1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32# boot floppy 33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ; 34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ; 35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) 37 = HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ; 38 39# boot CD image 40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ; 41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ; 42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) 44 = HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ; 45 46# Haiku image/install defaults 47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ; 48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ; 49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ; 50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ; 51HAIKU_DEFAULT_IMAGE_SIZE ?= 128 ; # 128 MB 52 53 54# analyze an optionally replace jam's target parameters 55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 56HAIKU_BUILD_PROFILE = ; 57if $(JAM_TARGETS) { 58 switch $(JAM_TARGETS[1]) { 59 # If the target to be built is "all" (i.e. the default) and we're in 60 # the output directory, the root directory of the build system, or 61 # in "src/", we change the target to be built to "haiku-image". 62 case all : { 63 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 64 JAM_TARGETS = haiku-image ; 65 } 66 } 67 68 # The "run" target allows for running arbitrary command lines containing 69 # build system targets, which are built and replaced accordingly. 70 case run : { 71 if $(JAM_TARGETS[2]) { 72 JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 73 } else { 74 Exit "\"jam run\" requires parameters!" ; 75 } 76 } 77 78 # A target starting with "@" is a build profile. 79 case @* : { 80 HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ; 81 HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ; 82 HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ; 83 HAIKU_BUILD_PROFILE_DEFINED = ; 84 } 85 86 case * : { 87 # "update-image", "update-vmware-image", and "update-install" 88 # targets allow for updating only specific targets in the 89 # image/installation dir. 90 if $(JAM_TARGETS[1]) in update-image update-vmware-image 91 update-install { 92 SetUpdateHaikuImageOnly 1 ; 93 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 94 95 if $(JAM_TARGETS[1]) = update-image { 96 JAM_TARGETS = haiku-image ; 97 } else if $(JAM_TARGETS[1]) = update-vmware-image { 98 JAM_TARGETS = haiku-vmware-image ; 99 } else { 100 JAM_TARGETS = install-haiku ; 101 } 102 } 103 } 104 } 105} 106 107 108# Include BuildConfig/Timezones/libgccObjects 109{ 110 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 111 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 112 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 113 114 if ! $(buildConfig) { 115 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 116 EXIT "Run ./configure in the source tree's root directory first!" ; 117 } 118 if ! ( $(timezones) && $(libgccObjects) ) { 119 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 120 EXIT "Please run ./configure in the source tree's root directory again!" ; 121 } 122 123 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 124 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 125 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 126 127 include BuildConfig ; 128 include Timezones ; 129 include libgccObjects ; 130} 131 132 133# supported debug levels 134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 135 136# BeOS, BONE, Dan0 compatible platforms 137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 141 142# configuration header directories 143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ] 144 [ FDirName $(HAIKU_TOP) build config_headers ] ; 145 146 147#pragma mark - 148 149# haiku target platform settings 150 151# analyze GCC version 152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 153 154# enable GCC -pipe option, if requested 155if $(HAIKU_USE_GCC_PIPE) = 1 { 156 HAIKU_GCC_BASE_FLAGS = -pipe ; 157} 158 159# disable strict aliasing on anything newer than gcc 2 as it may lead to 160# unexpected results. also disable the tree-vrp (value range propagation) 161# optimization for now as with the current gcc4 version we are using this 162# results in some broken code. 163# TODO: remove the -fno-strict-aliasing option when all code has been 164# analyzed/fixed with regard to aliasing. 165# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our 166# gcc4 compiler. 167if $(HAIKU_GCC_VERSION[1]) >= 3 { 168 HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ; 169} 170 171# override gcc 2.95.3's header directory -- strictly necessary only when using 172# the BeOS native compiler (since its headers are incompatible), but it doesn't 173# harm for the cross-compiler either. 174if $(HAIKU_GCC_VERSION[1]) = 2 { 175 HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ; 176} 177 178# initial state for flags etc. 179HAIKU_C++ ?= $(HAIKU_CC) ; 180HAIKU_LINK = $(HAIKU_CC) ; 181HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 182 183HAIKU_HDRS = [ FStandardHeaders ] ; 184HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 185HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 186HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 187HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 188HAIKU_DEFINES = __HAIKU__ ; 189 190# distro compatibility level defines 191HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 192switch $(HAIKU_DISTRO_COMPATIBILITY) { 193 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 194 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 195 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 196 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 197 $(HAIKU_DISTRO_COMPATIBILITY) ; 198} 199 200# analyze the gcc machine spec to determine HAIKU_CPU 201switch $(HAIKU_GCC_MACHINE) { 202 case i386-* : HAIKU_CPU = x86 ; 203 case i486-* : HAIKU_CPU = x86 ; 204 case i586-* : HAIKU_CPU = x86 ; 205 case i686-* : HAIKU_CPU = x86 ; 206 case powerpc-* : HAIKU_CPU = ppc ; 207 case m68k-* : HAIKU_CPU = m68k ; 208 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 209} 210 211switch $(HAIKU_CPU) { 212 case ppc : 213 { 214 HAIKU_DEFINES += __POWERPC__ ; 215 HAIKU_BOOT_PLATFORM = openfirmware ; 216 } 217 case x86 : 218 { 219 HAIKU_DEFINES += __INTEL__ ; 220 HAIKU_BOOT_PLATFORM = bios_ia32 ; 221 } 222 case m68k : 223 { 224 HAIKU_DEFINES += __M68K__ ; 225 HAIKU_BOOT_PLATFORM = atari_m68k ; 226 } 227 case * : 228 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 229} 230HAIKU_ARCH ?= $(HAIKU_CPU) ; 231HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 232HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 233 234# directories 235HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 236HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 237HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 238HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 239HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 240 241local level ; 242for level in $(HAIKU_DEBUG_LEVELS[2-]) { 243 HAIKU_DEBUG_$(level)_OBJECT_DIR 244 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 245} 246 247# set variables for gcc header options 248SetIncludePropertiesVariables HAIKU ; 249 250# assembler flags 251HAIKU_ASFLAGS = ; 252 253# C/C++ flags 254HAIKU_CCFLAGS += -Wno-multichar ; 255HAIKU_C++FLAGS += -Wno-multichar ; 256 257HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 258 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 259HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 260 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 261HAIKU_KERNEL_DEFINES += _KERNEL_MODE ; 262 263if $(HAIKU_GCC_VERSION[1]) >= 3 { 264 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 265} 266 267if $(HAIKU_GCC_VERSION[1]) >= 4 { 268 HAIKU_C++FLAGS += -Wno-deprecated ; 269} 270 271HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 272HAIKU_KERNEL_PIC_LINKFLAGS = ; 273if $(HAIKU_ARCH) = ppc { 274 # Build a position independent PPC kernel. We need to be able to relocate 275 # the kernel, since the virtual address space layout at boot time is not 276 # fixed. 277 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 278 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 279} 280if $(HAIKU_ARCH) = m68k { 281 # We don't need a PIC kernel as it's always at the same place. 282 # it's actually needed to not use pic, else linking fails due to too large pc refs. 283 HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 284 HAIKU_KERNEL_PIC_LINKFLAGS = ; 285 # we don't want to have to handle emulating missing FPU opcodes for 040 and 060 in the kernel 286 HAIKU_KERNEL_CCFLAGS += -m68020-60 ; 287 HAIKU_KERNEL_C++FLAGS += -m68020-60 ; 288} 289 290# If the environment variable DEBUG_PRINTF is defined we define an equally 291# named macro to the variable value. Some components use the macro to allow 292# another function than printf() to print the debug output. The variable should 293# be set to the name of the alternative function. 294# 295if $(DEBUG_PRINTF) { 296 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 297 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 298} 299 300# warning flags 301HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 302 -Wsign-compare ; 303HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 304 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 305 306HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes 307 -Wno-multichar ; 308HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-multichar ; 309 310# debug flags 311HAIKU_DEBUG_FLAGS ?= -ggdb ; 312 313# debug 0: suppress asserts 314HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 315HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 316 317HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 318HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 319 320local level ; 321for level in $(HAIKU_DEBUG_LEVELS[2-]) { 322 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 323 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 324 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 325 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 326 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 327} 328 329if $(HAIKU_GCC_VERSION[1]) >= 3 { 330 # TODO: Temporary work-around. Should be defined in the compiler specs 331 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 332} else { 333 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 334} 335 336# private shared kernel/libroot headers 337HAIKU_PRIVATE_SYSTEM_HEADERS = 338 [ PrivateHeaders $(DOT) system system/arch/$(HAIKU_ARCH) ] 339; 340 341# private kernel headers to be used when compiling kernel code 342HAIKU_PRIVATE_KERNEL_HEADERS = 343 [ PrivateHeaders $(DOT) kernel libroot 344 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 345 [ ArchHeaders $(HAIKU_ARCH) ] 346 $(HAIKU_PRIVATE_SYSTEM_HEADERS) 347; 348 349# Add some grist to the libgcc objects 350HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 351 352# the C++ library 353if $(HAIKU_SHARED_LIBSTDC++) { 354 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 355} else if $(HAIKU_STATIC_LIBSTDC++) { 356 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 357} else { 358 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 359} 360 361# the C++ support library 362if $(HAIKU_SHARED_LIBSUPC++) { 363 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 364} else if $(HAIKU_STATIC_LIBSUPC++) { 365 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 366} else { 367 HAIKU_LIBSUPC++ = ; 368} 369 370# network libraries 371HAIKU_NETWORK_LIBS = network ; 372HAIKU_NETAPI_LIB = bnetapi ; 373HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 374 375# library and executable glue code 376local commonGlueCode = 377 <src!system!glue>init_term_dyn.o 378 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 379 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 380; 381HAIKU_LIBRARY_BEGIN_GLUE_CODE = 382 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 383 crtbegin.o 384 <src!system!glue>init_term_dyn.o 385; 386HAIKU_LIBRARY_END_GLUE_CODE = 387 # TODO: For the time being always link against libsupc++.a. 388 $(HAIKU_STATIC_LIBSUPC++) 389 crtend.o 390 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 391; 392HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 393 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 394 crtbegin.o 395 <src!system!glue>start_dyn.o 396 <src!system!glue>init_term_dyn.o 397; 398HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 399HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 400HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 401 402SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 403 404HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 405 406# TODO: The version stuff should probably go into a separate file and be made 407# available as macro, too. 408# Set our version number if not already set and mark it as a developer build 409if ! $(HAIKU_BUILD_VERSION) { 410 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 411 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 412} 413 414# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 415# an unknown build. 416HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 417 418# init library name map 419{ 420 local i ; 421 for i in be game GL mail media midi midi2 network bnetapi opengl 422 screensaver root z textencoding tracker translation { 423 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 424 } 425 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 426 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 427} 428 429 430#pragma mark - 431 432# host platform settings 433 434# enable GCC -m32 option, if requested 435if $(HAIKU_HOST_USE_32BIT) = 1 { 436 HOST_GCC_BASE_FLAGS = -m32 ; 437} 438 439 440# save jam's variables for the build platform 441HOST_AR ?= $(AR) ; 442HOST_CC ?= $(CC) ; 443HOST_C++ ?= $(C++) ; 444HOST_LINK ?= $(LINK) ; 445HOST_LD ?= ld ; # TODO: Fix this! 446HOST_OBJCOPY ?= objcopy ; # 447HOST_RANLIB ?= $(RANLIB) ; 448HOST_CPPFLAGS ?= $(CPPFLAGS) ; 449HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 450HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 451HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 452HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 453HOST_DEFINES ?= $(DEFINES) ; 454HOST_HDRS ?= $(HDRS) ; 455 456 457# split up HOST_AR into the command name and flags 458HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 459 $(HOST_AR[2-]) ; 460HOST_ARFLAGS = $(HOST_AR[2-]) ; 461HOST_AR = $(HOST_AR[1]) ; 462HOST_UNARFLAGS ?= x ; 463 464# check the host platform compatibility 465SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 466 : linux freebsd darwin sunos cygwin ; 467 468if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 469 || $(HOST_PLATFORM) = darwin || $(HOST_PLATFORM) = cygwin 470 || $(HOST_PLATFORM) = sunos { 471 # don't use lex: otherwise rc will not work correctly 472 if $(LEX) = lex { 473 LEX = flex ; 474 } 475} 476 477if $(HOST_PLATFORM) = cygwin { 478 HOST_LINKFLAGS += -Xlinker --allow-multiple-definition -Xlinker --enable-auto-import ; 479} 480 481HOST_CPU ?= $(OSPLAT:L) ; 482 483HOST_ARCH ?= $(HOST_CPU) ; 484HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 485 486# directories 487HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 488HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 489HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 490HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 491HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 492 493local level ; 494for level in $(HAIKU_DEBUG_LEVELS[2-]) { 495 HOST_DEBUG_$(level)_OBJECT_DIR 496 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 497} 498 499# analyze GCC version 500HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 501 502# set variables for gcc header options 503SetIncludePropertiesVariables HOST ; 504 505# assembler flags 506HOST_ASFLAGS = ; 507 508# C/C++ flags 509HOST_CCFLAGS += -Wno-multichar ; 510HOST_C++FLAGS += -Wno-multichar ; 511 512if $(HOST_PLATFORM) != cygwin { 513 HOST_PIC_CCFLAGS += -fPIC ; 514 HOST_PIC_C++FLAGS += -fPIC ; 515} 516 517HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 518 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 519HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 520 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 521HOST_KERNEL_DEFINES += _KERNEL_MODE ; 522 523HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 524HOST_KERNEL_PIC_LINKFLAGS = ; 525if $(HOST_ARCH) = ppc { 526 # Build a position independent PPC kernel. We need to be able to relocate 527 # the kernel, since the virtual address space layout at boot time is not 528 # fixed. 529 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 530 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 531} 532if $(HOST_ARCH) = m68k { 533 # Build a position independent M68K kernel. We need to be able to relocate 534 # the kernel, since the virtual address space layout at boot time is not 535 # fixed. 536 HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ; 537 HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ; 538} 539 540# warning flags 541HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 542 -Wsign-compare ; 543HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 544 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 545 546HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 547HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 548 549# debug flags 550switch $(HOST_PLATFORM) { 551 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 552 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 553 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 554 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 555 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 556 case * : HOST_DEBUG_FLAGS ?= -g ; 557} 558 559# debug 0: suppress asserts 560HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 561HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 562 563HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 564HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 565 566local level ; 567for level in $(HAIKU_DEBUG_LEVELS[2-]) { 568 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 569 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 570 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 571 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 572 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 573} 574 575# ld flags 576if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 577 HOST_LDFLAGS += -melf_i386 ; 578} 579 580# private kernel headers do be used when compiling kernel code 581HOST_PRIVATE_KERNEL_HEADERS = ; 582 583# private shared kernel/libroot headers 584HOST_PRIVATE_SYSTEM_HEADERS = ; 585 586# under BeOS use copyattr instead of cp 587if $(HOST_PLATFORM_BEOS_COMPATIBLE) 588{ 589 CP = copyattr --data ; 590} 591 592HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 593HOST_DEFINES += _NO_INLINE_ASM ; 594 595if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 596 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 597 # macro is used, it actually seems to mean r5/bone/dano. 598 # TODO: Deprecated. Remove! 599 HOST_DEFINES += COMPILE_FOR_R5 ; 600} 601 602# for builds of tools in the current environment 603HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 604 605# For the generic attributes emulation: Target rm_attrs -- rm replacement that 606# also removes the attributes. 607HOST_RM_ATTRS_TARGET = ; 608 609if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 610 HOST_LIBSTDC++ = stdc++.r4 ; 611 HOST_LIBROOT = root ; 612 HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ; 613 HOST_LIBBE = be ; 614 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 615 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 616} else { 617 HOST_LIBSTDC++ = stdc++ ; 618 HOST_LIBROOT = libroot_build.so ; 619 HOST_STATIC_LIBROOT = libroot_build.a ; 620 HOST_LIBBE = libbe_build.so ; 621 if $(HOST_PLATFORM) = cygwin { 622 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 623 = "export PATH=$PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 624 } else { 625 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 626 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 627 } 628 629 # the C++ support library 630 if $(HOST_GCC_VERSION[1]) < 3 { 631 HOST_LIBSUPC++ = ; 632 } else { 633 HOST_LIBSUPC++ = supc++ ; 634 } 635 636 if $(HOST_PLATFORM) = darwin { 637 # part of the C++ runtime lives in libstdc++ on Darwin 638 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 639 HOST_LIBSTDC++ = ; 640 } 641 642 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 643 if $(HOST_PLATFORM) = freebsd { 644 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 645 HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ; 646 } else if $(HOST_PLATFORM) = darwin { 647 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 648 HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 649 } 650 651 652 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 653 # build platform we need to make sure, this is also defined. 654 if $(HOST_CPU) = x86 { 655 HOST_DEFINES += __INTEL__ ; 656 } else if $(HOST_CPU) = ppc { 657 HOST_DEFINES += __POWERPC__ ; 658 } else if $(HOST_CPU) = m68k { 659 HOST_DEFINES += __M68K__ ; 660 } 661 662 # Supposing this is a glibc platform, let's try to get features like large 663 # file support, ISO C 99 definitions, etc. On some platforms we need to 664 # request 64 bit off_t support explicitely. 665 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 666 667 # On Linux with xattr support we can use it for our attribute emulation, 668 # which is somewhat more robust. 669 if $(HAIKU_HOST_USE_XATTR) = 1 { 670 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 671 } else { 672 # Otherwise the generic attribute emulation is used, which uses a 673 # directory per file to store its attribute. We need to redefine RM so 674 # that the attributes are removed as well. We use a wrapper script, which 675 # invokes a build tool. If the build tool hasn't been built yet, the 676 # normal "rm" is used and the attributes are leaked (likely there aren't 677 # any yet). 678 RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";" 679 [ FDirName $(HAIKU_TOP) build scripts rm_attrs ] 680 [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release 681 tools rm_attrs ] -f ; 682 # assumes that rm_attrs is built with debugging disabled 683 HOST_RM_ATTRS_TARGET = <build>rm_attrs ; 684 } 685} 686 687# network libraries 688if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 689 HOST_NETWORK_LIBS = network ; 690 HOST_NETAPI_LIB = bnetapi ; 691 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 692} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 693 HOST_NETWORK_LIBS = socket bind ; 694 HOST_NETAPI_LIB = bnetapi ; 695 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 696} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 697 HOST_NETWORK_LIBS = net ; 698 HOST_NETAPI_LIB = netapi ; 699 HOST_SELECT_UNAME_ETC_LIB = net ; 700} else if $(HOST_PLATFORM) = "sunos" { 701 HOST_NETWORK_LIBS = xnet ; 702 HOST_NETAPI_LIB = ; 703 HOST_SELECT_UNAME_ETC_LIB = ; 704} else { 705 # Linux,... 706 HOST_NETWORK_LIBS = ; 707 HOST_NETAPI_LIB = ; 708 HOST_SELECT_UNAME_ETC_LIB = ; 709} 710 711# define the executable MIME type 712HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 713 714if $(METROWERKS) { 715 # at least parts of Haiku still can be compiled with 716 # the Metrowerks compiler on BeOS/PPC 717 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 718} 719 720# Be API compatibility 721HOST_BE_API_HEADERS = ; 722HOST_BE_API_CCFLAGS = ; 723HOST_BE_API_C++FLAGS = ; 724 725if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 726 HOST_BE_API_HEADERS = 727 [ FDirName $(HAIKU_TOP) headers build ] 728 [ FDirName $(HAIKU_TOP) headers build os ] 729 [ FDirName $(HAIKU_TOP) headers build os app ] 730 [ FDirName $(HAIKU_TOP) headers build os drivers ] 731 [ FDirName $(HAIKU_TOP) headers build os kernel ] 732 [ FDirName $(HAIKU_TOP) headers build os interface ] 733 [ FDirName $(HAIKU_TOP) headers build os storage ] 734 [ FDirName $(HAIKU_TOP) headers build os support ] 735 ; 736 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 737 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 738} 739 740# Add directory with system headers we need when building something for the host 741# platform, e.g. containing missing POSIX/GNU headers. 742HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 743 744# For all versions of BeOS also add the common beos directory. 745if $(HOST_PLATFORM) in r5 bone dano { 746 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 747} 748 749 750#pragma mark - 751 752# target platform settings 753 754# check the target platform compatibility 755SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 756 757# check the compatibility between host and target platform 758if $(TARGET_PLATFORM) != haiku { 759 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 760 Exit ERROR: The host platform is not compatible with target platform 761 $(TARGET_PLATFORM). ; 762 } 763} 764 765# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 766# specified TARGET_PLATFORM. 767 768local buildVars = 769 ARCH CPU GCC_VERSION 770 771 AR CC C++ LD OBJCOPY RANLIB 772 773 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 774 775 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 776 ARFLAGS UNARFLAGS 777 KERNEL_DEFINES 778 779 KERNEL_CCFLAGS KERNEL_C++FLAGS 780 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 781 WARNING_CCFLAGS WARNING_C++FLAGS 782 783 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 784 785 DEBUG_FLAGS 786 787 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 788 789 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 790 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 791 792 PRIVATE_KERNEL_HEADERS 793 PRIVATE_SYSTEM_HEADERS 794 795 LIBSTDC++ LIBSUPC++ 796 797 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 798 799 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 800 801 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 802 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 803; 804 805if $(TARGET_PLATFORM) = haiku { 806 local var ; 807 for var in $(buildVars) { 808 TARGET_$(var) = $(HAIKU_$(var)) ; 809 } 810 811 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 812 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 813 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 814 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 815 816 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 817 818 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 819 820} else { 821 local var ; 822 for var in $(buildVars) { 823 TARGET_$(var) = $(HOST_$(var)) ; 824 } 825 826 TARGET_GCC_LIB_DIR = ; 827 TARGET_GCC_HEADERS_DIR = ; 828 TARGET_GCC_LIBGCC = ; 829 TARGET_GCC_LIBGCC_OBJECTS = ; 830 831 TARGET_BOOT_PLATFORM = ; 832 833 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 834} 835 836# define macro, for identifying the platform 837switch $(TARGET_PLATFORM) { 838 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 839 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 840 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 841 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 842 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 843 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 844 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 845 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 846 case cygwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_CYGWIN ; 847 case sunos : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_SUNOS ; 848 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 849} 850 851# define macro, for identifying the host platform 852switch $(HOST_PLATFORM) { 853 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 854 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 855 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 856 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 857 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 858 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 859 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 860 case cygwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_CYGWIN ; 861 case sunos : HOST_DEFINES += HAIKU_HOST_PLATFORM_SUNOS ; 862} 863 864 865#pragma mark - 866 867# In case we build for a BeOS compatible platform, but not for Haiku, we 868# include the HaikuBuildCompatibility.h header and link against 869# libhaikucompat.a. 870 871if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 872 # headers and flags 873 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 874 HaikuBuildCompatibility.h ] ; 875 TARGET_CCFLAGS += $(compatibilityHeader) ; 876 TARGET_C++FLAGS += $(compatibilityHeader) ; 877 878 # compatibility library 879 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 880} 881 882# special target libbe_test 883 884if $(TARGET_PLATFORM) = libbe_test { 885 # headers and flags 886 TARGET_HDRS += 887 [ PublicHeaders $(DOT) app drivers game interface kernel storage 888 support ] 889 [ PrivateHeaders $(DOT) ] ; 890 TARGET_DEFINES += __HAIKU__ ; 891 892 TARGET_PRIVATE_SYSTEM_HEADERS = 893 [ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ; 894 895 # directories 896 TARGET_OBJECT_BASE_DIR 897 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 898 TARGET_COMMON_ARCH_OBJECT_DIR 899 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 900 TARGET_ARCH_OBJECT_DIR 901 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 902 TARGET_COMMON_DEBUG_OBJECT_DIR 903 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 904 TARGET_DEBUG_0_OBJECT_DIR 905 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 906 907 local level ; 908 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 909 TARGET_DEBUG_$(level)_OBJECT_DIR 910 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 911 } 912 913 # library name map 914 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 915 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 916} 917 918 919#pragma mark - 920 921# common stuff 922 923# start with a clean state 924CCFLAGS = ; 925C++FLAGS = ; 926DEFINES = ; 927 928# Set CC, C++, LINK to invalid values, so that we realize early, that we use 929# the wrong compiler. 930CC = bad-cc ; 931C++ = bad-c++ ; 932LINK = bad-link ; 933 934# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 935# issues, they deprecated that nice function. This will enable it again: 936C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 937# Same for buggy find_directory threadsafety fixes 938C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 939 # TODO: Doesn't really belong here. 940 941 942# Defaults for warnings, optimization, and debugging. 943# 944WARNINGS ?= 1 ; 945OPTIM ?= -O2 ; 946DEBUG ?= 0 ; 947 948 949# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 950# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 951# can be overridden by the author of a component. 952PLATFORM = $(TARGET_PLATFORM) ; 953SUPPORTED_PLATFORMS = haiku ; 954 955 956# Instructs the Library rule to not make its object files temporary. 957# This is needed as some objects are used in a static library and for an 958# executable. 959KEEPOBJS = true ; 960 961 962# Set permissions to how they should be on the image. 963EXEMODE = 755 ; 964FILEMODE = 644 ; 965SHELLMODE = 755 ; 966 967 968# output directories 969# TODO: Review this. 970HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 971HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) 972 documentation ] ; 973 974# TODO: Rethink test stuff. 975HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 976HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 977HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 978HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 979 980HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 981HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 982 983TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 984 $(TARGET_PLATFORM) ] ; 985TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 986TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 987 988# automatically setup the objects directory per subdirectory 989SUBDIRRULES += SetupObjectsDir ; 990 991# Add the standard (userland) warning flags variables to the ones restored in 992# every subdirectory. Thus we can easily meddle with them in subdirectories 993# with imported sources. 994AUTO_SET_UP_CONFIG_VARIABLES += 995 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 996 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 997 998 # also add PLATFORM and SUPPORTED_PLATFORMS 999 PLATFORM SUPPORTED_PLATFORMS 1000; 1001