xref: /haiku/build/jam/BuildSetup (revision cfc3fa87da824bdf593eb8b817a83b6376e77935)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32# boot floppy
33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ;
35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
37	= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
38
39# boot CD image
40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
44	= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
45
46# Haiku image/install defaults
47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB
52
53
54# analyze an optionally replace jam's target parameters
55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
56HAIKU_BUILD_PROFILE = ;
57if $(JAM_TARGETS) {
58	switch $(JAM_TARGETS[1]) {
59		# If the target to be built is "all" (i.e. the default) and we're in
60		# the output directory, the root directory of the build system, or
61		# in "src/", we change the target to be built to "haiku-image".
62		case all : {
63			if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
64				JAM_TARGETS = haiku-image ;
65			}
66		}
67
68		# The "run" target allows for running arbitrary command lines containing
69		# build system targets, which are built and replaced accordingly.
70		case run : {
71			if $(JAM_TARGETS[2]) {
72				JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
73			} else {
74				Exit "\"jam run\" requires parameters!" ;
75			}
76		}
77
78		# A target starting with "@" is a build profile.
79		case @* : {
80			HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ;
81			HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ;
82			HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ;
83			HAIKU_BUILD_PROFILE_DEFINED = ;
84		}
85
86		case * : {
87			# "update-image", "update-vmware-image", and "update-install"
88			# targets allow for updating only specific targets in the
89			# image/installation dir.
90			if $(JAM_TARGETS[1]) in update-image update-vmware-image
91					update-install {
92				SetUpdateHaikuImageOnly 1 ;
93				HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
94
95				if $(JAM_TARGETS[1]) = update-image {
96					JAM_TARGETS = haiku-image ;
97				} else if $(JAM_TARGETS[1]) = update-vmware-image {
98					JAM_TARGETS = haiku-vmware-image ;
99				} else {
100					JAM_TARGETS = install-haiku ;
101				}
102			}
103		}
104	}
105}
106
107
108# Include BuildConfig/Timezones/libgccObjects
109{
110	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
111	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
112	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
113
114	if ! $(buildConfig) {
115		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
116		EXIT "Run ./configure in the source tree's root directory first!" ;
117	}
118	if ! ( $(timezones) && $(libgccObjects) ) {
119		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
120		EXIT "Please run ./configure in the source tree's root directory again!" ;
121	}
122
123	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
124	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
125	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
126
127	include BuildConfig ;
128	include Timezones ;
129	include libgccObjects ;
130}
131
132
133# supported debug levels
134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
135
136# BeOS, BONE, Dan0 compatible platforms
137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
141
142# configuration header directories
143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
144	[ FDirName $(HAIKU_TOP) build config_headers ] ;
145
146
147#pragma mark -
148
149# haiku target platform settings
150
151# analyze GCC version
152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
153
154# enable GCC -pipe option, if requested
155if $(HAIKU_USE_GCC_PIPE) = 1 {
156	HAIKU_GCC_BASE_FLAGS = -pipe ;
157}
158
159# override gcc 2.95.3's header directory -- strictly necessary only when using
160# the BeOS native compiler (since its headers are incompatible), but it doesn't
161# harm for the cross-compiler either.
162if $(HAIKU_GCC_VERSION[1]) = 2 {
163	HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ;
164}
165
166# initial state for flags etc.
167HAIKU_C++ ?= $(HAIKU_CC) ;
168HAIKU_LINK = $(HAIKU_CC) ;
169HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
170
171HAIKU_HDRS = [ FStandardHeaders ] ;
172HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
173HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
174HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
175HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
176HAIKU_DEFINES = __HAIKU__ ;
177
178# distro compatibility level defines
179HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
180switch $(HAIKU_DISTRO_COMPATIBILITY) {
181	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
182	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
183	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
184	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
185						$(HAIKU_DISTRO_COMPATIBILITY) ;
186}
187
188# analyze the gcc machine spec to determine HAIKU_CPU
189switch $(HAIKU_GCC_MACHINE) {
190	case i386-*		: HAIKU_CPU = x86 ;
191	case i486-*		: HAIKU_CPU = x86 ;
192	case i586-*		: HAIKU_CPU = x86 ;
193	case i686-*		: HAIKU_CPU = x86 ;
194	case powerpc-*	: HAIKU_CPU = ppc ;
195	case m68k-*	: HAIKU_CPU = m68k ;
196	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
197}
198
199switch $(HAIKU_CPU) {
200	case ppc :
201	{
202		HAIKU_DEFINES += __POWERPC__ ;
203		HAIKU_BOOT_PLATFORM = openfirmware ;
204	}
205	case x86 :
206	{
207		HAIKU_DEFINES += __INTEL__ ;
208		HAIKU_BOOT_PLATFORM = bios_ia32 ;
209	}
210	case m68k :
211	{
212		HAIKU_DEFINES += __M68K__ ;
213		HAIKU_BOOT_PLATFORM = atari_m68k ;
214	}
215	case * :
216		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
217}
218HAIKU_ARCH ?= $(HAIKU_CPU) ;
219HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
220HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
221
222# directories
223HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
224HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
225HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
226HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
227HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
228
229local level ;
230for level in $(HAIKU_DEBUG_LEVELS[2-]) {
231	HAIKU_DEBUG_$(level)_OBJECT_DIR
232		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
233}
234
235# set variables for gcc header options
236SetIncludePropertiesVariables HAIKU ;
237
238# assembler flags
239HAIKU_ASFLAGS = ;
240
241# C/C++ flags
242HAIKU_CCFLAGS += -Wno-multichar ;
243HAIKU_C++FLAGS += -Wno-multichar ;
244
245HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
246	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
247HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
248	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
249HAIKU_KERNEL_DEFINES += _KERNEL_MODE ;
250
251if $(HAIKU_GCC_VERSION[1]) >= 3 {
252	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
253}
254
255if $(HAIKU_GCC_VERSION[1]) >= 4 {
256	HAIKU_C++FLAGS += -Wno-deprecated ;
257}
258
259HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
260HAIKU_KERNEL_PIC_LINKFLAGS = ;
261if $(HAIKU_ARCH) = ppc {
262	# Build a position independent PPC kernel. We need to be able to relocate
263	# the kernel, since the virtual address space layout at boot time is not
264	# fixed.
265	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
266	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
267}
268
269# If the environment variable DEBUG_PRINTF is defined we define an equally
270# named macro to the variable value. Some components use the macro to allow
271# another function than printf() to print the debug output. The variable should
272# be set to the name of the alternative function.
273#
274if $(DEBUG_PRINTF) {
275	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
276	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
277}
278
279# warning flags
280HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
281	-Wsign-compare ;
282HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
283	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
284
285HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
286HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
287
288# debug flags
289HAIKU_DEBUG_FLAGS ?= -ggdb ;
290
291# debug 0: suppress asserts
292HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
293HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
294
295HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
296HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
297
298local level ;
299for level in $(HAIKU_DEBUG_LEVELS[2-]) {
300	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
301	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
302	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
303	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
304	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
305}
306
307if $(HAIKU_GCC_VERSION[1]) >= 3 {
308	# TODO: Temporary work-around. Should be defined in the compiler specs
309	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
310} else {
311	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
312}
313
314# private kernel headers to be used when compiling kernel code
315HAIKU_PRIVATE_KERNEL_HEADERS =
316	[ PrivateHeaders $(DOT) kernel libroot
317		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
318	[ ArchHeaders $(HAIKU_ARCH) ]
319;
320
321# Add some grist to the libgcc objects
322HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
323
324# the C++ library
325if $(HAIKU_SHARED_LIBSTDC++) {
326	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
327} else if $(HAIKU_STATIC_LIBSTDC++) {
328	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
329} else {
330	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
331}
332
333# the C++ support library
334if $(HAIKU_SHARED_LIBSUPC++) {
335	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
336} else if $(HAIKU_STATIC_LIBSUPC++) {
337	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
338} else {
339	HAIKU_LIBSUPC++ = ;
340}
341
342# network libraries
343HAIKU_NETWORK_LIBS = network ;
344HAIKU_NETAPI_LIB = network ;
345HAIKU_SELECT_UNAME_ETC_LIB = ;	# libroot, against which we link anyway
346
347# library and executable glue code
348local commonGlueCode =
349	<src!system!glue>init_term_dyn.o
350	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
351	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
352;
353HAIKU_LIBRARY_BEGIN_GLUE_CODE =
354	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
355	crtbegin.o
356	<src!system!glue>init_term_dyn.o
357;
358HAIKU_LIBRARY_END_GLUE_CODE =
359	# TODO: For the time being always link against libsupc++.a.
360	$(HAIKU_STATIC_LIBSUPC++)
361	crtend.o
362	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
363;
364HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
365	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
366	crtbegin.o
367	<src!system!glue>start_dyn.o
368	<src!system!glue>init_term_dyn.o
369;
370HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
371HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
372HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ;
373
374SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
375
376HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
377
378# TODO: The version stuff should probably go into a separate file and be made
379# available as macro, too.
380# Set our version number if not already set and mark it as a developer build
381if ! $(HAIKU_BUILD_VERSION) {
382	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
383	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
384}
385
386# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
387# an unknown build.
388HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
389
390# init library name map
391{
392	local i ;
393	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
394			textencoding tracker translation {
395		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
396	}
397	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
398	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
399}
400
401
402#pragma mark -
403
404# host platform settings
405
406# enable GCC -m32 option, if requested
407if $(HAIKU_HOST_USE_32BIT) = 1 {
408	HOST_GCC_BASE_FLAGS = -m32 ;
409}
410
411
412# save jam's variables for the build platform
413HOST_AR				?= $(AR) ;
414HOST_CC				?= $(CC) ;
415HOST_C++			?= $(C++) ;
416HOST_LINK			?= $(LINK) ;
417HOST_LD				?= ld ;			# TODO: Fix this!
418HOST_OBJCOPY		?= objcopy ;	#
419HOST_RANLIB			?= $(RANLIB) ;
420HOST_CPPFLAGS		?= $(CPPFLAGS) ;
421HOST_CCFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
422HOST_C++FLAGS		?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
423HOST_LDFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ;
424HOST_LINKFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
425HOST_DEFINES		?= $(DEFINES) ;
426HOST_HDRS			?= $(HDRS) ;
427
428
429# split up HOST_AR into the command name and flags
430HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
431					  $(HOST_AR[2-]) ;
432HOST_ARFLAGS		= $(HOST_AR[2-]) ;
433HOST_AR				= $(HOST_AR[1]) ;
434HOST_UNARFLAGS		?= x ;
435
436# check the host platform compatibility
437SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
438	: linux freebsd darwin ;
439
440if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
441	|| $(HOST_PLATFORM) = darwin {
442	# don't use lex: otherwise rc will not work correctly
443	if $(LEX) = lex {
444		LEX = flex ;
445	}
446}
447
448HOST_CPU	?= $(OSPLAT:L) ;
449
450HOST_ARCH				?= $(HOST_CPU) ;
451HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
452
453# directories
454HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
455HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
456HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
457HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
458HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
459
460local level ;
461for level in $(HAIKU_DEBUG_LEVELS[2-]) {
462	HOST_DEBUG_$(level)_OBJECT_DIR
463		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
464}
465
466# analyze GCC version
467HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
468
469# set variables for gcc header options
470SetIncludePropertiesVariables HOST ;
471
472# assembler flags
473HOST_ASFLAGS = ;
474
475# C/C++ flags
476HOST_CCFLAGS += -Wno-multichar ;
477HOST_C++FLAGS += -Wno-multichar ;
478
479HOST_PIC_CCFLAGS += -fPIC ;
480HOST_PIC_C++FLAGS += -fPIC ;
481
482HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
483	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
484HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
485	-fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
486HOST_KERNEL_DEFINES += _KERNEL_MODE ;
487
488HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
489HOST_KERNEL_PIC_LINKFLAGS = ;
490if $(HOST_ARCH) = ppc {
491	# Build a position independent PPC kernel. We need to be able to relocate
492	# the kernel, since the virtual address space layout at boot time is not
493	# fixed.
494	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
495	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
496}
497
498# warning flags
499HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
500	-Wsign-compare ;
501HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
502	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
503
504HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
505HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
506
507# debug flags
508switch $(HOST_PLATFORM) {
509	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
510	case haiku_host	: HOST_DEBUG_FLAGS ?= -ggdb ;
511	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
512	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
513	case darwin : HOST_DEBUG_FLAGS ?= -ggdb ;
514	case *		: HOST_DEBUG_FLAGS ?= -g ;
515}
516
517# debug 0: suppress asserts
518HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
519HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
520
521HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
522HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
523
524local level ;
525for level in $(HAIKU_DEBUG_LEVELS[2-]) {
526	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
527	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
528	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
529	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
530	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
531}
532
533# ld flags
534if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 {
535	HOST_LDFLAGS += -melf_i386 ;
536}
537
538# private kernel headers do be used when compiling kernel code
539HOST_PRIVATE_KERNEL_HEADERS = ;
540
541# under BeOS use copyattr instead of cp
542if $(HOST_PLATFORM_BEOS_COMPATIBLE)
543{
544	CP = copyattr --data ;
545}
546
547HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
548HOST_DEFINES += _NO_INLINE_ASM ;
549
550if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
551	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
552	# macro is used, it actually seems to mean r5/bone/dano.
553	# TODO: Deprecated. Remove!
554	HOST_DEFINES += COMPILE_FOR_R5 ;
555}
556
557# for builds of tools in the current environment
558HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
559
560# For the generic attributes emulation: Target rm_attrs -- rm replacement that
561# also removes the attributes.
562HOST_RM_ATTRS_TARGET = ;
563
564if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
565	HOST_LIBSTDC++ = stdc++.r4 ;
566	HOST_LIBROOT = root ;
567	HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ;
568	HOST_LIBBE = be ;
569	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
570	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
571} else {
572	HOST_LIBSTDC++ = stdc++ ;
573	HOST_LIBROOT = libroot_build.so ;
574	HOST_STATIC_LIBROOT = libroot_build.a ;
575	HOST_LIBBE = libbe_build.so ;
576	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
577		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
578
579	# the C++ support library
580	if $(HOST_GCC_VERSION[1]) < 3 {
581		HOST_LIBSUPC++ = ;
582	} else {
583		HOST_LIBSUPC++ = supc++ ;
584	}
585
586	if $(HOST_PLATFORM) = darwin {
587		# part of the C++ runtime lives in libstdc++ on Darwin
588		HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
589		HOST_LIBSTDC++ = ;
590	}
591
592	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
593	if $(HOST_PLATFORM) = freebsd {
594		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
595		HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ;
596	} else if $(HOST_PLATFORM) = darwin {
597		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
598		HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
599	}
600
601
602	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
603	# build platform we need to make sure, this is also defined.
604	if $(HOST_CPU) = x86 {
605		HOST_DEFINES += __INTEL__ ;
606	} else if $(HOST_CPU) = ppc {
607		HOST_DEFINES += __POWERPC__ ;
608	} else if $(HOST_CPU) = m68k {
609		HOST_DEFINES += __M68K__ ;
610	}
611
612	# Supposing this is a glibc platform, let's try to get features like large
613	# file support, ISO C 99 definitions, etc. On some platforms we need to
614	# request 64 bit off_t support explicitely.
615	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
616
617	# On Linux with xattr support we can use it for our attribute emulation,
618	# which is somewhat more robust.
619	if $(HAIKU_HOST_USE_XATTR) = 1 {
620		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
621	} else {
622		# Otherwise the generic attribute emulation is used, which uses a
623		# directory per file to store its attribute. We need to redefine RM so
624		# that the attributes are removed as well. We use a wrapper script, which
625		# invokes a build tool. If the build tool hasn't been built yet, the
626		# normal "rm" is used and the attributes are leaked (likely there aren't
627		# any yet).
628		RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";"
629			[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
630			[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
631				tools rm_attrs ] -f ;
632			# assumes that rm_attrs is built with debugging disabled
633		HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
634	}
635}
636
637# network libraries
638if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
639	HOST_NETWORK_LIBS = network ;
640	HOST_NETAPI_LIB = network ;
641	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
642} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
643	HOST_NETWORK_LIBS = socket bind ;
644	HOST_NETAPI_LIB = bnetapi ;
645	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
646} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
647	HOST_NETWORK_LIBS = net ;
648	HOST_NETAPI_LIB = netapi ;
649	HOST_SELECT_UNAME_ETC_LIB = net ;
650} else {
651	# Linux,...
652	HOST_NETWORK_LIBS = ;
653	HOST_NETAPI_LIB = ;
654	HOST_SELECT_UNAME_ETC_LIB = ;
655}
656
657# define the executable MIME type
658HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
659
660if $(METROWERKS) {
661	# at least parts of Haiku still can be compiled with
662	# the Metrowerks compiler on BeOS/PPC
663	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
664}
665
666# Be API compatibility
667HOST_BE_API_HEADERS = ;
668HOST_BE_API_CCFLAGS = ;
669HOST_BE_API_C++FLAGS = ;
670
671if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
672	HOST_BE_API_HEADERS =
673		[ FDirName $(HAIKU_TOP) headers build ]
674		[ FDirName $(HAIKU_TOP) headers build os ]
675		[ FDirName $(HAIKU_TOP) headers build os app ]
676		[ FDirName $(HAIKU_TOP) headers build os drivers ]
677		[ FDirName $(HAIKU_TOP) headers build os kernel ]
678		[ FDirName $(HAIKU_TOP) headers build os interface ]
679		[ FDirName $(HAIKU_TOP) headers build os storage ]
680		[ FDirName $(HAIKU_TOP) headers build os support ]
681	;
682	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
683	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
684}
685
686# Add directory with system headers we need when building something for the host
687# platform, e.g. containing missing POSIX/GNU headers.
688HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
689
690# For all versions of BeOS also add the common beos directory.
691if $(HOST_PLATFORM) in r5 bone dano {
692	HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ;
693}
694
695
696#pragma mark -
697
698# target platform settings
699
700# check the target platform compatibility
701SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
702
703# check the compatibility between host and target platform
704if $(TARGET_PLATFORM) != haiku {
705	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
706		Exit ERROR: The host platform is not compatible with target platform
707			$(TARGET_PLATFORM). ;
708	}
709}
710
711# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
712# specified TARGET_PLATFORM.
713
714local buildVars =
715	ARCH CPU GCC_VERSION
716
717	AR CC C++ LD OBJCOPY RANLIB
718
719	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
720
721	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
722	ARFLAGS UNARFLAGS
723	KERNEL_DEFINES
724
725	KERNEL_CCFLAGS KERNEL_C++FLAGS
726	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
727	WARNING_CCFLAGS WARNING_C++FLAGS
728
729	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
730
731	DEBUG_FLAGS
732
733	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
734
735	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
736	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
737
738	PRIVATE_KERNEL_HEADERS
739
740	LIBSTDC++ LIBSUPC++
741
742	NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
743
744	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
745
746	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
747	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
748;
749
750if $(TARGET_PLATFORM) = haiku {
751	local var ;
752	for var in $(buildVars) {
753		TARGET_$(var) = $(HAIKU_$(var)) ;
754	}
755
756	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
757	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
758	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
759	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
760
761	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
762
763	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
764
765} else {
766	local var ;
767	for var in $(buildVars) {
768		TARGET_$(var) = $(HOST_$(var)) ;
769	}
770
771	TARGET_GCC_LIB_DIR			= ;
772	TARGET_GCC_HEADERS_DIR		= ;
773	TARGET_GCC_LIBGCC			= ;
774	TARGET_GCC_LIBGCC_OBJECTS	= ;
775
776	TARGET_BOOT_PLATFORM		= ;
777
778	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
779}
780
781# define macro, for identifying the platform
782switch $(TARGET_PLATFORM) {
783	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
784	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
785	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
786	case haiku_host	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
787	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
788	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
789	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
790	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
791	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
792}
793
794# define macro, for identifying the host platform
795switch $(HOST_PLATFORM) {
796	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
797	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
798	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
799	case haiku_host	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
800	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
801	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
802	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
803}
804
805
806#pragma mark -
807
808# In case we build for a BeOS compatible platform, but not for Haiku, we
809# include the HaikuBuildCompatibility.h header and link against
810# libhaikucompat.a.
811
812if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
813	# headers and flags
814	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
815		HaikuBuildCompatibility.h ] ;
816	TARGET_CCFLAGS += $(compatibilityHeader) ;
817	TARGET_C++FLAGS += $(compatibilityHeader) ;
818
819	# compatibility library
820	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
821}
822
823# special target libbe_test
824
825if $(TARGET_PLATFORM) = libbe_test {
826	# headers and flags
827	TARGET_HDRS +=
828		[ PublicHeaders $(DOT) app drivers game interface kernel storage
829			support ]
830		[ PrivateHeaders $(DOT) ] ;
831	TARGET_DEFINES += __HAIKU__ ;
832
833	# directories
834	TARGET_OBJECT_BASE_DIR
835		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
836	TARGET_COMMON_ARCH_OBJECT_DIR
837		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
838	TARGET_ARCH_OBJECT_DIR
839		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
840	TARGET_COMMON_DEBUG_OBJECT_DIR
841		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
842	TARGET_DEBUG_0_OBJECT_DIR
843		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
844
845	local level ;
846	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
847		TARGET_DEBUG_$(level)_OBJECT_DIR
848			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
849	}
850
851	# library name map
852	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
853	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
854}
855
856
857#pragma mark -
858
859# common stuff
860
861# start with a clean state
862CCFLAGS = ;
863C++FLAGS = ;
864DEFINES = ;
865
866# Set CC, C++, LINK to invalid values, so that we realize early, that we use
867# the wrong compiler.
868CC = bad-cc ;
869C++ = bad-c++ ;
870LINK = bad-link ;
871
872# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
873# issues, they deprecated that nice function. This will enable it again:
874C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
875# Same for buggy find_directory threadsafety fixes
876C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
877	# TODO: Doesn't really belong here.
878
879
880# Defaults for warnings, optimization, and debugging.
881#
882WARNINGS ?= 1 ;
883OPTIM ?= -O2 ;
884DEBUG ?= 0 ;
885
886
887# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
888# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
889# can be overridden by the author of a component.
890PLATFORM = $(TARGET_PLATFORM) ;
891SUPPORTED_PLATFORMS = haiku ;
892
893
894# Instructs the Library rule to not make its object files temporary.
895# This is needed as some objects are used in a static library and for an
896# executable.
897KEEPOBJS = true ;
898
899
900# Set permissions to how they should be on the image.
901EXEMODE		= 755 ;
902FILEMODE	= 644 ;
903SHELLMODE	= 755 ;
904
905
906# output directories
907# TODO: Review this.
908HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
909HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
910	documentation ] ;
911
912# TODO: Rethink test stuff.
913HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
914HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
915HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
916HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
917
918HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
919HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
920
921TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
922									$(TARGET_PLATFORM) ] ;
923TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
924TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
925
926# automatically setup the objects directory per subdirectory
927SUBDIRRULES += SetupObjectsDir ;
928
929# Add the standard (userland) warning flags variables to the ones restored in
930# every subdirectory. Thus we can easily meddle with them in subdirectories
931# with imported sources.
932AUTO_SET_UP_CONFIG_VARIABLES +=
933	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
934	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
935
936	# also add PLATFORM and SUPPORTED_PLATFORMS
937	PLATFORM SUPPORTED_PLATFORMS
938;
939