xref: /haiku/build/jam/BuildSetup (revision 93aeb8c3bc3f13cb1f282e3e749258a23790d947)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14# Include BuildConfig/Timezones/libgccObjects
15{
16	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
17	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
18	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
19
20	if ! $(buildConfig) {
21		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
22		EXIT "Run ./configure in the source tree's root directory first!" ;
23	}
24	if ! ( $(timezones) && $(libgccObjects) ) {
25		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
26		EXIT "Please run ./configure in the source tree's root directory again!" ;
27	}
28
29	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
30	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
31	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
32
33	include BuildConfig ;
34	include Timezones ;
35	include libgccObjects ;
36}
37
38
39# supported debug levels
40HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
41
42# BeOS, BONE, Dan0 compatible platforms
43HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ;
44HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ;
45HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ;
46
47
48#pragma mark -
49
50# haiku target platform settings
51
52# initial state for flags etc.
53HAIKU_C++ ?= $(HAIKU_CC) ;
54HAIKU_LINK = $(HAIKU_CC) ;
55HAIKU_LINKFLAGS = ;
56
57HAIKU_HDRS = [ FStandardHeaders ] ;
58HAIKU_CCFLAGS = -nostdinc ;
59HAIKU_C++FLAGS = -nostdinc ;
60HAIKU_DEFINES = __HAIKU__ ;
61
62# analyze the gcc machine spec to determine HAIKU_CPU
63switch $(HAIKU_GCC_MACHINE) {
64	case i386-* : HAIKU_CPU = x86 ;
65	case i486-* : HAIKU_CPU = x86 ;
66	case i586-* : HAIKU_CPU = x86 ;
67	case i686-* : HAIKU_CPU = x86 ;
68	# TODO: PPC?
69	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
70}
71
72switch $(HAIKU_CPU) {
73	case ppc :
74	{
75		HAIKU_DEFINES += __POWERPC__ ;
76		HAIKU_BOOT_PLATFORM = openfirmware ;
77	}
78	case x86 :
79	{
80		HAIKU_DEFINES += __INTEL__ ;
81		HAIKU_BOOT_PLATFORM = bios_ia32 ;
82	}
83	case * :
84		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
85}
86HAIKU_ARCH ?= $(HAIKU_CPU) ;
87HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
88HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
89
90# directories
91HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
92HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
93HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
94HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
95HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
96
97local level ;
98for level in $(HAIKU_DEBUG_LEVELS[2-]) {
99	HAIKU_DEBUG_$(level)_OBJECT_DIR
100		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
101}
102
103# analyze GCC version
104HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
105
106# set variables for gcc header options
107SetIncludePropertiesVariables HAIKU ;
108
109# assembler flags
110HAIKU_ASFLAGS = ;
111
112# C/C++ flags
113HAIKU_CCFLAGS += -Wno-multichar ;
114HAIKU_C++FLAGS += -Wno-multichar ;
115
116HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin
117	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
118HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
119	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
120
121if $(HAIKU_GCC_VERSION[1]) >= 3 {
122	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
123}
124
125# If the environment variable DEBUG_PRINTF is defined we define an equally
126# named macro to the variable value. Some components use the macro to allow
127# another function than printf() to print the debug output. The variable should
128# be set to the name of the alternative function.
129#
130if $(DEBUG_PRINTF) {
131	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
132	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
133}
134
135# warning flags
136HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
137	-Wsign-compare ;
138HAIKU_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
139	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
140
141HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
142HAIKU_KERNEL_WARNING_C++FLAGS = -Wall ;
143
144# debug flags
145HAIKU_DEBUG_FLAGS ?= -ggdb ;
146
147# debug 0: suppress asserts
148HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
149HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
150
151HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
152HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
153
154local level ;
155for level in $(HAIKU_DEBUG_LEVELS[2-]) {
156	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
157	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
158	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
159	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
160	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
161}
162
163if $(HAIKU_GCC_VERSION[1]) >= 3 {
164	# TODO: Temporary work-around. Should be defined in the compiler specs
165	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
166} else {
167	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
168}
169
170# private kernel headers do be used when compiling kernel code
171HAIKU_PRIVATE_KERNEL_HEADERS =
172	[ PrivateHeaders $(DOT) kernel libroot
173		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
174	[ ArchHeaders $(HAIKU_ARCH) ]
175;
176
177# Add some grist to the libgcc objects
178HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
179
180# the C++ library
181if $(HAIKU_SHARED_LIBSTDC++) {
182	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
183} else if $(HAIKU_STATIC_LIBSTDC++) {
184	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
185} else {
186	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
187}
188
189# the C++ support library
190if $(HAIKU_SHARED_LIBSUPC++) {
191	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
192} else if $(HAIKU_STATIC_LIBSUPC++) {
193	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
194} else {
195	HAIKU_LIBSUPC++ = ;
196}
197
198# library and executable glue code
199local commonGlueCode =
200	<src!system!glue>init_term_dyn.o
201	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
202	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
203;
204HAIKU_LIBRARY_BEGIN_GLUE_CODE =
205	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
206	crtbegin.o
207	<src!system!glue>init_term_dyn.o
208;
209HAIKU_LIBRARY_END_GLUE_CODE =
210	# TODO: For the time being always link against libsupc++.a.
211	$(HAIKU_STATIC_LIBSUPC++)
212	crtend.o
213	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
214;
215HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
216	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
217	crtbegin.o
218	<src!system!glue>start_dyn.o
219	<src!system!glue>init_term_dyn.o
220;
221HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
222
223SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
224
225HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
226
227# TODO: The version stuff should probably go into a separate file and be made
228# available as macro, too.
229# Set our version number if not already set and mark it as a developer build
230if ! $(HAIKU_BUILD_VERSION) {
231	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
232	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
233}
234
235# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
236# an unknown build.
237HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
238
239# init library name map
240{
241	local i ;
242	for i in be game mail media midi midi2 net netapi opengl screensaver root z
243			textencoding tracker translation {
244		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
245	}
246	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
247}
248
249
250#pragma mark -
251
252# host platform settings
253
254# save jam's variables for the build platform
255HOST_AR				?= $(AR) ;
256HOST_CC				?= $(CC) ;
257HOST_C++			?= $(C++) ;
258HOST_LINK			?= $(LINK) ;
259HOST_LD				?= ld ;			# TODO: Fix this!
260HOST_OBJCOPY		?= objcopy ;	#
261HOST_RANLIB			?= $(RANLIB) ;
262HOST_CPPFLAGS		?= $(CPPFLAGS) ;
263HOST_CCFLAGS		?= $(CCFLAGS) ;
264HOST_C++FLAGS		?= $(C++FLAGS) ;
265HOST_LDFLAGS		?= $(LDFLAGS) ;
266HOST_LINKFLAGS		?= $(LINKFLAGS) ;
267HOST_DEFINES		?= $(DEFINES) ;
268HOST_HDRS			?= $(HDRS) ;
269
270# split up HOST_AR into the command name and flags
271HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
272					  $(HOST_AR[2-]) ;
273HOST_ARFLAGS		= $(HOST_AR[2-]) ;
274HOST_AR				= $(HOST_AR[1]) ;
275HOST_UNARFLAGS		?= x ;
276
277# check the host platform compatibility
278SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host : linux ;
279
280if $(HOST_PLATFORM) = linux {
281	# don't use lex: otherwise rc will not work correctly
282	if $(LEX) = lex {
283		LEX = flex ;
284	}
285}
286
287HOST_CPU	?= $(OSPLAT:L) ;
288
289HOST_ARCH				?= $(HOST_CPU) ;
290HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
291
292# directories
293HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
294HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
295HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
296HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
297HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
298
299local level ;
300for level in $(HAIKU_DEBUG_LEVELS[2-]) {
301	HOST_DEBUG_$(level)_OBJECT_DIR
302		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
303}
304
305# analyze GCC version
306HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
307
308# set variables for gcc header options
309SetIncludePropertiesVariables HOST ;
310
311# assembler flags
312HOST_ASFLAGS = ;
313
314# C/C++ flags
315HOST_CCFLAGS += -Wno-multichar ;
316HOST_C++FLAGS += -Wno-multichar ;
317
318HOST_KERNEL_CCFLAGS += -finline -fno-builtin
319	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
320HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
321	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
322
323# warning flags
324HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
325	-Wsign-compare ;
326HOST_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
327	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
328
329HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
330HOST_KERNEL_WARNING_C++FLAGS = -Wall ;
331
332# debug flags
333switch $(HOST_PLATFORM) {
334	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
335	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
336	case *		: HOST_DEBUG_FLAGS ?= -g ;
337}
338
339# debug 0: suppress asserts
340HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
341HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
342
343HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
344HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
345
346local level ;
347for level in $(HAIKU_DEBUG_LEVELS[2-]) {
348	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
349	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
350	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
351	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
352	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
353}
354
355# private kernel headers do be used when compiling kernel code
356HOST_PRIVATE_KERNEL_HEADERS = ;
357
358# under BeOS use copyattr instead of cp
359if $(HOST_PLATFORM_BEOS_COMPATIBLE)
360{
361	CP = copyattr --data ;
362}
363
364HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
365HOST_DEFINES += _NO_INLINE_ASM ;
366
367if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
368	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
369	# macro is used, it actually seems to mean r5/bone/dano.
370	# TODO: Deprecated. Remove!
371	HOST_DEFINES += COMPILE_FOR_R5 ;
372}
373
374# for builds of tools in the current environment
375HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
376
377if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
378	HOST_LIBSTDC++ = stdc++.r4 ;
379	HOST_LIBROOT = root ;
380	HOST_LIBBE = be ;
381	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
382} else {
383	HOST_LIBSTDC++ = stdc++ ;
384	HOST_LIBROOT = libroot_build.so ;
385	HOST_LIBBE = libbe_build.so ;
386	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
387		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
388
389	# the C++ support library
390	if $(HOST_GCC_VERSION[1]) < 3 {
391		HOST_LIBSUPC++ = ;
392	} else {
393		HOST_LIBSUPC++ = supc++ ;
394	}
395
396	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
397	# build platform we need to make sure, this is also defined.
398	if $(HOST_CPU) = x86 {
399		HOST_DEFINES += __INTEL__ ;
400	} else if $(HOST_CPU) = ppc {
401		HOST_DEFINES += __POWERPC__ ;
402	}
403
404	# Supposing this is a glibc platform, let's try to get large file support
405	HOST_DEFINES +=
406		_LARGEFILE_SOURCE _LARGEFILE64_SOURCE _FILE_OFFSET_BITS=64
407	;
408}
409
410# define the executable MIME type
411HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
412
413if $(METROWERKS) {
414	# at least parts of Haiku still can be compiled with
415	# the Metrowerks compiler on BeOS/PPC
416	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
417}
418
419# Be API compatibility
420HOST_BE_API_HEADERS = ;
421HOST_BE_API_CCFLAGS = ;
422HOST_BE_API_C++FLAGS = ;
423
424if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
425	HOST_BE_API_HEADERS =
426		[ FDirName $(HAIKU_TOP) headers build ]
427		[ FDirName $(HAIKU_TOP) headers build os ]
428		[ FDirName $(HAIKU_TOP) headers build os app ]
429		[ FDirName $(HAIKU_TOP) headers build os drivers ]
430		[ FDirName $(HAIKU_TOP) headers build os kernel ]
431		[ FDirName $(HAIKU_TOP) headers build os interface ]
432		[ FDirName $(HAIKU_TOP) headers build os storage ]
433		[ FDirName $(HAIKU_TOP) headers build os support ]
434	;
435	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
436	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
437}
438
439
440#pragma mark -
441
442# target platform settings
443
444# check the target platform compatibility
445SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
446
447# check the compatibility between host and target platform
448if $(TARGET_PLATFORM) != haiku {
449	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
450		Exit ERROR: The host platform is not compatible with target platform
451			$(TARGET_PLATFORM). ;
452	}
453}
454
455# TODO: Fix the naming!
456if $(TARGET_PLATFORM_BONE_COMPATIBLE) {
457	NETWORK_LIBS = libsocket.so libbind.so ;
458	NETAPI_LIB = libbnetapi.so ;
459	SELECT_UNAME_ETC_LIB = libroot.so ;
460} else {
461	NETWORK_LIBS = libnet.so ;
462	NETAPI_LIB = libnetapi.so ;
463	SELECT_UNAME_ETC_LIB = libnet.so ;
464}
465
466# TODO: For compatibility only. Remove when no longer used.
467R5_COMPATIBLE		= $(TARGET_PLATFORM_BEOS_COMPATIBLE) ;
468BONE_COMPATIBLE		= $(TARGET_PLATFORM_BONE_COMPATIBLE) ;
469DANO_COMPATIBLE		= $(TARGET_PLATFORM_DANO_COMPATIBLE) ;
470HAIKU_COMPATIBLE	= $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ;
471
472# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
473# specified TARGET_PLATFORM.
474
475local buildVars =
476	ARCH CPU GCC_VERSION
477
478	AR CC C++ LD OBJCOPY RANLIB
479
480	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
481
482	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
483	ARFLAGS UNARFLAGS
484
485	KERNEL_CCFLAGS KERNEL_C++FLAGS
486	WARNING_CCFLAGS WARNING_C++FLAGS
487
488	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
489
490	DEBUG_FLAGS
491
492	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
493
494	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
495	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
496
497	PRIVATE_KERNEL_HEADERS
498
499	LIBSTDC++ LIBSUPC++
500
501	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
502
503	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
504	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
505;
506
507if $(TARGET_PLATFORM) = haiku {
508	local var ;
509	for var in $(buildVars) {
510		TARGET_$(var) = $(HAIKU_$(var)) ;
511	}
512
513	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
514	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
515	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
516	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
517
518	TARGET_BOOT_PLATFORM		= $(HAIKU_BOOT_PLATFORM) ;
519
520	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
521
522} else {
523	local var ;
524	for var in $(buildVars) {
525		TARGET_$(var) = $(HOST_$(var)) ;
526	}
527
528	TARGET_GCC_LIB_DIR			= ;
529	TARGET_GCC_HEADERS_DIR		= ;
530	TARGET_GCC_LIBGCC			= ;
531	TARGET_GCC_LIBGCC_OBJECTS	= ;
532
533	TARGET_BOOT_PLATFORM		= ;
534
535	TARGET_LIBRARY_NAME_MAP		= ;
536}
537
538# define macro, for identifying the platform
539switch $(TARGET_PLATFORM) {
540	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
541	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
542	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
543	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
544	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
545	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
546}
547
548# define macro, for identifying the host platform
549switch $(HOST_PLATFORM) {
550	case r5			: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
551	case bone		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
552	case dano		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
553	case haiku		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
554	case linux		: TARGET_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
555}
556
557
558#pragma mark -
559
560# special target libbe_test
561
562if $(TARGET_PLATFORM) = libbe_test {
563	# headers and flags
564	TARGET_HDRS += [ PublicHeaders app interface storage support ]
565		[ PrivateHeaders $(DOT) ] ;
566	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
567		HaikuBuildCompatibility.h ] ;
568	TARGET_CCFLAGS += $(compatibilityHeader) ;
569	TARGET_C++FLAGS += $(compatibilityHeader) ;
570
571	# compatibility library
572	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
573
574	# directories
575	TARGET_OBJECT_BASE_DIR
576		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
577	TARGET_COMMON_ARCH_OBJECT_DIR
578		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
579	TARGET_ARCH_OBJECT_DIR
580		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
581	TARGET_COMMON_DEBUG_OBJECT_DIR
582		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
583	TARGET_DEBUG_0_OBJECT_DIR
584		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
585
586	local level ;
587	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
588		TARGET_DEBUG_$(level)_OBJECT_DIR
589			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
590	}
591
592	# library name map
593	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
594	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
595}
596
597
598#pragma mark -
599
600# common stuff
601
602# start with a clean slate
603CCFLAGS = ;
604C++FLAGS = ;
605DEFINES = ;
606
607# Set CC, C++, LINK to invalid values, so that we realize early, that we use
608# the wrong compiler.
609CC = bad-cc ;
610C++ = bad-c++ ;
611LINK = bad-link ;
612
613# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
614# issues, they deprecated that nice function. This will enable it again:
615C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
616	# TODO: Doesn't really belong here.
617
618
619# Defaults for warnings, optimization, and debugging.
620#
621WARNINGS ?= 1 ;
622OPTIM ?= -O2 ;
623DEBUG ?= 0 ;
624
625
626# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
627# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
628# can be overridden by the author of a component.
629PLATFORM = $(TARGET_PLATFORM) ;
630SUPPORTED_PLATFORMS = haiku ;
631
632
633# Instructs the Library rule to not make its object files temporary.
634# This is needed as some objects are used in a static library and for an
635# executable.
636KEEPOBJS = true ;
637
638
639# output directories
640# TODO: Review this.
641HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
642HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
643	documentation ] ;
644
645# TODO: Rethink test stuff.
646HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests ] ;
647HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
648HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
649HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
650
651HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
652HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
653
654TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
655									$(TARGET_PLATFORM) ] ;
656TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
657TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
658
659# automatically setup the objects directory per subdirectory
660SUBDIRRULES += SetupObjectsDir ;
661
662# Add the standard (userland) warning flags variables to the ones restored in
663# every subdirectory. Thus we can easily meddle with them in subdirectories
664# with imported sources.
665AUTO_SET_UP_CONFIG_VARIABLES +=
666	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
667	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
668
669	# also add PLATFORM and SUPPORTED_PLATFORMS
670	PLATFORM SUPPORTED_PLATFORMS
671;
672