xref: /haiku/build/jam/BuildSetup (revision cc6e7cb3477cdb34c23be8ce246203d2b7f002de)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32# boot floppy
33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ;
35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
37	= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
38
39# boot CD image
40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
44	= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
45
46# Haiku image/install defaults
47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB
52
53
54# analyze an optionally replace jam's target parameters
55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
56HAIKU_BUILD_PROFILE = ;
57if $(JAM_TARGETS) {
58	switch $(JAM_TARGETS[1]) {
59		# If the target to be built is "all" (i.e. the default) and we're in
60		# the output directory, the root directory of the build system, or
61		# in "src/", we change the target to be built to "haiku-image".
62		case all : {
63			if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
64				JAM_TARGETS = haiku-image ;
65			}
66		}
67
68		# The "run" target allows for running arbitrary command lines containing
69		# build system targets, which are built and replaced accordingly.
70		case run : {
71			if $(JAM_TARGETS[2]) {
72				JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
73			} else {
74				Exit "\"jam run\" requires parameters!" ;
75			}
76		}
77
78		# A target starting with "@" is a build profile.
79		case @* : {
80			HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ;
81			HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ;
82			HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ;
83			HAIKU_BUILD_PROFILE_DEFINED = ;
84		}
85
86		case * : {
87			# "update-image", "update-vmware-image", and "update-install"
88			# targets allow for updating only specific targets in the
89			# image/installation dir.
90			if $(JAM_TARGETS[1]) in update-image update-vmware-image
91					update-install {
92				SetUpdateHaikuImageOnly 1 ;
93				HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
94
95				if $(JAM_TARGETS[1]) = update-image {
96					JAM_TARGETS = haiku-image ;
97				} else if $(JAM_TARGETS[1]) = update-vmware-image {
98					JAM_TARGETS = haiku-vmware-image ;
99				} else {
100					JAM_TARGETS = install-haiku ;
101				}
102			}
103		}
104	}
105}
106
107
108# Include BuildConfig/Timezones/libgccObjects
109{
110	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
111	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
112	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
113
114	if ! $(buildConfig) {
115		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
116		EXIT "Run ./configure in the source tree's root directory first!" ;
117	}
118	if ! ( $(timezones) && $(libgccObjects) ) {
119		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
120		EXIT "Please run ./configure in the source tree's root directory again!" ;
121	}
122
123	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
124	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
125	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
126
127	include BuildConfig ;
128	include Timezones ;
129	include libgccObjects ;
130}
131
132
133# supported debug levels
134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
135
136# BeOS, BONE, Dan0 compatible platforms
137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
141
142# configuration header directories
143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
144	[ FDirName $(HAIKU_TOP) build config_headers ] ;
145
146
147#pragma mark -
148
149# haiku target platform settings
150
151# analyze GCC version
152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
153
154# enable GCC -pipe option, if requested
155if $(HAIKU_USE_GCC_PIPE) = 1 {
156	HAIKU_GCC_BASE_FLAGS = -pipe ;
157}
158
159# disable strict aliasing on anything newer than gcc 2 as it may lead to
160# unexpected results. also disable the tree-vrp (value range propagation)
161# optimization for now as with the current gcc4 version we are using this
162# results in some broken code.
163# TODO: remove the -fno-strict-aliasing option when all code has been
164#		analyzed/fixed with regard to aliasing.
165# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our
166#		gcc4 compiler.
167if $(HAIKU_GCC_VERSION[1]) >= 3 {
168	HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ;
169}
170
171# override gcc 2.95.3's header directory -- strictly necessary only when using
172# the BeOS native compiler (since its headers are incompatible), but it doesn't
173# harm for the cross-compiler either.
174if $(HAIKU_GCC_VERSION[1]) = 2 {
175	HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ;
176}
177
178# initial state for flags etc.
179HAIKU_C++ ?= $(HAIKU_CC) ;
180HAIKU_LINK = $(HAIKU_CC) ;
181HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
182
183HAIKU_HDRS = [ FStandardHeaders ] ;
184HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
185HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
186HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
187HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
188HAIKU_DEFINES = __HAIKU__ ;
189
190# distro compatibility level defines
191HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
192switch $(HAIKU_DISTRO_COMPATIBILITY) {
193	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
194	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
195	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
196	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
197						$(HAIKU_DISTRO_COMPATIBILITY) ;
198}
199
200# analyze the gcc machine spec to determine HAIKU_CPU
201switch $(HAIKU_GCC_MACHINE) {
202	case i386-*		: HAIKU_CPU = x86 ;
203	case i486-*		: HAIKU_CPU = x86 ;
204	case i586-*		: HAIKU_CPU = x86 ;
205	case i686-*		: HAIKU_CPU = x86 ;
206	case powerpc-*	: HAIKU_CPU = ppc ;
207	case m68k-*	: HAIKU_CPU = m68k ;
208	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
209}
210
211switch $(HAIKU_CPU) {
212	case ppc :
213	{
214		HAIKU_DEFINES += __POWERPC__ ;
215		HAIKU_BOOT_PLATFORM = openfirmware ;
216	}
217	case x86 :
218	{
219		HAIKU_DEFINES += __INTEL__ ;
220		HAIKU_BOOT_PLATFORM = bios_ia32 ;
221	}
222	case m68k :
223	{
224		HAIKU_DEFINES += __M68K__ ;
225		HAIKU_BOOT_PLATFORM = atari_m68k ;
226	}
227	case * :
228		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
229}
230HAIKU_ARCH ?= $(HAIKU_CPU) ;
231HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
232HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
233
234# directories
235HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
236HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
237HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
238HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
239HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
240
241local level ;
242for level in $(HAIKU_DEBUG_LEVELS[2-]) {
243	HAIKU_DEBUG_$(level)_OBJECT_DIR
244		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
245}
246
247# set variables for gcc header options
248SetIncludePropertiesVariables HAIKU ;
249
250# assembler flags
251HAIKU_ASFLAGS = ;
252
253# C/C++ flags
254HAIKU_CCFLAGS += -Wno-multichar ;
255HAIKU_C++FLAGS += -Wno-multichar ;
256
257HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
258	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
259HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
260	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
261HAIKU_KERNEL_DEFINES += _KERNEL_MODE ;
262
263if $(HAIKU_GCC_VERSION[1]) >= 3 {
264	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
265}
266
267if $(HAIKU_GCC_VERSION[1]) >= 4 {
268	HAIKU_C++FLAGS += -Wno-deprecated ;
269}
270
271HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
272HAIKU_KERNEL_PIC_LINKFLAGS = ;
273if $(HAIKU_ARCH) = ppc {
274	# Build a position independent PPC kernel. We need to be able to relocate
275	# the kernel, since the virtual address space layout at boot time is not
276	# fixed.
277	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
278	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
279}
280
281# If the environment variable DEBUG_PRINTF is defined we define an equally
282# named macro to the variable value. Some components use the macro to allow
283# another function than printf() to print the debug output. The variable should
284# be set to the name of the alternative function.
285#
286if $(DEBUG_PRINTF) {
287	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
288	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
289}
290
291# warning flags
292HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
293	-Wsign-compare ;
294HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
295	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
296
297HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
298HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
299
300# debug flags
301HAIKU_DEBUG_FLAGS ?= -ggdb ;
302
303# debug 0: suppress asserts
304HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
305HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
306
307HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
308HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
309
310local level ;
311for level in $(HAIKU_DEBUG_LEVELS[2-]) {
312	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
313	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
314	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
315	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
316	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
317}
318
319if $(HAIKU_GCC_VERSION[1]) >= 3 {
320	# TODO: Temporary work-around. Should be defined in the compiler specs
321	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
322} else {
323	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
324}
325
326# private kernel headers to be used when compiling kernel code
327HAIKU_PRIVATE_KERNEL_HEADERS =
328	[ PrivateHeaders $(DOT) kernel libroot
329		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
330	[ ArchHeaders $(HAIKU_ARCH) ]
331;
332
333# Add some grist to the libgcc objects
334HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
335
336# the C++ library
337if $(HAIKU_SHARED_LIBSTDC++) {
338	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
339} else if $(HAIKU_STATIC_LIBSTDC++) {
340	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
341} else {
342	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
343}
344
345# the C++ support library
346if $(HAIKU_SHARED_LIBSUPC++) {
347	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
348} else if $(HAIKU_STATIC_LIBSUPC++) {
349	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
350} else {
351	HAIKU_LIBSUPC++ = ;
352}
353
354# network libraries
355HAIKU_NETWORK_LIBS = network ;
356HAIKU_NETAPI_LIB = network ;
357HAIKU_SELECT_UNAME_ETC_LIB = ;	# libroot, against which we link anyway
358
359# library and executable glue code
360local commonGlueCode =
361	<src!system!glue>init_term_dyn.o
362	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
363	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
364;
365HAIKU_LIBRARY_BEGIN_GLUE_CODE =
366	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
367	crtbegin.o
368	<src!system!glue>init_term_dyn.o
369;
370HAIKU_LIBRARY_END_GLUE_CODE =
371	# TODO: For the time being always link against libsupc++.a.
372	$(HAIKU_STATIC_LIBSUPC++)
373	crtend.o
374	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
375;
376HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
377	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
378	crtbegin.o
379	<src!system!glue>start_dyn.o
380	<src!system!glue>init_term_dyn.o
381;
382HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
383HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
384HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ;
385
386SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
387
388HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
389
390# TODO: The version stuff should probably go into a separate file and be made
391# available as macro, too.
392# Set our version number if not already set and mark it as a developer build
393if ! $(HAIKU_BUILD_VERSION) {
394	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
395	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
396}
397
398# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
399# an unknown build.
400HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
401
402# init library name map
403{
404	local i ;
405	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
406			textencoding tracker translation {
407		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
408	}
409	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
410	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
411}
412
413
414#pragma mark -
415
416# host platform settings
417
418# enable GCC -m32 option, if requested
419if $(HAIKU_HOST_USE_32BIT) = 1 {
420	HOST_GCC_BASE_FLAGS = -m32 ;
421}
422
423
424# save jam's variables for the build platform
425HOST_AR				?= $(AR) ;
426HOST_CC				?= $(CC) ;
427HOST_C++			?= $(C++) ;
428HOST_LINK			?= $(LINK) ;
429HOST_LD				?= ld ;			# TODO: Fix this!
430HOST_OBJCOPY		?= objcopy ;	#
431HOST_RANLIB			?= $(RANLIB) ;
432HOST_CPPFLAGS		?= $(CPPFLAGS) ;
433HOST_CCFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
434HOST_C++FLAGS		?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
435HOST_LDFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ;
436HOST_LINKFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
437HOST_DEFINES		?= $(DEFINES) ;
438HOST_HDRS			?= $(HDRS) ;
439
440
441# split up HOST_AR into the command name and flags
442HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
443					  $(HOST_AR[2-]) ;
444HOST_ARFLAGS		= $(HOST_AR[2-]) ;
445HOST_AR				= $(HOST_AR[1]) ;
446HOST_UNARFLAGS		?= x ;
447
448# check the host platform compatibility
449SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
450	: linux freebsd darwin ;
451
452if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
453	|| $(HOST_PLATFORM) = darwin {
454	# don't use lex: otherwise rc will not work correctly
455	if $(LEX) = lex {
456		LEX = flex ;
457	}
458}
459
460HOST_CPU	?= $(OSPLAT:L) ;
461
462HOST_ARCH				?= $(HOST_CPU) ;
463HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
464
465# directories
466HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
467HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
468HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
469HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
470HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
471
472local level ;
473for level in $(HAIKU_DEBUG_LEVELS[2-]) {
474	HOST_DEBUG_$(level)_OBJECT_DIR
475		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
476}
477
478# analyze GCC version
479HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
480
481# set variables for gcc header options
482SetIncludePropertiesVariables HOST ;
483
484# assembler flags
485HOST_ASFLAGS = ;
486
487# C/C++ flags
488HOST_CCFLAGS += -Wno-multichar ;
489HOST_C++FLAGS += -Wno-multichar ;
490
491HOST_PIC_CCFLAGS += -fPIC ;
492HOST_PIC_C++FLAGS += -fPIC ;
493
494HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
495	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
496HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
497	-fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
498HOST_KERNEL_DEFINES += _KERNEL_MODE ;
499
500HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
501HOST_KERNEL_PIC_LINKFLAGS = ;
502if $(HOST_ARCH) = ppc {
503	# Build a position independent PPC kernel. We need to be able to relocate
504	# the kernel, since the virtual address space layout at boot time is not
505	# fixed.
506	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
507	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
508}
509
510# warning flags
511HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
512	-Wsign-compare ;
513HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
514	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
515
516HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
517HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
518
519# debug flags
520switch $(HOST_PLATFORM) {
521	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
522	case haiku_host	: HOST_DEBUG_FLAGS ?= -ggdb ;
523	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
524	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
525	case darwin : HOST_DEBUG_FLAGS ?= -ggdb ;
526	case *		: HOST_DEBUG_FLAGS ?= -g ;
527}
528
529# debug 0: suppress asserts
530HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
531HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
532
533HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
534HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
535
536local level ;
537for level in $(HAIKU_DEBUG_LEVELS[2-]) {
538	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
539	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
540	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
541	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
542	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
543}
544
545# ld flags
546if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 {
547	HOST_LDFLAGS += -melf_i386 ;
548}
549
550# private kernel headers do be used when compiling kernel code
551HOST_PRIVATE_KERNEL_HEADERS = ;
552
553# under BeOS use copyattr instead of cp
554if $(HOST_PLATFORM_BEOS_COMPATIBLE)
555{
556	CP = copyattr --data ;
557}
558
559HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
560HOST_DEFINES += _NO_INLINE_ASM ;
561
562if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
563	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
564	# macro is used, it actually seems to mean r5/bone/dano.
565	# TODO: Deprecated. Remove!
566	HOST_DEFINES += COMPILE_FOR_R5 ;
567}
568
569# for builds of tools in the current environment
570HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
571
572# For the generic attributes emulation: Target rm_attrs -- rm replacement that
573# also removes the attributes.
574HOST_RM_ATTRS_TARGET = ;
575
576if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
577	HOST_LIBSTDC++ = stdc++.r4 ;
578	HOST_LIBROOT = root ;
579	HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ;
580	HOST_LIBBE = be ;
581	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
582	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
583} else {
584	HOST_LIBSTDC++ = stdc++ ;
585	HOST_LIBROOT = libroot_build.so ;
586	HOST_STATIC_LIBROOT = libroot_build.a ;
587	HOST_LIBBE = libbe_build.so ;
588	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
589		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
590
591	# the C++ support library
592	if $(HOST_GCC_VERSION[1]) < 3 {
593		HOST_LIBSUPC++ = ;
594	} else {
595		HOST_LIBSUPC++ = supc++ ;
596	}
597
598	if $(HOST_PLATFORM) = darwin {
599		# part of the C++ runtime lives in libstdc++ on Darwin
600		HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
601		HOST_LIBSTDC++ = ;
602	}
603
604	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
605	if $(HOST_PLATFORM) = freebsd {
606		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
607		HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ;
608	} else if $(HOST_PLATFORM) = darwin {
609		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
610		HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
611	}
612
613
614	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
615	# build platform we need to make sure, this is also defined.
616	if $(HOST_CPU) = x86 {
617		HOST_DEFINES += __INTEL__ ;
618	} else if $(HOST_CPU) = ppc {
619		HOST_DEFINES += __POWERPC__ ;
620	} else if $(HOST_CPU) = m68k {
621		HOST_DEFINES += __M68K__ ;
622	}
623
624	# Supposing this is a glibc platform, let's try to get features like large
625	# file support, ISO C 99 definitions, etc. On some platforms we need to
626	# request 64 bit off_t support explicitely.
627	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
628
629	# On Linux with xattr support we can use it for our attribute emulation,
630	# which is somewhat more robust.
631	if $(HAIKU_HOST_USE_XATTR) = 1 {
632		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
633	} else {
634		# Otherwise the generic attribute emulation is used, which uses a
635		# directory per file to store its attribute. We need to redefine RM so
636		# that the attributes are removed as well. We use a wrapper script, which
637		# invokes a build tool. If the build tool hasn't been built yet, the
638		# normal "rm" is used and the attributes are leaked (likely there aren't
639		# any yet).
640		RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";"
641			[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
642			[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
643				tools rm_attrs ] -f ;
644			# assumes that rm_attrs is built with debugging disabled
645		HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
646	}
647}
648
649# network libraries
650if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
651	HOST_NETWORK_LIBS = network ;
652	HOST_NETAPI_LIB = network ;
653	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
654} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
655	HOST_NETWORK_LIBS = socket bind ;
656	HOST_NETAPI_LIB = bnetapi ;
657	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
658} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
659	HOST_NETWORK_LIBS = net ;
660	HOST_NETAPI_LIB = netapi ;
661	HOST_SELECT_UNAME_ETC_LIB = net ;
662} else {
663	# Linux,...
664	HOST_NETWORK_LIBS = ;
665	HOST_NETAPI_LIB = ;
666	HOST_SELECT_UNAME_ETC_LIB = ;
667}
668
669# define the executable MIME type
670HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
671
672if $(METROWERKS) {
673	# at least parts of Haiku still can be compiled with
674	# the Metrowerks compiler on BeOS/PPC
675	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
676}
677
678# Be API compatibility
679HOST_BE_API_HEADERS = ;
680HOST_BE_API_CCFLAGS = ;
681HOST_BE_API_C++FLAGS = ;
682
683if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
684	HOST_BE_API_HEADERS =
685		[ FDirName $(HAIKU_TOP) headers build ]
686		[ FDirName $(HAIKU_TOP) headers build os ]
687		[ FDirName $(HAIKU_TOP) headers build os app ]
688		[ FDirName $(HAIKU_TOP) headers build os drivers ]
689		[ FDirName $(HAIKU_TOP) headers build os kernel ]
690		[ FDirName $(HAIKU_TOP) headers build os interface ]
691		[ FDirName $(HAIKU_TOP) headers build os storage ]
692		[ FDirName $(HAIKU_TOP) headers build os support ]
693	;
694	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
695	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
696}
697
698# Add directory with system headers we need when building something for the host
699# platform, e.g. containing missing POSIX/GNU headers.
700HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
701
702# For all versions of BeOS also add the common beos directory.
703if $(HOST_PLATFORM) in r5 bone dano {
704	HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ;
705}
706
707
708#pragma mark -
709
710# target platform settings
711
712# check the target platform compatibility
713SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
714
715# check the compatibility between host and target platform
716if $(TARGET_PLATFORM) != haiku {
717	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
718		Exit ERROR: The host platform is not compatible with target platform
719			$(TARGET_PLATFORM). ;
720	}
721}
722
723# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
724# specified TARGET_PLATFORM.
725
726local buildVars =
727	ARCH CPU GCC_VERSION
728
729	AR CC C++ LD OBJCOPY RANLIB
730
731	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
732
733	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
734	ARFLAGS UNARFLAGS
735	KERNEL_DEFINES
736
737	KERNEL_CCFLAGS KERNEL_C++FLAGS
738	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
739	WARNING_CCFLAGS WARNING_C++FLAGS
740
741	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
742
743	DEBUG_FLAGS
744
745	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
746
747	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
748	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
749
750	PRIVATE_KERNEL_HEADERS
751
752	LIBSTDC++ LIBSUPC++
753
754	NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
755
756	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
757
758	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
759	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
760;
761
762if $(TARGET_PLATFORM) = haiku {
763	local var ;
764	for var in $(buildVars) {
765		TARGET_$(var) = $(HAIKU_$(var)) ;
766	}
767
768	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
769	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
770	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
771	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
772
773	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
774
775	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
776
777} else {
778	local var ;
779	for var in $(buildVars) {
780		TARGET_$(var) = $(HOST_$(var)) ;
781	}
782
783	TARGET_GCC_LIB_DIR			= ;
784	TARGET_GCC_HEADERS_DIR		= ;
785	TARGET_GCC_LIBGCC			= ;
786	TARGET_GCC_LIBGCC_OBJECTS	= ;
787
788	TARGET_BOOT_PLATFORM		= ;
789
790	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
791}
792
793# define macro, for identifying the platform
794switch $(TARGET_PLATFORM) {
795	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
796	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
797	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
798	case haiku_host	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
799	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
800	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
801	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
802	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
803	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
804}
805
806# define macro, for identifying the host platform
807switch $(HOST_PLATFORM) {
808	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
809	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
810	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
811	case haiku_host	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
812	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
813	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
814	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
815}
816
817
818#pragma mark -
819
820# In case we build for a BeOS compatible platform, but not for Haiku, we
821# include the HaikuBuildCompatibility.h header and link against
822# libhaikucompat.a.
823
824if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
825	# headers and flags
826	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
827		HaikuBuildCompatibility.h ] ;
828	TARGET_CCFLAGS += $(compatibilityHeader) ;
829	TARGET_C++FLAGS += $(compatibilityHeader) ;
830
831	# compatibility library
832	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
833}
834
835# special target libbe_test
836
837if $(TARGET_PLATFORM) = libbe_test {
838	# headers and flags
839	TARGET_HDRS +=
840		[ PublicHeaders $(DOT) app drivers game interface kernel storage
841			support ]
842		[ PrivateHeaders $(DOT) ] ;
843	TARGET_DEFINES += __HAIKU__ ;
844
845	# directories
846	TARGET_OBJECT_BASE_DIR
847		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
848	TARGET_COMMON_ARCH_OBJECT_DIR
849		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
850	TARGET_ARCH_OBJECT_DIR
851		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
852	TARGET_COMMON_DEBUG_OBJECT_DIR
853		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
854	TARGET_DEBUG_0_OBJECT_DIR
855		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
856
857	local level ;
858	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
859		TARGET_DEBUG_$(level)_OBJECT_DIR
860			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
861	}
862
863	# library name map
864	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
865	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
866}
867
868
869#pragma mark -
870
871# common stuff
872
873# start with a clean state
874CCFLAGS = ;
875C++FLAGS = ;
876DEFINES = ;
877
878# Set CC, C++, LINK to invalid values, so that we realize early, that we use
879# the wrong compiler.
880CC = bad-cc ;
881C++ = bad-c++ ;
882LINK = bad-link ;
883
884# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
885# issues, they deprecated that nice function. This will enable it again:
886C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
887# Same for buggy find_directory threadsafety fixes
888C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
889	# TODO: Doesn't really belong here.
890
891
892# Defaults for warnings, optimization, and debugging.
893#
894WARNINGS ?= 1 ;
895OPTIM ?= -O2 ;
896DEBUG ?= 0 ;
897
898
899# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
900# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
901# can be overridden by the author of a component.
902PLATFORM = $(TARGET_PLATFORM) ;
903SUPPORTED_PLATFORMS = haiku ;
904
905
906# Instructs the Library rule to not make its object files temporary.
907# This is needed as some objects are used in a static library and for an
908# executable.
909KEEPOBJS = true ;
910
911
912# Set permissions to how they should be on the image.
913EXEMODE		= 755 ;
914FILEMODE	= 644 ;
915SHELLMODE	= 755 ;
916
917
918# output directories
919# TODO: Review this.
920HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
921HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
922	documentation ] ;
923
924# TODO: Rethink test stuff.
925HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
926HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
927HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
928HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
929
930HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
931HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
932
933TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
934									$(TARGET_PLATFORM) ] ;
935TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
936TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
937
938# automatically setup the objects directory per subdirectory
939SUBDIRRULES += SetupObjectsDir ;
940
941# Add the standard (userland) warning flags variables to the ones restored in
942# every subdirectory. Thus we can easily meddle with them in subdirectories
943# with imported sources.
944AUTO_SET_UP_CONFIG_VARIABLES +=
945	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
946	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
947
948	# also add PLATFORM and SUPPORTED_PLATFORMS
949	PLATFORM SUPPORTED_PLATFORMS
950;
951