1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32 33# analyze an optionally replace jam's target parameters 34HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 35if $(JAM_TARGETS) { 36 # If the target to be built is "all" (i.e. the default) and we're in the 37 # output directory, the root directory of the build system, or in "src/", we 38 # change the target to be built to "haiku-image". 39 if $(JAM_TARGETS) = all { 40 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 41 JAM_TARGETS = haiku-image ; 42 } 43 44 # The "run" target allows for running arbitrary command lines containing 45 # build system targets, which are built and replaced accordingly. 46 } else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) { 47 local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 48 JAM_TARGETS = $(run) ; 49 50 # "update-image", "update-vmware-image", and "update-install" targets allow 51 # for updating only specific targets in the image/installation dir. 52 } else if $(JAM_TARGETS[1]) = update-image 53 || $(JAM_TARGETS[1]) = update-vmware-image 54 || $(JAM_TARGETS[1]) = update-install { 55 SetUpdateHaikuImageOnly 1 ; 56 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 57 58 if $(JAM_TARGETS[1]) = update-image { 59 JAM_TARGETS = haiku-image ; 60 } else if $(JAM_TARGETS[1]) = update-vmware-image { 61 JAM_TARGETS = haiku-vmware-image ; 62 } else { 63 JAM_TARGETS = install-haiku ; 64 } 65 } 66} 67 68 69# Include BuildConfig/Timezones/libgccObjects 70{ 71 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 72 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 73 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 74 75 if ! $(buildConfig) { 76 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 77 EXIT "Run ./configure in the source tree's root directory first!" ; 78 } 79 if ! ( $(timezones) && $(libgccObjects) ) { 80 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 81 EXIT "Please run ./configure in the source tree's root directory again!" ; 82 } 83 84 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 85 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 86 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 87 88 include BuildConfig ; 89 include Timezones ; 90 include libgccObjects ; 91} 92 93 94# supported debug levels 95HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 96 97# BeOS, BONE, Dan0 compatible platforms 98HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 99HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 100HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 101HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 102 103 104#pragma mark - 105 106# haiku target platform settings 107 108# enable GCC -pipe option, if requested 109if $(HAIKU_USE_GCC_PIPE) = 1 { 110 HAIKU_GCC_BASE_FLAGS = -pipe ; 111} 112 113# initial state for flags etc. 114HAIKU_C++ ?= $(HAIKU_CC) ; 115HAIKU_LINK = $(HAIKU_CC) ; 116HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 117 118HAIKU_HDRS = [ FStandardHeaders ] ; 119HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 120HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 121HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 122HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 123HAIKU_DEFINES = __HAIKU__ ; 124 125# distro compatibility level defines 126HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 127switch $(HAIKU_DISTRO_COMPATIBILITY) { 128 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 129 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 130 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 131 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 132 $(HAIKU_DISTRO_COMPATIBILITY) ; 133} 134 135# analyze the gcc machine spec to determine HAIKU_CPU 136switch $(HAIKU_GCC_MACHINE) { 137 case i386-* : HAIKU_CPU = x86 ; 138 case i486-* : HAIKU_CPU = x86 ; 139 case i586-* : HAIKU_CPU = x86 ; 140 case i686-* : HAIKU_CPU = x86 ; 141 case powerpc-* : HAIKU_CPU = ppc ; 142 case m68k-* : HAIKU_CPU = m68k ; 143 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 144} 145 146switch $(HAIKU_CPU) { 147 case ppc : 148 { 149 HAIKU_DEFINES += __POWERPC__ ; 150 HAIKU_BOOT_PLATFORM = openfirmware ; 151 } 152 case x86 : 153 { 154 HAIKU_DEFINES += __INTEL__ ; 155 HAIKU_BOOT_PLATFORM = bios_ia32 ; 156 } 157 case m68k : 158 { 159 HAIKU_DEFINES += __M68K__ ; 160 HAIKU_BOOT_PLATFORM = atari_m68k ; 161 } 162 case * : 163 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 164} 165HAIKU_ARCH ?= $(HAIKU_CPU) ; 166HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 167HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 168 169# directories 170HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 171HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 172HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 173HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 174HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 175 176local level ; 177for level in $(HAIKU_DEBUG_LEVELS[2-]) { 178 HAIKU_DEBUG_$(level)_OBJECT_DIR 179 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 180} 181 182# analyze GCC version 183HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 184 185# set variables for gcc header options 186SetIncludePropertiesVariables HAIKU ; 187 188# assembler flags 189HAIKU_ASFLAGS = ; 190 191# C/C++ flags 192HAIKU_CCFLAGS += -Wno-multichar ; 193HAIKU_C++FLAGS += -Wno-multichar ; 194 195HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 196 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 197HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 198 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 199HAIKU_KERNEL_DEFINES += _KERNEL_MODE ; 200 201if $(HAIKU_GCC_VERSION[1]) >= 3 { 202 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 203} 204 205if $(HAIKU_GCC_VERSION[1]) >= 4 { 206 HAIKU_C++FLAGS += -Wno-deprecated ; 207} 208 209HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 210HAIKU_KERNEL_PIC_LINKFLAGS = ; 211if $(HAIKU_ARCH) = ppc { 212 # Build a position independent PPC kernel. We need to be able to relocate 213 # the kernel, since the virtual address space layout at boot time is not 214 # fixed. 215 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 216 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 217} 218 219# If the environment variable DEBUG_PRINTF is defined we define an equally 220# named macro to the variable value. Some components use the macro to allow 221# another function than printf() to print the debug output. The variable should 222# be set to the name of the alternative function. 223# 224if $(DEBUG_PRINTF) { 225 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 226 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 227} 228 229# warning flags 230HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 231 -Wsign-compare ; 232HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 233 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 234 235HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 236HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 237 238# debug flags 239HAIKU_DEBUG_FLAGS ?= -ggdb ; 240 241# debug 0: suppress asserts 242HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 243HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 244 245HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 246HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 247 248local level ; 249for level in $(HAIKU_DEBUG_LEVELS[2-]) { 250 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 251 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 252 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 253 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 254 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 255} 256 257if $(HAIKU_GCC_VERSION[1]) >= 3 { 258 # TODO: Temporary work-around. Should be defined in the compiler specs 259 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 260} else { 261 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 262} 263 264# private kernel headers to be used when compiling kernel code 265HAIKU_PRIVATE_KERNEL_HEADERS = 266 [ PrivateHeaders $(DOT) kernel libroot 267 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 268 [ ArchHeaders $(HAIKU_ARCH) ] 269; 270 271# Add some grist to the libgcc objects 272HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 273 274# the C++ library 275if $(HAIKU_SHARED_LIBSTDC++) { 276 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 277} else if $(HAIKU_STATIC_LIBSTDC++) { 278 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 279} else { 280 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 281} 282 283# the C++ support library 284if $(HAIKU_SHARED_LIBSUPC++) { 285 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 286} else if $(HAIKU_STATIC_LIBSUPC++) { 287 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 288} else { 289 HAIKU_LIBSUPC++ = ; 290} 291 292# network libraries 293HAIKU_NETWORK_LIBS = network ; 294HAIKU_NETAPI_LIB = network ; 295HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 296 297# library and executable glue code 298local commonGlueCode = 299 <src!system!glue>init_term_dyn.o 300 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 301 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 302; 303HAIKU_LIBRARY_BEGIN_GLUE_CODE = 304 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 305 crtbegin.o 306 <src!system!glue>init_term_dyn.o 307; 308HAIKU_LIBRARY_END_GLUE_CODE = 309 # TODO: For the time being always link against libsupc++.a. 310 $(HAIKU_STATIC_LIBSUPC++) 311 crtend.o 312 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 313; 314HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 315 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 316 crtbegin.o 317 <src!system!glue>start_dyn.o 318 <src!system!glue>init_term_dyn.o 319; 320HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 321HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 322HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 323 324SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 325 326HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 327 328# TODO: The version stuff should probably go into a separate file and be made 329# available as macro, too. 330# Set our version number if not already set and mark it as a developer build 331if ! $(HAIKU_BUILD_VERSION) { 332 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 333 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 334} 335 336# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 337# an unknown build. 338HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 339 340# init library name map 341{ 342 local i ; 343 for i in be game GL mail media midi midi2 network netapi opengl screensaver root z 344 textencoding tracker translation { 345 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 346 } 347 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 348 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 349} 350 351 352#pragma mark - 353 354# host platform settings 355 356# enable GCC -m32 option, if requested 357if $(HAIKU_HOST_USE_32BIT) = 1 { 358 HOST_GCC_BASE_FLAGS = -m32 ; 359} 360 361 362# save jam's variables for the build platform 363HOST_AR ?= $(AR) ; 364HOST_CC ?= $(CC) ; 365HOST_C++ ?= $(C++) ; 366HOST_LINK ?= $(LINK) ; 367HOST_LD ?= ld ; # TODO: Fix this! 368HOST_OBJCOPY ?= objcopy ; # 369HOST_RANLIB ?= $(RANLIB) ; 370HOST_CPPFLAGS ?= $(CPPFLAGS) ; 371HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 372HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 373HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 374HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 375HOST_DEFINES ?= $(DEFINES) ; 376HOST_HDRS ?= $(HDRS) ; 377 378 379# split up HOST_AR into the command name and flags 380HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 381 $(HOST_AR[2-]) ; 382HOST_ARFLAGS = $(HOST_AR[2-]) ; 383HOST_AR = $(HOST_AR[1]) ; 384HOST_UNARFLAGS ?= x ; 385 386# check the host platform compatibility 387SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 388 : linux freebsd darwin ; 389 390if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 391 || $(HOST_PLATFORM) = darwin { 392 # don't use lex: otherwise rc will not work correctly 393 if $(LEX) = lex { 394 LEX = flex ; 395 } 396} 397 398HOST_CPU ?= $(OSPLAT:L) ; 399 400HOST_ARCH ?= $(HOST_CPU) ; 401HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 402 403# directories 404HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 405HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 406HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 407HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 408HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 409 410local level ; 411for level in $(HAIKU_DEBUG_LEVELS[2-]) { 412 HOST_DEBUG_$(level)_OBJECT_DIR 413 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 414} 415 416# analyze GCC version 417HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 418 419# set variables for gcc header options 420SetIncludePropertiesVariables HOST ; 421 422# assembler flags 423HOST_ASFLAGS = ; 424 425# C/C++ flags 426HOST_CCFLAGS += -Wno-multichar ; 427HOST_C++FLAGS += -Wno-multichar ; 428 429HOST_PIC_CCFLAGS += -fPIC ; 430HOST_PIC_C++FLAGS += -fPIC ; 431 432HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 433 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 434HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 435 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 436HOST_KERNEL_DEFINES += _KERNEL_MODE ; 437 438HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 439HOST_KERNEL_PIC_LINKFLAGS = ; 440if $(HOST_ARCH) = ppc { 441 # Build a position independent PPC kernel. We need to be able to relocate 442 # the kernel, since the virtual address space layout at boot time is not 443 # fixed. 444 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 445 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 446} 447 448# warning flags 449HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 450 -Wsign-compare ; 451HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 452 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 453 454HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 455HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 456 457# debug flags 458switch $(HOST_PLATFORM) { 459 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 460 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 461 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 462 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 463 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 464 case * : HOST_DEBUG_FLAGS ?= -g ; 465} 466 467# debug 0: suppress asserts 468HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 469HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 470 471HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 472HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 473 474local level ; 475for level in $(HAIKU_DEBUG_LEVELS[2-]) { 476 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 477 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 478 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 479 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 480 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 481} 482 483# ld flags 484if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 485 HOST_LDFLAGS += -melf_i386 ; 486} 487 488# private kernel headers do be used when compiling kernel code 489HOST_PRIVATE_KERNEL_HEADERS = ; 490 491# under BeOS use copyattr instead of cp 492if $(HOST_PLATFORM_BEOS_COMPATIBLE) 493{ 494 CP = copyattr --data ; 495} 496 497HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 498HOST_DEFINES += _NO_INLINE_ASM ; 499 500if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 501 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 502 # macro is used, it actually seems to mean r5/bone/dano. 503 # TODO: Deprecated. Remove! 504 HOST_DEFINES += COMPILE_FOR_R5 ; 505} 506 507# for builds of tools in the current environment 508HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 509 510if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 511 HOST_LIBSTDC++ = stdc++.r4 ; 512 HOST_LIBROOT = root ; 513 HOST_LIBBE = be ; 514 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 515 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 516} else { 517 HOST_LIBSTDC++ = stdc++ ; 518 HOST_LIBROOT = libroot_build.so ; 519 HOST_LIBBE = libbe_build.so ; 520 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 521 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 522 523 # the C++ support library 524 if $(HOST_GCC_VERSION[1]) < 3 { 525 HOST_LIBSUPC++ = ; 526 } else { 527 HOST_LIBSUPC++ = supc++ ; 528 } 529 530 if $(HOST_PLATFORM) = darwin { 531 # part of the C++ runtime lives in libstdc++ on Darwin 532 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 533 HOST_LIBSTDC++ = ; 534 } 535 536 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 537 if $(HOST_PLATFORM) = freebsd { 538 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 539 } else if $(HOST_PLATFORM) = darwin { 540 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 541 } 542 543 544 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 545 # build platform we need to make sure, this is also defined. 546 if $(HOST_CPU) = x86 { 547 HOST_DEFINES += __INTEL__ ; 548 } else if $(HOST_CPU) = ppc { 549 HOST_DEFINES += __POWERPC__ ; 550 } else if $(HOST_CPU) = m68k { 551 HOST_DEFINES += __M68K__ ; 552 } 553 554 # Supposing this is a glibc platform, let's try to get features like large 555 # file support, ISO C 99 definitions, etc. On some platforms we need to 556 # request 64 bit off_t support explicitely. 557 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 558 559 # On Linux with xattr support we can use it for our attribute emulation, 560 # which is somewhat more robust. 561 if $(HAIKU_HOST_USE_XATTR) = 1 { 562 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 563 } 564} 565 566# network libraries 567if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 568 HOST_NETWORK_LIBS = network ; 569 HOST_NETAPI_LIB = network ; 570 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 571} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 572 HOST_NETWORK_LIBS = socket bind ; 573 HOST_NETAPI_LIB = bnetapi ; 574 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 575} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 576 HOST_NETWORK_LIBS = net ; 577 HOST_NETAPI_LIB = netapi ; 578 HOST_SELECT_UNAME_ETC_LIB = net ; 579} else { 580 # Linux,... 581 HOST_NETWORK_LIBS = ; 582 HOST_NETAPI_LIB = ; 583 HOST_SELECT_UNAME_ETC_LIB = ; 584} 585 586# define the executable MIME type 587HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 588 589if $(METROWERKS) { 590 # at least parts of Haiku still can be compiled with 591 # the Metrowerks compiler on BeOS/PPC 592 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 593} 594 595# Be API compatibility 596HOST_BE_API_HEADERS = ; 597HOST_BE_API_CCFLAGS = ; 598HOST_BE_API_C++FLAGS = ; 599 600if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 601 HOST_BE_API_HEADERS = 602 [ FDirName $(HAIKU_TOP) headers build ] 603 [ FDirName $(HAIKU_TOP) headers build os ] 604 [ FDirName $(HAIKU_TOP) headers build os app ] 605 [ FDirName $(HAIKU_TOP) headers build os drivers ] 606 [ FDirName $(HAIKU_TOP) headers build os kernel ] 607 [ FDirName $(HAIKU_TOP) headers build os interface ] 608 [ FDirName $(HAIKU_TOP) headers build os storage ] 609 [ FDirName $(HAIKU_TOP) headers build os support ] 610 ; 611 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 612 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 613} 614 615# Add directory with system headers we need when building something for the host 616# platform, e.g. containing missing POSIX/GNU headers. 617HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 618 619# For all versions of BeOS also add the common beos directory. 620if $(HOST_PLATFORM) in r5 bone dano { 621 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 622} 623 624 625#pragma mark - 626 627# target platform settings 628 629# check the target platform compatibility 630SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 631 632# check the compatibility between host and target platform 633if $(TARGET_PLATFORM) != haiku { 634 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 635 Exit ERROR: The host platform is not compatible with target platform 636 $(TARGET_PLATFORM). ; 637 } 638} 639 640# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 641# specified TARGET_PLATFORM. 642 643local buildVars = 644 ARCH CPU GCC_VERSION 645 646 AR CC C++ LD OBJCOPY RANLIB 647 648 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 649 650 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 651 ARFLAGS UNARFLAGS 652 KERNEL_DEFINES 653 654 KERNEL_CCFLAGS KERNEL_C++FLAGS 655 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 656 WARNING_CCFLAGS WARNING_C++FLAGS 657 658 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 659 660 DEBUG_FLAGS 661 662 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 663 664 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 665 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 666 667 PRIVATE_KERNEL_HEADERS 668 669 LIBSTDC++ LIBSUPC++ 670 671 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 672 673 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 674 675 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 676 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 677; 678 679if $(TARGET_PLATFORM) = haiku { 680 local var ; 681 for var in $(buildVars) { 682 TARGET_$(var) = $(HAIKU_$(var)) ; 683 } 684 685 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 686 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 687 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 688 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 689 690 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 691 692 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 693 694} else { 695 local var ; 696 for var in $(buildVars) { 697 TARGET_$(var) = $(HOST_$(var)) ; 698 } 699 700 TARGET_GCC_LIB_DIR = ; 701 TARGET_GCC_HEADERS_DIR = ; 702 TARGET_GCC_LIBGCC = ; 703 TARGET_GCC_LIBGCC_OBJECTS = ; 704 705 TARGET_BOOT_PLATFORM = ; 706 707 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 708} 709 710# define macro, for identifying the platform 711switch $(TARGET_PLATFORM) { 712 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 713 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 714 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 715 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 716 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 717 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 718 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 719 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 720 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 721} 722 723# define macro, for identifying the host platform 724switch $(HOST_PLATFORM) { 725 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 726 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 727 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 728 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 729 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 730 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 731 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 732} 733 734 735#pragma mark - 736 737# In case we build for a BeOS compatible platform, but not for Haiku, we 738# include the HaikuBuildCompatibility.h header and link against 739# libhaikucompat.a. 740 741if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 742 # headers and flags 743 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 744 HaikuBuildCompatibility.h ] ; 745 TARGET_CCFLAGS += $(compatibilityHeader) ; 746 TARGET_C++FLAGS += $(compatibilityHeader) ; 747 748 # compatibility library 749 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 750} 751 752# special target libbe_test 753 754if $(TARGET_PLATFORM) = libbe_test { 755 # headers and flags 756 TARGET_HDRS += 757 [ PublicHeaders $(DOT) app drivers game interface kernel storage 758 support ] 759 [ PrivateHeaders $(DOT) ] ; 760 TARGET_DEFINES += __HAIKU__ ; 761 762 # directories 763 TARGET_OBJECT_BASE_DIR 764 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 765 TARGET_COMMON_ARCH_OBJECT_DIR 766 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 767 TARGET_ARCH_OBJECT_DIR 768 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 769 TARGET_COMMON_DEBUG_OBJECT_DIR 770 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 771 TARGET_DEBUG_0_OBJECT_DIR 772 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 773 774 local level ; 775 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 776 TARGET_DEBUG_$(level)_OBJECT_DIR 777 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 778 } 779 780 # library name map 781 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 782 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 783} 784 785 786#pragma mark - 787 788# common stuff 789 790# start with a clean state 791CCFLAGS = ; 792C++FLAGS = ; 793DEFINES = ; 794 795# Set CC, C++, LINK to invalid values, so that we realize early, that we use 796# the wrong compiler. 797CC = bad-cc ; 798C++ = bad-c++ ; 799LINK = bad-link ; 800 801# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 802# issues, they deprecated that nice function. This will enable it again: 803C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 804# Same for buggy find_directory threadsafety fixes 805C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 806 # TODO: Doesn't really belong here. 807 808 809# Defaults for warnings, optimization, and debugging. 810# 811WARNINGS ?= 1 ; 812OPTIM ?= -O2 ; 813DEBUG ?= 0 ; 814 815 816# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 817# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 818# can be overridden by the author of a component. 819PLATFORM = $(TARGET_PLATFORM) ; 820SUPPORTED_PLATFORMS = haiku ; 821 822 823# Instructs the Library rule to not make its object files temporary. 824# This is needed as some objects are used in a static library and for an 825# executable. 826KEEPOBJS = true ; 827 828 829# output directories 830# TODO: Review this. 831HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 832HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR) 833 documentation ] ; 834 835# TODO: Rethink test stuff. 836HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 837HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 838HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 839HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 840 841HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 842HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 843 844TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 845 $(TARGET_PLATFORM) ] ; 846TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 847TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 848 849# automatically setup the objects directory per subdirectory 850SUBDIRRULES += SetupObjectsDir ; 851 852# Add the standard (userland) warning flags variables to the ones restored in 853# every subdirectory. Thus we can easily meddle with them in subdirectories 854# with imported sources. 855AUTO_SET_UP_CONFIG_VARIABLES += 856 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 857 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 858 859 # also add PLATFORM and SUPPORTED_PLATFORMS 860 PLATFORM SUPPORTED_PLATFORMS 861; 862