.so ;
440	SELECT_UNAME_ETC_LIB = libnet.so ;
441}
442
443# TODO: For compatibility only. Remove when no longer used.
444R5_COMPATIBLE		= $(TARGET_PLATFORM_BEOS_COMPATIBLE) ;
445BONE_COMPATIBLE		= $(TARGET_PLATFORM_BONE_COMPATIBLE) ;
446DANO_COMPATIBLE		= $(TARGET_PLATFORM_DANO_COMPATIBLE) ;
447HAIKU_COMPATIBLE	= $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ;
448
449# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
450# specified TARGET_PLATFORM.
451
452local buildVars =
453	ARCH CPU
454
455	AR CC C++ LD OBJCOPY RANLIB
456
457	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
458	ARFLAGS UNARFLAGS
459
460	KERNEL_CCFLAGS KERNEL_C++FLAGS
461	WARNING_CCFLAGS WARNING_C++FLAGS
462
463	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
464
465	DEBUG_FLAGS
466
467	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
468
469	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
470	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
471
472	PRIVATE_KERNEL_HEADERS
473
474	LIBSTDC++
475
476	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
477
478	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
479	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
480;
481
482if $(TARGET_PLATFORM) = haiku {
483	local var ;
484	for var in $(buildVars) {
485		TARGET_$(var) = $(HAIKU_$(var)) ;
486	}
487
488	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
489	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
490	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
491	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
492
493	TARGET_BOOT_PLATFORM		= $(HAIKU_BOOT_PLATFORM) ;
494
495	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
496
497} else {
498	local var ;
499	for var in $(buildVars) {
500		TARGET_$(var) = $(HOST_$(var)) ;
501	}
502
503	TARGET_GCC_LIB_DIR			= ;
504	TARGET_GCC_HEADERS_DIR		= ;
505	TARGET_GCC_LIBGCC			= ;
506	TARGET_GCC_LIBGCC_OBJECTS	= ;
507
508	TARGET_BOOT_PLATFORM		= ;
509
510	TARGET_LIBRARY_NAME_MAP		= ;
511}
512
513# define macro, for identifying the platform
514switch $(TARGET_PLATFORM) {
515	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
516	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
517	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
518	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
519	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
520	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
521}
522
523# define macro, for identifying the host platform
524switch $(HOST_PLATFORM) {
525	case r5			: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
526	case bone		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
527	case dano		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
528	case haiku		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
529	case linux		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
530}
531
532
533#pragma mark -
534
535# special target libbe_test
536
537if $(TARGET_PLATFORM) = libbe_test {
538	# headers and flags
539	TARGET_HDRS += [ PublicHeaders app interface storage support ]
540		[ PrivateHeaders $(DOT) ] ;
541	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
542		HaikuBuildCompatibility.h ] ;
543	TARGET_CCFLAGS += $(compatibilityHeader) ;
544	TARGET_C++FLAGS += $(compatibilityHeader) ;
545
546	# compatibility library
547	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
548
549	# directories
550	TARGET_OBJECT_BASE_DIR
551		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
552	TARGET_COMMON_ARCH_OBJECT_DIR
553		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
554	TARGET_ARCH_OBJECT_DIR
555		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
556	TARGET_COMMON_DEBUG_OBJECT_DIR
557		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
558	TARGET_DEBUG_0_OBJECT_DIR
559		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
560
561	local level ;
562	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
563		TARGET_DEBUG_$(level)_OBJECT_DIR
564			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
565	}
566
567	# library name map
568	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
569	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
570}
571
572
573#pragma mark -
574
575# common stuff
576
577# start with a clean slate
578CCFLAGS = ;
579C++FLAGS = ;
580DEFINES = ;
581
582# Set CC, C++, LINK to invalid values, so that we realize early, that we use
583# the wrong compiler.
584CC = bad-cc ;
585C++ = bad-c++ ;
586LINK = bad-link ;
587
588# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
589# issues, they deprecated that nice function. This will enable it again:
590C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
591	# TODO: Doesn't really belong here.
592
593
594# Defaults for warnings, optimization, and debugging.
595#
596WARNINGS ?= 1 ;
597OPTIM ?= -O2 ;
598DEBUG ?= 0 ;
599
600
601# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
602# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
603# can be overridden by the author of a component.
604PLATFORM = $(TARGET_PLATFORM) ;
605SUPPORTED_PLATFORMS = haiku ;
606
607
608# Instructs the Library rule to not make its object files temporary.
609# This is needed as some objects are used in a static library and for an
610# executable.
611KEEPOBJS = true ;
612
613
614# output directories
615# TODO: Review this.
616HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
617HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
618	documentation ] ;
619
620# TODO: Rethink test stuff.
621HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests ] ;
622HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
623HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
624HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
625
626HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
627HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
628
629# automatically setup the objects directory per subdirectory
630SUBDIRRULES += SetupObjectsDir ;
631
632# Add the standard (userland) warning flags variables to the ones restored in
633# every subdirectory. Thus we can easily meddle with them in subdirectories
634# with imported sources.
635AUTO_SET_UP_CONFIG_VARIABLES +=
636	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
637	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
638
639	# also add PLATFORM and SUPPORTED_PLATFORMS
640	PLATFORM SUPPORTED_PLATFORMS
641;
642