1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32# boot floppy 33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ; 34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ; 35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) 37 = HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ; 38 39# boot CD image 40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ; 41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ; 42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) 44 = HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ; 45 46# Haiku image/install defaults 47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ; 48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ; 49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ; 50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ; 51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB 52 53 54# analyze an optionally replace jam's target parameters 55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 56HAIKU_BUILD_PROFILE = ; 57if $(JAM_TARGETS) { 58 switch $(JAM_TARGETS[1]) { 59 # If the target to be built is "all" (i.e. the default) and we're in 60 # the output directory, the root directory of the build system, or 61 # in "src/", we change the target to be built to "haiku-image". 62 case all : { 63 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 64 JAM_TARGETS = haiku-image ; 65 } 66 } 67 68 # The "run" target allows for running arbitrary command lines containing 69 # build system targets, which are built and replaced accordingly. 70 case run : { 71 if $(JAM_TARGETS[2]) { 72 JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 73 } else { 74 Exit "\"jam run\" requires parameters!" ; 75 } 76 } 77 78 # A target starting with "@" is a build profile. 79 case @* : { 80 HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ; 81 HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ; 82 HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ; 83 HAIKU_BUILD_PROFILE_DEFINED = ; 84 } 85 86 case * : { 87 # "update-image", "update-vmware-image", and "update-install" 88 # targets allow for updating only specific targets in the 89 # image/installation dir. 90 if $(JAM_TARGETS[1]) in update-image update-vmware-image 91 update-install { 92 SetUpdateHaikuImageOnly 1 ; 93 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 94 95 if $(JAM_TARGETS[1]) = update-image { 96 JAM_TARGETS = haiku-image ; 97 } else if $(JAM_TARGETS[1]) = update-vmware-image { 98 JAM_TARGETS = haiku-vmware-image ; 99 } else { 100 JAM_TARGETS = install-haiku ; 101 } 102 } 103 } 104 } 105} 106 107 108# Include BuildConfig/Timezones/libgccObjects 109{ 110 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 111 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 112 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 113 114 if ! $(buildConfig) { 115 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 116 EXIT "Run ./configure in the source tree's root directory first!" ; 117 } 118 if ! ( $(timezones) && $(libgccObjects) ) { 119 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 120 EXIT "Please run ./configure in the source tree's root directory again!" ; 121 } 122 123 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 124 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 125 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 126 127 include BuildConfig ; 128 include Timezones ; 129 include libgccObjects ; 130} 131 132 133# supported debug levels 134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 135 136# BeOS, BONE, Dan0 compatible platforms 137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 141 142# configuration header directories 143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ] 144 [ FDirName $(HAIKU_TOP) build config_headers ] ; 145 146 147#pragma mark - 148 149# haiku target platform settings 150 151# analyze GCC version 152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 153 154# enable GCC -pipe option, if requested 155if $(HAIKU_USE_GCC_PIPE) = 1 { 156 HAIKU_GCC_BASE_FLAGS = -pipe ; 157} 158 159# override gcc 2.95.3's header directory -- strictly necessary only when using 160# the BeOS native compiler (since its headers are incompatible), but it doesn't 161# harm for the cross-compiler either. 162if $(HAIKU_GCC_VERSION[1]) = 2 { 163 HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ; 164} 165 166# initial state for flags etc. 167HAIKU_C++ ?= $(HAIKU_CC) ; 168HAIKU_LINK = $(HAIKU_CC) ; 169HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 170 171HAIKU_HDRS = [ FStandardHeaders ] ; 172HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 173HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 174HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 175HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 176HAIKU_DEFINES = __HAIKU__ ; 177 178# distro compatibility level defines 179HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 180switch $(HAIKU_DISTRO_COMPATIBILITY) { 181 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 182 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 183 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 184 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 185 $(HAIKU_DISTRO_COMPATIBILITY) ; 186} 187 188# analyze the gcc machine spec to determine HAIKU_CPU 189switch $(HAIKU_GCC_MACHINE) { 190 case i386-* : HAIKU_CPU = x86 ; 191 case i486-* : HAIKU_CPU = x86 ; 192 case i586-* : HAIKU_CPU = x86 ; 193 case i686-* : HAIKU_CPU = x86 ; 194 case powerpc-* : HAIKU_CPU = ppc ; 195 case m68k-* : HAIKU_CPU = m68k ; 196 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 197} 198 199switch $(HAIKU_CPU) { 200 case ppc : 201 { 202 HAIKU_DEFINES += __POWERPC__ ; 203 HAIKU_BOOT_PLATFORM = openfirmware ; 204 } 205 case x86 : 206 { 207 HAIKU_DEFINES += __INTEL__ ; 208 HAIKU_BOOT_PLATFORM = bios_ia32 ; 209 } 210 case m68k : 211 { 212 HAIKU_DEFINES += __M68K__ ; 213 HAIKU_BOOT_PLATFORM = atari_m68k ; 214 } 215 case * : 216 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 217} 218HAIKU_ARCH ?= $(HAIKU_CPU) ; 219HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 220HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 221 222# directories 223HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 224HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 225HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 226HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 227HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 228 229local level ; 230for level in $(HAIKU_DEBUG_LEVELS[2-]) { 231 HAIKU_DEBUG_$(level)_OBJECT_DIR 232 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 233} 234 235# set variables for gcc header options 236SetIncludePropertiesVariables HAIKU ; 237 238# assembler flags 239HAIKU_ASFLAGS = ; 240 241# C/C++ flags 242HAIKU_CCFLAGS += -Wno-multichar ; 243HAIKU_C++FLAGS += -Wno-multichar ; 244 245HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 246 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 247HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 248 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 249HAIKU_KERNEL_DEFINES += _KERNEL_MODE ; 250 251if $(HAIKU_GCC_VERSION[1]) >= 3 { 252 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 253} 254 255if $(HAIKU_GCC_VERSION[1]) >= 4 { 256 HAIKU_C++FLAGS += -Wno-deprecated ; 257} 258 259HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 260HAIKU_KERNEL_PIC_LINKFLAGS = ; 261if $(HAIKU_ARCH) = ppc { 262 # Build a position independent PPC kernel. We need to be able to relocate 263 # the kernel, since the virtual address space layout at boot time is not 264 # fixed. 265 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 266 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 267} 268 269# If the environment variable DEBUG_PRINTF is defined we define an equally 270# named macro to the variable value. Some components use the macro to allow 271# another function than printf() to print the debug output. The variable should 272# be set to the name of the alternative function. 273# 274if $(DEBUG_PRINTF) { 275 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 276 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 277} 278 279# warning flags 280HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 281 -Wsign-compare ; 282HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 283 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 284 285HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 286HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 287 288# debug flags 289HAIKU_DEBUG_FLAGS ?= -ggdb ; 290 291# debug 0: suppress asserts 292HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 293HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 294 295HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 296HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 297 298local level ; 299for level in $(HAIKU_DEBUG_LEVELS[2-]) { 300 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 301 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 302 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 303 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 304 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 305} 306 307if $(HAIKU_GCC_VERSION[1]) >= 3 { 308 # TODO: Temporary work-around. Should be defined in the compiler specs 309 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 310} else { 311 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 312} 313 314# private kernel headers to be used when compiling kernel code 315HAIKU_PRIVATE_KERNEL_HEADERS = 316 [ PrivateHeaders $(DOT) kernel libroot 317 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 318 [ ArchHeaders $(HAIKU_ARCH) ] 319; 320 321# Add some grist to the libgcc objects 322HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 323 324# the C++ library 325if $(HAIKU_SHARED_LIBSTDC++) { 326 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 327} else if $(HAIKU_STATIC_LIBSTDC++) { 328 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 329} else { 330 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 331} 332 333# the C++ support library 334if $(HAIKU_SHARED_LIBSUPC++) { 335 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 336} else if $(HAIKU_STATIC_LIBSUPC++) { 337 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 338} else { 339 HAIKU_LIBSUPC++ = ; 340} 341 342# network libraries 343HAIKU_NETWORK_LIBS = network ; 344HAIKU_NETAPI_LIB = network ; 345HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 346 347# library and executable glue code 348local commonGlueCode = 349 <src!system!glue>init_term_dyn.o 350 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 351 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 352; 353HAIKU_LIBRARY_BEGIN_GLUE_CODE = 354 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 355 crtbegin.o 356 <src!system!glue>init_term_dyn.o 357; 358HAIKU_LIBRARY_END_GLUE_CODE = 359 # TODO: For the time being always link against libsupc++.a. 360 $(HAIKU_STATIC_LIBSUPC++) 361 crtend.o 362 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 363; 364HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 365 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 366 crtbegin.o 367 <src!system!glue>start_dyn.o 368 <src!system!glue>init_term_dyn.o 369; 370HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 371HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 372HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 373 374SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 375 376HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 377 378# TODO: The version stuff should probably go into a separate file and be made 379# available as macro, too. 380# Set our version number if not already set and mark it as a developer build 381if ! $(HAIKU_BUILD_VERSION) { 382 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 383 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 384} 385 386# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 387# an unknown build. 388HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 389 390# init library name map 391{ 392 local i ; 393 for i in be game GL mail media midi midi2 network netapi opengl screensaver root z 394 textencoding tracker translation { 395 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 396 } 397 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 398 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 399} 400 401 402#pragma mark - 403 404# host platform settings 405 406# enable GCC -m32 option, if requested 407if $(HAIKU_HOST_USE_32BIT) = 1 { 408 HOST_GCC_BASE_FLAGS = -m32 ; 409} 410 411 412# save jam's variables for the build platform 413HOST_AR ?= $(AR) ; 414HOST_CC ?= $(CC) ; 415HOST_C++ ?= $(C++) ; 416HOST_LINK ?= $(LINK) ; 417HOST_LD ?= ld ; # TODO: Fix this! 418HOST_OBJCOPY ?= objcopy ; # 419HOST_RANLIB ?= $(RANLIB) ; 420HOST_CPPFLAGS ?= $(CPPFLAGS) ; 421HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 422HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 423HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 424HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 425HOST_DEFINES ?= $(DEFINES) ; 426HOST_HDRS ?= $(HDRS) ; 427 428 429# split up HOST_AR into the command name and flags 430HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 431 $(HOST_AR[2-]) ; 432HOST_ARFLAGS = $(HOST_AR[2-]) ; 433HOST_AR = $(HOST_AR[1]) ; 434HOST_UNARFLAGS ?= x ; 435 436# check the host platform compatibility 437SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 438 : linux freebsd darwin ; 439 440if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 441 || $(HOST_PLATFORM) = darwin { 442 # don't use lex: otherwise rc will not work correctly 443 if $(LEX) = lex { 444 LEX = flex ; 445 } 446} 447 448HOST_CPU ?= $(OSPLAT:L) ; 449 450HOST_ARCH ?= $(HOST_CPU) ; 451HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 452 453# directories 454HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 455HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 456HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 457HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 458HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 459 460local level ; 461for level in $(HAIKU_DEBUG_LEVELS[2-]) { 462 HOST_DEBUG_$(level)_OBJECT_DIR 463 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 464} 465 466# analyze GCC version 467HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 468 469# set variables for gcc header options 470SetIncludePropertiesVariables HOST ; 471 472# assembler flags 473HOST_ASFLAGS = ; 474 475# C/C++ flags 476HOST_CCFLAGS += -Wno-multichar ; 477HOST_C++FLAGS += -Wno-multichar ; 478 479HOST_PIC_CCFLAGS += -fPIC ; 480HOST_PIC_C++FLAGS += -fPIC ; 481 482HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 483 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 484HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 485 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 486HOST_KERNEL_DEFINES += _KERNEL_MODE ; 487 488HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 489HOST_KERNEL_PIC_LINKFLAGS = ; 490if $(HOST_ARCH) = ppc { 491 # Build a position independent PPC kernel. We need to be able to relocate 492 # the kernel, since the virtual address space layout at boot time is not 493 # fixed. 494 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 495 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 496} 497 498# warning flags 499HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 500 -Wsign-compare ; 501HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 502 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 503 504HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 505HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 506 507# debug flags 508switch $(HOST_PLATFORM) { 509 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 510 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 511 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 512 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 513 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 514 case * : HOST_DEBUG_FLAGS ?= -g ; 515} 516 517# debug 0: suppress asserts 518HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 519HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 520 521HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 522HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 523 524local level ; 525for level in $(HAIKU_DEBUG_LEVELS[2-]) { 526 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 527 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 528 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 529 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 530 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 531} 532 533# ld flags 534if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 535 HOST_LDFLAGS += -melf_i386 ; 536} 537 538# private kernel headers do be used when compiling kernel code 539HOST_PRIVATE_KERNEL_HEADERS = ; 540 541# under BeOS use copyattr instead of cp 542if $(HOST_PLATFORM_BEOS_COMPATIBLE) 543{ 544 CP = copyattr --data ; 545} 546 547HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 548HOST_DEFINES += _NO_INLINE_ASM ; 549 550if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 551 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 552 # macro is used, it actually seems to mean r5/bone/dano. 553 # TODO: Deprecated. Remove! 554 HOST_DEFINES += COMPILE_FOR_R5 ; 555} 556 557# for builds of tools in the current environment 558HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 559 560# For the generic attributes emulation: Target rm_attrs -- rm replacement that 561# also removes the attributes. 562HOST_RM_ATTRS_TARGET = ; 563 564if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 565 HOST_LIBSTDC++ = stdc++.r4 ; 566 HOST_LIBROOT = root ; 567 HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ; 568 HOST_LIBBE = be ; 569 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 570 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 571} else { 572 HOST_LIBSTDC++ = stdc++ ; 573 HOST_LIBROOT = libroot_build.so ; 574 HOST_STATIC_LIBROOT = libroot_build.a ; 575 HOST_LIBBE = libbe_build.so ; 576 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 577 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 578 579 # the C++ support library 580 if $(HOST_GCC_VERSION[1]) < 3 { 581 HOST_LIBSUPC++ = ; 582 } else { 583 HOST_LIBSUPC++ = supc++ ; 584 } 585 586 if $(HOST_PLATFORM) = darwin { 587 # part of the C++ runtime lives in libstdc++ on Darwin 588 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 589 HOST_LIBSTDC++ = ; 590 } 591 592 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 593 if $(HOST_PLATFORM) = freebsd { 594 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 595 HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ; 596 } else if $(HOST_PLATFORM) = darwin { 597 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 598 HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 599 } 600 601 602 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 603 # build platform we need to make sure, this is also defined. 604 if $(HOST_CPU) = x86 { 605 HOST_DEFINES += __INTEL__ ; 606 } else if $(HOST_CPU) = ppc { 607 HOST_DEFINES += __POWERPC__ ; 608 } else if $(HOST_CPU) = m68k { 609 HOST_DEFINES += __M68K__ ; 610 } 611 612 # Supposing this is a glibc platform, let's try to get features like large 613 # file support, ISO C 99 definitions, etc. On some platforms we need to 614 # request 64 bit off_t support explicitely. 615 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 616 617 # On Linux with xattr support we can use it for our attribute emulation, 618 # which is somewhat more robust. 619 if $(HAIKU_HOST_USE_XATTR) = 1 { 620 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 621 } else { 622 # Otherwise the generic attribute emulation is used, which uses a 623 # directory per file to store its attribute. We need to redefine RM so 624 # that the attributes are removed as well. We use a wrapper script, which 625 # invokes a build tool. If the build tool hasn't been built yet, the 626 # normal "rm" is used and the attributes are leaked (likely there aren't 627 # any yet). 628 RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";" 629 [ FDirName $(HAIKU_TOP) build scripts rm_attrs ] 630 [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release 631 tools rm_attrs ] -f ; 632 # assumes that rm_attrs is built with debugging disabled 633 HOST_RM_ATTRS_TARGET = <build>rm_attrs ; 634 } 635} 636 637# network libraries 638if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 639 HOST_NETWORK_LIBS = network ; 640 HOST_NETAPI_LIB = network ; 641 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 642} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 643 HOST_NETWORK_LIBS = socket bind ; 644 HOST_NETAPI_LIB = bnetapi ; 645 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 646} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 647 HOST_NETWORK_LIBS = net ; 648 HOST_NETAPI_LIB = netapi ; 649 HOST_SELECT_UNAME_ETC_LIB = net ; 650} else { 651 # Linux,... 652 HOST_NETWORK_LIBS = ; 653 HOST_NETAPI_LIB = ; 654 HOST_SELECT_UNAME_ETC_LIB = ; 655} 656 657# define the executable MIME type 658HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 659 660if $(METROWERKS) { 661 # at least parts of Haiku still can be compiled with 662 # the Metrowerks compiler on BeOS/PPC 663 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 664} 665 666# Be API compatibility 667HOST_BE_API_HEADERS = ; 668HOST_BE_API_CCFLAGS = ; 669HOST_BE_API_C++FLAGS = ; 670 671if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 672 HOST_BE_API_HEADERS = 673 [ FDirName $(HAIKU_TOP) headers build ] 674 [ FDirName $(HAIKU_TOP) headers build os ] 675 [ FDirName $(HAIKU_TOP) headers build os app ] 676 [ FDirName $(HAIKU_TOP) headers build os drivers ] 677 [ FDirName $(HAIKU_TOP) headers build os kernel ] 678 [ FDirName $(HAIKU_TOP) headers build os interface ] 679 [ FDirName $(HAIKU_TOP) headers build os storage ] 680 [ FDirName $(HAIKU_TOP) headers build os support ] 681 ; 682 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 683 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 684} 685 686# Add directory with system headers we need when building something for the host 687# platform, e.g. containing missing POSIX/GNU headers. 688HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 689 690# For all versions of BeOS also add the common beos directory. 691if $(HOST_PLATFORM) in r5 bone dano { 692 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 693} 694 695 696#pragma mark - 697 698# target platform settings 699 700# check the target platform compatibility 701SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 702 703# check the compatibility between host and target platform 704if $(TARGET_PLATFORM) != haiku { 705 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 706 Exit ERROR: The host platform is not compatible with target platform 707 $(TARGET_PLATFORM). ; 708 } 709} 710 711# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 712# specified TARGET_PLATFORM. 713 714local buildVars = 715 ARCH CPU GCC_VERSION 716 717 AR CC C++ LD OBJCOPY RANLIB 718 719 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 720 721 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 722 ARFLAGS UNARFLAGS 723 KERNEL_DEFINES 724 725 KERNEL_CCFLAGS KERNEL_C++FLAGS 726 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 727 WARNING_CCFLAGS WARNING_C++FLAGS 728 729 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 730 731 DEBUG_FLAGS 732 733 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 734 735 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 736 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 737 738 PRIVATE_KERNEL_HEADERS 739 740 LIBSTDC++ LIBSUPC++ 741 742 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 743 744 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 745 746 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 747 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 748; 749 750if $(TARGET_PLATFORM) = haiku { 751 local var ; 752 for var in $(buildVars) { 753 TARGET_$(var) = $(HAIKU_$(var)) ; 754 } 755 756 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 757 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 758 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 759 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 760 761 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 762 763 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 764 765} else { 766 local var ; 767 for var in $(buildVars) { 768 TARGET_$(var) = $(HOST_$(var)) ; 769 } 770 771 TARGET_GCC_LIB_DIR = ; 772 TARGET_GCC_HEADERS_DIR = ; 773 TARGET_GCC_LIBGCC = ; 774 TARGET_GCC_LIBGCC_OBJECTS = ; 775 776 TARGET_BOOT_PLATFORM = ; 777 778 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 779} 780 781# define macro, for identifying the platform 782switch $(TARGET_PLATFORM) { 783 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 784 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 785 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 786 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 787 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 788 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 789 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 790 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 791 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 792} 793 794# define macro, for identifying the host platform 795switch $(HOST_PLATFORM) { 796 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 797 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 798 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 799 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 800 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 801 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 802 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 803} 804 805 806#pragma mark - 807 808# In case we build for a BeOS compatible platform, but not for Haiku, we 809# include the HaikuBuildCompatibility.h header and link against 810# libhaikucompat.a. 811 812if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 813 # headers and flags 814 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 815 HaikuBuildCompatibility.h ] ; 816 TARGET_CCFLAGS += $(compatibilityHeader) ; 817 TARGET_C++FLAGS += $(compatibilityHeader) ; 818 819 # compatibility library 820 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 821} 822 823# special target libbe_test 824 825if $(TARGET_PLATFORM) = libbe_test { 826 # headers and flags 827 TARGET_HDRS += 828 [ PublicHeaders $(DOT) app drivers game interface kernel storage 829 support ] 830 [ PrivateHeaders $(DOT) ] ; 831 TARGET_DEFINES += __HAIKU__ ; 832 833 # directories 834 TARGET_OBJECT_BASE_DIR 835 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 836 TARGET_COMMON_ARCH_OBJECT_DIR 837 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 838 TARGET_ARCH_OBJECT_DIR 839 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 840 TARGET_COMMON_DEBUG_OBJECT_DIR 841 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 842 TARGET_DEBUG_0_OBJECT_DIR 843 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 844 845 local level ; 846 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 847 TARGET_DEBUG_$(level)_OBJECT_DIR 848 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 849 } 850 851 # library name map 852 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 853 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 854} 855 856 857#pragma mark - 858 859# common stuff 860 861# start with a clean state 862CCFLAGS = ; 863C++FLAGS = ; 864DEFINES = ; 865 866# Set CC, C++, LINK to invalid values, so that we realize early, that we use 867# the wrong compiler. 868CC = bad-cc ; 869C++ = bad-c++ ; 870LINK = bad-link ; 871 872# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 873# issues, they deprecated that nice function. This will enable it again: 874C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 875# Same for buggy find_directory threadsafety fixes 876C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 877 # TODO: Doesn't really belong here. 878 879 880# Defaults for warnings, optimization, and debugging. 881# 882WARNINGS ?= 1 ; 883OPTIM ?= -O2 ; 884DEBUG ?= 0 ; 885 886 887# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 888# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 889# can be overridden by the author of a component. 890PLATFORM = $(TARGET_PLATFORM) ; 891SUPPORTED_PLATFORMS = haiku ; 892 893 894# Instructs the Library rule to not make its object files temporary. 895# This is needed as some objects are used in a static library and for an 896# executable. 897KEEPOBJS = true ; 898 899 900# Set permissions to how they should be on the image. 901EXEMODE = 755 ; 902FILEMODE = 644 ; 903SHELLMODE = 755 ; 904 905 906# output directories 907# TODO: Review this. 908HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 909HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) 910 documentation ] ; 911 912# TODO: Rethink test stuff. 913HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 914HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 915HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 916HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 917 918HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 919HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 920 921TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 922 $(TARGET_PLATFORM) ] ; 923TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 924TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 925 926# automatically setup the objects directory per subdirectory 927SUBDIRRULES += SetupObjectsDir ; 928 929# Add the standard (userland) warning flags variables to the ones restored in 930# every subdirectory. Thus we can easily meddle with them in subdirectories 931# with imported sources. 932AUTO_SET_UP_CONFIG_VARIABLES += 933 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 934 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 935 936 # also add PLATFORM and SUPPORTED_PLATFORMS 937 PLATFORM SUPPORTED_PLATFORMS 938; 939